Design and Technology

Design and Technology PDF Author: James Garratt
Publisher: Cambridge University Press
ISBN: 9780521556071
Category : Juvenile Nonfiction
Languages : en
Pages : 320

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Book Description
Design and Technology is a colorful and stimulating textbook that includes a variety of practical projects with a design emphasis. Included within the text are nearly 700 drawings and photographs to explain procedures and clarify textual explanations, as well as batches of questions referring to both basic information and practical procedures.

Design and Technology

Design and Technology PDF Author: James Garratt
Publisher: Cambridge University Press
ISBN: 9780521556071
Category : Juvenile Nonfiction
Languages : en
Pages : 320

Get Book Here

Book Description
Design and Technology is a colorful and stimulating textbook that includes a variety of practical projects with a design emphasis. Included within the text are nearly 700 drawings and photographs to explain procedures and clarify textual explanations, as well as batches of questions referring to both basic information and practical procedures.

Emotions, Technology, and Design

Emotions, Technology, and Design PDF Author: Sharon Tettegah
Publisher: Academic Press
ISBN: 0081007019
Category : Psychology
Languages : en
Pages : 269

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Book Description
Emotional design explicitly addresses the emotional relationship between the objects and the subjects of design—in this book, the objects are technologies, and the subjects are technology users. The first section delves into the philosophy and theory of emotional design to provide a foundation for the rest of the book, which goes on to discuss emotional design principles, the design and use of emoticons, and then intelligent agents in a variety of settings. A conclusion chapter covers future research and directions. Emotions, Technology, and Design provides a thorough look at how technology design affects emotions and how to use that understanding to in practical applications. Discusses the role of culture, trust, and identity in empathetic technology Presents a framework for using sound to elicit positive emotional responses Details the emotional use of color in design Explores the use of emoticons, earcons, and tactons Addresses the emotional design specific to agent-based environments

Design in Educational Technology

Design in Educational Technology PDF Author: Brad Hokanson
Publisher: Springer Science & Business Media
ISBN: 3319009273
Category : Education
Languages : en
Pages : 277

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Book Description
​This book is the result of a research symposium sponsored by the Association for Educational Communications and Technology [AECT]. The fifteen chapters were developed by leaders in the field and represent the most updated and cutting edge methodology in the areas of instructional design and instructional technology. The broad concepts of design, design thinking, the design process, and the design studio, are identified and they form the framework of the book. This book advocates the conscious adoption of a mindset of design thinking, such as that evident in a range of divergent professions including business, government, and medicine. At its core is a focus on “planning, inventing, making, and doing.” (Cross, 1982), all of which are of value to the field of educational technology. Additionally, the book endeavors to develop a deep understanding of the design process in the reader. It is a critical skill, often drawing from other traditional design fields. An examination of the design process as practiced, of new models for design, and of ways to connect theory to the development of educational products are all fully explored with the goal of providing guidance for emerging instructional designers and deepening the practice of more advanced practitioners. Finally, as a large number of leading schools of instructional design have adopted the studio form of education for their professional programs, we include this emerging topic in the book as a practical and focused guide for readers at all levels.

Art, Design and Technology: Collaboration and Implementation

Art, Design and Technology: Collaboration and Implementation PDF Author: Rae Earnshaw
Publisher: Springer
ISBN: 331958121X
Category : Computers
Languages : en
Pages : 97

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Book Description
This book examines how digital technology is being used to assist the artists and designers. The computer is able to store data and reproduce designs, thus facilitating the speed-up of the iterative process towards a final design which meets the objectives of the designer and the requirements of the user. Collaborative design enables the sharing of information across digital networks to produce designed objects in virtual spaces. Augmented and virtual reality techniques can be used to preview designs before they are finalized and implemented. Art and design have shaped the values, social structures, communications, and the culture of communities and civilisations. The direct involvement of artists and designers with their creative works has left a legacy enabling subsequent generations to understand more about their skills, their motivations, and their relationship to the wider world, and to see it from a variety of perspectives. This in turn causes the viewers of their works to reflect upon their meaning for today and the lasting value and implications of what has been created. Art installations are harnessing modern technology to process information and to display it. Such environments have also proved useful in engaging users and visitors with real-time images and interactive art.

Design and Technology - Revised Edition

Design and Technology - Revised Edition PDF Author: Colin Caborn
Publisher: Nelson Thornes
ISBN: 9780174482772
Category : Crafts & Hobbies
Languages : en
Pages : 420

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Book Description
Design and Technology is a practical student text for CXC.

