Author: M. Ann Hall
Publisher: University of Toronto Press
ISBN: 144263412X
Category : History
Languages : en
Pages : 425
Book Description
In this new edition of her groundbreaking social history The Girl and the Game (2002), M. Ann Hall updates her lively narrative of how women resisted masculine hegemony in Canadian sport and, in turn, how their efforts were opposed and sometimes supported by men. The second edition of The Girl and the Game begins with an important new chapter on aboriginal women and their interaction with early sport and ends with a new chapter on how trends and issues facing contemporary women in Canadian sport have their origins in the past. Other new sections focus on gender and the residential school system, the promotion of women's track and field, the 1928 summer Olympics and the Matchless Six, and aboriginal sportswomen. As in the first edition, Hall introduces her audience to more obscure Canadian female athletes rather than focusing her discussion on household names. The introduction to the new edition has been updated to reflect the content changes in the narrative. To increase appeal to the course market, chapter titles are more descriptive, the text has been revised to include more subsections, and the 52 black and white images are placed throughout the text.
The Girl and the Game
Author: M. Ann Hall
Publisher: University of Toronto Press
ISBN: 144263412X
Category : History
Languages : en
Pages : 425
Book Description
In this new edition of her groundbreaking social history The Girl and the Game (2002), M. Ann Hall updates her lively narrative of how women resisted masculine hegemony in Canadian sport and, in turn, how their efforts were opposed and sometimes supported by men. The second edition of The Girl and the Game begins with an important new chapter on aboriginal women and their interaction with early sport and ends with a new chapter on how trends and issues facing contemporary women in Canadian sport have their origins in the past. Other new sections focus on gender and the residential school system, the promotion of women's track and field, the 1928 summer Olympics and the Matchless Six, and aboriginal sportswomen. As in the first edition, Hall introduces her audience to more obscure Canadian female athletes rather than focusing her discussion on household names. The introduction to the new edition has been updated to reflect the content changes in the narrative. To increase appeal to the course market, chapter titles are more descriptive, the text has been revised to include more subsections, and the 52 black and white images are placed throughout the text.
Publisher: University of Toronto Press
ISBN: 144263412X
Category : History
Languages : en
Pages : 425
Book Description
In this new edition of her groundbreaking social history The Girl and the Game (2002), M. Ann Hall updates her lively narrative of how women resisted masculine hegemony in Canadian sport and, in turn, how their efforts were opposed and sometimes supported by men. The second edition of The Girl and the Game begins with an important new chapter on aboriginal women and their interaction with early sport and ends with a new chapter on how trends and issues facing contemporary women in Canadian sport have their origins in the past. Other new sections focus on gender and the residential school system, the promotion of women's track and field, the 1928 summer Olympics and the Matchless Six, and aboriginal sportswomen. As in the first edition, Hall introduces her audience to more obscure Canadian female athletes rather than focusing her discussion on household names. The introduction to the new edition has been updated to reflect the content changes in the narrative. To increase appeal to the course market, chapter titles are more descriptive, the text has been revised to include more subsections, and the 52 black and white images are placed throughout the text.
Girl Got Game Volume 8
Author: Shizuru Seino
Publisher: TokyoPop
ISBN: 9781591829874
Category : Comics & Graphic Novels
Languages : en
Pages : 196
Book Description
So she can play on a major boy's basketball team, Kyo Aizawa's father makes her pose as a boy.
Publisher: TokyoPop
ISBN: 9781591829874
Category : Comics & Graphic Novels
Languages : en
Pages : 196
Book Description
So she can play on a major boy's basketball team, Kyo Aizawa's father makes her pose as a boy.
