The Arts of LARP

The Arts of LARP PDF Author: David Simkins
Publisher: McFarland
ISBN: 1476617309
Category : Games & Activities
Languages : en
Pages : 327

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Book Description
This ethnography of a live-action role play (LARP) community examines the structure of play, how new participants are introduced and apprenticed into the culture, player expectations and motivations, and games as they are designed and as they are performed. The main focus is on LARP's affordance for learning across a variety of disciplines and interests. The book is intended for LARP participants, academics interested in play or in collaborative development, those interested in new uses of familiar learning environments, and game developers with an interest in creating games with highly interactive narratives and co-creative play experiences in which the role of designer and player is blurred.

The Arts of LARP

The Arts of LARP PDF Author: David Simkins
Publisher: McFarland
ISBN: 1476617309
Category : Games & Activities
Languages : en
Pages : 327

Get Book Here

Book Description
This ethnography of a live-action role play (LARP) community examines the structure of play, how new participants are introduced and apprenticed into the culture, player expectations and motivations, and games as they are designed and as they are performed. The main focus is on LARP's affordance for learning across a variety of disciplines and interests. The book is intended for LARP participants, academics interested in play or in collaborative development, those interested in new uses of familiar learning environments, and game developers with an interest in creating games with highly interactive narratives and co-creative play experiences in which the role of designer and player is blurred.

Leaving Mundania

Leaving Mundania PDF Author: Lizzie Stark
Publisher: Chicago Review Press
ISBN: 1613740670
Category : Games & Activities
Languages : en
Pages : 274

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Book Description
Exposing a subculture only beginning to enter the imagination of mainstream America, this is the story of live action role-playing (LARP) games. A hybrid of games—such as Dungeons & Dragons, historical reenactment, fandom, and good old-fashioned pretend—LARP games are thriving and this book explores its multifaceted culture and related phenomenon, including the Society for Creative Anachronism, a medieval reenactment group that boasts more than 32,000 members. The history of LARP is detailed and is shown to have arisen from the pageantry of Tudor England and is currently being used as a training tool for the U.S. military. Along the way, the author duels foes with foam-padded weapons, lets the great elder god Cthulhu destroy her parents' beach house, and endures an existential awakening in the high-art LARP scene of Scandinavia.

Nordic Larp

Nordic Larp PDF Author:
Publisher:
ISBN: 9789163378560
Category : Acting games
Languages : en
Pages : 315

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Book Description


The Foundation Stone of Nordic Larp

The Foundation Stone of Nordic Larp PDF Author: Eleanor Saitta
Publisher: Knutpunkt
ISBN: 9163745666
Category :
Languages : en
Pages : 318

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Book Description
Official book of Knutpunkt 2014. Published in conjunction with the Knutpunkt 2014 conference.

Role-play as a Heritage Practice

Role-play as a Heritage Practice PDF Author: Michal Mochocki
Publisher: Routledge
ISBN: 1000367649
Category : Art
Languages : en
Pages : 292

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Book Description
Role-play as a Heritage Practice is the first book to examine physically performed role-enactments, such as live-action role-play (LARP), tabletop role-playing games (TRPG), and hobbyist historical reenactment (RH), from a combined game studies and heritage studies perspective. Demonstrating that non-digital role-plays, such as TRPG and LARP, share many features with RH, the book contends that all three may be considered as heritage practices. Studying these role-plays as three distinct genres of playful, participatory and performative forms of engagement with cultural heritage, Mochocki demonstrates how an exploration of the affordances of each genre can be valuable. Showing that a player’s engagement with history or heritage material is always multi-layered, the book clarifies that the layers may be conceptualised simultaneously as types of heritage authenticity and as types of in-game immersion. It is also made clear that RH, TRPG and LARP share commonalities with a multitude of other media, including video games, historical fiction and film. Existing within, and contributing to, the fiction and non-fiction mediasphere, these role-enactments are shaped by the same large-scale narratives and discourses that persons, families, communities, and nations use to build memory and identity. Role-play as a Heritage Practice will be of great interest to academics and students engaged in the study of heritage, memory, nostalgia, role-playing, historical games, performance, fans and transmedia narratology.

The Cutting Edge of Nordic Larp

The Cutting Edge of Nordic Larp PDF Author: Jon Back
Publisher: Knutpunkt
ISBN: 9163752182
Category :
Languages : en
Pages : 200

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Book Description
Official book of Knutpunkt 2014. Published in conjunc- tion with the Knutpunkt 2014 conference.

Immersive Theater and Activism

Immersive Theater and Activism PDF Author: Nandita Dinesh
Publisher: McFarland
ISBN: 1476672040
Category : Performing Arts
Languages : en
Pages : 253

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Book Description
Immersive theater calls upon audience members to become participants, actors and "others." It traditionally offers binary roles--that of oppressor or that of victim--and thereby stands the risk of simplifying complex social situations. Challenging such binaries, this book articulates theatrical "grey zones" when addressing juvenile detention, wartime interventions and immigration processes. It presents scripts and strategies for directors and playwrights who want to create theatrical environments that are immersive and pedagogical; aesthetically evocative and politically provocative; simple and complex.

As Larp Grows Up

As Larp Grows Up PDF Author:
Publisher:
ISBN: 9788798937708
Category :
Languages : en
Pages : 187

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Book Description


Role-Playing Games of Japan

Role-Playing Games of Japan PDF Author: Björn-Ole Kamm
Publisher: Springer Nature
ISBN: 3030509532
Category : Social Science
Languages : en
Pages : 314

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Book Description
This book engages non-digital role-playing games—such as table-top RPGs and live-action role-plays—in and from Japan, to sketch their possibilities and fluidities in a global context. Currently, non-digital RPGs are experiencing a second boom worldwide and are increasingly gaining scholarly attention for their inter-media relations. This study concentrates on Japan, but does not emphasise unique Japanese characteristics, as the practice of embodying an RPG character is always contingently realised. The purpose is to trace the transcultural entanglements of RPG practices by mapping four arenas of conflict: the tension between reality and fiction; stereotypes of escapism; mediation across national borders; and the role of scholars in the making of role-playing game practices.

Experiential Theatres

Experiential Theatres PDF Author: William W. Lewis
Publisher: Taylor & Francis
ISBN: 1000788318
Category : Performing Arts
Languages : en
Pages : 281

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Book Description
Experiential Theatres is a collaboratively edited and curated collection that delivers key insights into the processes of developing experiential performance projects and the pedagogies behind training theatre artists of the twenty-first century. Experiential refers to practices where the audience member becomes a crucial member of the performance world through the inclusion of immersion, participation, and play. As technologies of communication and interactivity have evolved in the postdigital era, so have modes of spectatorship and performance frameworks. This book provides readers with pedagogical tools for experiential theatre making that address these shifts in contemporary performance and audience expectations. Through case studies, interviews, and classroom applications the book offers a synthesis of theory, practical application, pedagogical tools, and practitioner guidance to develop a praxis-based model for university theatre educators training today’s theatre students. Experiential Theatres presents a holistic approach for educators and students in areas of performance, design, technology, dramaturgy, and theory to help guide them through the processes of making experiential performance.