Author: Youhei Yasumura
Publisher: Seven Seas Entertainment
ISBN: 1642754196
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Kinji's got the worst luck in the universe. Right after he hit the big time on Earth, he got transported to another world. Forced to toil for corporate overlords in the depths of a perilous dungeon, there's no scheme he won't try to strike it rich. After a 'promotion' to the most dangerous unit in the company, Kinji reluctantly teams up with Shia, a bona fide Hero and a true believer in the company cause. With the help of a hero, a lizardman, and a hungry dragon, he just might be able to survive long enough to make his fortune!
The Dungeon of Black Company Vol. 2
Author: Youhei Yasumura
Publisher: Seven Seas Entertainment
ISBN: 1642754196
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Kinji's got the worst luck in the universe. Right after he hit the big time on Earth, he got transported to another world. Forced to toil for corporate overlords in the depths of a perilous dungeon, there's no scheme he won't try to strike it rich. After a 'promotion' to the most dangerous unit in the company, Kinji reluctantly teams up with Shia, a bona fide Hero and a true believer in the company cause. With the help of a hero, a lizardman, and a hungry dragon, he just might be able to survive long enough to make his fortune!
Publisher: Seven Seas Entertainment
ISBN: 1642754196
Category : Comics & Graphic Novels
Languages : en
Pages : 194
Book Description
Kinji's got the worst luck in the universe. Right after he hit the big time on Earth, he got transported to another world. Forced to toil for corporate overlords in the depths of a perilous dungeon, there's no scheme he won't try to strike it rich. After a 'promotion' to the most dangerous unit in the company, Kinji reluctantly teams up with Shia, a bona fide Hero and a true believer in the company cause. With the help of a hero, a lizardman, and a hungry dragon, he just might be able to survive long enough to make his fortune!
The Dungeon of Black Company Vol. 6
Author: Youhei Yasumura
Publisher: National Geographic Books
ISBN: 1645057739
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
HOSTILE TAKEOVER Ninomiya Kinji and company arrive at the dungeon’s lowest floor, home of a power strong enough to control the whole world. Their goal was to take down the crooked Raiza’ha company and end its bid for global domination, but what happens if Ninomiya gets his own hands on all that power? The Dungeon of Black Company reaches its dungeon-raiding climax!
Publisher: National Geographic Books
ISBN: 1645057739
Category : Comics & Graphic Novels
Languages : en
Pages : 0
Book Description
HOSTILE TAKEOVER Ninomiya Kinji and company arrive at the dungeon’s lowest floor, home of a power strong enough to control the whole world. Their goal was to take down the crooked Raiza’ha company and end its bid for global domination, but what happens if Ninomiya gets his own hands on all that power? The Dungeon of Black Company reaches its dungeon-raiding climax!
The Black Company
Author: Glen Cook
Publisher: Macmillan
ISBN: 9780812521399
Category : Fiction
Languages : en
Pages : 324
Book Description
Fantasy-roman.
Publisher: Macmillan
ISBN: 9780812521399
Category : Fiction
Languages : en
Pages : 324
Book Description
Fantasy-roman.
The Dungeon of Black Company Vol. 1
Author: Youhei Yasumura
Publisher: Seven Seas Entertainment
ISBN: 1642754188
Category : Comics & Graphic Novels
Languages : en
Pages : 182
Book Description
Kinji had it made--a swank apartment, a real estate empire, and enough cash to lounge around living the good life. After a freak magical accident, he washes up in another world, all but enslaved to a crooked corporation. In a fantastical land where money is everything, there's only one way for an Earthling to get ahead: make your fortune, by any means necessary! Dragons, goblins, and the occasional dubious potion won't stop Kinji's quest for the world's biggest bank account. The Black Company is open for business!
Publisher: Seven Seas Entertainment
ISBN: 1642754188
Category : Comics & Graphic Novels
Languages : en
Pages : 182
Book Description
Kinji had it made--a swank apartment, a real estate empire, and enough cash to lounge around living the good life. After a freak magical accident, he washes up in another world, all but enslaved to a crooked corporation. In a fantastical land where money is everything, there's only one way for an Earthling to get ahead: make your fortune, by any means necessary! Dragons, goblins, and the occasional dubious potion won't stop Kinji's quest for the world's biggest bank account. The Black Company is open for business!
