Author: Keith I Myers
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 206
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Dell Chromebook 11 Model 3180 will provide a comprehensive overview of the Dell Chromebook 11 Model 3180 and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
The Ultimate Chrome OS Guide For The Dell Chromebook 11 Model 3180
Author: Keith I Myers
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 206
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Dell Chromebook 11 Model 3180 will provide a comprehensive overview of the Dell Chromebook 11 Model 3180 and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 206
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Dell Chromebook 11 Model 3180 will provide a comprehensive overview of the Dell Chromebook 11 Model 3180 and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
The Illio; 1937(vol 44)
Author: University of Illinois (Urbana-Champa
Publisher: Legare Street Press
ISBN: 9781013405532
Category :
Languages : en
Pages : 550
Book Description
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Publisher: Legare Street Press
ISBN: 9781013405532
Category :
Languages : en
Pages : 550
Book Description
This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.
Hacking Leadership
Author: Joe Sanfelippo
Publisher:
ISBN: 9780998570525
Category : Education
Languages : en
Pages : 160
Book Description
In Hacking Leadership, award-winning school administrators Joe Sanfelippo and Tony Sinanis demonstrate how to increase learning by leaving the office and engaging directly with all teachers and learners. They identify 10 problems with school leadership and provide right-now solutions for each, while showing you how to lead from the middle.
Publisher:
ISBN: 9780998570525
Category : Education
Languages : en
Pages : 160
Book Description
In Hacking Leadership, award-winning school administrators Joe Sanfelippo and Tony Sinanis demonstrate how to increase learning by leaving the office and engaging directly with all teachers and learners. They identify 10 problems with school leadership and provide right-now solutions for each, while showing you how to lead from the middle.
Coding for Kids: Python
Author: Adrienne B. Tacke
Publisher: Rockridge Press
ISBN: 9781641521758
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Publisher: Rockridge Press
ISBN: 9781641521758
Category : Juvenile Nonfiction
Languages : en
Pages : 0
Book Description
Games and activities that teach kids ages 10+ to code with Python Learning to code isn't as hard as it sounds—you just have to get started! Coding for Kids: Python starts kids off right with 50 fun, interactive activities that teach them the basics of the Python programming language. From learning the essential building blocks of programming to creating their very own games, kids will progress through unique lessons packed with helpful examples—and a little silliness! Kids will follow along by starting to code (and debug their code) step by step, seeing the results of their coding in real time. Activities at the end of each chapter help test their new knowledge by combining multiple concepts. For young programmers who really want to show off their creativity, there are extra tricky challenges to tackle after each chapter. All kids need to get started is a computer and this book. This beginner's guide to Python for kids includes: 50 Innovative exercises—Coding concepts come to life with game-based exercises for creating code blocks, drawing pictures using a prewritten module, and more. Easy-to-follow guidance—New coders will be supported by thorough instructions, sample code, and explanations of new programming terms. Engaging visual lessons—Colorful illustrations and screenshots for reference help capture kids' interest and keep lessons clear and simple. Encourage kids to think independently and have fun learning an amazing new skill with this coding book for kids.