Girl Code
Author: Andrea Gonzales
Publisher: HarperCollins
ISBN: 0062472488
Category : Young Adult Nonfiction
Languages : en
Pages : 186
Book Description
A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12
Publisher: HarperCollins
ISBN: 0062472488
Category : Young Adult Nonfiction
Languages : en
Pages : 186
Book Description
A New York Public Library Best Book of 2017 Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding! Fans of funny and inspiring books like Maya Van Wagenen’s Popular and Caroline Paul’s Gutsy Girl will love hearing about Andrea “Andy” Gonzales and Sophie Houser’s journey from average teens to powerhouses. Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they’re sharing what they’ve seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more. Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they’ve learned about opportunities in science and technology but also the true value of discovering your own voice and creativity. A Junior Library Guild selection A Children's Book Council Best STEM Trade Book for Students K-12
Anybody's Game
Author: Heather Lang
Publisher: Albert Whitman & Company
ISBN: 0807503800
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
The Best Children's Books of the Year 2019, Bank Street College In 1950, girls didn't play baseball––until Kathryn Johnston changed Little League. In 1950, Kathryn Johnston wanted to play Little League baseball, but an unwritten "rule" kept girls from trying out. So she cut off her hair and tried out as a boy under the nickname "Tubby." She made the team—and changed Little League forever. This is a story about wanting to do something so badly, you're willing to break the rules, and how breaking those rules can lead to change.
Publisher: Albert Whitman & Company
ISBN: 0807503800
Category : Juvenile Nonfiction
Languages : en
Pages : 35
Book Description
The Best Children's Books of the Year 2019, Bank Street College In 1950, girls didn't play baseball––until Kathryn Johnston changed Little League. In 1950, Kathryn Johnston wanted to play Little League baseball, but an unwritten "rule" kept girls from trying out. So she cut off her hair and tried out as a boy under the nickname "Tubby." She made the team—and changed Little League forever. This is a story about wanting to do something so badly, you're willing to break the rules, and how breaking those rules can lead to change.
The Girl and the Game
Author: M. Ann Hall
Publisher: University of Toronto Press
ISBN: 1442634146
Category : Sports & Recreation
Languages : en
Pages : 425
Book Description
In the second edition of this groundbreaking social history, M. Ann Hall begins with an important new chapter on Aboriginal women and early sport and ends with a new chapter tying today's trends and issues in Canadian women's sport to their origins in the past. Students will appreciate the more descriptive chapter titles and the restructuring of the book into easily digestible sections. Fifty-two images complement Hall's lively narrative.
Publisher: University of Toronto Press
ISBN: 1442634146
Category : Sports & Recreation
Languages : en
Pages : 425
Book Description
In the second edition of this groundbreaking social history, M. Ann Hall begins with an important new chapter on Aboriginal women and early sport and ends with a new chapter tying today's trends and issues in Canadian women's sport to their origins in the past. Students will appreciate the more descriptive chapter titles and the restructuring of the book into easily digestible sections. Fifty-two images complement Hall's lively narrative.
Operation Breaking the Girl Code
Author: Poppy Moon
Publisher: Youthlight
ISBN: 9781598501162
Category : Education
Languages : en
Pages : 189
Book Description
This is a one of a kind 8-week small group guidance program for girls in 3-5th grades. It gives girls a rare opportunity to experience and celebrate different facets of the female community. Girls work their way through 7 exciting lessons that examine the complexities of being a young woman and the value of building a supportive sisterhood in a variety of cultures. * The League of Girls- explore the elements of a team and what it means to be a strong team member while creating a positive sense of community. * Nancy Drew- explore the importance of critical thinking skills while creating and publishing mystery stories. * Super-Heroines- discover the difference between heroines and super-heroines while crafting their own personal super-heroines to save the day! * League of Extraordinary Heroines- create in comic book form heroines that battle cliques mean-spiritedness bullies and social isolation. * Girls R Us Inc.- discuss the qualities needed to be a leader; the types of people they want to surround themselves with as personal advisors and how to grow to be the person they want to be. The program ends with a special initiation ceremony that taps members into the Girl Code Sisterhood. This rite-of-passage style ritual reveals the secrets of the group crest confidential group signals and group motto. Each lesson comes with additional extension activities for Super Counselors and high mess activities for Daring Counselors! Lessons also include a special lesson plan for individual counseling.
