The Ultimate Concept Art Career Guide

The Ultimate Concept Art Career Guide PDF Author: 3dtotal Publishing
Publisher: 3D TOTAL PUB
ISBN: 9781909414518
Category : Commercial artists
Languages : en
Pages : 200

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Book Description
An extensive guide to developing an exciting concept art career featuring advice and insights from top industry professionals and studios.

The Ultimate Concept Art Career Guide

The Ultimate Concept Art Career Guide PDF Author: 3dtotal Publishing
Publisher: 3D TOTAL PUB
ISBN: 9781909414518
Category : Commercial artists
Languages : en
Pages : 200

Get Book Here

Book Description
An extensive guide to developing an exciting concept art career featuring advice and insights from top industry professionals and studios.

The Big Bad World of Concept Art for Video Games

The Big Bad World of Concept Art for Video Games PDF Author: Eliott Lilly
Publisher:
ISBN: 9781624650208
Category : Art
Languages : en
Pages : 0

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Book Description
This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game industry. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio and landing your first job, the advice and strategies Eliott offers are organized for easy reference and review. The book also features an extensive list of resources that students will find useful, as well as interviews with renowned concept artists David Levy, Sparth, Stephan Martiniere, Ben Mauro, and Farzad Varahramyan, all offering their own invaluable advice.

The Big Bad World of Concept Art for Video Games

The Big Bad World of Concept Art for Video Games PDF Author: Eliott Lilly
Publisher:
ISBN: 9781624650369
Category : Art
Languages : en
Pages : 121

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Book Description
Are you ready to begin your career as a concept artist in the video game industry but don't know where to start? The Big Bad World of Concept Art for Video Games: How to Start Your Career as a Concept Artist is book two in the Big Bad series, delving deeper into the subjects and topics explored previously in An Insider's Guide for Students. Going beyond the amateur level, this guide prepares the upcoming professional, or any other artist, for a future in the entertainment industry. Whether you are a graduating student joining the workforce, a young professional who has just broken into the job market, or even an existing professional frustrated with your current situation, receive help figuring out what comes next for a fulfilling career. Eliott Lilly is a highly sought-after concept artist with nearly a decade of experience in the video game industry. He has worked for such prominent game companies as id Software, Treyarch, and Activision. He has contributed to several popular franchises, including Rage, Doom, and Call of Duty. Also an educator, Eliott teaches introductory concept art classes to university students. With his firsthand knowledge of the ins and outs of the video game industry, Eliott Lilly is an exceptional guide who can help prepare you for the rewarding journey toward realizing your ambitions.

The Artist's Way

The Artist's Way PDF Author: Julia Cameron
Publisher: Penguin
ISBN: 1101156880
Category : Self-Help
Languages : en
Pages : 295

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Book Description
"With its gentle affirmations, inspirational quotes, fill-in-the-blank lists and tasks — write yourself a thank-you letter, describe yourself at 80, for example — The Artist’s Way proposes an egalitarian view of creativity: Everyone’s got it."—The New York Times "Morning Pages have become a household name, a shorthand for unlocking your creative potential"—Vogue Over four million copies sold! Since its first publication, The Artist's Way phenomena has inspired the genius of Elizabeth Gilbert and millions of readers to embark on a creative journey and find a deeper connection to process and purpose. Julia Cameron's novel approach guides readers in uncovering problems areas and pressure points that may be restricting their creative flow and offers techniques to free up any areas where they might be stuck, opening up opportunities for self-growth and self-discovery. The program begins with Cameron’s most vital tools for creative recovery – The Morning Pages, a daily writing ritual of three pages of stream-of-conscious, and The Artist Date, a dedicated block of time to nurture your inner artist. From there, she shares hundreds of exercises, activities, and prompts to help readers thoroughly explore each chapter. She also offers guidance on starting a “Creative Cluster” of fellow artists who will support you in your creative endeavors. A revolutionary program for personal renewal, The Artist's Way will help get you back on track, rediscover your passions, and take the steps you need to change your life.

Morpho: Hands and Feet

Morpho: Hands and Feet PDF Author: Michel Lauricella
Publisher: Rocky Nook, Inc.
ISBN:
Category : Art
Languages : en
Pages : 99

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Book Description

The must-have guide for all artists who draw the human figure!

