Author: Bill Gill
Publisher: Triumph Books (IL)
ISBN: 9781572436206
Category : Card games
Languages : en
Pages : 0
Book Description
Using a large format, this reference is stuffed with photos, values, and checklists for Yu-Gi-Oh! trading game cards, the hottest collectible game on the planet. Full-color throughout.
The Big Book of Yu-Gi-Oh
Author: Bill Gill
Publisher: Triumph Books (IL)
ISBN: 9781572436206
Category : Card games
Languages : en
Pages : 0
Book Description
Using a large format, this reference is stuffed with photos, values, and checklists for Yu-Gi-Oh! trading game cards, the hottest collectible game on the planet. Full-color throughout.
Publisher: Triumph Books (IL)
ISBN: 9781572436206
Category : Card games
Languages : en
Pages : 0
Book Description
Using a large format, this reference is stuffed with photos, values, and checklists for Yu-Gi-Oh! trading game cards, the hottest collectible game on the planet. Full-color throughout.
Yu-Gi-Oh!
Author: Tracey West
Publisher:
ISBN: 9780545940757
Category : Yu-Gi-Oh (Television program)
Languages : en
Pages : 0
Book Description
A guide to the characters of Yu-Gi-Oh! describe each character's relationship to Yugi, their fighting style, and their major monsters.
Publisher:
ISBN: 9780545940757
Category : Yu-Gi-Oh (Television program)
Languages : en
Pages : 0
Book Description
A guide to the characters of Yu-Gi-Oh! describe each character's relationship to Yugi, their fighting style, and their major monsters.
Pojo's Unofficial Big Book of Pokemon
Author: Triumph Books
Publisher: Triumph Books
ISBN: 1633197042
Category : Games & Activities
Languages : en
Pages : 727
Book Description
Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.
Publisher: Triumph Books
ISBN: 1633197042
Category : Games & Activities
Languages : en
Pages : 727
Book Description
Brought to you by the writers and editors that created Pojo's Unofficial Ultimate Pokemon, Pojo's Unofficial Big Book of Pokemon features more of everything— more characters, more tv shows, more movie reviews, more video game history, and more tips for building the very best Pokemon team! Up to date for the 2016 holiday season, this collector's edition is packed with collector's information, toy history, puzzles pages, and more! It is the ultimate guide, touching on everything Pokemon enthusiasts could ever ask for.
Yu-gi-oh! Trading Card Game Rule Book
Author:
Publisher:
ISBN: 9780761540564
Category : Games & Activities
Languages : en
Pages : 100
Book Description
Detailed explanations of official rules.
Publisher:
ISBN: 9780761540564
Category : Games & Activities
Languages : en
Pages : 100
Book Description
Detailed explanations of official rules.
Pojo's Yu-Gi-Oh! Annual 2005
Author: Bill Gill
Publisher: Triumph Books (IL)
ISBN: 9781572437395
Category : Games & Activities
Languages : en
Pages : 148
Book Description
From the perspective of duelists in the competitive gaming world, this guide to Yu-Gi-Oh! is the ultimate source for both the show and the trading card game. The detailed resource includes biographies of all major characters, summaries of the shows from both the U.S. and Japanese airings, and even reviews the first Yu-Gi-Oh! movie.
Publisher: Triumph Books (IL)
ISBN: 9781572437395
Category : Games & Activities
Languages : en
Pages : 148
Book Description
From the perspective of duelists in the competitive gaming world, this guide to Yu-Gi-Oh! is the ultimate source for both the show and the trading card game. The detailed resource includes biographies of all major characters, summaries of the shows from both the U.S. and Japanese airings, and even reviews the first Yu-Gi-Oh! movie.
Duel Art
Author: Kazuki Takahashi
Publisher: Udon Entertainment
ISBN: 9781927925416
Category :
Languages : en
Pages : 128
Book Description
It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.
Publisher: Udon Entertainment
ISBN: 9781927925416
Category :
Languages : en
Pages : 128
Book Description
It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.
