Author: Nikoli Publishing
Publisher: Workman Publishing
ISBN: 0761165797
Category : Games & Activities
Languages : en
Pages : 304
Book Description
"The Big Book of Visual Sudoku" reinvents the world's most popular number game by adding a second visual layer on top of the traditional number/logic puzzle--using symbols and pictures instead of numbers. It's a paradigm shift; 273 puzzles that present Sudoku for both sides of the brain, left (the logical) and right (the visual).
The Big Book of Visual Sudoku
Author: Nikoli Publishing
Publisher: Workman Publishing
ISBN: 0761165797
Category : Games & Activities
Languages : en
Pages : 304
Book Description
"The Big Book of Visual Sudoku" reinvents the world's most popular number game by adding a second visual layer on top of the traditional number/logic puzzle--using symbols and pictures instead of numbers. It's a paradigm shift; 273 puzzles that present Sudoku for both sides of the brain, left (the logical) and right (the visual).
Publisher: Workman Publishing
ISBN: 0761165797
Category : Games & Activities
Languages : en
Pages : 304
Book Description
"The Big Book of Visual Sudoku" reinvents the world's most popular number game by adding a second visual layer on top of the traditional number/logic puzzle--using symbols and pictures instead of numbers. It's a paradigm shift; 273 puzzles that present Sudoku for both sides of the brain, left (the logical) and right (the visual).
The 3D Sudoku Puzzle Book
Author: Parragon
Publisher: Parragon Publishing
ISBN: 9781445407074
Category : Games
Languages : en
Pages : 384
Book Description
3D Sudoku is the ultimate challenge for an fan of Sudoku puzzles. With three times as many numbers than normal Sudoku, follow the colored lines and complete the rows and boxes with the numbers 1-9. If youre a fan of Sudoku, then you will love this great new collection of over 300 ultra challenging 3D Sudoku puzzles!
Publisher: Parragon Publishing
ISBN: 9781445407074
Category : Games
Languages : en
Pages : 384
Book Description
3D Sudoku is the ultimate challenge for an fan of Sudoku puzzles. With three times as many numbers than normal Sudoku, follow the colored lines and complete the rows and boxes with the numbers 1-9. If youre a fan of Sudoku, then you will love this great new collection of over 300 ultra challenging 3D Sudoku puzzles!
Brain Games
Author: Stephanie Drimmer
Publisher: National Geographic Books
ISBN: 1426330170
Category : Games
Languages : en
Pages : 164
Book Description
An activity book that acts as a companion to the TV series Brain games.
Publisher: National Geographic Books
ISBN: 1426330170
Category : Games
Languages : en
Pages : 164
Book Description
An activity book that acts as a companion to the TV series Brain games.
The Little Book of Big Mind Benders
Author: Scott Kim
Publisher: Workman Publishing
ISBN: 0761179771
Category : Games & Activities
Languages : en
Pages : 433
Book Description
Smart, addictive, challenging, fun, and good for the brain—here, in the irresistible 4" x 6" games format, are more than 450 truly satisfying, mind-expanding, full-color puzzles. It’s like salted peanuts for the puzzle aficionado and boot camp for the neophyte who wants to give his or her mind a workout. Created by puzzle master Scott Kim—a contributor to Games and Discover magazines—and adapted from the bestselling Amazing Mind Benders Page-A-Day Calendar, The Little Book of Big Mind Benders is a cornucopia of spatial puzzles, number challenges, wordplay, visual conundrums, and more. The puzzles are categorized by type but distributed throughout the book in a mixed fashion (i.e., a word puzzle next to a number puzzle next to a visual stumper). Readers can move page by page, working different parts of the brain—or easily find their favorite type of puzzle, going from easy to challenging. Test your knack for patterns with Dot Matrix. Put the pieces together in Assemblies. Deduce the secret word in Letter Swap, or untangle the mangled phrases of Lost in Translation. Plus discover cool twists on Sudoku, far-out ambigrams, Wordezoids, mazes, and number crunches. Answers are included in the back of the book.
