Author: Gabriel Conti
Publisher: Gabriel Conti
ISBN:
Category : Business & Economics
Languages : en
Pages : 210
Book Description
Elevate Your Digital Printshop with The RGB Factor The RGB Factor offers a proven framework for achieving sustainable growth, maximizing profitability, and outperforming your competitors. Discover how to: Optimize your operations: Streamline processes, reduce costs, and enhance efficiency. Innovate your services: Stay ahead of the curve with cutting-edge products and services. Navigate the digital landscape: Understand the latest trends and technologies. The RGB Factor will help you understand the interconnectedness of Production, Marketing, and Management, so you can make informed decisions, allocate resources effectively, and build a resilient business. The RGB Factor provides a valuable roadmap for digital printshop owners seeking balance, growth and profits.
The RGB Factor
Author: Gabriel Conti
Publisher: Gabriel Conti
ISBN:
Category : Business & Economics
Languages : en
Pages : 328
Book Description
Elevate Your Digital Printshop with The RGB Factor The RGB Factor offers a proven framework for achieving sustainable growth, maximizing profitability, and outperforming your competitors. Discover how to: Optimize your operations: Streamline processes, reduce costs, and enhance efficiency. Innovate your services: Stay ahead of the curve with cutting-edge products and services. Navigate the digital landscape: Understand the latest trends and technologies. The RGB Factor will help you understand the interconnectedness of Production, Marketing, and Management, so you can make informed decisions, allocate resources effectively, and build a resilient business. The RGB Factor provides a valuable roadmap for digital printshop owners seeking balance, growth and profits.
Publisher: Gabriel Conti
ISBN:
Category : Business & Economics
Languages : en
Pages : 328
Book Description
Elevate Your Digital Printshop with The RGB Factor The RGB Factor offers a proven framework for achieving sustainable growth, maximizing profitability, and outperforming your competitors. Discover how to: Optimize your operations: Streamline processes, reduce costs, and enhance efficiency. Innovate your services: Stay ahead of the curve with cutting-edge products and services. Navigate the digital landscape: Understand the latest trends and technologies. The RGB Factor will help you understand the interconnectedness of Production, Marketing, and Management, so you can make informed decisions, allocate resources effectively, and build a resilient business. The RGB Factor provides a valuable roadmap for digital printshop owners seeking balance, growth and profits.
Digital Color Management
Author: Edward J Giorgianni
Publisher: John Wiley & Sons
ISBN: 047051244X
Category : Technology & Engineering
Languages : en
Pages : 438
Book Description
All successful imaging systems employ some form of color management for previewing, controlling and adjusting color throughout the image-production process. Today’s increasingly complex systems pose challenging problems: they must support numerous devices and media having disparate color properties, and they also must provide for the interchange of images among dissimilar systems. In this book, the authors address and solve these problems using innovative methods of representing color in the digital domain. The second edition of this popular book explains the capabilities and limitations of existing color management systems and provides comprehensive practical solutions for communicating color within and among imaging systems, from the simplest to the most complex. Beginning with the fundamentals of color and human color perception, the book progresses to in-depth analyses of the nature of color images, digital color encoding, color management systems and digital color interchange. Fully revised and updated, this second edition of Digital Color Management features new and expanded coverage including: electronic displays and electronic imaging systems; scene-based and appearance-based color encoding methods; color management for digital cinema; a Unified Paradigm—a comprehensive, integrated color-managed environment for the color-imaging industry; four new chapters, two new appendices, and more than 80 new figures. This book is an essential resource for engineers, programmers and imaging professionals designing and engineering color-imaging systems and for others simply looking to increase their understanding of the field. Scientists, researchers, advanced undergraduates and graduate students involved in imaging technology also will find this book of significant interest and usefulness. Reviews for the first edition: ‘The absence of unnecessary jargon, the impeccable writing style, the material depth leads only to one conclusion: If you buy one digital color book this year, buy this one.’ W. David Schwaderer, Digital Camera Magazine ‘It [Digital Color Management] fulfils the need among engineers and scientists for a comprehensive understanding of color management, imaging, media, viewing conditions, appearance and communication.’ Arthur S. Diamond, Imaging News
Publisher: John Wiley & Sons
ISBN: 047051244X
Category : Technology & Engineering
Languages : en
Pages : 438
Book Description