In Morpho: Hands and Feet, artist and teacher Michel Lauricella presents a unique approach to learning to draw the human body. In this book, Lauricella focuses exclusively on the hands and feet—arguably the most popular and, for many, the most challenging parts of the body to draw successfully. Breaking the subject matter down into the underlying skeletal shapes, followed by the musculature, then the skin and fat, and finally, the veins, Lauricella offers multiple approaches—from simple forms to complex renderings—and a plethora of positions and gestures are included to help you improve your drawing skills.

Geared toward artists of all levels, from beginners through professionals, this handy, pocket-sized book will help spark your imagination and creativity. Whether your interest is in figure drawing, fine arts, fashion design, game design, or creating comic book or manga art, you will find this helpful book filled with actionable insights.

(Publisher's Note: This book features an “exposed” binding style. This is intentional as it is designed to help the book lay flat as you draw.)


TABLE OF CONTENTS
Foreword
Introduction
Hands
Feet
Resources


Becoming a Video Game Artist

Becoming a Video Game Artist PDF Author: John Pearl
Publisher: CRC Press
ISBN: 1317579593
Category : Computers
Languages : en
Pages : 248

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Book Description
The game industry continues to grow and evolve as the years pass. Despite this growth, the competition in obtaining a career in video games remains as arduous as ever. Becoming a Video Game Artist helps guide readers from their first steps of making a portfolio, to acing the job interview and beyond. John Pearl explores the different art related jobs and their responsibilities. Questions are posed to industry professionals throughout each chapter to help with the reader’s growth and understanding. Becoming a Video Game Artist is the ultimate roadmap in navigating a career in video games by teaching how to make your portfolio shine, what expect once hired, and how to make the best decisions to help flourish your talents and cultivate an exciting career.

The Ultimate Guide to Creating Comics

The Ultimate Guide to Creating Comics PDF Author: Juan Calle
Publisher: Arcturus Publishing
ISBN: 1838578919
Category : Juvenile Nonfiction
Languages : en
Pages : 333

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Book Description
Packed with professional tips, insider techniques, and clear, step-by-step instructions, this book is your must-have guide to telling action-packed comic stories. • Learn how to write, draw, ink, and bring to life comic scenes in easy-to-follow steps. • Create your own awesome cast of comic book characters, from charismatic heroes to monstrous villains and sinister criminal masterminds. • Harness advanced techniques such as dramatic use of perspective, engaging dialogue, and dynamic panel progressions.

How to Be an Artist Without Losing Your Mind, Your Shirt, Or Your Creative Compass: A Practical Guide

How to Be an Artist Without Losing Your Mind, Your Shirt, Or Your Creative Compass: A Practical Guide PDF Author: JoAnneh Nagler
Publisher: The Countryman Press
ISBN: 1581575114
Category : Self-Help
Languages : en
Pages : 180

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Book Description
Be true to your artistic self—but don’t quit your day job. Whether you're a new graduate, considering a job change, or a creative type who isn’t finding time to pursue your passions, don’t fall for this line: “Do what you love and the money will follow.” The world is full of starving artists, but you don’t need to starve financially to thrive artistically. Author JoAnneh Nagler wants you to welcome your creativity and continue to make art—but to do so with a plan. In this groundbreaking book, she provides step-by-step strategies to teach writers, sculptors, painters, musicians, designers, and other artists how tohave a well-supported, well-lived life—and make art at the same time. Learn how to: Answer your own artistic callings and get to your art work Give up starving and struggling and build a supported, creative daily life Manage time, money, and day jobs with easy-to-learn, simple tools Develop rock-solid creative work ethics and motivational skills No matter what kind of creative person you are, this book has the tools you need to live the life you’ve always wanted to live—right now, and for your whole life long.

How to Draw

How to Draw PDF Author: Scott Robertson
Publisher:
ISBN: 9781933492735
Category : Art
Languages : en
Pages : 0

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Book Description
Drawing and drawings.

Art Fundamentals

Art Fundamentals PDF Author: Gilles Beloeil
Publisher: 3dtotal Publishing
ISBN: 9781909414006
Category : Art
Languages : en
Pages : 0

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Book Description
A back-to-basics look at the fundamental concepts, conventions and theory that should be considered when creating art.