The White Rose
Author: Glen Cook
Publisher: Tor Books
ISBN: 1466831022
Category : Fiction
Languages : en
Pages : 398
Book Description
The third volume in an epic military fantasy series following a group of hard-bitten mercenaries caught in the middle of a war between The Lady and The White Rose She is the last hope of good in the war against the evil sorceress known as the Lady. From a secret base on the Plains of Fear, where even the Lady hesitates to go, the Black Company, once in service to the Lady, now fights to bring victory to the White Rose. But now an even greater evil threatens the world. All the great battles that have gone before will seem a skirmishes when the Dominator rises from the grave. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Tor Books
ISBN: 1466831022
Category : Fiction
Languages : en
Pages : 398
Book Description
The third volume in an epic military fantasy series following a group of hard-bitten mercenaries caught in the middle of a war between The Lady and The White Rose She is the last hope of good in the war against the evil sorceress known as the Lady. From a secret base on the Plains of Fear, where even the Lady hesitates to go, the Black Company, once in service to the Lady, now fights to bring victory to the White Rose. But now an even greater evil threatens the world. All the great battles that have gone before will seem a skirmishes when the Dominator rises from the grave. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Black Company Campaign Setting
Author: Robert J. Schwalb
Publisher:
ISBN: 9781932442380
Category : Computer games
Languages : en
Pages : 0
Book Description
The Black Company Campaign SettingA Mythic Vistas Campaign Setting for the d20 SystemWritten by Robert J Schwalb and Owen KC StephensCover by Wayne Reynolds320 page hardbackMSRP: $44.95GRR1409ISBN: 1-932442-38-3In 1984, Glen Cook introduced the world to the Black Company. Readers followed the Company's service to the Lady, watched as they battled the Dominator, and traveled with them to find their origins in fabled Khatovar. Now, 20 years later, the world of the Black Company is finally yours to explore in this campaign setting for the popular d20 System.The Black Company Campaign Setting is suitable for games set in any era in the novels, during either the Books of the North or the Books of the South. Moreover, it is suitable for any style of play, from low-magic fantasy to epic excitement. Players can take part in the Lady's consolidation of the Empire in the north, become embroiled in the intrigues of Taglios, and even lead armies at the Tower of Charm. They might take the role of unsavory thieves in Oar, or face Kina in an epic showdown. Players can explore the time before the novels, or even pick up where the novels left off. The Black Company Campaign Setting has it all, promising new worlds of excitement for fans of the series both new and old.Characters take the role of powerful wizards, terrifying berserkers, or dastardly thieves, taking advantage of new skills and feats to achieve the heights of power as generals or as the terrible Taken. For campaigns set within the novels, this new sourcebook details everyone's favorite characters in the novels from Sleepy and Croaker, to the enigmatic Raven, and the terrifying Lady. With new classes, monsters, setting information, mass combat rules, and an all-new magic system, this book gives you everything you need to play from 1st to epic levels and beyond. Relive favorite moments of the novels, or tell your own stories, but watch out... 'cause the Black Company is looking for you!
Publisher:
ISBN: 9781932442380
Category : Computer games
Languages : en
Pages : 0
Book Description
The Black Company Campaign SettingA Mythic Vistas Campaign Setting for the d20 SystemWritten by Robert J Schwalb and Owen KC StephensCover by Wayne Reynolds320 page hardbackMSRP: $44.95GRR1409ISBN: 1-932442-38-3In 1984, Glen Cook introduced the world to the Black Company. Readers followed the Company's service to the Lady, watched as they battled the Dominator, and traveled with them to find their origins in fabled Khatovar. Now, 20 years later, the world of the Black Company is finally yours to explore in this campaign setting for the popular d20 System.The Black Company Campaign Setting is suitable for games set in any era in the novels, during either the Books of the North or the Books of the South. Moreover, it is suitable for any style of play, from low-magic fantasy to epic excitement. Players can take part in the Lady's consolidation of the Empire in the north, become embroiled in the intrigues of Taglios, and even lead armies at the Tower of Charm. They might take the role of unsavory thieves in Oar, or face Kina in an epic showdown. Players can explore the time before the novels, or even pick up where the novels left off. The Black Company Campaign Setting has it all, promising new worlds of excitement for fans of the series both new and old.Characters take the role of powerful wizards, terrifying berserkers, or dastardly thieves, taking advantage of new skills and feats to achieve the heights of power as generals or as the terrible Taken. For campaigns set within the novels, this new sourcebook details everyone's favorite characters in the novels from Sleepy and Croaker, to the enigmatic Raven, and the terrifying Lady. With new classes, monsters, setting information, mass combat rules, and an all-new magic system, this book gives you everything you need to play from 1st to epic levels and beyond. Relive favorite moments of the novels, or tell your own stories, but watch out... 'cause the Black Company is looking for you!
The Last Threshold
Author: R. A. Salvatore
Publisher: Wizards of the Coast
ISBN: 0786964294
Category : Fiction
Languages : en
Pages : 457
Book Description
Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . . The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth installment in the Legend of Drizzt series.
