Author: Portia Tung
Publisher: Pragmatic Bookshelf
ISBN: 1680505041
Category : Business & Economics
Languages : en
Pages : 266
Book Description
This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right. Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team? The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make. Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence. Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start.
The Dream Team Nightmare
Author: Portia Tung
Publisher: Pragmatic Bookshelf
ISBN: 1680505041
Category : Business & Economics
Languages : en
Pages : 266
Book Description
This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right. Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team? The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make. Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence. Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start.
Publisher: Pragmatic Bookshelf
ISBN: 1680505041
Category : Business & Economics
Languages : en
Pages : 266
Book Description
This first-ever interactive Agile Adventure is the gripping tale of an experienced team struggling with agile adoption. In this unique mashup of a business novel written in the gamebook format, you'll overcome common yet daunting challenges that come from using agile methods. As Jim, the agile coach, you'll learn to apply a range of thinking tools and techniques to real-life problems faced by teams and organizations. Find out what really works and what fails miserably from the consequences of your choices. And, unlike in the real world, if at first you don't succeed, you can make different choices until you get things right. Management is ready to disband your new agile team and outsource your project. Can you save The Dream Team? The Dream Team started their journey 18 months ago. Since then, life has become a nightmare. Progress has ground to a halt. Morale is low. Quality has become taboo. You have five days to figure out how to get the team back on track. There will be conflict and maybe tears. One thing is for sure: there will be plenty of tough decisions to make. Inspired by a classic gamebook series, this fun and interactive story has eight different endings designed to enrich and put your agile development knowledge and experience to the test. Packed with familiar scenarios an agile team faces every day, The Dream Team Nightmare offers you the chance to see what would happen if you could do things differently so you can change the way you do things for real with confidence. Combining practical team-building exercises with effective facilitation and Systems Thinking, by the end of the book you'll be ready to rescue projects in trouble, and get new projects off to a better start.
Dream Team
Author: Jack McCallum
Publisher: Ballantine Books
ISBN: 0345520505
Category : Sports & Recreation
Languages : en
Pages : 393
Book Description
NEW YORK TIMES BESTSELLER Acclaimed sports journalist Jack McCallum delivers the untold story of the greatest team ever assembled: the 1992 U.S. Olympic Men’s Basketball Team. As a writer for Sports Illustrated, McCallum enjoyed a courtside seat for the most exciting basketball spectacle on earth, covering the Dream Team from its inception to the gold medal ceremony in Barcelona. Drawing on fresh interviews with the players, McCallum provides the definitive account of the Dream Team phenomenon. He offers a behind-the-scenes look at the controversial selection process. He takes us inside the team’s Olympic suites for late-night card games and bull sessions where superstars like Michael Jordan, Magic Johnson, and Larry Bird debated the finer points of basketball. And he narrates a riveting account of the legendary intrasquad scrimmage that pitted the Dream Teamers against one another in what may have been the greatest pickup game in history. In the twenty years since the Dream Team first captivated the world, its mystique has only grown. Dream Team vividly re-creates the moment when a once-in-a-millennium group of athletes came together and changed the future of sports—one perfectly executed fast break at a time. With a new Afterword by the author. “The absolute definitive work on the subject, a perfectly wonderful once-you-pick-it-up-you-won’t-be-able-to-put-it-down book.”—The Boston Globe “An Olympic hoops dream.”—Newsday “What makes this volume a must-read for nostalgic hoopsters are the robust portraits of the outsize personalities of the participants, all of whom were remarkably open with McCallum, both then and now.”—Booklist (starred review)
Publisher: Ballantine Books
ISBN: 0345520505
Category : Sports & Recreation
Languages : en
Pages : 393
Book Description
NEW YORK TIMES BESTSELLER Acclaimed sports journalist Jack McCallum delivers the untold story of the greatest team ever assembled: the 1992 U.S. Olympic Men’s Basketball Team. As a writer for Sports Illustrated, McCallum enjoyed a courtside seat for the most exciting basketball spectacle on earth, covering the Dream Team from its inception to the gold medal ceremony in Barcelona. Drawing on fresh interviews with the players, McCallum provides the definitive account of the Dream Team phenomenon. He offers a behind-the-scenes look at the controversial selection process. He takes us inside the team’s Olympic suites for late-night card games and bull sessions where superstars like Michael Jordan, Magic Johnson, and Larry Bird debated the finer points of basketball. And he narrates a riveting account of the legendary intrasquad scrimmage that pitted the Dream Teamers against one another in what may have been the greatest pickup game in history. In the twenty years since the Dream Team first captivated the world, its mystique has only grown. Dream Team vividly re-creates the moment when a once-in-a-millennium group of athletes came together and changed the future of sports—one perfectly executed fast break at a time. With a new Afterword by the author. “The absolute definitive work on the subject, a perfectly wonderful once-you-pick-it-up-you-won’t-be-able-to-put-it-down book.”—The Boston Globe “An Olympic hoops dream.”—Newsday “What makes this volume a must-read for nostalgic hoopsters are the robust portraits of the outsize personalities of the participants, all of whom were remarkably open with McCallum, both then and now.”—Booklist (starred review)
Nightmares!
