The Second Book of Machine Language

The Second Book of Machine Language PDF Author: Richard Mansfield
Publisher:
ISBN:
Category : Assembling (Electronic computers)
Languages : en
Pages : 470

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Book Description
Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers

The Second Book of Machine Language

The Second Book of Machine Language PDF Author: Richard Mansfield
Publisher:
ISBN:
Category : Assembling (Electronic computers)
Languages : en
Pages : 470

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Book Description
Provides Programming Techniques With Step-by-Step Explanations for the Commodore 64, Atari, Vic 20, Pet-CBM & Apple Computers

Machine Language for Beginners

Machine Language for Beginners PDF Author: Richard Mansfield
Publisher: Compute! Publications
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 384

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Book Description
Introduces the Beginner to Machine Code. Includes Utilities, An Assembler & a Disassembler

Machine Language for the Commodore 64, 128, and Other Commodore Computers

Machine Language for the Commodore 64, 128, and Other Commodore Computers PDF Author: Jim Butterfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404

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Book Description


Code

Code PDF Author: Charles Petzold
Publisher: Microsoft Press
ISBN: 0137909292
Category : Computers
Languages : en
Pages : 562

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Book Description
The classic guide to how computers work, updated with new chapters and interactive graphics "For me, Code was a revelation. It was the first book about programming that spoke to me. It started with a story, and it built up, layer by layer, analogy by analogy, until I understood not just the Code, but the System. Code is a book that is as much about Systems Thinking and abstractions as it is about code and programming. Code teaches us how many unseen layers there are between the computer systems that we as users look at every day and the magical silicon rocks that we infused with lightning and taught to think." - Scott Hanselman, Partner Program Director, Microsoft, and host of Hanselminutes Computers are everywhere, most obviously in our laptops and smartphones, but also our cars, televisions, microwave ovens, alarm clocks, robot vacuum cleaners, and other smart appliances. Have you ever wondered what goes on inside these devices to make our lives easier but occasionally more infuriating? For more than 20 years, readers have delighted in Charles Petzold's illuminating story of the secret inner life of computers, and now he has revised it for this new age of computing. Cleverly illustrated and easy to understand, this is the book that cracks the mystery. You'll discover what flashlights, black cats, seesaws, and the ride of Paul Revere can teach you about computing, and how human ingenuity and our compulsion to communicate have shaped every electronic device we use. This new expanded edition explores more deeply the bit-by-bit and gate-by-gate construction of the heart of every smart device, the central processing unit that combines the simplest of basic operations to perform the most complex of feats. Petzold's companion website, CodeHiddenLanguage.com, uses animated graphics of key circuits in the book to make computers even easier to comprehend. In addition to substantially revised and updated content, new chapters include: Chapter 18: Let's Build a Clock! Chapter 21: The Arithmetic Logic Unit Chapter 22: Registers and Busses Chapter 23: CPU Control Signals Chapter 24: Jumps, Loops, and Calls Chapter 28: The World Brain From the simple ticking of clocks to the worldwide hum of the internet, Code reveals the essence of the digital revolution.

Dragon Machine Language for the Absolute Beginner

Dragon Machine Language for the Absolute Beginner PDF Author: John Reyden
Publisher: Andrews UK Limited
ISBN: 1789828023
Category : Computers
Languages : en
Pages : 262

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Book Description
First published in 1983, this easy-to-follow guide to using machine language on the Dragon 32 gave users an excellent insight into the acclaimed machine that many considered well ahead of its time. Though it was more powerful and quicker than many of its competitors, the Dragon 32 never gained the success of other 8-bit computers of the day such as the Commodore 64 or the ZX Spectrum. Despite this, the classic machine still retains a dedicated following to this day. Not only is this remastered version perfect for hobbyists and collectors, it is also a highly useful resource for those interested in programming retro games and utilities. * * * As the original publisher Melbourne House wrote: Write faster, more powerful space saving programs for your Dragon. Written exclusively for Dragon users, Dragon Machine Language for the Absolute Beginner offers a complete instruction course in 6809 Machine Language, with particular reference to the Dragon 32. Even with no previous experience of computer languages, the easy-to-understand 'no jargon' format of this book will enable you to discover the power of the Dragon's own language. After introducing you to machine language and the 6809 instruction set, the book provides you with a series of short test programs which are designed to demonstrate all the Dragon's machine language instructions. These programs illustrate the use of the various instructions, their effects and actions, and will enable you to gain a practical understanding of machine language. You are encouraged to develop routines with all the instructions in order to become familiar with the 6809's instructions as well as gaining experience in writing short machine language routines. In addition to learning machine language, there are sample programs designed to demonstrate the power and potential of machine language in extracting the most from your Dragon. You will find that these programs contain routines that you can use when writing your own programs. In logical steps the book takes you through a comprehensive course in machine language, including understanding assembly language, designing and writing your own programs and a thorough grounding in the purpose and use of each of the instructions in the 6809 Instruction Set. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.

Machines, Languages, and Computation

Machines, Languages, and Computation PDF Author: Peter J. Denning
Publisher: Prentice Hall
ISBN:
Category : Computers
Languages : en
Pages : 632

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Book Description


The Elements of Computing Systems

The Elements of Computing Systems PDF Author: Noam Nisan
Publisher:
ISBN: 0262640686
Category : Computers
Languages : en
Pages : 343

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Book Description
This title gives students an integrated and rigorous picture of applied computer science, as it comes to play in the construction of a simple yet powerful computer system.

Inside the Machine

Inside the Machine PDF Author: Jon Stokes
Publisher: No Starch Press
ISBN: 1593271042
Category : Computers
Languages : en
Pages : 320

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Book Description
Om hvordan mikroprocessorer fungerer, med undersøgelse af de nyeste mikroprocessorer fra Intel, IBM og Motorola.

The Art of Assembly Language, 2nd Edition

The Art of Assembly Language, 2nd Edition PDF Author: Randall Hyde
Publisher: No Starch Press
ISBN: 1593273010
Category : Computers
Languages : en
Pages : 764

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Book Description
Assembly is a low-level programming language that's one step above a computer's native machine language. Although assembly language is commonly used for writing device drivers, emulators, and video games, many programmers find its somewhat unfriendly syntax intimidating to learn and use. Since 1996, Randall Hyde's The Art of Assembly Language has provided a comprehensive, plain-English, and patient introduction to 32-bit x86 assembly for non-assembly programmers. Hyde's primary teaching tool, High Level Assembler (or HLA), incorporates many of the features found in high-level languages (like C, C++, and Java) to help you quickly grasp basic assembly concepts. HLA lets you write true low-level code while enjoying the benefits of high-level language programming. As you read The Art of Assembly Language, you'll learn the low-level theory fundamental to computer science and turn that understanding into real, functional code. You'll learn how to: –Edit, compile, and run HLA programs –Declare and use constants, scalar variables, pointers, arrays, structures, unions, and namespaces –Translate arithmetic expressions (integer and floating point) –Convert high-level control structures This much anticipated second edition of The Art of Assembly Language has been updated to reflect recent changes to HLA and to support Linux, Mac OS X, and FreeBSD. Whether you're new to programming or you have experience with high-level languages, The Art of Assembly Language, 2nd Edition is your essential guide to learning this complex, low-level language.

Assembly Language Programming with the Commodore 64

Assembly Language Programming with the Commodore 64 PDF Author: Marvin L. De Jong
Publisher: Brady
ISBN: 9780893033194
Category : Computers
Languages : en
Pages : 296

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Book Description
Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language