Publisher: Wizards of the Coast
ISBN: 0786964294
Category : Fiction
Languages : en
Pages : 457
Book Description
Drizzt navigates a winding path littered with secrets and lies in this suspenseful conclusion to the Neverwinter Saga Drizzt is tangled up in Dahlia’s dark secrets more than ever. The ties that once held them close now threaten to rip apart as Dahlia’s bonds to Drizzt’s former foe, Artemis Entreri, continue to grow. Determined to stand for what’s right in the Realms once again, Drizzt forges a new road north toward Icewind Dale. Will Dahlia, Entreri, and the rest of his new companions follow? Will he be forced to fight the darkness alone? Either way, he knows now where he’s headed—back to the only place that’s ever felt like home. Meanwhile, in the caverns of Gauntlgrym, the drow Tiago Baenre enlists the help of the Bregan D’aerthe in his quest to destroy his grandfather’s killer: Drizzt Do’Urden. While making promises they may not keep, the agents of the elite drow mercenary group hide plans of their own . . . The Last Threshold is the fourth book in the Neverwinter Saga and the twenty-sixth installment in the Legend of Drizzt series.
Dungeon Lord
Author: Hugo Huesca
Publisher:
ISBN: 9781973256106
Category :
Languages : en
Pages : 332
Book Description
Dark forces have extended Edward Wright an offer of incredible power at a terrible cost......and Edward has chosen to make them regret it. When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day. But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters?Cold gods laugh in the distant world of Ivalis. Heroes chase after power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light. But no one expects the rise of the Dungeon Lord... And in the world of Ivalis, maybe a single man can forge his own path.
Publisher:
ISBN: 9781973256106
Category :
Languages : en
Pages : 332
Book Description
Dark forces have extended Edward Wright an offer of incredible power at a terrible cost......and Edward has chosen to make them regret it. When Edward is swept into the world of Ivalis as a Dungeon Lord, the Dark's most powerful servant, he has no servitude in mind. He'll oppose the evil plans of the Dark god Murmur, whatever it takes.Through only his wits and his guts to help him survive a weakened arrival, Edward must rise to power if he is to earn the right to live another day. But in the battle between Dark and Light, what can Edward choose if both sides are cruel, uncaring monsters?Cold gods laugh in the distant world of Ivalis. Heroes chase after power and experience, while Kings send their armies to their deaths in the name of the Dark and the Light. But no one expects the rise of the Dungeon Lord... And in the world of Ivalis, maybe a single man can forge his own path.
Masters of Doom
Author: David Kushner
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Publisher: Random House Trade Paperbacks
ISBN: 0812972155
Category : Biography & Autobiography
Languages : en
Pages : 361
Book Description
Masters of Doom is the amazing true story of the Lennon and McCartney of video games: John Carmack and John Romero. Together, they ruled big business. They transformed popular culture. And they provoked a national controversy. More than anything, they lived a unique and rollicking American Dream, escaping the broken homes of their youth to co-create the most notoriously successful game franchises in history—Doom and Quake—until the games they made tore them apart. Americans spend more money on video games than on movie tickets. Masters of Doom is the first book to chronicle this industry’s greatest story, written by one of the medium’s leading observers. David Kushner takes readers inside the rags-to-riches adventure of two rebellious entrepreneurs who came of age to shape a generation. The vivid portrait reveals why their games are so violent and why their immersion in their brilliantly designed fantasy worlds offered them solace. And it shows how they channeled their fury and imagination into products that are a formative influence on our culture, from MTV to the Internet to Columbine. This is a story of friendship and betrayal, commerce and artistry—a powerful and compassionate account of what it’s like to be young, driven, and wildly creative. “To my taste, the greatest American myth of cosmogenesis features the maladjusted, antisocial, genius teenage boy who, in the insular laboratory of his own bedroom, invents the universe from scratch. Masters of Doom is a particularly inspired rendition. Dave Kushner chronicles the saga of video game virtuosi Carmack and Romero with terrific brio. This is a page-turning, mythopoeic cyber-soap opera about two glamorous geek geniuses—and it should be read while scarfing down pepperoni pizza and swilling Diet Coke, with Queens of the Stone Age cranked up all the way.”—Mark Leyner, author of I Smell Esther Williams
Classroom of the Elite (Light Novel) Vol. 4
Author: Syougo Kinugasa
Publisher: Seven Seas Entertainment
ISBN: 1645051579
Category : Young Adult Fiction
Languages : en
Pages : 308
Book Description
The second half of the special summer test finds the students duking it out aboard a luxurious cruise ship. Divided into twelve groups patterned after the signs of the Zodiac, all four classes are faced with a devilishly difficult test of their thinking skills. They may have survived the island, but they're not out of hot water yet!
Publisher: Seven Seas Entertainment
ISBN: 1645051579
Category : Young Adult Fiction
Languages : en
Pages : 308
Book Description
The second half of the special summer test finds the students duking it out aboard a luxurious cruise ship. Divided into twelve groups patterned after the signs of the Zodiac, all four classes are faced with a devilishly difficult test of their thinking skills. They may have survived the island, but they're not out of hot water yet!