Author: Jason Segel
Publisher: Delacorte Press
ISBN: 0385384033
Category : Juvenile Fiction
Languages : en
Pages : 370
Book Description
"Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller."—Publishers Weekly The hilariously frightening, middle-grade novel Nightmares! is a Texas Bluebonnet nominee and the first book in a trilogy about a boy named Charlie and a group of kids who must face their fears to save their town. Sleeping has never been so scary. And now waking up is even worse! Charlie Laird has several problems. 1. His dad married a woman he is sure moonlights as a witch. 2. He had to move into her purple mansion, which is NOT a place you want to find yourself after dark. 3.He can’t remember the last time sleeping wasn’t a nightmarish prospect. Like even a nap. What Charlie doesn’t know is that his problems are about to get a whole lot more real. Nightmares can ruin a good night’s sleep, but when they start slipping out of your dreams and into the waking world—that’s a line that should never be crossed. And when your worst nightmares start to come true . . . well, that’s something only Charlie can face. And he’s going to need all the help he can get, or it might just be lights-out for Charlie Laird. For good. Praise for Nightmares! Book one is a New York Times bestseller and Texas Bluebonnet nominee! "Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and...readers will want to accompany him again."—The New York Times Book Review "A touching comical saga...about facing things that go bump in the night."—US Weekly "“[Nightmares!] succeeds at scaring and amusing in equal measure…[It's] sweet, charming, and imaginative."—Kirkus Reviews "Segel...and Miller build an entertaining, cartoony world full of scary (but not too scary) monsters, silly jokes, plucky kid heroes...with a promise of adventures to come."—Booklist "An engaging and creative story...woven with a generous amount [of] humor."—VOYA "There's humor and a fairly high ick-factor."—School Library Journal "Cleverly crafted...This novel presents just the right mix of 'scary and humorous.'"—ILA Literacy Daily
Publisher: Delacorte Press
ISBN: 0385384033
Category : Juvenile Fiction
Languages : en
Pages : 370
Book Description
"Coraline meets Monsters, Inc. in this delightfully entertaining offering from actor [Jason] Segel and co-author [Kirsten] Miller."—Publishers Weekly The hilariously frightening, middle-grade novel Nightmares! is a Texas Bluebonnet nominee and the first book in a trilogy about a boy named Charlie and a group of kids who must face their fears to save their town. Sleeping has never been so scary. And now waking up is even worse! Charlie Laird has several problems. 1. His dad married a woman he is sure moonlights as a witch. 2. He had to move into her purple mansion, which is NOT a place you want to find yourself after dark. 3.He can’t remember the last time sleeping wasn’t a nightmarish prospect. Like even a nap. What Charlie doesn’t know is that his problems are about to get a whole lot more real. Nightmares can ruin a good night’s sleep, but when they start slipping out of your dreams and into the waking world—that’s a line that should never be crossed. And when your worst nightmares start to come true . . . well, that’s something only Charlie can face. And he’s going to need all the help he can get, or it might just be lights-out for Charlie Laird. For good. Praise for Nightmares! Book one is a New York Times bestseller and Texas Bluebonnet nominee! "Charlie Laird, who learns fear will eat you alive if you feed it, makes an impression, and...readers will want to accompany him again."—The New York Times Book Review "A touching comical saga...about facing things that go bump in the night."—US Weekly "“[Nightmares!] succeeds at scaring and amusing in equal measure…[It's] sweet, charming, and imaginative."—Kirkus Reviews "Segel...and Miller build an entertaining, cartoony world full of scary (but not too scary) monsters, silly jokes, plucky kid heroes...with a promise of adventures to come."—Booklist "An engaging and creative story...woven with a generous amount [of] humor."—VOYA "There's humor and a fairly high ick-factor."—School Library Journal "Cleverly crafted...This novel presents just the right mix of 'scary and humorous.'"—ILA Literacy Daily
