Author: Tim Dedopulos
Publisher: Welbeck Publishing
ISBN: 9781787394889
Category : Games & Activities
Languages : en
Pages : 224
Book Description
More than 100 enigmas, riddles and conundrums, all taking inspiration from the extraordinary stories and vivid worlds of five science fiction masters.
The Science Fiction Puzzle Book
Author: Tim Dedopulos
Publisher: Welbeck Publishing
ISBN: 9781787394889
Category : Games & Activities
Languages : en
Pages : 224
Book Description
More than 100 enigmas, riddles and conundrums, all taking inspiration from the extraordinary stories and vivid worlds of five science fiction masters.
Publisher: Welbeck Publishing
ISBN: 9781787394889
Category : Games & Activities
Languages : en
Pages : 224
Book Description
More than 100 enigmas, riddles and conundrums, all taking inspiration from the extraordinary stories and vivid worlds of five science fiction masters.
The Interactive Past
Author: Angus A. A. Mol
Publisher:
ISBN: 9789088904363
Category : Archaeology
Languages : en
Pages : 0
Book Description
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.
Publisher:
ISBN: 9789088904363
Category : Archaeology
Languages : en
Pages : 0
Book Description
Video games, even though they are one of the present's quintessential media and cultural forms, also have a surprising and many-sided relation with the past. From seminal series like Sid Meier's Civilization or Assassin's Creed to innovative indies like Never Alone and Herald, games have integrated heritages and histories as key components of their design, narrative, and play. This has allowed hundreds of millions of people to experience humanity's diverse heritage through the thrill of interactive and playful discovery, exploration, and (re-)creation. Just as video games have embraced the past, games themselves are also emerging as an exciting new field of inquiry in disciplines that study the past. Games and other interactive media are not only becoming more and more important as tools for knowledge dissemination and heritage communication, but they also provide a creative space for theoretical and methodological innovations. The Interactive Past brings together a diverse group of thinkers -- including archaeologists, heritage scholars, game creators, conservators and more -- who explore the interface of video games and the past in a series of unique and engaging writings. They address such topics as how thinking about and creating games can inform on archaeological method and theory, how to leverage games for the communication of powerful and positive narratives, how games can be studied archaeologically and the challenges they present in terms of conservation, and why the deaths of virtual Romans and the treatment of video game chickens matters. The book also includes a crowd-sourced chapter in the form of a question-chain-game, written by the Kickstarter backers whose donations made this book possible. Together, these exciting and enlightening examples provide a convincing case for how interactive play can power the experience of the past and vice versa.
Oh Well I Thought
Author: JoVonne
Publisher: Dorrance Publishing
ISBN: 1647025389
Category : Fiction
Languages : en
Pages : 106
Book Description
Oh Well, I Thought By: JoVonne Oh Well, I Thought is about life, not so much life’s ups and downs but about what we thought life would be once love engulfed our hearts. Beverly’s life was a fairytale, something that she always dreamed of; however, what she thought would seal the family bond destroyed the entire marriage, a miraculous blessing and yet for her then husband a nightmare. Fredrick thought that as he built his brand he no longer wanted the wife because after the birth of their children she no longer physically looked the part, and a big girl was not on his agenda. Their encounter would change both of their lives. Two broken people, two embarrassed people, two people whose lives had been scattered. Eventually two people who told the truth from the beginning, no matter how shameful or how much it hurt. They both overcame their pasts and now can look forward to the future. Always remember, you are somebody and you don’t need others’ approval of who you are, wonderful and uniquely were you made. Forgiving you first, loving you first, understanding you first opens the door to living. If you don’t forgive, then you can never live. Fairytales really do come true if the truth is told in the beginning.