Publisher: Youthlight
ISBN: 9781598501162
Category : Education
Languages : en
Pages : 189
Book Description
This is a one of a kind 8-week small group guidance program for girls in 3-5th grades. It gives girls a rare opportunity to experience and celebrate different facets of the female community. Girls work their way through 7 exciting lessons that examine the complexities of being a young woman and the value of building a supportive sisterhood in a variety of cultures. * The League of Girls- explore the elements of a team and what it means to be a strong team member while creating a positive sense of community. * Nancy Drew- explore the importance of critical thinking skills while creating and publishing mystery stories. * Super-Heroines- discover the difference between heroines and super-heroines while crafting their own personal super-heroines to save the day! * League of Extraordinary Heroines- create in comic book form heroines that battle cliques mean-spiritedness bullies and social isolation. * Girls R Us Inc.- discuss the qualities needed to be a leader; the types of people they want to surround themselves with as personal advisors and how to grow to be the person they want to be. The program ends with a special initiation ceremony that taps members into the Girl Code Sisterhood. This rite-of-passage style ritual reveals the secrets of the group crest confidential group signals and group motto. Each lesson comes with additional extension activities for Super Counselors and high mess activities for Daring Counselors! Lessons also include a special lesson plan for individual counseling.
The Game
Author: Neil Strauss
Publisher: Harper Collins
ISBN: 0062130110
Category : Biography & Autobiography
Languages : en
Pages : 466
Book Description
Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.
Publisher: Harper Collins
ISBN: 0062130110
Category : Biography & Autobiography
Languages : en
Pages : 466
Book Description
Hidden somewhere, in nearly every major city in the world, is an underground seduction lair. And in these lairs, men trade the most devastatingly effective techniques ever invented to charm women. This is not fiction. These men really exist. They live together in houses known as Projects. And Neil Strauss, the bestselling author and journalist, spent two years living among them, using the pseudonym Style to protect his real-life identity. The result is one of the most explosive and controversial books of the last decade—guaranteed to change the lives of men and transform the way women understand the opposite sex forever. On his journey from AFC (average frustrated chump) to PUA (pick-up artist) to PUG (pick-up guru), Strauss not only shares scores of original seduction techniques but also has unforgettable encounters with the likes of Tom Cruise, Britney Spears, Paris Hilton, Heidi Fleiss, and Courtney Love. And then things really start to get strange—and passions lead to betrayals lead to violence. The Game is the story of one man's transformation from frog to prince to prisoner in the most unforgettable book of this generation.
Girls Change the Game
Author: Gabrielle Gloury
Publisher: Ford Street Press
ISBN: 9781925804492
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Its the first game ever for the Scorpions Under 14s Girls team, and theyre up against reigning premiers, the Ravens. YOU can choose what happens in the game. Will you help the Scorpions to their first win? Its up to you!
Publisher: Ford Street Press
ISBN: 9781925804492
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
Its the first game ever for the Scorpions Under 14s Girls team, and theyre up against reigning premiers, the Ravens. YOU can choose what happens in the game. Will you help the Scorpions to their first win? Its up to you!
The Lying Game
Author: Ruth Ware
Publisher: Simon and Schuster
ISBN: 1501156195
Category : Fiction
Languages : en
Pages : 416
Book Description
Praise for Ruth Ware’s instant New York Times, USA TODAY, and Los Angeles Times bestseller: “So many questions....Until the very last page! Needless to say, I could not put this book down!” —Reese Witherspoon “Once again the author of The Woman in Cabin 10 delivers mega-chills.” —People “Missing Big Little Lies? Dig into this psychological thriller about whether you can really trust your nearest and dearest.” —Cosmopolitan From the instant New York Times bestselling author of blockbuster thrillers In a Dark, Dark Wood and The Woman in Cabin 10 comes a chilling new novel of friendship, secrets, and the dangerous games teenaged girls play. On a cool June morning, a woman is walking her dog in the idyllic coastal village of Salten, along a tidal estuary known as the Reach. Before she can stop him, the dog charges into the water to retrieve what first appears to be a wayward stick, but to her horror, turns out to be something much more sinister… The next morning, three women in and around London—Fatima, Thea, and Isa—receive the text they had always hoped would never come, from the fourth in their formerly inseparable clique, Kate, that says only, “I need you.” The four girls were best friends at Salten, a second-rate boarding school set near the cliffs of the English Channel. Each different in their own way, the four became inseparable and were notorious for playing the Lying Game, telling lies at every turn to both fellow boarders and faculty. But their little game had consequences, and as the four converge in present-day Salten, they realize their shared past was not as safely buried as they had once hoped… Atmospheric, twisty, and with just the right amount of chill to keep you wrong-footed, The Lying Game is told in Ruth Ware’s signature suspenseful style, lending itself to becoming another unputdownable thriller from the Agatha Christie of our time.