Yu-Gi-Oh!: Duelist, Vol. 11
Author: Kazuki Takahashi
Publisher: VIZ Media LLC
ISBN: 1421569655
Category : Comics & Graphic Novels
Languages : en
Pages : 198
Book Description
Mai Kujaku! Dinosaur Ryuzaki! Esper Roba! The world's greatest duelists are in town for the Battle City tournament...but a mysterious group is stalking the tournament to steal the most valuable cards! The Rare Hunters are more than thieves...they're pawns of the mysterious Marik, a deadly duelist from Egypt who already possesses two of three most powerful cards in the world. And to defeat them, Yugi must find a way to beat Exodia, the world's most unbeatable combo! -- VIZ Media
Publisher: VIZ Media LLC
ISBN: 1421569655
Category : Comics & Graphic Novels
Languages : en
Pages : 198
Book Description
Mai Kujaku! Dinosaur Ryuzaki! Esper Roba! The world's greatest duelists are in town for the Battle City tournament...but a mysterious group is stalking the tournament to steal the most valuable cards! The Rare Hunters are more than thieves...they're pawns of the mysterious Marik, a deadly duelist from Egypt who already possesses two of three most powerful cards in the world. And to defeat them, Yugi must find a way to beat Exodia, the world's most unbeatable combo! -- VIZ Media
Yu-Gi-Oh! Trading Card Game
Author: Stephen Stratton
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Publisher: Prima Games
ISBN: 9780761551621
Category : Antiques & Collectibles
Languages : en
Pages : 184
Book Description
Gotta duel? Gotta have this guide! ·Complete stats for every card—over 2,000 cards total! ·Details on all starter decks, boosters, and promo cards, including the all-new GX cards! ·Find cards fast with the alphabetical card index ·Full set of official rules includes tips on preparing for duels, game card types, gameplay phases, and a glossary ·The most up-to-date card catalog, perfect for beginners and master duelists alike
Road of the King
Author: Patrick Hoban
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523990719
Category :
Languages : en
Pages : 470
Book Description
This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781523990719
Category :
Languages : en
Pages : 470
Book Description
This book will teach a systematic approach to winning tournaments that we will be able to apply to any format, independent of context. While our focus will be on winning tournaments, much of what we talk about can be applied in a broader sense and the scope of what is written extends to many disciplines. We will take from areas such as philosophy, economics, psychology, business, and many of my own personal experiences as a player. The first section of the book will introduce the framework that we will build on throughout the book. Patrick Chapin's "Theory of Everything" is commonly used as the framework for card theory. We are going to start off by taking a look at it, but then we are going to get into some of the problems with using it as a guiding framework. After discussing the problems it has, we are going to attempt to build a better guiding framework. The second section of the book will focus on self. Much of this section will focus on what it means to be rational. We will begin by ensuring that we have the proper tools to make good decisions at our disposal. Next we will explore the various biases that cloud our judgments. Then we will discuss ways we can guard ourselves against these biases and come up with some ways of thinking about things that can better guide our decisions. The final part of this section will deal with properly motivating ourselves to do what it takes to see success. The third section will focus on developing our circle. Our circle is our team. These are the people who will help us see success and who we will help see success. We are going to talk about the tools our circle will use and how to get the most out of those tools, as well as discuss the kind of people we want in our circle. In the fourth section we're going to get down to the ins and outs of technical play. We are going to be talking about the different kinds of resources within a game and about how our role varies within a game. Then we are going to discuss different approaches we can take with our plays to ensure that we are getting the most out of them. The final part of this section will talk about the right approach to have to tournaments to make sure we are on top of our game when the big day comes. The fifth section is going to focus on the mental aspects of the game. We are going to start off by talking about how to gauge our opponents' skill level so that we can adjust our plays and make them more effective. Then we are going to talk about how to get a read on our opponent's card and how to effectively get information out of them. After that we're going to talk about different ways of persuading our opponent into making the moves we want them to make. In the sixth section we will discuss effective deckbuilding. We will start off by discussing the deckbuilding philosophy and the first principles of deckbuilding. We will then discuss the various role cards can play in a game and talk about some shortcuts for evaluating them. Then we're going to talk about how probability affects our deckbuilding. After that we're going to build on the first principles of deckbuilding by introducing some deckbuilding rules to build consistent and powerful decks. We are also going to discuss deckbuilding curves that we can use to guide our choices. Finally we are going to discuss how to effectively side deck. In the final section we will discuss metagames. We will talk about how to identify shifts in the metagame and then move on to discussing some tournament strategies we can take to overcome the metagame. In the final chapter, we will come to understand how we can influence the format and plan for incremental development, so that we will be able to succeed throughout a format.
ACE the ACT® Book + Online
Author: Kelly Roell
Publisher: Research & Education Assoc.
ISBN: 0738688274
Category : Study Aids
Languages : en
Pages : 434
Book Description
ACE the ACT Book + Online Practice Tests Completely Up-to-date Authored by America's top ACT expert, REA's innovative test prep gives high school students crucial test-taking strategies that can help them raise their score and get into the college of their choice. Four weekly study sessions cover the critical information students need to ace the English, math, science, and reading portions of the exam. An optional fifth week completely covers the enhanced ACT Writing Test. To round out students' preparation, practice tests pinpoint strengths and weaknesses and give students a realistic taste of the ACT test experience. Kelly C. Roell, M.A., is an author, certified teacher, lecturer, and longtime test prep guru. She taught high school English and Reading for years in one of the nation's top-ranked school districts (Hillsborough County, Florida), instructing students in the many facets of local, state, and national testing. Kelly ran an SAT test preparation course for advanced high school students, guiding them to focus their potential and raise their scores. Kelly has written daily test tips and articles for Scholastic.com and MSN.com. About REA's prep: * Tips to boost your score on the Enhanced Writing Test *Practice tests build your test-day confidence
Publisher: Research & Education Assoc.
ISBN: 0738688274
Category : Study Aids
Languages : en
Pages : 434
Book Description
ACE the ACT Book + Online Practice Tests Completely Up-to-date Authored by America's top ACT expert, REA's innovative test prep gives high school students crucial test-taking strategies that can help them raise their score and get into the college of their choice. Four weekly study sessions cover the critical information students need to ace the English, math, science, and reading portions of the exam. An optional fifth week completely covers the enhanced ACT Writing Test. To round out students' preparation, practice tests pinpoint strengths and weaknesses and give students a realistic taste of the ACT test experience. Kelly C. Roell, M.A., is an author, certified teacher, lecturer, and longtime test prep guru. She taught high school English and Reading for years in one of the nation's top-ranked school districts (Hillsborough County, Florida), instructing students in the many facets of local, state, and national testing. Kelly ran an SAT test preparation course for advanced high school students, guiding them to focus their potential and raise their scores. Kelly has written daily test tips and articles for Scholastic.com and MSN.com. About REA's prep: * Tips to boost your score on the Enhanced Writing Test *Practice tests build your test-day confidence