The Nightmare Brigade #1
Author: Franck Thillez
Publisher: Nightmare Brigade
ISBN: 1545808767
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
"Welcome to your nightmares. 14 year-olds Esteban and Tristan have a special after-school job. They enter Tristan's father's Sleep Clinic where they have one goal: help people get rid of their worst nightmares. With unique equipment the Nightmare Brigade can literally infiltrate their patients' nightmare to seek its root and destroy the cause. Things are shaken up a bit, however, when they meet the young sleep study patient Sarah. Esteban thinks he has seen her before... but why are his memories all fuzzy? But the Nightmare Brigade is in jeopardy of getting stuck inside a nightmare forever when a rogue patient, with tragic ties to Tristan's family, hijacks a nightmare they are trying to fix. Will they help avoid a breakdown in their patient and return to the real world? Or is this one nightmare no one wakes up from?"--Provided by publisher.
Publisher: Nightmare Brigade
ISBN: 1545808767
Category : Juvenile Fiction
Languages : en
Pages : 0
Book Description
"Welcome to your nightmares. 14 year-olds Esteban and Tristan have a special after-school job. They enter Tristan's father's Sleep Clinic where they have one goal: help people get rid of their worst nightmares. With unique equipment the Nightmare Brigade can literally infiltrate their patients' nightmare to seek its root and destroy the cause. Things are shaken up a bit, however, when they meet the young sleep study patient Sarah. Esteban thinks he has seen her before... but why are his memories all fuzzy? But the Nightmare Brigade is in jeopardy of getting stuck inside a nightmare forever when a rogue patient, with tragic ties to Tristan's family, hijacks a nightmare they are trying to fix. Will they help avoid a breakdown in their patient and return to the real world? Or is this one nightmare no one wakes up from?"--Provided by publisher.
The Nightmare Dilemma
Author: Mindee Arnett
Publisher: Macmillan + ORM
ISBN: 1466800682
Category : Young Adult Fiction
Languages : en
Pages : 302
Book Description
The thrilling fantastical mystery series, Arkwell Academy, from YA author Mindee Arnett continues in The Nightmare Dilemma. Dusty Everhart might be able to predict the future through the dreams of her crush, Eli Booker, but that doesn't make her life even remotely easy. When one of her mermaid friends is viciously assaulted and left for dead, and the school's jokester, Lance Rathbone, is accused of the crime, Dusty's as shocked as everybody else. Lance needs Dusty to prove his innocence by finding the real attacker, but that's easier asked than done. Eli's dreams are no help, more nightmares than prophecies. To make matters worse, Dusty's ex-boyfriend has just been acquitted of conspiracy and is now back at school, reminding Dusty of why she fell for him in the first place. The Magi Senate needs Dusty to get close to him, to discover his real motives. But this order infuriates Eli, who has started his own campaign for Dusty's heart. As Dusty takes on both cases, she begins to suspect they're connected to something bigger. And there's something very wrong with Eli's dreams, signs that point to a darker plot than they could have ever imagined. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Macmillan + ORM
ISBN: 1466800682
Category : Young Adult Fiction
Languages : en
Pages : 302
Book Description
The thrilling fantastical mystery series, Arkwell Academy, from YA author Mindee Arnett continues in The Nightmare Dilemma. Dusty Everhart might be able to predict the future through the dreams of her crush, Eli Booker, but that doesn't make her life even remotely easy. When one of her mermaid friends is viciously assaulted and left for dead, and the school's jokester, Lance Rathbone, is accused of the crime, Dusty's as shocked as everybody else. Lance needs Dusty to prove his innocence by finding the real attacker, but that's easier asked than done. Eli's dreams are no help, more nightmares than prophecies. To make matters worse, Dusty's ex-boyfriend has just been acquitted of conspiracy and is now back at school, reminding Dusty of why she fell for him in the first place. The Magi Senate needs Dusty to get close to him, to discover his real motives. But this order infuriates Eli, who has started his own campaign for Dusty's heart. As Dusty takes on both cases, she begins to suspect they're connected to something bigger. And there's something very wrong with Eli's dreams, signs that point to a darker plot than they could have ever imagined. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