Publisher: Simon and Schuster
ISBN: 1501156195
Category : Fiction
Languages : en
Pages : 416
Book Description
Praise for Ruth Ware’s instant New York Times, USA TODAY, and Los Angeles Times bestseller: “So many questions....Until the very last page! Needless to say, I could not put this book down!” —Reese Witherspoon “Once again the author of The Woman in Cabin 10 delivers mega-chills.” —People “Missing Big Little Lies? Dig into this psychological thriller about whether you can really trust your nearest and dearest.” —Cosmopolitan From the instant New York Times bestselling author of blockbuster thrillers In a Dark, Dark Wood and The Woman in Cabin 10 comes a chilling new novel of friendship, secrets, and the dangerous games teenaged girls play. On a cool June morning, a woman is walking her dog in the idyllic coastal village of Salten, along a tidal estuary known as the Reach. Before she can stop him, the dog charges into the water to retrieve what first appears to be a wayward stick, but to her horror, turns out to be something much more sinister… The next morning, three women in and around London—Fatima, Thea, and Isa—receive the text they had always hoped would never come, from the fourth in their formerly inseparable clique, Kate, that says only, “I need you.” The four girls were best friends at Salten, a second-rate boarding school set near the cliffs of the English Channel. Each different in their own way, the four became inseparable and were notorious for playing the Lying Game, telling lies at every turn to both fellow boarders and faculty. But their little game had consequences, and as the four converge in present-day Salten, they realize their shared past was not as safely buried as they had once hoped… Atmospheric, twisty, and with just the right amount of chill to keep you wrong-footed, The Lying Game is told in Ruth Ware’s signature suspenseful style, lending itself to becoming another unputdownable thriller from the Agatha Christie of our time.
Pippa Park Raises Her Game
Author: Erin Yun
Publisher: Simon and Schuster
ISBN: 1944020268
Category : JUVENILE FICTION
Languages : en
Pages : 145
Book Description
A CONTEMPORARY REIMAGINING OF GREAT EXPECTATIONS FOR MIDDLE GRADERS Life is full of great expectations for Korean American Pippa Park. It seems like everyone, from her family to the other kids at school, has a plan for how her life should look. So when Pippa gets a mysterious basketball scholarship to Lakeview Private, she jumps at the chance to reinvent herself by following the "Rules of Cool." At Lakeview, Pippa juggles old and new friends, an unrequited crush, and the pressure to perform academically and athletically while keeping her past and her family's laundromat a secret from her elite new classmates. But when Pippa begins to receive a string of hateful, anonymous messages via social media, her carefully built persona is threatened. As things begin to spiral out of control, Pippa discovers the real reason she was admitted to Lakeview and wonders if she can keep her old and new lives separate, or if she should even try.
Publisher: Simon and Schuster
ISBN: 1944020268
Category : JUVENILE FICTION
Languages : en
Pages : 145
Book Description
A CONTEMPORARY REIMAGINING OF GREAT EXPECTATIONS FOR MIDDLE GRADERS Life is full of great expectations for Korean American Pippa Park. It seems like everyone, from her family to the other kids at school, has a plan for how her life should look. So when Pippa gets a mysterious basketball scholarship to Lakeview Private, she jumps at the chance to reinvent herself by following the "Rules of Cool." At Lakeview, Pippa juggles old and new friends, an unrequited crush, and the pressure to perform academically and athletically while keeping her past and her family's laundromat a secret from her elite new classmates. But when Pippa begins to receive a string of hateful, anonymous messages via social media, her carefully built persona is threatened. As things begin to spiral out of control, Pippa discovers the real reason she was admitted to Lakeview and wonders if she can keep her old and new lives separate, or if she should even try.