All successful imaging systems employ some form of color management for previewing, controlling and adjusting color throughout the image-production process. Today’s increasingly complex systems pose challenging problems: they must support numerous devices and media having disparate color properties, and they also must provide for the interchange of images among dissimilar systems. In this book, the authors address and solve these problems using innovative methods of representing color in the digital domain. The second edition of this popular book explains the capabilities and limitations of existing color management systems and provides comprehensive practical solutions for communicating color within and among imaging systems, from the simplest to the most complex. Beginning with the fundamentals of color and human color perception, the book progresses to in-depth analyses of the nature of color images, digital color encoding, color management systems and digital color interchange. Fully revised and updated, this second edition of Digital Color Management features new and expanded coverage including: electronic displays and electronic imaging systems; scene-based and appearance-based color encoding methods; color management for digital cinema; a Unified Paradigm—a comprehensive, integrated color-managed environment for the color-imaging industry; four new chapters, two new appendices, and more than 80 new figures. This book is an essential resource for engineers, programmers and imaging professionals designing and engineering color-imaging systems and for others simply looking to increase their understanding of the field. Scientists, researchers, advanced undergraduates and graduate students involved in imaging technology also will find this book of significant interest and usefulness. Reviews for the first edition: ‘The absence of unnecessary jargon, the impeccable writing style, the material depth leads only to one conclusion: If you buy one digital color book this year, buy this one.’ W. David Schwaderer, Digital Camera Magazine ‘It [Digital Color Management] fulfils the need among engineers and scientists for a comprehensive understanding of color management, imaging, media, viewing conditions, appearance and communication.’ Arthur S. Diamond, Imaging News
Physically Based Rendering, fourth edition
Author: Matt Pharr
Publisher: MIT Press
ISBN: 026237403X
Category : Computers
Languages : en
Pages : 1274
Book Description
A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation Fourth edition features new chapter on GPU ray tracing essential for game developers The premier reference for professionals learning about and working in the field Won its authors a 2014 Academy Award for Scientific and Technical Achievement Includes a companion site complete with source code
Publisher: MIT Press
ISBN: 026237403X
Category : Computers
Languages : en
Pages : 1274
Book Description
A comprehensive update of the leading-edge computer graphics textbook that sets the standard for physically-based rendering in the industry and the field, with new material on GPU ray tracing. Photorealistic computer graphics are ubiquitous in today’s world, widely used in movies and video games as well as product design and architecture. Physically-based approaches to rendering, where an accurate modeling of the physics of light scattering is at the heart of image synthesis, offer both visual realism and predictability. Now in a comprehensively updated new edition, this best-selling computer graphics textbook sets the standard for physically-based rendering in the industry and the field. Physically Based Rendering describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The book’s leading-edge algorithms, software, and ideas—including new material on GPU ray tracing—equip the reader to design and employ a full-featured rendering system capable of creating stunning imagery. This essential text represents the future of real-time graphics. Detailed and rigorous but accessible approach guides readers all the way from theory to practical software implementation Fourth edition features new chapter on GPU ray tracing essential for game developers The premier reference for professionals learning about and working in the field Won its authors a 2014 Academy Award for Scientific and Technical Achievement Includes a companion site complete with source code
Digital Compositing for Film and Video
Author: Steve Wright
Publisher: Taylor & Francis
ISBN: 1315283999
Category : Performing Arts
Languages : en
Pages : 1007
Book Description
Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists. This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry. Workflow examples for: Grain Management Lens Distortion Management Merging CGI Render Passes Blending Multiple Keys Photorealistic Color Correction Rotoscoping Production Techniques for: Keying Difficult Greenscreens Replicating Optical Lens Effects Advanced Spill Suppression Fixing Discoloured Edges Adding Interactive Lighting Managing Motion Blur With brand new information on: Working in linear ACES Color Management Light Field Cinematography Planar Tracking Creating Color Difference Keys Premultiply vs. Unpremultiply Deep Compositing VR Stitching 3D Compositing from 2D Images How Color Correction ops Effect Images Color Spaces Retiming Clips Working with Digital Cinema Images OpenColorIO A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.
Publisher: Taylor & Francis
ISBN: 1315283999
Category : Performing Arts
Languages : en
Pages : 1007
Book Description
Written by senior compositor, technical director and master trainer Steve Wright, this book condenses years of production experience into an easy-to-read and highly-informative guide suitable for both working and aspiring visual effects artists. This expanded and updated edition of Digital Compositing for Film and Video addresses the problems and difficult choices that professional compositors face on a daily basis with an elegant blend of theory, practical production techniques and workflows. It is written to be software-agnostic, so it is applicable to any brand of software. This edition features many step-by-step workflows, powerful new keying techniques and updates on the latest tech in the visual effects industry. Workflow examples for: Grain Management Lens Distortion Management Merging CGI Render Passes Blending Multiple Keys Photorealistic Color Correction Rotoscoping Production Techniques for: Keying Difficult Greenscreens Replicating Optical Lens Effects Advanced Spill Suppression Fixing Discoloured Edges Adding Interactive Lighting Managing Motion Blur With brand new information on: Working in linear ACES Color Management Light Field Cinematography Planar Tracking Creating Color Difference Keys Premultiply vs. Unpremultiply Deep Compositing VR Stitching 3D Compositing from 2D Images How Color Correction ops Effect Images Color Spaces Retiming Clips Working with Digital Cinema Images OpenColorIO A companion website offers images from the examples discussed in the book allowing readers to experiment with the material first-hand.
