The Hot Gamer

The Hot Gamer PDF Author: Alexa Davis
Publisher: Ownit Publishing LLC
ISBN: 1386733547
Category : Fiction
Languages : en
Pages : 402

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Book Description
Jackson Lancaster is the baby of the family, a perpetual college student, and a genius. When his cabin fever takes him from Lago Colina Ranch, his family homestead, to Los Angeles California, he chases the prestige of yet another degree from a prestigious university, and the attention of a former model and internet celebrity. As Jackson and the object of his desire, Carina Rivers, rush headlong into a relationship that no one saw coming, they learn that love isn't something you can plan or pin to a timetable. Jackson finds purpose in taking Carina's unique artistry to new heights, while Carina finds the family she dreamed of. Can true love, work, and patience overcome the pitfalls of ego and insecurity?

The Hot Gamer

The Hot Gamer PDF Author: Alexa Davis
Publisher: Ownit Publishing LLC
ISBN: 1386733547
Category : Fiction
Languages : en
Pages : 402

Get Book Here

Book Description
Jackson Lancaster is the baby of the family, a perpetual college student, and a genius. When his cabin fever takes him from Lago Colina Ranch, his family homestead, to Los Angeles California, he chases the prestige of yet another degree from a prestigious university, and the attention of a former model and internet celebrity. As Jackson and the object of his desire, Carina Rivers, rush headlong into a relationship that no one saw coming, they learn that love isn't something you can plan or pin to a timetable. Jackson finds purpose in taking Carina's unique artistry to new heights, while Carina finds the family she dreamed of. Can true love, work, and patience overcome the pitfalls of ego and insecurity?

The Minds Behind the Games

The Minds Behind the Games PDF Author: Patrick Hickey, Jr.
Publisher: McFarland
ISBN: 1476671109
Category : Games & Activities
Languages : en
Pages : 217

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Book Description
Featuring interviews with the creators of 36 popular video games--including Deus Ex, Night Trap, Mortal Kombat, Wasteland and NBA Jam--this book gives a behind-the-scenes look at the creation of some of the most influential and iconic (and sometimes forgotten) games of all time. Recounting endless hours of painstaking development, the challenges of working with mega publishers and the uncertainties of public reception, the interviewees reveal the creative processes that produced some of gaming's classic titles.

The Gaming Table

The Gaming Table PDF Author: Andrew Steinmetz
Publisher:
ISBN:
Category : Gambling
Languages : en
Pages : 462

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Book Description


Challenge Accepted

Challenge Accepted PDF Author: Auryn Hadley
Publisher:
ISBN: 9781530163960
Category :
Languages : en
Pages : 534

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Book Description
She hates to conform. With her neon dreads, a few tattoos, and a chip on her shoulder the size of Texas, Riley Andrews insists she's not trying to get anyone's approval but her own. The school of hard knocks taught her that when the going gets rough, cuss a little louder and grab a bigger shovel for any manure that gets in the way. Unfortunately, no one bothered to tell her that it doesn't really work, so she escapes from the reality of her failing horse ranch by losing herself online. It's the one place she doesn't have to think about all the mistakes she's made. When she's gaming, she can prove to the world that she's good at something. That's how she got an invitation to the local Professional League of Gamers tournament. If she can figure out how to beat Void, the prize money is hers, and that's enough to pay for her mistakes. But in person, he's nothing like she expected. Smart, sexy, and so very sweet, the one man who can kick her out of the running is exactly the kind of guy she has a weakness for. She just needs to keep her hormones under control long enough to impress the sponsors and get her check. Her goal is to save the farm, not fall into his bed. Oddly, he seems to respect that. He seems to respect her in general, and that's not something she's used to. Guys, games, and horses just don't mix. At least they never have before.But someone has her in their sights - and not just online. First, her computer is vandalized. Then she's cornered in a stairwell. It could all be a coincidence - until the boyish pranks at a gamer convention become a death threat on her door. Whoever is after Riley thinks the anonymity of the internet is going to keep them safe, but these idiots have no idea that it works both ways. She may be a failure as a cowgirl, but Riley's learned how to survive on the internet.She just has to figure out which side Void is on - because he certainly seems way too good to be true.TRIGGER WARNING: subject matter includes harassment, cyberstalking, and bullying. The Gamer Girls series is based on what could have happened during GamerGate. Each novel features strong women, the men who love them, and the games that let them escape reality. This story contains graphic language and situations that are suitable for a mature audience. This book is a standalone novel but fits within a bigger story.