Publisher: Dorrance Publishing
ISBN: 1647025389
Category : Fiction
Languages : en
Pages : 106
Book Description
Oh Well, I Thought By: JoVonne Oh Well, I Thought is about life, not so much life’s ups and downs but about what we thought life would be once love engulfed our hearts. Beverly’s life was a fairytale, something that she always dreamed of; however, what she thought would seal the family bond destroyed the entire marriage, a miraculous blessing and yet for her then husband a nightmare. Fredrick thought that as he built his brand he no longer wanted the wife because after the birth of their children she no longer physically looked the part, and a big girl was not on his agenda. Their encounter would change both of their lives. Two broken people, two embarrassed people, two people whose lives had been scattered. Eventually two people who told the truth from the beginning, no matter how shameful or how much it hurt. They both overcame their pasts and now can look forward to the future. Always remember, you are somebody and you don’t need others’ approval of who you are, wonderful and uniquely were you made. Forgiving you first, loving you first, understanding you first opens the door to living. If you don’t forgive, then you can never live. Fairytales really do come true if the truth is told in the beginning.
Lord of Souls: An Elder Scrolls Novel
Author: Greg Keyes
Publisher: Random House Worlds
ISBN: 0345508025
Category : Fiction
Languages : en
Pages : 337
Book Description
Forty years after the Oblivion crisis, the empire of Tamriel is threatened by a mysterious floating city, Umbriel, whose shadow spawns a terrifying undead army. Reeling from a devastating discovery, Prince Attrebus continues on his seemingly doomed quest to obtain a magic sword that holds the key to destroying the deadly invaders. Meanwhile, in the Imperial City, the spy Colin finds evidence of betrayal at the heart of the empire—if his own heart doesn’t betray him first. And Annaïg, trapped in Umbriel itself, has become a slave to its dark lord and his insatiable hunger for souls. How can these three unlikely heroes save Tamriel when they cannot even save themselves? Based on the award-winning Elder Scrolls® series, Lord of Souls is the second of two exhilarating novels that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year by numerous outlets, including Spike TV, the Golden Joystick Awards, and the Associated Press.
Publisher: Random House Worlds
ISBN: 0345508025
Category : Fiction
Languages : en
Pages : 337
Book Description
Forty years after the Oblivion crisis, the empire of Tamriel is threatened by a mysterious floating city, Umbriel, whose shadow spawns a terrifying undead army. Reeling from a devastating discovery, Prince Attrebus continues on his seemingly doomed quest to obtain a magic sword that holds the key to destroying the deadly invaders. Meanwhile, in the Imperial City, the spy Colin finds evidence of betrayal at the heart of the empire—if his own heart doesn’t betray him first. And Annaïg, trapped in Umbriel itself, has become a slave to its dark lord and his insatiable hunger for souls. How can these three unlikely heroes save Tamriel when they cannot even save themselves? Based on the award-winning Elder Scrolls® series, Lord of Souls is the second of two exhilarating novels that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year by numerous outlets, including Spike TV, the Golden Joystick Awards, and the Associated Press.
The Infernal City: An Elder Scrolls Novel
Author: Greg Keyes
Publisher: Del Rey
ISBN: 0345516974
Category : Fiction
Languages : en
Pages : 305
Book Description
Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year. Four decades after the Oblivion Crisis, Tamriel is threatened anew by an ancient and all-consuming evil. It is Umbriel, a floating city that casts a terrifying shadow—for wherever it falls, people die and rise again. And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest . . . .
Publisher: Del Rey
ISBN: 0345516974
Category : Fiction
Languages : en
Pages : 305
Book Description
Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year. Four decades after the Oblivion Crisis, Tamriel is threatened anew by an ancient and all-consuming evil. It is Umbriel, a floating city that casts a terrifying shadow—for wherever it falls, people die and rise again. And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest . . . .
The Art of Overwatch
Author: Blizzard
Publisher: Dark Horse Comics
ISBN: 1506703674
Category : Games & Activities
Languages : en
Pages : 370
Book Description
Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game’s development team, this book is sure to please any Overwatch fan. · Never-before-seen artwork! · Essential companion to the international best-selling game Overwatch! · Introduction and commentary provided by the game’s development team! · Overwatch is a global phenomenon with 30 million players! · Produced in close partnership with Blizzard Entertainment! · Behind-the-scenes look at your favorite characters! · Overwatch creation revealed!