Advances in Safety Management and Human Factors
Author: Pedro Arezes
Publisher: AHFE International (USA)
ISBN: 1495121003
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
The discipline of Safety Management and Human Factors is a cross-disciplinary area concerned with protecting the safety, health and welfare of people engaged in work or employment. Injury prevention is a common thread throughout every workplace, yet keeping employee safety and health knowledge current is a continual challenge for all employers. This books offers a platform to showcase research and for the exchange of information in safety management and human factors. Mastering Safety Management and Human Factors concepts is fundamental to the creation of products and systems that people are able to use, avoidance of stresses, and minimization of the risk for accidents.
Publisher: AHFE International (USA)
ISBN: 1495121003
Category : Technology & Engineering
Languages : en
Pages : 371
Book Description
The discipline of Safety Management and Human Factors is a cross-disciplinary area concerned with protecting the safety, health and welfare of people engaged in work or employment. Injury prevention is a common thread throughout every workplace, yet keeping employee safety and health knowledge current is a continual challenge for all employers. This books offers a platform to showcase research and for the exchange of information in safety management and human factors. Mastering Safety Management and Human Factors concepts is fundamental to the creation of products and systems that people are able to use, avoidance of stresses, and minimization of the risk for accidents.
Theory, Methodology, Tools and Applications for Modeling and Simulation of Complex Systems
Author: Lin Zhang
Publisher: Springer
ISBN: 9811026661
Category : Computers
Languages : en
Pages : 720
Book Description
This four-volume set (CCIS 643, 644, 645, 646) constitutes the refereed proceedings of the 16th Asia Simulation Conference and the First Autumn Simulation Multi-Conference, AsiaSim / SCS AutumnSim 2016, held in Beijing, China, in October 2016. The 265 revised full papers presented were carefully reviewed and selected from 651 submissions. The papers in this second volume of the set are organized in topical sections on HMI and robot simulations; modeling and simulation for intelligent manufacturing; military simulation; visualization and virtual reality.
Publisher: Springer
ISBN: 9811026661
Category : Computers
Languages : en
Pages : 720
Book Description
This four-volume set (CCIS 643, 644, 645, 646) constitutes the refereed proceedings of the 16th Asia Simulation Conference and the First Autumn Simulation Multi-Conference, AsiaSim / SCS AutumnSim 2016, held in Beijing, China, in October 2016. The 265 revised full papers presented were carefully reviewed and selected from 651 submissions. The papers in this second volume of the set are organized in topical sections on HMI and robot simulations; modeling and simulation for intelligent manufacturing; military simulation; visualization and virtual reality.
A Guide to Graphic Print Production
Author: Kaj Johansson
Publisher: John Wiley & Sons
ISBN: 1118184874
Category : Design
Languages : en
Pages : 402
Book Description
The fully revised edition of the most comprehensive and up-to-date reference on print production All graphic designers and illustrators must be familiar with the steps involved in preparing their work for publication. Now completely revised to reflect the latest technology and trends, A Guide to Graphic Print Production, Third Edition is the complete guide to the entire process of print production, from the early stages of conception and planning, to the technical stages of manufacturing and off-press processing. Structured around the graphic print production flow, essential material is included for all aspects of the process including coverage of computers, color management, layouts, digital images, image editing, prepress, paper, printing, finishing and binding, legal issues, environmental issues, and more. A practical reference to keep at your fingertips, this new edition: Covers the entire production process, from conception to manufacturing to archiving Covers new topics, such as variable data printing, sustainability, large/wide format printing, inks, and color management Is full color throughout, with updated images and screenshots Includes sidebars offering design tips, troubleshooting hints, and key points to consider for every stage of design Delivering information that reflects all aspects essential for understanding the ins and outs of digital printing, A Guide to Graphic Print Production, Third Edition is an ideal resource for students and professionals of graphic design, print production, production technology, and visual communication.
