Teenage Mutant Ninja Turtles #149

Teenage Mutant Ninja Turtles #149 PDF Author: Sophie Campbell
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 30

Get Book Here

Book Description
Leonardo deals with a betrayal in the present day. And in the future, Donatello reflects on the TMNT’s past as he realizes a hard truth about Armaggon. All anyone really knows is that the future is less certain than it’s ever been—especially with Armaggon on a rampage to rewrite the past! How far back will they have to go to stop him? Longtime TMNT writer Sophie Campbell and superstar artist Vincenzo Federici continue telling one of the biggest TMNT stories yet on the last stop before #150!

Teenage Mutant Ninja Turtles #149

Teenage Mutant Ninja Turtles #149 PDF Author: Sophie Campbell
Publisher: IDW Publishing
ISBN:
Category : Comics & Graphic Novels
Languages : en
Pages : 30

Get Book Here

Book Description
Leonardo deals with a betrayal in the present day. And in the future, Donatello reflects on the TMNT’s past as he realizes a hard truth about Armaggon. All anyone really knows is that the future is less certain than it’s ever been—especially with Armaggon on a rampage to rewrite the past! How far back will they have to go to stop him? Longtime TMNT writer Sophie Campbell and superstar artist Vincenzo Federici continue telling one of the biggest TMNT stories yet on the last stop before #150!

Abandoned in the Wasteland

Abandoned in the Wasteland PDF Author: Newton Minow
Publisher: Macmillan
ISBN: 0809015897
Category : Performing Arts
Languages : en
Pages : 254

Get Book Here

Book Description
Broadcasters, parents, public officials, and teachers have all abandoned our children to a wasteland of vacuous, often violent television programing. In this eloquent book, Newton Minow and Craig LaMay persuasively demonstrate that this is a false application of the First Amendment. Broadcasters are required by law to serve the public interest, and the Supreme Court and Congress have said that service to children is a broadcaster's obligation under law, they remind us; the First Amendment can be used on behalf of children, to help make television a force that will nurture and not harm them.

Unscripted

Unscripted PDF Author: James B Stewart
Publisher: Penguin
ISBN: 1984879448
Category : Business & Economics
Languages : en
Pages : 425

Get Book Here

Book Description
“A page-turner—an over-the-top tale of money, power, sex, and relentless scheming.” —Fortune In 2016, the fate of Paramount Global’s entertainment empire hung precariously in the balance. Its founder and head, ninety-three-year-old Sumner M. Redstone, was facing a very public lawsuit brought by a former romantic companion, Manuela Herzer, which placed Sumner’s deteriorating health and questionable judgment under a harsh light. As an all-powerful media mogul, Sumner had been a demanding boss, and an even more demanding father. When his daughter, Shari, took control of the business, she faced the hostility of boards who for years had heard Sumner disparage her. Les Moonves, the CEO of CBS, schemed with his allies on the board to strip Shari of power. But while he publicly battled Shari, news began to leak of Moonves’s involvement in multiple instances of sexual misconduct, and he began working behind the scenes to try to make the stories disappear. Unscripted is an explosive and unvarnished look at the usually secret inner workings of two public companies, their boards of directors, and a wealthy, dysfunctional family in the throes of seismic changes. From the Pulitzer Prize– winning journalists James B. Stewart and Rachel Abrams, Unscripted lays bare the battle for power at any price—and the carnage that ensued.

The Everything Token

The Everything Token PDF Author: Steve Kaczynski
Publisher: Penguin
ISBN: 0593545117
Category : Business & Economics
Languages : en
Pages : 289

Get Book Here

Book Description
A Harvard Business School professor and a16z crypto research partner and a career marketer and Web3 entrepreneur demystify the coming digital revolution, showing how NFTs will transform our online and offline interactions. NFTs aren’t just pictures on the internet, or a fad that has come and gone. Rather, they're a new technology for creating digital assets and providing irrefutable proof of ownership. NFTs open up markets that have never before existed, and are already revolutionizing commerce and brand-building at everything from hot startups to Fortune 500 companies. Kominers and Kaczynski have created a framework that explains what NFTs are, why they’re valuable, and how businesses can leverage them to build highly engaged and intensely loyal communities around their products and brands. Through original research and industry experience, Kominers and Kaczynski describe the possibilities of this new digital frontier with clarity and rigor. The Everything Token is the essential primer on this innovation that has the potential to transform all aspects of business.

The Game Boy Encyclopedia

The Game Boy Encyclopedia PDF Author: Chris Scullion
Publisher: White Owl
ISBN: 139909680X
Category : Games & Activities
Languages : en
Pages : 322

Get Book Here

Book Description
The Game Boy Encyclopedia is the sixth book in Scottish author and journalist Chris Scullion’s critically-acclaimed series of video game encyclopedias. There are few video game systems as iconic and important as the Nintendo Game Boy. Released in 1989, the handheld’s humble green-tinted display allowed for a low-cost portable console that won over players where it mattered most: the quality of its games. From huge early successes like the iconic Tetris and Super Mario Land to its revival years later with the groundbreaking Pokémon games, the Game Boy stands proudly as one of the greatest gaming systems ever. Its 1998 successor, the Game Boy Color, addressed the one main weak spot in the Game Boy’s armor and offered full-color games. Combined, nearly 120 million Game Boy and Game Boy Color handhelds were sold worldwide, with both models playing a huge role in so many childhoods (and adulthoods). This book contains every game released in the west for both handhelds: around 580 on the Game Boy and around 560 on the Game Boy Color. With around 1,150 games covered in total, screenshots and trivia factoids for every single title and a light-hearted writing style designed for an informative but entertaining read, The Game Boy Encyclopedia is the definitive guide to a legendary gaming platform.

