The Gambling Times Guide to European and Asian Games

The Gambling Times Guide to European and Asian Games PDF Author: Syd Helprin
Publisher: Lyle Stuart
ISBN: 9780897460620
Category : Games
Languages : en
Pages : 229

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The Gambling Times Guide to European and Asian Games

The Gambling Times Guide to European and Asian Games PDF Author: Syd Helprin
Publisher: Lyle Stuart
ISBN: 9780897460620
Category : Games
Languages : en
Pages : 229

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Book Description


The Gambling Times Guide to Blackjack

The Gambling Times Guide to Blackjack PDF Author: Stanley Roberts
Publisher:
ISBN: 9780897460156
Category : Games & Activities
Languages : en
Pages : 276

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Gambling Times Guide to Casino Games

Gambling Times Guide to Casino Games PDF Author: Len Miller
Publisher: Gambling Times
ISBN: 9780897460712
Category : Games & Activities
Languages : en
Pages : 188

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Book Description
Whether the reader is a beginner, a novice, or an accomplished player, this easy-to-follow casino guide provides thorough knowledge of every imaginable casino game -- from blackjack to craps and roulette to slot machines.

Gambling Times Guide to Craps

Gambling Times Guide to Craps PDF Author: N. B. Winkless
Publisher: Carol Publishing Corporation
ISBN: 9780897460132
Category : Games & Activities
Languages : en
Pages : 164

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Mathematics of Casino Carnival Games

Mathematics of Casino Carnival Games PDF Author: Mark Bollman
Publisher: CRC Press
ISBN: 1000192032
Category : Mathematics
Languages : en
Pages : 281

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Book Description
There are thousands of books relating to poker, blackjack, roulette and baccarat, including strategy guides, statistical analysis, psychological studies, and much more. However, there are no books on Pell, Rouleno, Street Dice, and many other games that have had a short life in casinos! While this is understandable — most casino gamblers have not heard of these games, and no one is currently playing them — their absence from published works means that some interesting mathematics and gaming history are at risk of being lost forever. Table games other than baccarat, blackjack, craps, and roulette are called carnival games, as a nod to their origin in actual traveling or seasonal carnivals. Mathematics of Casino Carnival Games is a focused look at these games and the mathematics at their foundation. Features • Exercises, with solutions, are included for readers who wish to practice the ideas presented • Suitable for a general audience with an interest in the mathematics of gambling and games • Goes beyond providing practical ‘tips’ for gamblers, and explores the mathematical principles that underpin gambling games

Gaming Guide - Gambling in Europe

Gaming Guide - Gambling in Europe PDF Author: Nicolae Sfetcu
Publisher: Createspace Independent Publishing Platform
ISBN: 9781540371898
Category :
Languages : en
Pages : 486

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Book Description
Introduction in gambling: theory, games (including poker), casino, sports betting, strategies. Gambling as a business in Europe and European Union Member States: economics, law, taxes, barriers, problem gambling. Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union - as well as in most other parts of the world - has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of "games of chance" and of "gambling", in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The last two chapter include several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with (c) European Union, and translation of the European Commission works with (c) Nicolae Sfetcu, the author of this book.

Gaming Guide - Gambling in Europe

Gaming Guide - Gambling in Europe PDF Author: Nicolae Sfetcu
Publisher: Nicolae Sfetcu
ISBN:
Category : Games & Activities
Languages : en
Pages : 838

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Book Description
Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead. Demand for gambling services in the early 21 century and for the past half-century in the European Union – as well as in most other parts of the world – has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies. The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of “games of chance” and of “gambling”, in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event. The section Gambling in Europe includes several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with © European Union, and translation of the European Commission works with © Nico9lae Sfetcu, the author of this book. Most of the work are published by the European Union during 2004 - 2008, so it is possible to be outdated.

The Gambling Times Guide to Casino Games

The Gambling Times Guide to Casino Games PDF Author: Len Miller
Publisher: Gambling Times
ISBN: 9780897460170
Category : Card games
Languages : en
Pages : 168

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Book Description


Gaming Guide

Gaming Guide PDF Author: Nicolae Sfetcu
Publisher:
ISBN: 9781540365491
Category :
Languages : en
Pages : 486

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Book Description
Introduction in gambling: theory, games (including poker), casino, sports betting, strategies. Gambling as a business in Europe and European Union Member States: economics, law, taxes, barriers, problem gambling.Since the emergence of the internet in the 1990s, an increasing number of gambling services have come available on-line or through other new remote communications technologies. The rapid technological advancements, commercial initiatives, and market penetration of such commerce have made this sector of the gambling services industries extremely dynamic and potentially transformative in the years ahead.Demand for gambling services in the early 21 century and for the past half-century in the European Union - as well as in most other parts of the world - has been and is expanding rapidly, for a number of reasons. The commercial and government owned gaming industries of the European Union are organized under a wide variety of ownership regimes and market structures. Ownership and market structures are affected by numerous factors, including Member State laws and regulations; restrictions on product types, characteristics, points of sale, availability, and marketing effort; economies of scale; network effects; and impacts of new technologies.The overall gambling market in Europe is growing, both land-based and online. Lotteries and gambling machines remain the biggest sectors in the overall gambling market. While not all EU Member States have a legal definition of the concepts of "games of chance" and of "gambling", in most jurisdictions a game of chance is defined as a game that offers an opportunity to compete for prizes, where success depends completely or predominantly on coincidence or an unknown future result and cannot be influenced by the player. At least one of the players loses his or her stake. The first important element characterising a game of chance is that of stake money or monetary value. The second essential characteristic of a game of chance is the element of chance. Success or loss must depend completely or predominantly on coincidence and not on abilities and knowledge. Success is considered to depend in any case on coincidence, if the relevant aspect is the occurrence of an uncertain event.The last two chapter include several independent adaptations of the corresponding European Commission works, free to use and freely available via the EU website with (c) European Union, and translation of the European Commission works with (c) Nicolae Sfetcu, the author of this book.

The Gambling Times Guide to Winning Systems

The Gambling Times Guide to Winning Systems PDF Author:
Publisher:
ISBN: 9780897460323
Category : Games & Activities
Languages : en
Pages : 184

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Book Description