The Contest
Author: Gregory B. Dickerson
Publisher: Author House
ISBN: 1477252940
Category : Performing Arts
Languages : en
Pages : 427
Book Description
Gregory B. Dickerson was born in 1960 in West Brighton, a district of New York Citys borough of Staten Island. He is a graduate of Susan E. Wagner High School and the College of Staten Island, majoring in Business Management. An employee of the Mass Transit Authority (MTA) for the past 25 years, he currently resides in Staten Island. The Contest is his second narrative.
Publisher: Author House
ISBN: 1477252940
Category : Performing Arts
Languages : en
Pages : 427
Book Description
Gregory B. Dickerson was born in 1960 in West Brighton, a district of New York Citys borough of Staten Island. He is a graduate of Susan E. Wagner High School and the College of Staten Island, majoring in Business Management. An employee of the Mass Transit Authority (MTA) for the past 25 years, he currently resides in Staten Island. The Contest is his second narrative.
The Nightmare Solution
Author: Ann Sayre Wiseman
Publisher:
ISBN: 9781626549791
Category : Psychology
Languages : en
Pages : 122
Book Description
Offers simple and creative ways to not only cope with frightening dreams but to gain insight from them. By using techniques for capturing and communicating with the images in dreams, anyone can discover what powerful dreams are trying to tell them.
Publisher:
ISBN: 9781626549791
Category : Psychology
Languages : en
Pages : 122
Book Description
Offers simple and creative ways to not only cope with frightening dreams but to gain insight from them. By using techniques for capturing and communicating with the images in dreams, anyone can discover what powerful dreams are trying to tell them.
The Nightmare Dictionary
Author: Adams Media
Publisher: Simon and Schuster
ISBN: 1440560188
Category : Body, Mind & Spirit
Languages : en
Pages : 222
Book Description
Decode your darkest dreams! Whether you're spitting out teeth, plummeting from a ten-story building, or standing in a public place completely naked, nightmares always leave you in a cold sweat, wondering what just happened and what it all means. The Nightmare Dictionary helps you unlock the mystery behind your bad dreams. This book features fascinating interpretations for more than 300 of the most common nightmare images, as well as information about the different types of dreams. From spiders and illness to broken bones and hurricanes, you'll not only figure out what these haunting dream symbols mean, but also why they keep you up at night. With The Nightmare Dictionary, you'll discover all the eerie warnings, premonitions, and fears that are constantly brewing in your dreams.
Publisher: Simon and Schuster
ISBN: 1440560188
Category : Body, Mind & Spirit
Languages : en
Pages : 222
Book Description
Decode your darkest dreams! Whether you're spitting out teeth, plummeting from a ten-story building, or standing in a public place completely naked, nightmares always leave you in a cold sweat, wondering what just happened and what it all means. The Nightmare Dictionary helps you unlock the mystery behind your bad dreams. This book features fascinating interpretations for more than 300 of the most common nightmare images, as well as information about the different types of dreams. From spiders and illness to broken bones and hurricanes, you'll not only figure out what these haunting dream symbols mean, but also why they keep you up at night. With The Nightmare Dictionary, you'll discover all the eerie warnings, premonitions, and fears that are constantly brewing in your dreams.