Publisher: Dark Horse Comics
ISBN: 1506703674
Category : Games & Activities
Languages : en
Pages : 370
Book Description
Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game’s development team, this book is sure to please any Overwatch fan. · Never-before-seen artwork! · Essential companion to the international best-selling game Overwatch! · Introduction and commentary provided by the game’s development team! · Overwatch is a global phenomenon with 30 million players! · Produced in close partnership with Blizzard Entertainment! · Behind-the-scenes look at your favorite characters! · Overwatch creation revealed!
ELDER SCROLLS ONLINE, XBOX ONE, PS4, CLASSES, GAMEPLAY, ADDONS, ARMOR, ACHIEVEMENTS, TIPS, CHEATS, GAME GUIDE UNOFFICIAL.
Author: CHALA DAR.
Publisher:
ISBN: 9781387981366
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781387981366
Category :
Languages : en
Pages :
Book Description
The Shadow over Innsmouth
Author: Howard Phillips Lovecraft
Publisher: Edicions Perelló
ISBN: 8419365408
Category : Fiction
Languages : en
Pages : 67
Book Description
Terrible tales are told of Innsmouth, a once prosperous fishing village, but now poverty-stricken. The cause of the degradation is blamed on an epidemic that came from a ship and mercilessly struck the town. However, evil tongues speak of pacts with the devil. Few people venture to travel to the village, as many foreigners have not returned after traveling to Innsmouth. Nevertheless, the protagonist of this story, a traveler in search of his family origins, is attracted to the town and decides to visit it on his way to his final destination. But, to his misfortune, he is forced to spend the night in the town. Will he be prepared to learn the town's macabre secrets?
Publisher: Edicions Perelló
ISBN: 8419365408
Category : Fiction
Languages : en
Pages : 67
Book Description
Terrible tales are told of Innsmouth, a once prosperous fishing village, but now poverty-stricken. The cause of the degradation is blamed on an epidemic that came from a ship and mercilessly struck the town. However, evil tongues speak of pacts with the devil. Few people venture to travel to the village, as many foreigners have not returned after traveling to Innsmouth. Nevertheless, the protagonist of this story, a traveler in search of his family origins, is attracted to the town and decides to visit it on his way to his final destination. But, to his misfortune, he is forced to spend the night in the town. Will he be prepared to learn the town's macabre secrets?
The Three Billy Goats Gruff
Author: Peter Christen Asbjørnsen
Publisher: Houghton Mifflin Harcourt
ISBN: 9780156901505
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
The three billy goats outsmart the hungry troll who lives under the bridge.
Publisher: Houghton Mifflin Harcourt
ISBN: 9780156901505
Category : Juvenile Fiction
Languages : en
Pages : 40
Book Description
The three billy goats outsmart the hungry troll who lives under the bridge.
A Midsummer-night's Dream
Author: William Shakespeare
Publisher:
ISBN:
Category : English drama (Comedy)
Languages : en
Pages : 72
Book Description
National Sylvan Theatre, Washington Monument grounds, The Community Center and Playgrounds Department and the Office of National Capital Parks present the ninth summer festival program of the 1941 season, the Washington Players in William Shakespeare's "A Midsummer Night's Dream," produced by Bess Davis Schreiner, directed by Denis E. Connell, the music by Mendelssohn is played by the Washington Civic Orchestra conducted by Jean Manganaro, the setting and lights Harold Snyder, costumes Mary Davis.
Publisher:
ISBN:
Category : English drama (Comedy)
Languages : en
Pages : 72
Book Description
National Sylvan Theatre, Washington Monument grounds, The Community Center and Playgrounds Department and the Office of National Capital Parks present the ninth summer festival program of the 1941 season, the Washington Players in William Shakespeare's "A Midsummer Night's Dream," produced by Bess Davis Schreiner, directed by Denis E. Connell, the music by Mendelssohn is played by the Washington Civic Orchestra conducted by Jean Manganaro, the setting and lights Harold Snyder, costumes Mary Davis.