Calm Technology

Calm Technology PDF Author: Amber Case
Publisher: "O'Reilly Media, Inc."
ISBN: 149192585X
Category : Computers
Languages : en
Pages : 150

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Book Description
How can you design technology that becomes a part of a user’s life and not a distraction from it? This practical book explores the concept of calm technology, a method for smoothly capturing a user’s attention only when necessary, while calmly remaining in the background most of the time. You’ll learn how to design products that work well, launch well, are easy to support, easy to use, and remain unobtrusive. Author Amber Case presents ideas first introduced by researchers at Xerox PARC in 1995, and explains how they apply to our current technology landscape, especially the Internet of Things. This book is ideal for UX and product designers, managers, creative directors, and developers. You’ll learn: The importance and challenge of designing technology that respects our attention Principles of calm design—peripheral attention, context, and ambient awareness Calm communication patterns—improving attention through a variety of senses Exercises for improving existing products through calm technology Principles and patterns of calm technology for companies and teams The origins of calm technology at Xerox PARC

Emotions, Technology, Design, and Learning

Emotions, Technology, Design, and Learning PDF Author: Sharon Y. Tettegah
Publisher: Academic Press
ISBN: 012801881X
Category : Education
Languages : en
Pages : 329

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Book Description
Emotions, Technology, Design, and Learning provides an update to the topic of emotional responses and how technology can alter what is being learned and how the content is learned. The design of that technology is inherently linked to those emotional responses. This text addresses emotional design and pedagogical agents, and the emotions they generate. Topics include design features such as emoticons, speech recognition, virtual avatars, robotics, and adaptive computer technologies, all as relating to the emotional responses from virtual learning. Addresses the emotional design specific to agent-based learning environments Discusses the use of emoticons in online learning, providing an historical overview of animated pedagogical agents Includes evidence-based insights on how to properly use agents in virtual learning environments Focuses on the development of a proper architecture to be able to have and express emotions Reviews the literature in the field of advanced agent-based learning environments Explores how educational robotic activities can divert students’ emotions from internal to external

America by Design

America by Design PDF Author: David F. Noble
Publisher: Knopf
ISBN: 0307828492
Category : Technology & Engineering
Languages : en
Pages : 574

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Book Description
Hailed a “significant contribution” by The New York Times, David Noble’s book America by Design describes the factors that have shaped the history of scientific technology in the United States. Since the beginning, technology and industry have been undeniably intertwined, and Noble demonstrates how corporate capitalism has not only become the driving force behind the development of technology in this country but also how scientific research—particularly within universities—has been dominated by the corporations who fund it, who go so far as to influence the education of the engineers that will one day create the technology to be used for capitalist gain. Noble reveals that technology, often thought to be an independent science, has always been a means to an end for the men pulling the strings of Corporate America—and it was these men that laid down the plans for the design of the modern nation today.

Human Specialization in Design and Technology

Human Specialization in Design and Technology PDF Author: Patricia A. Young
Publisher: Routledge
ISBN: 1000334945
Category : Education
Languages : en
Pages : 136

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Book Description
Human Specialization in Design and Technology explores emerging trends in learning and training—standardization, personalization, customization, and specialization—with a unique focus on innovations specific to human needs and conditions. Analyzing evidence from current academic research as well as the popular press, this concise volume defines and examines the trajectory of instructional design and technologies toward more human-centered and specialized products, services, processes, environments, and systems. Examples from education, healthcare, business, and other sectors offer real-world demonstrations for scholars and graduate students of educational technology, instructional design, and business development. The book features insights into the future of professors, public schools, equity and access, extended technologies, open educational resources, and more, concluding with a set of concrete solutions.

Technology, Design and the Arts - Opportunities and Challenges

Technology, Design and the Arts - Opportunities and Challenges PDF Author: Rae Earnshaw
Publisher: Springer Nature
ISBN: 3030420973
Category : Computers
Languages : en
Pages : 392

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Book Description
This open access book details the relationship between the artist and their created works, using tools such as information technology, computer environments, and interactive devices, for a range of information sources and application domains. This has produced new kinds of created works which can be viewed, explored, and interacted with, either as an installation or via a virtual environment such as the Internet. These processes generate new dimensions of understanding and experience for both the artist and the public’s relationships with the works that are produced. This has raised a variety of interdisciplinary opportunities and issues, and these are examined. The symbiotic relationship between artistic works and the cultural context in which they are produced is reviewed. Technology can provide continuity by making traditional methods and techniques more efficient and effective. It can also provide discontinuity by opening up new perspectives and paradigms. This can generate new ideas, and produce a greater understanding of artistic processes and how they are implemented in practice. Tools have been used from the earliest times to create and modify artistic works. For example, naturally occurring pigments have been used for cave paintings. What has been created provides insight into the cultural context and social environment at the time of creation. There is an interplay between the goal of the creator, the selection and use of appropriate tools, and the materials and representations chosen. Technology, Design and the Arts - Opportunities and Challenges is relevant for artists and technologists and those engaged in interdisciplinary research and development at the boundaries between these disciplines.