The Nightmare Affair
Author: Mindee Arnett
Publisher: Macmillan + ORM
ISBN: 1466800674
Category : Young Adult Fiction
Languages : en
Pages : 309
Book Description
The Nightmare Affair is the first in a gripping new urban fantasy trilogy by Mindee Arnett. Sixteen-year-old Dusty Everhart breaks into houses late at night, but not because she's a criminal. No, she's a Nightmare. Literally. Being the only Nightmare at Arkwell Academy, a boarding school for magickind, and living in the shadow of her mother's infamy, is hard enough. But when Dusty sneaks into Eli Booker's house, things get a whole lot more complicated. He's hot, which means sitting on his chest and invading his dreams couldn't get much more embarrassing. But it does. Eli is dreaming of a murder. Then Eli's dream comes true. Now Dusty has to follow the clues—both within Eli's dreams and out of them—to stop the killer before more people turn up dead. And before the killer learns what she's up to and marks her as the next target. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Publisher: Macmillan + ORM
ISBN: 1466800674
Category : Young Adult Fiction
Languages : en
Pages : 309
Book Description
The Nightmare Affair is the first in a gripping new urban fantasy trilogy by Mindee Arnett. Sixteen-year-old Dusty Everhart breaks into houses late at night, but not because she's a criminal. No, she's a Nightmare. Literally. Being the only Nightmare at Arkwell Academy, a boarding school for magickind, and living in the shadow of her mother's infamy, is hard enough. But when Dusty sneaks into Eli Booker's house, things get a whole lot more complicated. He's hot, which means sitting on his chest and invading his dreams couldn't get much more embarrassing. But it does. Eli is dreaming of a murder. Then Eli's dream comes true. Now Dusty has to follow the clues—both within Eli's dreams and out of them—to stop the killer before more people turn up dead. And before the killer learns what she's up to and marks her as the next target. At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.
Nightmare City
Author: Andrew Klavan
Publisher: Thomas Nelson
ISBN: 1401689566
Category : Young Adult Fiction
Languages : en
Pages : 320
Book Description
What should have been an ordinary morning is about to spiral into a day of unrelenting terror. As a reporter for his high school newspaper, Tom is always on the lookout for an offbeat story. But from the moment he woke up this morning, his own life has been more bizarre than any headline could ever tell. The streets of his town are suddenly empty and silent. A strange fog has drifted in from the sea and hangs over everything. And something is moving in that fog. Something evil. Something hungry. Closing in on Tom. Tom’s terrified girlfriend Marie says the answers lie at the Santa Maria Monastery, a haunted ruin standing amidst a forest blackened by wildfire. But can he trust her? A voice that seems to be coming from beyond the grave is warning him that nothing is what it seems. Only one thing is certain: with his world collapsing around him, Tom has only a few hours to recover the life he knew—before he, too, is lost forever in this nightmare city.
Publisher: Thomas Nelson
ISBN: 1401689566
Category : Young Adult Fiction
Languages : en
Pages : 320
Book Description
What should have been an ordinary morning is about to spiral into a day of unrelenting terror. As a reporter for his high school newspaper, Tom is always on the lookout for an offbeat story. But from the moment he woke up this morning, his own life has been more bizarre than any headline could ever tell. The streets of his town are suddenly empty and silent. A strange fog has drifted in from the sea and hangs over everything. And something is moving in that fog. Something evil. Something hungry. Closing in on Tom. Tom’s terrified girlfriend Marie says the answers lie at the Santa Maria Monastery, a haunted ruin standing amidst a forest blackened by wildfire. But can he trust her? A voice that seems to be coming from beyond the grave is warning him that nothing is what it seems. Only one thing is certain: with his world collapsing around him, Tom has only a few hours to recover the life he knew—before he, too, is lost forever in this nightmare city.