The Computer as a Paintbrush

The Computer as a Paintbrush PDF Author: Janice J. Beaty
Publisher: Prentice Hall
ISBN:
Category : Education
Languages : en
Pages : 212

Get Book Here

Book Description

The Computer as a Paintbrush

The Computer as a Paintbrush PDF Author: Janice J. Beaty
Publisher: Prentice Hall
ISBN:
Category : Education
Languages : en
Pages : 212

Get Book Here

Book Description


Play = Learning

Play = Learning PDF Author: Dorothy G. Singer
Publisher: Oxford University Press
ISBN: 0195304381
Category : FAMILY & RELATIONSHIPS
Languages : en
Pages : 289

Get Book Here

Book Description
Publisher description

Resources for Early Childhood

Resources for Early Childhood PDF Author: Hannah Nuba
Publisher: Taylor & Francis
ISBN: 1135817251
Category : Education
Languages : en
Pages : 328

Get Book Here

Book Description
Published under the auspices of the New York Public Library, this expanded, reorganized and updated edition of Resources for Early Childhood: An Annotated Guide for Educators, Librarians, Health Care Professionals, and Parents (1985), includes new essays by the most important theorists in the early childhood field today. Influential classic works as well as recent works are listed and annotated in the new bibliographies. Essayists include Marian Wright Edelman on the hardships of America's young families; Bettye Caldwell on Educare; Lewis Lipsitt on assessment of deficits in children; Louise Bates Ames on developmental readiness for schooling; Nicholas Anastasiow on oral language development; Urie Bronfenbrenner on changes in family life and child care; Irving Lazar on education policy; Bob McGrath on recorded children's music; Michael Lewis on emotional development in preschool children; Michael Meyerhoff on toy selection; David Elkind on young children in the post-modern world; Mary Dean Dumais on the kindergarten curriculum; Vincent Fontana on child abuse; Dorothy Singer on television and children's overall development; Lendon Smith on nutrition, health, AIDS and the environment; Edward Zigler on family support programs; Stella Chess on temperament; Bernard Spodek on choosing appropriate early childhood programs; David Weikart on the importance of early childhood education. A subject index is included.

Educational Media and Technology Yearbook

Educational Media and Technology Yearbook PDF Author: Michael Orey
Publisher: Springer Science & Business Media
ISBN: 1441915168
Category : Education
Languages : en
Pages : 485

Get Book Here

Book Description
This book highlights the latest in educational technology. Here are ideas that are not only intellectually intriguing but also practical and practice-building, inspiring educators to move beyond traditional teaching roles toward learning design.

A Computational Approach to Digital Chinese Painting and Calligraphy

A Computational Approach to Digital Chinese Painting and Calligraphy PDF Author: Songhua Xu
Publisher: Springer Science & Business Media
ISBN: 3540881484
Category : Computers
Languages : en
Pages : 367

Get Book Here

Book Description
"A Computational Approach to Digital Chinese Painting and Calligraphy" is a technical book on computer science and its applications in the arts. It focuses on Oriental digital arts, in particular Chinese arts and painting, offering a multi-disciplinary treatment from the angles of computer graphics, interactive techniques, human-computer interaction, and artificial intelligence. The book also discusses the unique difficulties and challenges of using the computer to produce Oriental arts, including research results by the authors and their lessons and engineering experiences behind these efforts. Songhua Xu is a computer scientist of Zhejiang University and Yale University, as well as an honorary researcher of the University of Hong Kong. Francis C.M. Lau is Professor at the University of Hong Kong where he leads the Systems Research Group in the Department of Computer Science. Yunhe Pan is Professor of Computer Science at Zhejiang University as well as Deputy President of Chinese Academy of Engineering.

The Secret Guide to Computers 1998

The Secret Guide to Computers 1998 PDF Author: Russ Walter
Publisher:
ISBN: 9780939151240
Category : Computers
Languages : en
Pages : 644

Get Book Here

Book Description


A Philosophy of Computer Art

A Philosophy of Computer Art PDF Author: Dominic Lopes
Publisher: Routledge
ISBN: 1135277435
Category : Art
Languages : en
Pages : 160

Get Book Here

Book Description
In A Philosophy of Computer Art Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art and that to understand computer art we need to place particular emphasis on terms such as ‘interactivity’ and ‘user’.

The Secret Guide to Computers, 2001

The Secret Guide to Computers, 2001 PDF Author: Russ Walter
Publisher:
ISBN: 9780939151271
Category : Computers
Languages : en
Pages : 644

Get Book Here

Book Description


Computers and Creativity

Computers and Creativity PDF Author: Jon McCormack
Publisher: Springer Science & Business Media
ISBN: 3642317278
Category : Computers
Languages : en
Pages : 441

Get Book Here

Book Description
This interdisciplinary volume introduces new theories and ideas on creativity from the perspectives of science and art. Featuring contributions from leading researchers, theorists and artists working in artificial intelligence, generative art, creative computing, music composition, and cybernetics, the book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers. The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico. These important, often controversial questions are contextualised by current thinking in computational creative arts practice. Leading artistic practitioners discuss their approaches to working creatively with computational systems in a diverse array of media, including music, sound art, visual art, and interactivity. The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future. Computers and Creativity will appeal to theorists, researchers in artificial intelligence, generative and evolutionary computing, practicing artists and musicians, students and any reader generally interested in understanding how computers can impact upon creativity. It bridges concepts from computer science, psychology, neuroscience, visual art, music and philosophy in an accessible way, illustrating how computers are fundamentally changing what we can imagine and create, and how we might shape the creativity of the future.

Digital Art

Digital Art PDF Author: Ron Miller
Publisher: Twenty-First Century Books
ISBN: 0822575167
Category : Juvenile Nonfiction
Languages : en
Pages : 124

Get Book Here

Book Description
Describes how digital art is used in magazines, books, television, movies, games, the history of the art form, and its future.