Swords and Six-Siders Expanded Edition

Swords and Six-Siders Expanded Edition PDF Author: Steve Robertson
Publisher:
ISBN: 9781938270222
Category :
Languages : en
Pages :

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Book Description
Swords & Six-Siders (S&SS) is a rules-lite fantasy roleplaying game inspired by the earliest of tabletop RPGs (0E, BX, and T&T). Unlike typical OSR (Old School Renaissance) games, it relies on a single six-sided die (1d6) and single, expanding monster stat (plus any special abilities), making gameplay quick and easy. It is great for both new roleplayers and old-schoolers alike who are looking to get more gaming done in less time.

Swords and Six-Siders Expanded Edition

Swords and Six-Siders Expanded Edition PDF Author: Steve Robertson
Publisher:
ISBN: 9781938270222
Category :
Languages : en
Pages :

Get Book Here

Book Description
Swords & Six-Siders (S&SS) is a rules-lite fantasy roleplaying game inspired by the earliest of tabletop RPGs (0E, BX, and T&T). Unlike typical OSR (Old School Renaissance) games, it relies on a single six-sided die (1d6) and single, expanding monster stat (plus any special abilities), making gameplay quick and easy. It is great for both new roleplayers and old-schoolers alike who are looking to get more gaming done in less time.

Barbarians of Lemuria (Legendary Edition)

Barbarians of Lemuria (Legendary Edition) PDF Author: Simon Washbourne
Publisher:
ISBN: 9781907204319
Category :
Languages : en
Pages : 0

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Book Description
"It is a savage age of sorcery and bloodshed, where strong men and beautiful women, warlords, priests, magicians and gladiators battle to carve a bloody path leading to the Throne of Lemuria. It is an age of heroic legends and valiant sagas too. And this is one of them..." Barbarians of Lemuria; swords & sorcery roleplaying, inspired by Thongor, Conan, Brak and Elric. Barbarians of Lemuria has been acclaimed by many as one of the best roleplaying games of this genre. This 'Legendary' version features updates and extra goodies to give you much more swords & sorcery role playing goodness.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

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Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Lords of Olympus

Lords of Olympus PDF Author: The Rpgpundit
Publisher:
ISBN: 9781938270079
Category : Games
Languages : en
Pages : 236

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Book Description
Color version. Portray gods and demigods -- children of Olympian Gods, Titans, or Primordials in this diceless roleplaying game of multi-dimensional mythology Fantasy. Explore new realms or the classic worlds of Earth and Mythological Greece. Visit Zeus' Olympus, Poseidon's Seas, or Hades' Underworld. Mix politics with intrigue, alliances with wars as power-struggles and vengeance drive stories. Or, go the route of lesser power with mortals and heroes.

Grendel

Grendel PDF Author: John Gardner
Publisher: Vintage
ISBN: 0307756785
Category : Fiction
Languages : en
Pages : 192

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Book Description
This classic and much lauded retelling of Beowulf follows the monster Grendel as he learns about humans and fights the war at the center of the Anglo Saxon classic epic. "An extraordinary achievement."—New York Times The first and most terrifying monster in English literature, from the great early epic Beowulf, tells his own side of the story in this frequently banned book. This is the novel William Gass called "one of the finest of our contemporary fictions."

Schools and Masters of Fence

Schools and Masters of Fence PDF Author: Egerton Castle
Publisher:
ISBN:
Category : Fencing
Languages : en
Pages : 348

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Book Description


Modern Warfare

Modern Warfare PDF Author: Roger Trinquier
Publisher: DIANE Publishing
ISBN: 142891689X
Category : France
Languages : en
Pages : 131

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Book Description


Before Religion

Before Religion PDF Author: Brent Nongbri
Publisher: Yale University Press
ISBN: 0300154178
Category : History
Languages : en
Pages : 328

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Book Description
Examining a wide array of ancient writings, Brent Nongbri dispels the commonly held idea that there is such a thing as ancient religion. Nongbri shows how misleading it is to speak as though religion was a concept native to pre-modern cultures.

Fate

Fate PDF Author: Leonard Balsera
Publisher:
ISBN: 9781613170298
Category : Fantasy games
Languages : en
Pages : 308

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Book Description
Grab your plasma rifles, spell components, and jetpacks! Name your game; Fate Core is the foundation that can make it happen. Fate Core is a flexible system that can support whatever worlds you dream up. Have you always wanted to play a post-apocalyptic spaghetti western with tentacle monsters? Swords and sorcery in space? Wish there was a game based on your favorite series of books, film, or television, but it never happened? Fate Core is your answer. Fate Core is a tabletop roleplaying game about proactive, capable people who lead dramatic lives. The type of drama they experience is up to you. But wherever they go, you can expect a fun storytelling experience full of twists...of fate. GAME INFORMATION Number of players: 3-6 Age of players: 12+ Length: 2-8 hours Type of Game: Roleplaying Game Languages Available: English Suggested Retail: $25.00 Game Designers: Leonard Balsera, Brian Engard, Jeremy Keller, Ryan Macklin, Mike Olson

Downsiders

Downsiders PDF Author: Neal Shusterman
Publisher: Simon and Schuster
ISBN: 1439115354
Category : Young Adult Fiction
Languages : en
Pages : 235

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Book Description
Beneath the sewer grates and manholes of the city lies a strange and secret world called the Downside. Every Downsider knows that it's forbidden to go Topside, and most fear a collision of the two worlds. But fourteen-year-old Talon is curious about what goes on above ground, and one day he ventures out in search of medicine for his ailing sister. There he meets Lindsay, who is as curious about Talon's world as he is about hers. When Lindsay visits the Downside for the first time, she marvels at the spirit of the Downsiders, and the way they create works of art from topside "trash," like old subway tokens and forgotten earrings. As awed as she is by the Downside, however, she also questions its origins, and when she finds out that this fantastic world is not all it appears to be, she is determined to tell Talon the truth. Then a construction accident threatens to crush Talon's world, and his loyalty is put to the test. Can the truth save the Downside, or will it destroy an entire civilization? Neal Shusterman takes readers on an amazing journey into a place that's only a few steps away, yet beyond their wildest dreams.