Author: Michiel de Lange
Publisher: Springer
ISBN: 9811326940
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.
The Hackable City
Author: Michiel de Lange
Publisher: Springer
ISBN: 9811326940
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.
Publisher: Springer
ISBN: 9811326940
Category : Technology & Engineering
Languages : en
Pages : 306
Book Description
This open access book presents a selection of the best contributions to the Digital Cities 9 Workshop held in Limerick in 2015, combining a number of the latest academic insights into new collaborative modes of city making that are firmly rooted in empirical findings about the actual practices of citizens, designers and policy makers. It explores the affordances of new media technologies for empowering citizens in the process of city making, relating examples of bottom-up or participatory practices to reflections about the changing roles of professional practitioners in the processes, as well as issues of governance and institutional policymaking.
The Routledge Companion to Smart Cities
Author: Katharine S. Willis
Publisher: Routledge
ISBN: 1351713205
Category : Political Science
Languages : en
Pages : 483
Book Description
The Routledge Companion to Smart Cities explores the question of what it means for a city to be ‘smart’, raises some of the tensions emerging in smart city developments and considers the implications for future ways of inhabiting and understanding the urban condition. The volume draws together a critical and cross-disciplinary overview of the emerging topic of smart cities and explores it from a range of theoretical and empirical viewpoints. This timely book brings together key thinkers and projects from a wide range of fields and perspectives into one volume to provide a valuable resource that would enable the reader to take their own critical position within the topic. To situate the topic of the smart city for the reader and establish key concepts, the volume sets out the various interpretations and aspects of what constitutes and defines smart cities. It investigates and considers the range of factors that shape the characteristics of smart cities and draws together different disciplinary perspectives. The consideration of what shapes the smart city is explored through discussing three broad ‘parts’ – issues of governance, the nature of urban development and how visions are realised – and includes chapters that draw on empirical studies to frame the discussion with an understanding not just of the nature of the smart city but also how it is studied, understood and reflected upon. The Companion will appeal to academics and advanced undergraduates and postgraduates from across many disciplines including Urban Studies, Geography, Urban Planning, Sociology and Architecture, by providing state of the art reviews of key themes by leading scholars in the field, arranged under clearly themed sections.
Publisher: Routledge
ISBN: 1351713205
Category : Political Science
Languages : en
Pages : 483
Book Description
The Routledge Companion to Smart Cities explores the question of what it means for a city to be ‘smart’, raises some of the tensions emerging in smart city developments and considers the implications for future ways of inhabiting and understanding the urban condition. The volume draws together a critical and cross-disciplinary overview of the emerging topic of smart cities and explores it from a range of theoretical and empirical viewpoints. This timely book brings together key thinkers and projects from a wide range of fields and perspectives into one volume to provide a valuable resource that would enable the reader to take their own critical position within the topic. To situate the topic of the smart city for the reader and establish key concepts, the volume sets out the various interpretations and aspects of what constitutes and defines smart cities. It investigates and considers the range of factors that shape the characteristics of smart cities and draws together different disciplinary perspectives. The consideration of what shapes the smart city is explored through discussing three broad ‘parts’ – issues of governance, the nature of urban development and how visions are realised – and includes chapters that draw on empirical studies to frame the discussion with an understanding not just of the nature of the smart city but also how it is studied, understood and reflected upon. The Companion will appeal to academics and advanced undergraduates and postgraduates from across many disciplines including Urban Studies, Geography, Urban Planning, Sociology and Architecture, by providing state of the art reviews of key themes by leading scholars in the field, arranged under clearly themed sections.
Urban Play
Author: Fabio Duarte
Publisher: MIT Press
ISBN: 0262362260
Category : Social Science
Languages : en
Pages : 225
Book Description
Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Play, Fábio Duarte and Ricardo Álvarez argue that the merely functional aspects of technology may undermine its transformative power. Technology is powerful not when it becomes optimally functional, but while it is still playful and open to experimentation. It is through play--in the sense of acting for one's own enjoyment rather than to achieve a goal--that we explore new territories, create new devices and languages, and transform ourselves. Only then can innovative spatial design create resonant spaces that go beyond functionalism to evoke an emotional response in those who use them. The authors show how creativity emerges in moments of instability, when a new technology overthrows an established one, or when internal factors change a technology until it becomes a different technology. Exploring the role of fantasy in design, they examine Disney World and its outsize influence on design and on forms of social interaction beyond the entertainment world. They also consider Las Vegas and Dubai, desert cities that combine technology with fantasies of pleasure and wealth. Video games and interactive media, they show, infuse the design process with interactivity and participatory dynamics, leaving spaces open to variations depending on the users' behavior. Throughout, they pinpoint the critical moments when technology plays a key role in reshaping how we design and experience spaces.