Playing with Power in Movies, Television, and Video Games

Playing with Power in Movies, Television, and Video Games PDF Author: Marsha Kinder
Publisher: Univ of California Press
ISBN: 0520912438
Category : Performing Arts
Languages : en
Pages : 279

Get Book Here

Book Description
How do children today learn to understand stories? Why do they respond so enthusiastically to home video games and to a myth like Teenage Mutant Ninja Turtles? And how are such fads related to multinational media mergers and the "new world order"? In assessing these questions, Marsha Kinder provides a brilliant new perspective on modern media.

The Anime Boom in the United States

The Anime Boom in the United States PDF Author: Michael Daliot-Bul
Publisher: BRILL
ISBN: 168417581X
Category : Business & Economics
Languages : en
Pages : 240

Get Book Here

Book Description
"The Anime Boom in the United States provides a comprehensive and empirically-grounded study of the various stages of anime marketing and commercial expansion into the United States. It also examines the supporting organizational and cultural processes, thereby describing a transnational, embedded system for globalizing and localizing commodified culture. Focusing primarily on television anime series but also significant theatrical releases, the book draws on several sources, including in-depth interviews with Japanese and American professionals in the animation industry, field research, and a wide-scale market survey. The authors investigate the ways in which anime has been exported to the United States since the 1960s, and explore the transnational networks of anime production and marketing. They also investigate the many cultural and artistic processes anime inspired. The analysis of the rise and fall of the U.S. anime boom is the starting point for a wider investigation of the multidirectional globalization of contemporary culture and the way in which global creative industries operate in an age of media digitalization and convergence. This story carries broad significance for those interested in understanding the dynamics of power structures in cultural and media globalization."

Sold Separately

Sold Separately PDF Author: Ellen Seiter
Publisher: Rutgers University Press
ISBN: 9780813521985
Category : Business & Economics
Languages : en
Pages : 280

Get Book Here

Book Description
"A radical approach to children's TV. . . . Seiter argues cogently that watching Saturday cartoons isn't a passive activity but a tool by which even the very young decode and learn about their culture, and develop creative imagination as well. Bolstered by social, political, developmental, and media research, Seiter ties middle-class aversion to children's TV and mass-market toys to an association with the 'uncontrollable consumerism'--and hence supposed moral failure--of working class members, women, and 'increasingly, children.' . . . Positive guidance for parents uncertain of the role of TV and TV toys in their children's lives."--Kirkus Reviews "Sold Separately is about television and toys, and the various roles that they play in the lives of children and parents. In particular, Seiter examines toy advertising, both in print media and on television; TV commercials; toy-based video for girls, with an in-depth look at "My Little Pony"; action TV for boys, using "Slimer and the Real Ghostbusters" as her case study; and the stores where toys are sold, both Toys "R" Us and the more upscale shops . . . contains many provocative observations."--Women's Review of Books "Ellen Seiter has a holiday message for yuppie parents who feel guilty shopping at Toys "R" Us. The mass-produced toys that dominate the chain's shelves need not be the enemy of every right-thinking parent. "Ghostbuster" figurines and "My Little Pony" can share the toy chest with those sensible wooden blocks."--Chronicle of Higher Education "Emphasizing problems of socioeconomic class, gender, and race stereotyping, this study acknowledges the usual parental complaints about toys like Barbie and G.I. Joe, but insists that they do play an important role in children's culture, especially for working class families. A thought-provoking analysis."--Wilson Library Journal "In this thought provoking study, Seiter reasonably urges parents and others to put aside their own tastes and to understand that children's consumer culture promotes solidarity and sociability among youngsters."--Publishers Weekly "An important book for those desiring an overview of the toy industry's impact on consumer culture . . . it] presents a fair and well-balanced view of the industry."--Kathleen M. Carson, associate editor, Playthings "A refreshing, thoughtful, and insightful investigation of an enormously important subject--consumer culture for kids. . . . I can't recommend it highly enough."--Janice Radway, Duke University, author of Reading the Romance

For Younger Readers

For Younger Readers PDF Author:
Publisher:
ISBN:
Category : Blind
Languages : en
Pages : 328

Get Book Here

Book Description


The Magic Screen

The Magic Screen PDF Author: Joost Hunningher
Publisher: University of Westminster Press
ISBN: 1911534238
Category : History
Languages : en
Pages : 174

Get Book Here

Book Description
The story of the (now restored) Regent Street Cinema is the fourth volume exploring the University of Westminster's long and diverse history. This multi-authored volume tells its history from architectural, educational, legal and cinematic perspectives and is richly illustrated throughout with images from the University of Westminster archive.