Publisher: Workman Publishing
ISBN: 0761179771
Category : Games & Activities
Languages : en
Pages : 433
Book Description
Smart, addictive, challenging, fun, and good for the brain—here, in the irresistible 4" x 6" games format, are more than 450 truly satisfying, mind-expanding, full-color puzzles. It’s like salted peanuts for the puzzle aficionado and boot camp for the neophyte who wants to give his or her mind a workout. Created by puzzle master Scott Kim—a contributor to Games and Discover magazines—and adapted from the bestselling Amazing Mind Benders Page-A-Day Calendar, The Little Book of Big Mind Benders is a cornucopia of spatial puzzles, number challenges, wordplay, visual conundrums, and more. The puzzles are categorized by type but distributed throughout the book in a mixed fashion (i.e., a word puzzle next to a number puzzle next to a visual stumper). Readers can move page by page, working different parts of the brain—or easily find their favorite type of puzzle, going from easy to challenging. Test your knack for patterns with Dot Matrix. Put the pieces together in Assemblies. Deduce the secret word in Letter Swap, or untangle the mangled phrases of Lost in Translation. Plus discover cool twists on Sudoku, far-out ambigrams, Wordezoids, mazes, and number crunches. Answers are included in the back of the book.
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
The Highlights Book of Things to Do
Author: Highlights
Publisher: Highlights Press
ISBN: 1644722453
Category : Juvenile Nonfiction
Languages : en
Pages : 386
Book Description
The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold
Publisher: Highlights Press
ISBN: 1644722453
Category : Juvenile Nonfiction
Languages : en
Pages : 386
Book Description
The Highlights Book of Things to Do is the essential book of pure creativity and inspiration. Kids ages seven and up will find hundreds of ways to build, play, experiment, craft, cook, dream, think, and become outstanding citizens of the world. This highly visual, hands-on activity book shows kids some of the best ways to do great things--from practicing the lost arts of knot-tying, building campfires, connecting circuits, playing jump rope, drawing maps, and writing letters, to learning how to empower themselves socially, emotionally, and in their communities. The final chapter, Do Great Things, inspires kids become caring individuals, confident problem solvers, and thoughtful people who can change the world. Full List of Chapters: Things to Do Inside Things to Do Outside Science Experiments to Do Things to Build Things to Do with Your Brain Things to Do in the Kitchen Things to Draw Things to Write Things to Do with Color Things to Do with Paper More Things to Do with Recycled Materials Do Great Things National Parenting Seal of Approval Winner, National Parenting Product Award (NAPPA) Winner, Mom's Choice Award, Gold
Confessions of a Born-Again Pagan
Author: Anthony T. Kronman
Publisher: Yale University Press
ISBN: 0300224915
Category : Religion
Languages : en
Pages : 1174
Book Description
In this passionate and searching book, Anthony Kronman offers a third way—beyond atheism and religion—to the God of the modern world We live in an age of disenchantment. The number of self-professed “atheists” continues to grow. Yet many still feel an intense spiritual longing for a connection to what Aristotle called the “eternal and divine.” For those who do, but demand a God that is compatible with their modern ideals, a new theology is required. This is what Anthony Kronman offers here, in a book that leads its readers away from the inscrutable Creator of the Abrahamic religions toward a God whose inexhaustible and everlasting presence is that of the world itself. Kronman defends an ancient conception of God, deepened and transformed by Christian belief—the born-again paganism on which modern science, art, and politics all vitally depend. Brilliantly surveying centuries of Western thought—from Plato to Augustine, Aquinas, and Kant, from Spinoza to Nietzsche, Darwin, and Freud—Kronman recovers and reclaims the God we need today.
