Author: Jens Christian Ingvartsen Thomsen
Publisher: Trisect Retro Development
ISBN:
Category : Computers
Languages : en
Pages : 142
Book Description
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Still programming the Commodore 64
Author: Jens Christian Ingvartsen Thomsen
Publisher: Trisect Retro Development
ISBN:
Category : Computers
Languages : en
Pages : 142
Book Description
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Publisher: Trisect Retro Development
ISBN:
Category : Computers
Languages : en
Pages : 142
Book Description
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad on scroll it on the screen. You will also learn to show sprites, animate characters, play music and sound effects and much more.
Programming the Commodore 64
Author: Raeto Collin West
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Publisher: Compute Publications International
ISBN:
Category : Computers
Languages : en
Pages : 644
Book Description
Machine Language for the Commodore 64, 128, and Other Commodore Computers
Author: Jim Butterfield
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 404
Book Description
The Complete Commodore Inner Space Anthology
Author: Hildon, Karl J. H
Publisher: Milton, Ont. : Transactor Pub.
ISBN: 9780969208600
Category : Commodore computers
Languages : en
Pages : 122
Book Description
Publisher: Milton, Ont. : Transactor Pub.
ISBN: 9780969208600
Category : Commodore computers
Languages : en
Pages : 122
Book Description
10 PRINT CHR$(205.5+RND(1)); : GOTO 10
Author: Nick Montfort
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Publisher: MIT Press
ISBN: 0262304570
Category : Computers
Languages : en
Pages : 323
Book Description
A single line of code offers a way to understand the cultural context of computing. This book takes a single line of code—the extremely concise BASIC program for the Commodore 64 inscribed in the title—and uses it as a lens through which to consider the phenomenon of creative computing and the way computer programs exist in culture. The authors of this collaboratively written book treat code not as merely functional but as a text—in the case of 10 PRINT, a text that appeared in many different printed sources—that yields a story about its making, its purpose, its assumptions, and more. They consider randomness and regularity in computing and art, the maze in culture, the popular BASIC programming language, and the highly influential Commodore 64 computer.
Commodore 64 Interfacing Blue Book
Author: V. J. Georgiou
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 200
Book Description
Mastering the Commodore 64
Author: Mark Greenshields
Publisher: Acorn Books
ISBN: 9781789824612
Category :
Languages : en
Pages : 198
Book Description
First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.
Publisher: Acorn Books
ISBN: 9781789824612
Category :
Languages : en
Pages : 198
Book Description
First published in 1983, this user-friendly guide to the Commodore 64 helped many owners of the much-loved home computer understand their machine to a whole new level. The details within the book enabled users to go further than the confines of programming purely in BASIC and is still a highly useful guide for those interested in retro gaming on the classic machine. * * * As the original publisher Interface Publications wrote: This book is a manual for all Commodore 64 users who wish to increase their understanding of how their computer works and how to program it proficiently in BASIC and machine code. The author explains how sound and music synthesis, programmable characters, high resolution graphics, function key programming, animation and sprites are done in both BASIC and machine code. It also contains a full memory map of the Commodore 64 and explains how the full 64K can be used and how to correct errors in both BASIC and the KERNAL ROMs. * * * Acorn Books is proud to present its Retro Reproductions series, a collection of classic computing works from the 80s and 90s given a new lease of life in the 21st century. From standards of programming reference no self-respecting microcomputer coder would be without, to obscure works unavailable for many years, these modern re-prints are perfect for any connoisseur of retro computing.
Artificial Intelligence on the Commodore 64
Author: Keith Brain
Publisher: Heinemann Educational Publishers
ISBN: 9780946408290
Category : Artificial intelligence
Languages : en
Pages : 144
Book Description
Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.
Publisher: Heinemann Educational Publishers
ISBN: 9780946408290
Category : Artificial intelligence
Languages : en
Pages : 144
Book Description
Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.
Assembly Language Programming with the Commodore 64
Author: Marvin L. De Jong
Publisher: Brady
ISBN: 9780893033194
Category : Computers
Languages : en
Pages : 296
Book Description
Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Publisher: Brady
ISBN: 9780893033194
Category : Computers
Languages : en
Pages : 296
Book Description
Explains how the Commodore 64 home computer works, looks at program writing, data transfer, logic and arithmetic operations, loops, sound generation, and graphics, and introduces assembly language
Artificial Intelligence Projects for the Commodore 64
Author: Timothy J. O'Malley
Publisher:
ISBN: 9780830608836
Category : Artificial intelligence
Languages : en
Pages : 129
Book Description
Attempts a Comparison of How Human's Solve Problems & How the Commodore 64 Might Be Programmed To Do So. Text Can Be of Interest to the Computer Science As Well As the Psychology Student
Publisher:
ISBN: 9780830608836
Category : Artificial intelligence
Languages : en
Pages : 129
Book Description
Attempts a Comparison of How Human's Solve Problems & How the Commodore 64 Might Be Programmed To Do So. Text Can Be of Interest to the Computer Science As Well As the Psychology Student