Gamer Nation

Gamer Nation PDF Author: John Wills
Publisher: JHU Press
ISBN: 1421428695
Category : History
Languages : en
Pages : 297

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Book Description
Explores how games actively influence the ways people interpret and relate to American life. In 1975, design engineer Dave Nutting completed work on a new arcade machine. A version of Taito's Western Gun, a recent Japanese arcade machine, Nutting's Gun Fight depicted a classic showdown between gunfighters. Rich in Western folklore, the game seemed perfect for the American market; players easily adapted to the new technology, becoming pistol-wielding pixel cowboys. One of the first successful early arcade titles, Gun Fight helped introduce an entire nation to video-gaming and sold more than 8,000 units. In Gamer Nation, John Wills examines how video games co-opt national landscapes, livelihoods, and legends. Arguing that video games toy with Americans' mass cultural and historical understanding, Wills show how games reprogram the American experience as a simulated reality. Blockbuster games such as Civilization, Call of Duty, and Red Dead Redemption repackage the past, refashioning history into novel and immersive digital states of America. Controversial titles such as Custer's Revenge and 08.46 recode past tragedies. Meanwhile, online worlds such as Second Life cater to a desire to inhabit alternate versions of America, while Paperboy and The Sims transform the mundane tasks of everyday suburbia into fun and addictive challenges. Working with a range of popular and influential games, from Pong, Civilization, and The Oregon Trail to Grand Theft Auto, Silent Hill, and Fortnite, Wills critically explores these gamic depictions of America. Touching on organized crime, nuclear fallout, environmental degradation, and the War on Terror, Wills uncovers a world where players casually massacre Native Americans and Cold War soldiers alike, a world where neo-colonialism, naive patriotism, disassociated violence, and racial conflict abound, and a world where the boundaries of fantasy and reality are increasingly blurred. Ultimately, Gamer Nation reveals not only how video games are a key aspect of contemporary American culture, but also how games affect how people relate to America itself.

Gamer

Gamer PDF Author: John Coppett
Publisher: Dorrance Publishing
ISBN: 1480931691
Category : Fiction
Languages : en
Pages : 319

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Book Description
Gamer By: John Coppett Gamer by John Coppett is a unique tale of fiction based on the life of Millard “Frosty” Snyder, a 74-year-old widower. As we meet Frosty on an early April day, he is tending the garden that his late wife, Francine, had loved and cared for; it is the first anniversary of her passing. The couple had been childless, which had left Frosty without a support system. Gardening was an activity that provided some relief from his sorrow; it made him feel close to Francine. The story unravels in several realms of time and space, which gives the reader a deeper understanding of the life of Frosty Snyder. There will be glimpses of his past as a Minor League Baseball catcher and later as a scout for the Cardinals; with so many memories, his recollections prompt him to consult with Francine, even though she is gone. There is the present, which takes off with an unexpected invitation to the Baseball Hall of Fame, and makes him a celebrity in his hometown. And then there are the ghosts of players from the past, now playing for the Eternal League; will this be in Frosty’s future? With Frosty’s notoriety, come opportunities he could never have dreamed of at the age of seventy-four. Will the possibility of a scandal create more stress than he can handle; or, will Frosty Snyder succeed in fulfilling a promise made, showing himself to be a true “gamer”? Enjoy the rollercoaster ride that is the life of Millard “Frosty” Snyder. To quote the author, “Never give up on a dream.”

Bear: Berserker Boys 1, a FREE Viking gamer shifter adventure romance

Bear: Berserker Boys 1, a FREE Viking gamer shifter adventure romance PDF Author: Lulu M. Sylvian
Publisher: Moon Tan Press
ISBN:
Category : Fiction
Languages : en
Pages : 71

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Book Description
Enjoy this free introductory story to the Berserker Boys romance trilogy. When her friend’s celebrity crush, in full Viking cosplay, sits down for lunch at the same restaurant, Aaliyah is determined to introduce her friend to the man. Instant attraction turns to anger, and instead of asking for an introduction, she sees red. Aaliyah challenges Vik, with his piercing blue eyes, on the meaning of his tattoos. Given a chance and a lot of charm and convincing, Vik hastily explains the true meaning of his marks. He invites Aaliyah and her friends to come see what he means. Vik had already chosen to embrace his Viking persona for game-play when magic forced the shift on him. Magical forces, using the power of online video gaming, are opening portals between worlds. That same magic causes Vik and his friends to shift into their berserker forms when called to do battle against invading hordes of orcs and goblins. It was supposed to be an afternoon of fun and mayhem, but Vik realizes too late, he may have put the feisty, beautiful Aaliyah in danger. Cosplay takes on a whole new meaning when Viking gamers have the power to shape shift. You don’t choose the berserker life. The berserker life chooses you.

Game Design Foundations

Game Design Foundations PDF Author: Roger Pedersen
Publisher: Jones & Bartlett Publishers
ISBN: 1449663923
Category : Computers
Languages : en
Pages : 401

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Book Description
Game Design Foundations, Second Edition covers how to design the game from the important opening sentence, the “One Pager” document, the Executive Summary and Game Proposal, the Character Document to the Game Design Document. The book describes game genres, where game ideas come from, game research, innovation in gaming, important gaming principles such as game mechanics, game balancing, AI, path finding and game tiers. The basics of programming, level designing, and film scriptwriting are explained by example. Each chapter has exercises to hone in on the newly learned designer skills that will display your work as a game designer and your knowledge in the game industry.

The Secret History of Mac Gaming

The Secret History of Mac Gaming PDF Author: Richard Moss
Publisher: Unbound Publishing
ISBN: 1783524871
Category : Games & Activities
Languages : en
Pages : 538

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Book Description
The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Wordplay and the Discourse of Video Games

Wordplay and the Discourse of Video Games PDF Author: Christopher A. Paul
Publisher: Routledge
ISBN: 1136343059
Category : Games & Activities
Languages : en
Pages : 227

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Book Description
In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.