The Beginner's Guide to Mathematica ® Version 3

The Beginner's Guide to Mathematica ® Version 3 PDF Author: Jerry Glynn
Publisher: Cambridge University Press
ISBN: 9780521627344
Category : Computers
Languages : en
Pages : 364

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Book Description
Provides a brisk but careful tutorial for the Mathematica novice.

The Beginner's Guide to Mathematica ® Version 3

The Beginner's Guide to Mathematica ® Version 3 PDF Author: Jerry Glynn
Publisher: Cambridge University Press
ISBN: 9780521627344
Category : Computers
Languages : en
Pages : 364

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Book Description
Provides a brisk but careful tutorial for the Mathematica novice.

A Beginner's Guide To Mathematica

A Beginner's Guide To Mathematica PDF Author: David McMahon
Publisher: CRC Press
ISBN: 1420010395
Category : Mathematics
Languages : en
Pages : 736

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Book Description
Because of its large command structure and intricate syntax, Mathematica can be difficult to learn. Wolfram's Mathematica manual, while certainly comprehensive, is so large and complex that when trying to learn the software from scratch -- or find answers to specific questions -- one can be quickly overwhelmed. A Beginner's Guide to Mathemat

The Beginner's Guide to MATHEMATICA ®, Version 4

The Beginner's Guide to MATHEMATICA ®, Version 4 PDF Author: Jerry Glynn
Publisher: Cambridge University Press
ISBN: 9780521777698
Category : Computers
Languages : en
Pages : 496

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Book Description
This hugely successful textbook covers all the new features of Mathematica Version 4.

An Elementary Introduction to the Wolfram Language

An Elementary Introduction to the Wolfram Language PDF Author: Stephen Wolfram
Publisher: Wolfram Research, Incorporated
ISBN: 9781944183059
Category : Mathematica (Computer file).
Languages : en
Pages : 0

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Book Description
The Wolfram Language represents a major advance in programming languages that makes leading-edge computation accessible to everyone. Unique in its approach of building in vast knowledge and automation, the Wolfram Language scales from a single line of easy-to-understand interactive code to million-line production systems. This book provides an elementary introduction to the Wolfram Language and modern computational thinking. It assumes no prior knowledge of programming, and is suitable for both technical and non-technical college and high-school students, as well as anyone with an interest in the latest technology and its practical application.

The Mathematica GuideBook for Programming

The Mathematica GuideBook for Programming PDF Author: Michael Trott
Publisher: Springer
ISBN: 1441985034
Category : Mathematics
Languages : en
Pages : 1060

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Book Description
This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.

The Mathematica GuideBook for Numerics

The Mathematica GuideBook for Numerics PDF Author: Michael Trott
Publisher: Springer Science & Business Media
ISBN: 0387288147
Category : Computers
Languages : en
Pages : 1243

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Book Description
Provides the reader with working knowledge of Mathematica and key aspects of Mathematica's numerical capabilities needed to deal with virtually any "real life" problem Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www.MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations

The Mathematica GuideBook for Graphics

The Mathematica GuideBook for Graphics PDF Author: Michael Trott
Publisher: Springer
ISBN: 144198576X
Category : Computers
Languages : en
Pages : 1374

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Book Description
This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes - Programming, Graphics, and Mathematics - each with a CD, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This second volume covers 2 and 3D graphics, providing a detailed treatment of creating images from graphic primitives such as points, lines, and polygons. It also shows how to graphically display functions that are given either analytically or in discrete form and a number of images from the Mathamatica graphics gallery. The use of Mathematicas graphics capabilities provides a very efficient and instructive way to learn how to deal with the structures arising in solving complicated problems.

The Mathematica GuideBook for Symbolics

The Mathematica GuideBook for Symbolics PDF Author: Michael Trott
Publisher: Springer Science & Business Media
ISBN: 0387288155
Category : Computers
Languages : en
Pages : 1490

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Book Description
Provides reader with working knowledge of Mathematica and key aspects of Mathematica symbolic capabilities, the real heart of Mathematica and the ingredient of the Mathematica software system that makes it so unique and powerful Clear organization, complete topic coverage, and an accessible writing style for both novices and experts Website for book with additional materials: http://www/MathematicaGuideBooks.org Accompanying DVD containing all materials as an electronic book with complete, executable Mathematica 5.1 compatible code and programs, rendered color graphics, and animations

An Introduction to Programming with Mathematica®

An Introduction to Programming with Mathematica® PDF Author: Richard J. Gaylord
Publisher: Springer Science & Business Media
ISBN: 1461223229
Category : Computers
Languages : en
Pages : 467

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Book Description
Accompanying the book, as with all TELOS sponsored publications, is an electronic component. In this case it is a DOS-Diskette produced by one of the coauthors, Paul Wellin. This diskette consists of Mathematica notebooks and packages which contain the codes for all examples and exercises in the book, as well as additional materials intended to extend many ideas covered in the text. It is of great value to teachers, students, and others using this book to learn how to effectively program with Mathematica .

Mastering Mathematica®

Mastering Mathematica® PDF Author: John W. Gray
Publisher: Academic Press
ISBN: 1483214036
Category : Mathematics
Languages : en
Pages : 667

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Book Description
Mastering Mathematica®: Programming Methods and Applications presents the mathematical results and turn them into precise algorithmic procedures that can be executed by a computer. This book provides insight into more complex situations that can be investigated by hand. Organized into four parts, this book begins with an overview of the use of a pocket calculator. This text then looks in more detail at numerical calculations and solving equations, both algebraic and differential equations. Other parts consider the built-in graphics and show how to make pictures without programming. This book discusses as well the four styles of programming, namely, functional programming, imperative programming, rewrite programing, and object oriented programming. The reader is also introduced to differentiable mapping to show the analysis of critical points of functions and the developments in differential geometry that are required to study minimal surfaces. This book is a valuable resource for graduate students in mathematics, mathematics education, engineering, and the sciences.