Mule in Action
Author: John D'Emic
Publisher: Simon and Schuster
ISBN: 1638352941
Category : Computers
Languages : en
Pages : 657
Book Description
Summary Mule in Action, Second Edition is a totally-revised guide covering Mule 3 fundamentals and best practices. It starts with a quick ESB overview and then dives into rich examples covering core concepts like sending, receiving, routing, and transforming data. About the Technology An enterprise service bus is a way to integrate enterprise applications using a bus-like infrastructure. Mule is the leading open source Java ESB. It borrows from the Hohpe/Woolf patterns, is lightweight, can publish REST and SOAP services, integrates well with Spring, is customizable, scales well, and is cloud-ready. About the Book Mule in Action, Second Edition is a totally revised guide covering Mule 3 fundamentals and best practices. It starts with a quick ESB overview and then dives into rich examples covering core concepts like sending, receiving, routing, and transforming data. You'll get a close look at Mule's standard components and how to roll out custom ones. You'll also pick up techniques for testing, performance tuning, and BPM orchestration, and explore cloud API integration for SaaS applications. Written for developers, architects, and IT managers, this book requires familiarity with Java but no previous exposure to Mule or other ESBs. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Full coverage of Mule 3 Integration with cloud services Common transports, routers, and transformers Security, routing, orchestration, and transactions About the Authors David Dossot is a software architect and has created numerous modules and transports for Mule. John D'Emic is a principal solutions architect and Victor Romero a solutions architect, both at MuleSoft, Inc. Table of Contents PART 1 CORE MULE Discovering Mule Processing messages with Mule Working with connectors Transforming data with Mule Routing data with Mule Working with components and patterns PART 2 RUNNING MULE Integration architecture with Mule Deploying Mule Exception handling and transaction management with Mule Securing Mule Tuning Mule PART 3 TRAVELING FURTHER WITH MULE Developing with Mule Writing custom cloud connectors and processors Augmenting Mule with orthogonal technologies
Publisher: Simon and Schuster
ISBN: 1638352941
Category : Computers
Languages : en
Pages : 657
Book Description
Summary Mule in Action, Second Edition is a totally-revised guide covering Mule 3 fundamentals and best practices. It starts with a quick ESB overview and then dives into rich examples covering core concepts like sending, receiving, routing, and transforming data. About the Technology An enterprise service bus is a way to integrate enterprise applications using a bus-like infrastructure. Mule is the leading open source Java ESB. It borrows from the Hohpe/Woolf patterns, is lightweight, can publish REST and SOAP services, integrates well with Spring, is customizable, scales well, and is cloud-ready. About the Book Mule in Action, Second Edition is a totally revised guide covering Mule 3 fundamentals and best practices. It starts with a quick ESB overview and then dives into rich examples covering core concepts like sending, receiving, routing, and transforming data. You'll get a close look at Mule's standard components and how to roll out custom ones. You'll also pick up techniques for testing, performance tuning, and BPM orchestration, and explore cloud API integration for SaaS applications. Written for developers, architects, and IT managers, this book requires familiarity with Java but no previous exposure to Mule or other ESBs. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. What's Inside Full coverage of Mule 3 Integration with cloud services Common transports, routers, and transformers Security, routing, orchestration, and transactions About the Authors David Dossot is a software architect and has created numerous modules and transports for Mule. John D'Emic is a principal solutions architect and Victor Romero a solutions architect, both at MuleSoft, Inc. Table of Contents PART 1 CORE MULE Discovering Mule Processing messages with Mule Working with connectors Transforming data with Mule Routing data with Mule Working with components and patterns PART 2 RUNNING MULE Integration architecture with Mule Deploying Mule Exception handling and transaction management with Mule Securing Mule Tuning Mule PART 3 TRAVELING FURTHER WITH MULE Developing with Mule Writing custom cloud connectors and processors Augmenting Mule with orthogonal technologies
Delta Of Venus
Author: Anaïs Nin
Publisher: HarperCollins
ISBN: 0547538677
Category : Fiction
Languages : en
Pages : 307
Book Description
From influential feminist artist and essayist Anais Nin, Delta of Venus is one of the most important works of modern female erotica and "a joyous display of the erotic imagination" (The New York Times Book Review). Anais Nin pens a lush, magical world where the characters of her imagination possess the most universal of desires and exceptional of talents. Among these provocative stories, a Hungarian adventurer seduces wealthy women then vanishes with their money; a veiled woman selects strangers from a chic restaurant for private trysts; and a Parisian hatmaker named Mathilde leaves her husband for the opium dens of Peru. This is an extraordinarily rich and exotic collection from a master of erotic writing. "Inventive, sophisticated . . . highly elegant naughtiness."—Cosmopolitan
Publisher: HarperCollins
ISBN: 0547538677
Category : Fiction
Languages : en
Pages : 307
Book Description
