The Software Directory for the APPLE Computer

The Software Directory for the APPLE Computer PDF Author:
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 216

Get Book Here

Book Description

The Software Directory for the APPLE Computer

The Software Directory for the APPLE Computer PDF Author:
Publisher:
ISBN:
Category : Apple II (Computer)
Languages : en
Pages : 216

Get Book Here

Book Description


Break Out

Break Out PDF Author: David L. Craddock
Publisher: Schiffer Publishing
ISBN: 9780764353222
Category : Apple II (Computer)
Languages : en
Pages : 255

Get Book Here

Book Description
"Around the world, millions of people hijack cars in Grand Theft Auto, role play fantastical heroes in World of WarCraft, and crush candy on phones as small as wallets yet nearly as powerful as desktop computers. Long before video games became a multi-billion-dollar industry, a small group of hackers created the Apple II, a PC that contained less memory than the average size of a Microsoft Word document and turned heads by outputting graphics in color. Some users tapped its resources to design productivity software. Others devised some of the most influential games of all time. From the perils along the Oregon Trail and the exploits of Carmen Sandiego to the shadowy dungeons of Wizardry and Prince of Persia s trap-filled labyrinth, Break Out recounts the making of some of the Apple II s most iconic games, illustrates how they informed the games we play today, and tells the stories of the pioneers who made them."--Page 4 of cover.

The Secret History of Mac Gaming

The Secret History of Mac Gaming PDF Author: Richard Moss
Publisher: Unbound Publishing
ISBN: 1783524871
Category : Games & Activities
Languages : en
Pages : 538

Get Book Here

Book Description
The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 76

Get Book Here

Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

The Addison-Wesley Book of Apple Computer Software 1983

The Addison-Wesley Book of Apple Computer Software 1983 PDF Author: Jeffrey Stanton
Publisher: Addison Wesley Publishing Company
ISBN:
Category : Computers
Languages : en
Pages : 502

Get Book Here

Book Description
Provides Information and Reviews on a Number of Software Programs for the Apple Computer. Also Gives Vendor Support for Each Program

Ultimate Nintendo

Ultimate Nintendo PDF Author: Pat Contri
Publisher:
ISBN: 9780997328318
Category :
Languages : en
Pages : 436

Get Book Here

Book Description
Ultimate Nintendo: Guide to the NES Library 1985-1995 is an expansive and thorough look at one of the greatest video game libraries of all time - the Nintendo Entertainment System. This nearly 450-page book covers all 800+ licensed and unlicensed games released during the system's lifespan, and features information and reviews for these classic (and not so classic) 8-bit games.

InfoWorld

InfoWorld PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 116

Get Book Here

Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.

Computer Games

Computer Games PDF Author: Blair Carter
Publisher: Nova Publishers
ISBN: 9781590335260
Category : Games & Activities
Languages : en
Pages : 182

Get Book Here

Book Description
Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.

A Guide to Movie Based Video Games

A Guide to Movie Based Video Games PDF Author: Christopher Carton
Publisher: White Owl
ISBN: 1399085980
Category : Games & Activities
Languages : en
Pages : 202

Get Book Here

Book Description
You’ve seen the movie, now PLAY the movie! Long before gaming came to the big screen, cinema arrived in the homes of millions in the form of licensed video games; playable merchandise that tied in to some of the major tentpoles of cinematic history. Many of these games followed the storylines of the movies on which they were based, as well as providing supplementary adventures to major franchises. Collected in this book are some of the biggest games to come from Hollywood adventures during the '80s and '90s. In this comprehensive book, you’ll find over 300 games across 18 chapters, with sections dedicated to major movie franchises such as Star Wars, Jurassic Park, Top Gun, Pixar, Aliens and Indiana Jones, along with nearly 200 full-color screenshots of major releases. Showcasing the highs and lows of early computer gaming through the 16-bit era and onto the advent of 3D console gaming, A Guide to Movie Based Video Games: 1982 - 2000 covers two decades of video games with trivia, analysis and recommendations. Grab your controller, step into the silver screen and get ready to play!

Essential Software Development Career + Technical Guide

Essential Software Development Career + Technical Guide PDF Author: Appjungle.net LLC
Publisher: Appjungle.net LLC
ISBN:
Category : Computers
Languages : en
Pages : 477

Get Book Here

Book Description
Master the skills and knowledge you need to succeed as a software engineer with this comprehensive guide. Whether you're new to the field or a seasoned professional, this book covers all the essential software development topics to help you stay up-to-date and excel in your role. This comprehensive guide covers essential topics in software engineering/software development. Read this book If: You want to start OR have started a career in software engineering. You want to know about all the technical topics you need to succeed. You want to understand the entire process of software engineering. You want to learn what they will NOT teach you in school. You want to understand coding, multithreading, testing, and more! You would like to learn the soft skills you need for promotions. You want to know why you are NOT getting promoted. You want to understand deep technical topics, i.e., encryption+crypto. If you think your company is doing Agile wrong. After reading the book, you will: · Understand how to have a successful career in software engineering. · Have the technical knowledge to know how and where to grow. · Have the soft skills framework to help get you promoted and do your job exceptionally. · Understand how to make the best decisions · Understand the technology and psychology to excel Don't wait! Buy this book now! The field of software engineering is so vast there is no way anyone can learn it all. With hundreds of languages and technologies, what you choose can make the difference between getting a job or not. From just thinking about a career in software engineering to senior level and beyond, this book has you covered. This book covers career, soft skills, processes, and deep technical details on coding, testing, architecture, and much more! Learn about software engineering and management career paths. Don't make mistakes that you can avoid with a little knowledge. Take your engineering knowledge to the next level to help you get the promotions you desire. If you are or plan to be a self-taught software engineer or plan on taking computer science/programming classes, you need this book to help you on your path. Get answers to: What classes should you take in high school/college? Should you become a software engineer? What do Software Engineers / Developers / Programmers do? What kind of computer do you need? What industry sector should you work in? What don't they teach you in school? Should you do consulting vs. full-time? Do you need certifications? Should you use a staffing firm? What do software engineers do? How do I get a job? How do I get promoted? How do I understand what hardware does? How to become a Senior Software Engineer, Staff Software Engineer and more? How do I become a manager? Learn about: Agile with Scrum, Multithreading, Source Control, Working with a team, Architecture, Algorithms / Data Structures, Networking, File Systems, Overviews of the web, Unicode, Dependency Injection, Security, Privacy, Object Oriented Languages, Message tracing, Floating point number processing, User Interface Design, Time Management, Cryptocurrency, Encryption, Recursion, Databases, Support, Testing, and much more! If you are looking for one of the best software engineering books, software development books, computer science books, or programming books, this is the right book for you. If you are or are planning to be a software engineer, software developer, application engineer, front end developer, tech career, or IT career, this is the book for you. If you find errors in the book, please don't leave that in a review. Please tell us directly. Go to the website mentioned at the end of the book. If you find errors visit our website.