Publisher: MIT Press
ISBN: 0262362260
Category : Social Science
Languages : en
Pages : 225
Book Description
Why technology is most transformative when it is playful, and innovative spatial design happens only when designers are both tinkerers and dreamers. In Urban Play, Fábio Duarte and Ricardo Álvarez argue that the merely functional aspects of technology may undermine its transformative power. Technology is powerful not when it becomes optimally functional, but while it is still playful and open to experimentation. It is through play--in the sense of acting for one's own enjoyment rather than to achieve a goal--that we explore new territories, create new devices and languages, and transform ourselves. Only then can innovative spatial design create resonant spaces that go beyond functionalism to evoke an emotional response in those who use them. The authors show how creativity emerges in moments of instability, when a new technology overthrows an established one, or when internal factors change a technology until it becomes a different technology. Exploring the role of fantasy in design, they examine Disney World and its outsize influence on design and on forms of social interaction beyond the entertainment world. They also consider Las Vegas and Dubai, desert cities that combine technology with fantasies of pleasure and wealth. Video games and interactive media, they show, infuse the design process with interactivity and participatory dynamics, leaving spaces open to variations depending on the users' behavior. Throughout, they pinpoint the critical moments when technology plays a key role in reshaping how we design and experience spaces.
Mediated Identities in the Futures of Place: Emerging Practices and Spatial Cultures
Author: Lakshmi Priya Rajendran
Publisher: Springer Nature
ISBN: 3030062376
Category : Computers
Languages : en
Pages : 297
Book Description
This book examines the emerging problems and opportunities that are posed by media innovations, spatial typologies, and cultural trends in (re)shaping identities within the fast-changing milieus of the early 21st Century. Addressing a range of social and spatial scales and using a phenomenological frame of reference, the book draws on the works of Heidegger, Merleau-Ponty and Don Hide to bridge the seemingly disparate, yet related theoretical perspectives across a number of disciplines. Various perspectives are put forward from media, human geography, cultural studies, technologies, urban design and architecture etc. and looked at thematically from networked culture and digital interface (and other) perspectives. The book probes the ways in which new digital media trends affect how and what we communicate, and how they drive and reshape our everyday practices. This mediatization of space, with fast evolving communication platforms and applications of digital representations, offers challenges to our notions of space, identity and culture and the book explores the diverse yet connected levels of technology and people interaction.
Publisher: Springer Nature
ISBN: 3030062376
Category : Computers
Languages : en
Pages : 297
Book Description
This book examines the emerging problems and opportunities that are posed by media innovations, spatial typologies, and cultural trends in (re)shaping identities within the fast-changing milieus of the early 21st Century. Addressing a range of social and spatial scales and using a phenomenological frame of reference, the book draws on the works of Heidegger, Merleau-Ponty and Don Hide to bridge the seemingly disparate, yet related theoretical perspectives across a number of disciplines. Various perspectives are put forward from media, human geography, cultural studies, technologies, urban design and architecture etc. and looked at thematically from networked culture and digital interface (and other) perspectives. The book probes the ways in which new digital media trends affect how and what we communicate, and how they drive and reshape our everyday practices. This mediatization of space, with fast evolving communication platforms and applications of digital representations, offers challenges to our notions of space, identity and culture and the book explores the diverse yet connected levels of technology and people interaction.
(Dis)Obedience in Digital Societies
Author: Sven Quadflieg
Publisher: transcript Verlag
ISBN: 3732857638
Category : Social Science
Languages : en
Pages : 383
Book Description
Algorithms are not to be regarded as a technical structure but as a social phenomenon - they embed themselves, currently still very subtle, into our political and social system. Algorithms shape human behavior on various levels: they influence not only the aesthetic reception of the world but also the well-being and social interaction of their users. They act and intervene in a political and social context. As algorithms influence individual behavior in these social and political situations, their power should be the subject of critical discourse - or even lead to active disobedience and to the need for appropriate tools and methods which can be used to break the algorithmic power.