Publisher: John Wiley & Sons
ISBN: 1118184874
Category : Design
Languages : en
Pages : 402
Book Description
The fully revised edition of the most comprehensive and up-to-date reference on print production All graphic designers and illustrators must be familiar with the steps involved in preparing their work for publication. Now completely revised to reflect the latest technology and trends, A Guide to Graphic Print Production, Third Edition is the complete guide to the entire process of print production, from the early stages of conception and planning, to the technical stages of manufacturing and off-press processing. Structured around the graphic print production flow, essential material is included for all aspects of the process including coverage of computers, color management, layouts, digital images, image editing, prepress, paper, printing, finishing and binding, legal issues, environmental issues, and more. A practical reference to keep at your fingertips, this new edition: Covers the entire production process, from conception to manufacturing to archiving Covers new topics, such as variable data printing, sustainability, large/wide format printing, inks, and color management Is full color throughout, with updated images and screenshots Includes sidebars offering design tips, troubleshooting hints, and key points to consider for every stage of design Delivering information that reflects all aspects essential for understanding the ins and outs of digital printing, A Guide to Graphic Print Production, Third Edition is an ideal resource for students and professionals of graphic design, print production, production technology, and visual communication.
Professional WebGL Programming
Author: Andreas Anyuru
Publisher: John Wiley & Sons
ISBN: 1119940591
Category : Computers
Languages : en
Pages : 360
Book Description
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of WebGL development from coverage that: •Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies •Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting •Teaches you how to write vertex shaders and fragment shaders for WebGL •Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.
Publisher: John Wiley & Sons
ISBN: 1119940591
Category : Computers
Languages : en
Pages : 360
Book Description
Everything you need to know about developing hardware-accelerated 3D graphics with WebGL! As the newest technology for creating 3D graphics on the web, in both games, applications, and on regular websites, WebGL gives web developers the capability to produce eye-popping graphics. This book teaches you how to use WebGL to create stunning cross-platform apps. The book features several detailed examples that show you how to develop 3D graphics with WebGL, including explanations of code snippets that help you understand the why behind the how. You will also develop a stronger understanding of WebGL development from coverage that: •Provides a comprehensive overview of WebGL and shows how it relates to other graphics-related technologies •Addresses important topics such as the WebGL graphics pipeline, 3D transformations, texturing and lighting •Teaches you how to write vertex shaders and fragment shaders for WebGL •Includes a lot of useful guidelines, tips, and tricks for WebGL performance optimizations Professional WebGL Programming is the first book on the market to delve into this fascinating topic and it puts you on your way to mastering the possibilities that exist with WebGL.
Image Analysis and Processing - ICIAP 2017
Author: Sebastiano Battiato
Publisher: Springer
ISBN: 3319685481
Category : Computers
Languages : en
Pages : 814
Book Description
The two-volume set LNCS 10484 and 10485 constitutes the refereed proceedings of the 19th International Conference on Image Analysis and Processing, ICIAP 2017, held in Catania, Italy, in September 2017. The 138 papers presented were carefully reviewed and selected from 229 submissions. The papers cover both classic and the most recent trends in image processing, computer vision, and pattern recognition, addressing both theoretical and applicative aspects. They are organized in the following topical sections: video analysis and understanding; pattern recognition and machine learning; multiview geometry and 3D computer vision; image analysis, detection and recognition; multimedia; biomedical and assistive technology; information forensics and security; imaging for cultural heritage and archaeology; and imaging solutions for improving the quality of life.
Publisher: Springer
ISBN: 3319685481
Category : Computers
Languages : en
Pages : 814
Book Description
The two-volume set LNCS 10484 and 10485 constitutes the refereed proceedings of the 19th International Conference on Image Analysis and Processing, ICIAP 2017, held in Catania, Italy, in September 2017. The 138 papers presented were carefully reviewed and selected from 229 submissions. The papers cover both classic and the most recent trends in image processing, computer vision, and pattern recognition, addressing both theoretical and applicative aspects. They are organized in the following topical sections: video analysis and understanding; pattern recognition and machine learning; multiview geometry and 3D computer vision; image analysis, detection and recognition; multimedia; biomedical and assistive technology; information forensics and security; imaging for cultural heritage and archaeology; and imaging solutions for improving the quality of life.
The Scientific Legacy of Fred Hoyle
Author: D. O. Gough
Publisher: Cambridge University Press
ISBN: 9780521824484
Category : Science
Languages : en
Pages : 280
Book Description
This book looks at the influence Fred Hoyle's research has had on advances in astronomy and cosmology.
Publisher: Cambridge University Press
ISBN: 9780521824484
Category : Science
Languages : en
Pages : 280
Book Description
This book looks at the influence Fred Hoyle's research has had on advances in astronomy and cosmology.