Publisher: Yale University Press
ISBN: 0300224915
Category : Religion
Languages : en
Pages : 1174
Book Description
In this passionate and searching book, Anthony Kronman offers a third way—beyond atheism and religion—to the God of the modern world We live in an age of disenchantment. The number of self-professed “atheists” continues to grow. Yet many still feel an intense spiritual longing for a connection to what Aristotle called the “eternal and divine.” For those who do, but demand a God that is compatible with their modern ideals, a new theology is required. This is what Anthony Kronman offers here, in a book that leads its readers away from the inscrutable Creator of the Abrahamic religions toward a God whose inexhaustible and everlasting presence is that of the world itself. Kronman defends an ancient conception of God, deepened and transformed by Christian belief—the born-again paganism on which modern science, art, and politics all vitally depend. Brilliantly surveying centuries of Western thought—from Plato to Augustine, Aquinas, and Kant, from Spinoza to Nietzsche, Darwin, and Freud—Kronman recovers and reclaims the God we need today.
Puzzling Optical Illusions
Author: Thomas Crawford
Publisher: Courier Corporation
ISBN: 9780486401515
Category : Games & Activities
Languages : en
Pages : 68
Book Description
A rich assortment of visual mind-bogglers, including "impossible objects" — constructions that look fine on paper but can't possibly exist in reality — as well as pulsating patterns, vanishing spots, pictures that suddenly change into other configurations as you're looking at them, and much more. 60 black-and-white illustrations.
Publisher: Courier Corporation
ISBN: 9780486401515
Category : Games & Activities
Languages : en
Pages : 68
Book Description
A rich assortment of visual mind-bogglers, including "impossible objects" — constructions that look fine on paper but can't possibly exist in reality — as well as pulsating patterns, vanishing spots, pictures that suddenly change into other configurations as you're looking at them, and much more. 60 black-and-white illustrations.
The Rough Guide Book of Brain Training
Author: Gareth Moore
Publisher: Penguin
ISBN: 1405381957
Category : Games & Activities
Languages : en
Pages : 290
Book Description
The Rough Guide Book of Brain Training contains 100 days' worth of puzzles designed to give your brain a thorough workout. Just 5 puzzles a day will lead to a smarter you. Combining favorites such as sudoku and kakuro with many entirely new puzzle types, puzzle creator Dr Gareth Moore exercises every part of your mind - from processing speed, mental arithmetic and problem-solving to memory and creativity. Every ten days, a test page allows you to chart your progress, while throughout the book Dr Tom Stafford's incisive and thought-provoking text explores the wonders of our brain and how we can get better at using it to its full potential. Offering much more than other brain-testing books, The Rough Guide Book of Brain Training answers mind-boggling questions such as 'Does classical music make you more intelligent?' and 'Can we slow down or stop the aging of our brain?' This guide is guaranteed to give your brain a thorough work out.
Publisher: Penguin
ISBN: 1405381957
Category : Games & Activities
Languages : en
Pages : 290
Book Description
The Rough Guide Book of Brain Training contains 100 days' worth of puzzles designed to give your brain a thorough workout. Just 5 puzzles a day will lead to a smarter you. Combining favorites such as sudoku and kakuro with many entirely new puzzle types, puzzle creator Dr Gareth Moore exercises every part of your mind - from processing speed, mental arithmetic and problem-solving to memory and creativity. Every ten days, a test page allows you to chart your progress, while throughout the book Dr Tom Stafford's incisive and thought-provoking text explores the wonders of our brain and how we can get better at using it to its full potential. Offering much more than other brain-testing books, The Rough Guide Book of Brain Training answers mind-boggling questions such as 'Does classical music make you more intelligent?' and 'Can we slow down or stop the aging of our brain?' This guide is guaranteed to give your brain a thorough work out.
Puzzle Books for Adults
Author: Callisto Media
Publisher:
ISBN: 9781646114085
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781646114085
Category :
Languages : en
Pages :
Book Description