From influential feminist artist and essayist Anais Nin, Delta of Venus is one of the most important works of modern female erotica and "a joyous display of the erotic imagination" (The New York Times Book Review). Anais Nin pens a lush, magical world where the characters of her imagination possess the most universal of desires and exceptional of talents. Among these provocative stories, a Hungarian adventurer seduces wealthy women then vanishes with their money; a veiled woman selects strangers from a chic restaurant for private trysts; and a Parisian hatmaker named Mathilde leaves her husband for the opium dens of Peru. This is an extraordinarily rich and exotic collection from a master of erotic writing. "Inventive, sophisticated . . . highly elegant naughtiness."—Cosmopolitan
The Ultimate Chrome OS Guide For The Poin2 Chromebook 11C
Author: Keith I Myers
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 195
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Poin2 Chromebook 11C will provide a comprehensive overview of the Poin2 Chromebook 11C and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 195
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Poin2 Chromebook 11C will provide a comprehensive overview of the Poin2 Chromebook 11C and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
Computer Graphics Through OpenGL®
Author: Sumanta Guha
Publisher: CRC Press
ISBN: 0429874847
Category : Computers
Languages : en
Pages : 760
Book Description
COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling • Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders • Includes 180 programs with 270 experiments based on them • Contains 750 exercises, 110 worked examples, and 700 four-color illustrations • Requires no previous knowledge of computer graphics • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts
Publisher: CRC Press
ISBN: 0429874847
Category : Computers
Languages : en
Pages : 760
Book Description
COMPREHENSIVE COVERAGE OF SHADERS AND THE PROGRAMMABLE PIPELINE From geometric primitives to animation to 3D modeling to lighting, shading and texturing, Computer Graphics Through OpenGL®: From Theory to Experiments is a comprehensive introduction to computer graphics which uses an active learning style to teach key concepts. Equally emphasizing theory and practice, the book provides an understanding not only of the principles of 3D computer graphics, but also the use of the OpenGL® Application Programming Interface (API) to code 3D scenes and animation, including games and movies. The undergraduate core of the book takes the student from zero knowledge of computer graphics to a mastery of the fundamental concepts with the ability to code applications using fourth-generation OpenGL®. The remaining chapters explore more advanced topics, including the structure of curves and surfaces, applications of projective spaces and transformations and the implementation of graphics pipelines. This book can be used for introductory undergraduate computer graphics courses over one to two semesters. The careful exposition style attempting to explain each concept in the simplest terms possible should appeal to the self-study student as well. Features • Covers the foundations of 3D computer graphics, including animation, visual techniques and 3D modeling • Comprehensive coverage of OpenGL® 4.x, including the GLSL and vertex, fragment, tessellation and geometry shaders • Includes 180 programs with 270 experiments based on them • Contains 750 exercises, 110 worked examples, and 700 four-color illustrations • Requires no previous knowledge of computer graphics • Balances theory with programming practice using a hands-on interactive approach to explain the underlying concepts
The Ultimate Chrome OS Guide For The Haier Chromebook 11
Author: Keith I Myers
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 203
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Haier Chromebook 11 will provide a comprehensive overview of the Haier Chromebook 11 and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
Publisher: Keith I Myers
ISBN:
Category : Computers
Languages : en
Pages : 203
Book Description
There are several books available for Chrome OS users however many of them focus on the limitations of Chrome OS, not teach readers how to unlock the full potential of their Chrome OS powered device. The Ultimate Chrome OS Guide for the Haier Chromebook 11 will provide a comprehensive overview of the Haier Chromebook 11 and how to get the most out of your purchase. This book was designed to appeal to readers from all walks of life, it does not matter if this is your first Chrome OS powered device or you are like me and have a quickly growing collection.
The Makerspace Workbench
Author: Adam Kemp
Publisher: Maker Media, Inc.
ISBN: 1449355633
Category : Education
Languages : en
Pages : 754
Book Description
Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.
Publisher: Maker Media, Inc.
ISBN: 1449355633
Category : Education
Languages : en
Pages : 754
Book Description
Create a dynamic space for designing and building DIY electronic hardware, programming, and manufacturing projects. With this illustrated guide, you’ll learn the benefits of having a Makerspace—a shared space with a set of shared tools—that attracts fellow makers and gives you more resources to work with. You’ll find clear explanations of the tools, software, materials, and layout you need to get started—everything from basic electronics to rapid prototyping technology and inexpensive 3D printers. A Makerspace is the perfect solution for many makers today. While you can get a lot done in a fully-decked out shop, you’ll always have trouble making space for the next great tool you need. And the one thing you really miss out on in a personal shop is the collaboration with other makers. A Makerspace provides you with the best of both worlds. Perfect for any maker, educator, or community, this book shows you how to organize your environment to provide a safe and fun workflow, and demonstrates how you can use that space to educate others.