Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 496
Book Description
The Computer Lawyer
Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 496
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 496
Book Description
Law for Computer Scientists and Other Folk
Author: Mireille Hildebrandt
Publisher: Oxford University Press
ISBN: 0198860870
Category : Law
Languages : en
Pages : 341
Book Description
This book introduces law to computer scientists and other folk. Computer scientists develop, protect, and maintain computing systems in the broad sense of that term, whether hardware (a smartphone, a driverless car, a smart energy meter, a laptop, or a server), software (a program, an application programming interface or API, a module, code), or data (captured via cookies, sensors, APIs, or manual input). Computer scientists may be focused on security (e.g. cryptography), or on embedded systems (e.g. the Internet of Things), or on data science (e.g. machine learning). They may be closer to mathematicians or to electrical or electronic engineers, or they may work on the cusp of hardware and software, mathematical proofs and empirical testing. This book conveys the internal logic of legal practice, offering a hands-on introduction to the relevant domains of law, while firmly grounded in legal theory. It bridges the gap between two scientific practices, by presenting a coherent picture of the grammar and vocabulary of law and the rule of law, geared to those with no wish to become lawyers but nevertheless required to consider the salience of legal rights and obligations. Simultaneously, this book will help lawyers to review their own trade. It is a volume on law in an onlife world, presenting a grounded argument of what law does (speech act theory), how it emerged in the context of printed text (philosophy of technology), and how it confronts its new, data-driven environment. Book jacket.
Publisher: Oxford University Press
ISBN: 0198860870
Category : Law
Languages : en
Pages : 341
Book Description
This book introduces law to computer scientists and other folk. Computer scientists develop, protect, and maintain computing systems in the broad sense of that term, whether hardware (a smartphone, a driverless car, a smart energy meter, a laptop, or a server), software (a program, an application programming interface or API, a module, code), or data (captured via cookies, sensors, APIs, or manual input). Computer scientists may be focused on security (e.g. cryptography), or on embedded systems (e.g. the Internet of Things), or on data science (e.g. machine learning). They may be closer to mathematicians or to electrical or electronic engineers, or they may work on the cusp of hardware and software, mathematical proofs and empirical testing. This book conveys the internal logic of legal practice, offering a hands-on introduction to the relevant domains of law, while firmly grounded in legal theory. It bridges the gap between two scientific practices, by presenting a coherent picture of the grammar and vocabulary of law and the rule of law, geared to those with no wish to become lawyers but nevertheless required to consider the salience of legal rights and obligations. Simultaneously, this book will help lawyers to review their own trade. It is a volume on law in an onlife world, presenting a grounded argument of what law does (speech act theory), how it emerged in the context of printed text (philosophy of technology), and how it confronts its new, data-driven environment. Book jacket.
Annual Computer Law Institute
Author:
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 910
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 910
Book Description
Law/technology
Author:
Publisher:
ISBN:
Category : Information storage and retrieval systems
Languages : en
Pages : 552
Book Description
Publisher:
ISBN:
Category : Information storage and retrieval systems
Languages : en
Pages : 552
Book Description
BNA's Patent, Trademark & Copyright Journal
Author:
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 612
Book Description
Publisher:
ISBN:
Category : Copyright
Languages : en
Pages : 612
Book Description
Video Game Law
Author: S. Gregory Boyd
Publisher: CRC Press
ISBN: 042989239X
Category : Computers
Languages : en
Pages : 348
Book Description
Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video game company has the financial resources to retain in-house counsel–which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES: • Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademark, trade secret, and other protections that apply to video games and how each can be employed to protect a company’s unique and valuable IP • Explores cutting edge legal issues that affect the gaming industry, including gambling, virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, and relevant piracy laws • Provides an overview of legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving • Provides illustrative examples and legal concepts from the video game industry in every chapter
Publisher: CRC Press
ISBN: 042989239X
Category : Computers
Languages : en
Pages : 348
Book Description
Video Game Law is aimed at game developers and industry professionals who want to better understand the industry or are in need of expert legal guidance. Given the rise in international competition, the increasing complexity of video game features, and the explosive growth of the industry in general, game developers can quickly find themselves in serious trouble, becoming vulnerable to copyright infringement claims, piracy, and even security breaches. Not every video game company has the financial resources to retain in-house counsel–which Video Game Law seeks to address by discussing many of the common pitfalls, legal questions, and scenarios facing the industry. S. Gregory Boyd, Brian Pyne, and Sean F. Kane, the most prominent, sought after, and respected video game attorneys in the country, break down the laws and legal concepts that every game developer and industry professional needs to know in order to better protect their game and grow their company. KEY FEATURES: • Provides a solid understanding of intellectual property (IP) concepts and laws, including copyright, trademark, trade secret, and other protections that apply to video games and how each can be employed to protect a company’s unique and valuable IP • Explores cutting edge legal issues that affect the gaming industry, including gambling, virtual currency, privacy laws, the Digital Millennium Copyright Act, tax incentives, and relevant piracy laws • Provides an overview of legal and privacy vocabulary and concepts needed to navigate and succeed in an industry that is constantly growing and evolving • Provides illustrative examples and legal concepts from the video game industry in every chapter
Bowker's Law Books and Serials in Print 1993
Author: Bowker Editorial Staff
Publisher:
ISBN: 9780835233439
Category : Law
Languages : en
Pages : 1262
Book Description
Publisher:
ISBN: 9780835233439
Category : Law
Languages : en
Pages : 1262
Book Description
The CLIC Bibliography of Computers and Law, 1983-1986
Author: Canadian Law Information Council
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 112
Book Description
This bibliography brings CLIC's original bibliography up to date as of January 1986. It includes verified references according to the following editorial priorities and guidelines: to be comprehensive with respect to Canadian materials in all subject areas; to increase coverage of materials relating to substantive computer law issues; to reduce coverage of material relating to automated law office management; and to retain present coverage in all other subject areas.
Publisher:
ISBN:
Category : Law
Languages : en
Pages : 112
Book Description
This bibliography brings CLIC's original bibliography up to date as of January 1986. It includes verified references according to the following editorial priorities and guidelines: to be comprehensive with respect to Canadian materials in all subject areas; to increase coverage of materials relating to substantive computer law issues; to reduce coverage of material relating to automated law office management; and to retain present coverage in all other subject areas.
Information Technology and the Law
Author:
Publisher:
ISBN:
Category : Information storage and retrieval systems
Languages : en
Pages : 480
Book Description
Publisher:
ISBN:
Category : Information storage and retrieval systems
Languages : en
Pages : 480
Book Description
InfoWorld
Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 72
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.
Publisher:
ISBN:
Category :
Languages : en
Pages : 72
Book Description
InfoWorld is targeted to Senior IT professionals. Content is segmented into Channels and Topic Centers. InfoWorld also celebrates people, companies, and projects.