Publisher: transcript Verlag
ISBN: 3732857638
Category : Social Science
Languages : en
Pages : 383
Book Description
Algorithms are not to be regarded as a technical structure but as a social phenomenon - they embed themselves, currently still very subtle, into our political and social system. Algorithms shape human behavior on various levels: they influence not only the aesthetic reception of the world but also the well-being and social interaction of their users. They act and intervene in a political and social context. As algorithms influence individual behavior in these social and political situations, their power should be the subject of critical discourse - or even lead to active disobedience and to the need for appropriate tools and methods which can be used to break the algorithmic power.
4D Hyperlocal
Author: Lucy Bullivant
Publisher: John Wiley & Sons
ISBN: 1119097126
Category : Architecture
Languages : en
Pages : 136
Book Description
4D Hyperlocal: A Cultural Tool Kit for the Open-source City The evolution of digital tools is revolutionising urban design, planning and community engagement. This is enabling a new ‘hyperlocal’ mode of design made possible by geolocation technologies and GPS-enabled mobile devices that support connectivity through open-source applications. Real-time analysis of environments and individuals’ input and feedback bring a new immediacy and responsiveness. Established linear design methods are being replaced by adaptable mapping processes, real-time data streams and experiential means, fostering more dynamic spatial analysis and public feedback. This shifts the emphasis in urban design from the creation of objects and spaces to collaboration with users, and from centralised to distributed participatory systems. Hyperlocal tools foster dynamic relational spatial analysis, making their deployment in urban and rural contexts challenged by transformation particularly significant. How can hyperlocal methods, solutions – including enterprise-driven uses of technology for bioclimatic design – and contexts influence each other and support the evolution of participatory architectural design? What issues, for example, arise from using real-time data to test scenarios and shape environments through 3D digital visualisation and simulation methods? What are the advantages of using GIS – with its integrative and visualising capacities and relational, flexible definition of scale – with GPS for multi-scalar mapping? Contributors: Saskia Beer, Moritz Behrens, John Bingham-Hall, Mark Burry, Will Gowland and Samantha Lee, Adam Greenfield, Usman Haque, Bess Krietemeyer, Laura Kurgan, Lev Manovich and Agustin Indaco, Claudia Pasquero and Marco Poletto, Raffaele Pe, José Luis de Vicente, Martijn de Waal, Michiel de Lange and Matthijs Bouw, Katharine Willis, and Alejandro Zaera-Polo. Featured architects and designers: AZPML, ecoLogicStudio, Foster + Partners, Interactive Design and Visualization Lab/Syracuse University Center of Excellence for Environmental Energy Systems, Software Studies Initiative/City University of New York (CUNY), Spatial Information Design Lab/Columbia University, Umbrellium, and Universal Assembly Unit.
Publisher: John Wiley & Sons
ISBN: 1119097126
Category : Architecture
Languages : en
Pages : 136
Book Description
4D Hyperlocal: A Cultural Tool Kit for the Open-source City The evolution of digital tools is revolutionising urban design, planning and community engagement. This is enabling a new ‘hyperlocal’ mode of design made possible by geolocation technologies and GPS-enabled mobile devices that support connectivity through open-source applications. Real-time analysis of environments and individuals’ input and feedback bring a new immediacy and responsiveness. Established linear design methods are being replaced by adaptable mapping processes, real-time data streams and experiential means, fostering more dynamic spatial analysis and public feedback. This shifts the emphasis in urban design from the creation of objects and spaces to collaboration with users, and from centralised to distributed participatory systems. Hyperlocal tools foster dynamic relational spatial analysis, making their deployment in urban and rural contexts challenged by transformation particularly significant. How can hyperlocal methods, solutions – including enterprise-driven uses of technology for bioclimatic design – and contexts influence each other and support the evolution of participatory architectural design? What issues, for example, arise from using real-time data to test scenarios and shape environments through 3D digital visualisation and simulation methods? What are the advantages of using GIS – with its integrative and visualising capacities and relational, flexible definition of scale – with GPS for multi-scalar mapping? Contributors: Saskia Beer, Moritz Behrens, John Bingham-Hall, Mark Burry, Will Gowland and Samantha Lee, Adam Greenfield, Usman Haque, Bess Krietemeyer, Laura Kurgan, Lev Manovich and Agustin Indaco, Claudia Pasquero and Marco Poletto, Raffaele Pe, José Luis de Vicente, Martijn de Waal, Michiel de Lange and Matthijs Bouw, Katharine Willis, and Alejandro Zaera-Polo. Featured architects and designers: AZPML, ecoLogicStudio, Foster + Partners, Interactive Design and Visualization Lab/Syracuse University Center of Excellence for Environmental Energy Systems, Software Studies Initiative/City University of New York (CUNY), Spatial Information Design Lab/Columbia University, Umbrellium, and Universal Assembly Unit.
