The Game Music Handbook

The Game Music Handbook PDF Author: Noah Kellman
Publisher: Oxford University Press, USA
ISBN: 0190938684
Category : Computer game music
Languages : en
Pages : 297

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Book Description
The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.

The Game Music Handbook

The Game Music Handbook PDF Author: Noah Kellman
Publisher: Oxford University Press, USA
ISBN: 0190938684
Category : Computer game music
Languages : en
Pages : 297

Get Book

Book Description
The Game Music Handbook is a practical book that provides all composers and musicians with the necessary tools to becoming excellent game music composers. Author and experienced game music composer Noah Kellman covers everything from basic to advanced game scoring techniques, including many that are at the forefront of game music composition today.

A Composer's Guide to Game Music

A Composer's Guide to Game Music PDF Author: Winifred Phillips
Publisher: MIT Press
ISBN: 0262534495
Category : Music
Languages : en
Pages : 285

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Book Description
A comprehensive, practical guide to composing video game music, from acquiring the necessary skills to finding work in the field. Music in video games is often a sophisticated, complex composition that serves to engage the player, set the pace of play, and aid interactivity. Composers of video game music must master an array of specialized skills not taught in the conservatory, including the creation of linear loops, music chunks for horizontal resequencing, and compositional fragments for use within a generative framework. In A Composer's Guide to Game Music, Winifred Phillips—herself an award-winning composer of video game music—provides a comprehensive, practical guide that leads an aspiring video game composer from acquiring the necessary creative skills to understanding the function of music in games to finding work in the field. Musicians and composers may be drawn to game music composition because the game industry is a multibillion-dollar, employment-generating economic powerhouse, but, Phillips writes, the most important qualification for a musician who wants to become a game music composer is a love of video games. Phillips offers detailed coverage of essential topics, including musicianship and composition experience; immersion; musical themes; music and game genres; workflow; working with a development team; linear music; interactive music, both rendered and generative; audio technology, from mixers and preamps to software; and running a business. A Composer's Guide to Game Music offers indispensable guidance for musicians and composers who want to deploy their creativity in a dynamic and growing industry, protect their musical identities while working in a highly technical field, and create great music within the constraints of a new medium.

The Cambridge Companion to Video Game Music

The Cambridge Companion to Video Game Music PDF Author: Melanie Fritsch
Publisher: Cambridge University Press
ISBN: 1108473024
Category : Computers
Languages : en
Pages : 483

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Book Description
A wide-ranging survey of video game music creation, practice, perception and analysis - clear, authoritative and up-to-date.

Handbook of Music and Emotion

Handbook of Music and Emotion PDF Author: Patrik N. Juslin
Publisher: OUP Oxford
ISBN: 0191620726
Category : Psychology
Languages : en
Pages : 992

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Book Description
Music's ability to express and arouse emotions is a mystery that has fascinated both experts and laymen at least since ancient Greece. The predecessor to this book 'Music and Emotion' (OUP, 2001) was critically and commercially successful and stimulated much further work in this area. In the years since publication of that book, empirical research in this area has blossomed, and the successor to 'Music and Emotion' reflects the considerable activity in this area. The Handbook of Music and Emotion offers an 'up-to-date' account of this vibrant domain. It provides comprehensive coverage of the many approaches that may be said to define the field of music and emotion, in all its breadth and depth. The first section offers multi-disciplinary perspectives on musical emotions from philosophy, musicology, psychology, neurobiology, anthropology, and sociology. The second section features methodologically-oriented chapters on the measurement of emotions via different channels (e.g., self report, psychophysiology, neuroimaging). Sections three and four address how emotion enters into different aspects of musical behavior, both the making of music and its consumption. Section five covers developmental, personality, and social factors. Section six describes the most important applications involving the relationship between music and emotion. In a final commentary, the editors comment on the history of the field, summarize the current state of affairs, as well as propose future directions for the field. The only book of its kind, The Handbook of Music and Emotion will fascinate music psychologists, musicologists, music educators, philosophers, and others with an interest in music and emotion (e.g., in marketing, health, engineering, film, and the game industry). It will be a valuable resource for established researchers in the field, a developmental aid for early-career researchers and postgraduate research students, and a compendium to assist students at various levels. In addition, as with its predecessor, it will also attract interest from practising musicians and lay readers fascinated by music and emotion.

Fundamentals of Game Development

Fundamentals of Game Development PDF Author: Heather Chandler
Publisher: Jones & Bartlett Learning
ISBN: 0763778958
Category : Computers
Languages : en
Pages : 408

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Book Description
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting, and story -- Game requirements -- Game plan -- Production cycle -- Voiceover and music -- Localization -- Testing and code releasing -- Marketing and public relations.

Music Fun 101: 101 Reproducible Music Games and Puzzles (Teacher's Handbook)

Music Fun 101: 101 Reproducible Music Games and Puzzles (Teacher's Handbook) PDF Author:
Publisher: Alfred Music Publishing
ISBN: 9781457427985
Category : Education
Languages : en
Pages : 140

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Book Description
This incredible publication includes all your favorite games and puzzles, from Alphagrams, Matching Puzzles, and Crosswords to Name That Tune, Musical Sudoku, Word Searches, Mazes, and more! Clever, educational, reproducible, and fantastic fun for everyone, Music Fun 101 is a must for your music classroom. 100% Reproducible. Recommended for grades three and up. Use as a supplement to a topic or unit, an extra credit exercise, or a homework assignment. Perfect activity for substitute teachers or an easy last-minute classroom time-filler. Includes answer keys. The comb binding creates a lay-flat book that is perfect for study and performance.

The Game Localization Handbook

The Game Localization Handbook PDF Author: Heather Chandler
Publisher: Jones & Bartlett Publishers
ISBN: 0763795933
Category : Computers
Languages : en
Pages : 387

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Book Description
Authored by two internationally known experts in game localization, this text is a comprehensive, up-to-date reference for information about how to localize software for games, whether they are developed for the PC, console, or other platforms.

Music Mind Games

Music Mind Games PDF Author: Michiko Yurko
Publisher: Warner Bros. Publications
ISBN:
Category : Music
Languages : en
Pages : 442

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Book Description
Uses educational games to teach music theory and reading music.

The Oxford Handbook of Music Psychology

The Oxford Handbook of Music Psychology PDF Author: Susan Hallam
Publisher: Oxford University Press
ISBN: 0191034452
Category : Psychology
Languages : en
Pages : 960

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Book Description
The 2nd edition of the Oxford Handbook of Music Psychology updates the original landmark text and provides a comprehensive review of the latest developments in this fast growing area of research. Covering both experimental and theoretical perspectives, each of the 11 sections is edited by an internationally recognised authority in the area. The first ten parts present chapters that focus on specific areas of music psychology: the origins and functions of music; music perception, responses to music; music and the brain; musical development; learning musical skills; musical performance; composition and improvisation; the role of music in everyday life; and music therapy. In each part authors critically review the literature, highlight current issues and explore possibilities for the future. The final part examines how, in recent years, the study of music psychology has broadened to include a range of other disciplines. It considers the way that research has developed in relation to technological advances, and points the direction for further development in the field. With contributions from internationally recognised experts across 55 chapters, it is an essential resource for students and researchers in psychology and musicology.

Ludomusicology

Ludomusicology PDF Author: Michiel Kamp
Publisher: Equinox Publishing (UK)
ISBN: 9781781791974
Category : Video game music
Languages : en
Pages : 0

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Book Description
This book suggests a variety of new approaches to the study of game music.