CyberParks – The Interface Between People, Places and Technology
Author: Carlos Smaniotto Costa
Publisher: Springer
ISBN: 3030134172
Category : Computers
Languages : en
Pages : 331
Book Description
This open access book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.
Publisher: Springer
ISBN: 3030134172
Category : Computers
Languages : en
Pages : 331
Book Description
This open access book is about public open spaces, about people, and about the relationship between them and the role of technology in this relationship. It is about different approaches, methods, empirical studies, and concerns about a phenomenon that is increasingly being in the centre of sciences and strategies – the penetration of digital technologies in the urban space. As the main outcome of the CyberParks Project, this book aims at fostering the understanding about the current and future interactions of the nexus people, public spaces and technology. It addresses a wide range of challenges and multidisciplinary perspectives on emerging phenomena related to the penetration of technology in people’s lifestyles - affecting therefore the whole society, and with this, the production and use of public spaces. Cyberparks coined the term cyberpark to describe the mediated public space, that emerging type of urban spaces where nature and cybertechnologies blend together to generate hybrid experiences and enhance quality of life.
The Automated City
Author: Seng W. Loke
Publisher: Springer Nature
ISBN: 3030823180
Category : Computers
Languages : en
Pages : 176
Book Description
The book outlines the concept of the Automated City, in the context of smart city research and development. While there have been many other perspectives on the smart city such as the participatory city and the data-centric city, this book focuses on automation for the smart city based on current and emerging technologies such as the Internet of Things, Artificial Intelligence and Robotics. The book attempts to provide a balanced view, outlining the promises and potential of the Automated City as well as the perils and challenges of widespread automation in the city. The book discusses, at some depth, automated vehicles, urban robots and urban drones as emerging technologies that will automate many aspects of city life and operation, drawing on current work and research literature. The book also considers broader perspectives of the future city, in the context of automation in the smart city, including aspirational visions of cities, transportation, new business models, and socio-technological challenges, from urban edge computing, ethics of the Automated City and smart devices, to large scale cooperating autonomous systems in the city.
Publisher: Springer Nature
ISBN: 3030823180
Category : Computers
Languages : en
Pages : 176
Book Description
The book outlines the concept of the Automated City, in the context of smart city research and development. While there have been many other perspectives on the smart city such as the participatory city and the data-centric city, this book focuses on automation for the smart city based on current and emerging technologies such as the Internet of Things, Artificial Intelligence and Robotics. The book attempts to provide a balanced view, outlining the promises and potential of the Automated City as well as the perils and challenges of widespread automation in the city. The book discusses, at some depth, automated vehicles, urban robots and urban drones as emerging technologies that will automate many aspects of city life and operation, drawing on current work and research literature. The book also considers broader perspectives of the future city, in the context of automation in the smart city, including aspirational visions of cities, transportation, new business models, and socio-technological challenges, from urban edge computing, ethics of the Automated City and smart devices, to large scale cooperating autonomous systems in the city.
Playable Cities
Author: Anton Nijholt
Publisher: Springer
ISBN: 9811019622
Category : Technology & Engineering
Languages : en
Pages : 256
Book Description
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.
Publisher: Springer
ISBN: 9811019622
Category : Technology & Engineering
Languages : en
Pages : 256
Book Description
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities. The smartness of digital cities can be found in the sensors and actuators that are embedded in their environment. This smartness allows them to monitor, anticipate and support our activities and increases the efficiency of the cities and our activities. These urban smart technologies can offer citizens playful interactions with streets, buildings, street furniture, traffic, public art and entertainment, large public displays and public events.
Urban Play and the Playable City: A Critical Perspective
Author: Yoram Chisik
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description
Publisher: Frontiers Media SA
ISBN: 2889744221
Category : Science
Languages : en
Pages : 108
Book Description