Surviving Game School...and the Game Industry After That

Surviving Game School...and the Game Industry After That PDF Author: Michael Lynch
Publisher: CRC Press
ISBN: 1351339699
Category : Computers
Languages : en
Pages : 469

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Book Description
Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry. Along the way the book touches on themes of time management, creativity, teamwork, and burnout. The authors explore the impact working in the game industry can have on personal relationships and family life. The book closes with advice about life’s goals and building and keeping a sensible balance between work and everything else.

Surviving Game School...and the Game Industry After That

Surviving Game School...and the Game Industry After That PDF Author: Michael Lynch
Publisher: CRC Press
ISBN: 1351339699
Category : Computers
Languages : en
Pages : 469

Get Book Here

Book Description
Surviving Game School speaks about what to expect in a top game design or game development college program, and what to expect once students get out. Making games is not at all the same as playing games. Uncommonly blunt, the book reveals the rigors – and the joys – of working in this industry. Along the way the book touches on themes of time management, creativity, teamwork, and burnout. The authors explore the impact working in the game industry can have on personal relationships and family life. The book closes with advice about life’s goals and building and keeping a sensible balance between work and everything else.

Surviving Game

Surviving Game PDF Author: Peng ErShao
Publisher: Funstory
ISBN: 1636897665
Category : Fiction
Languages : en
Pages : 749

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Book Description
In my senior year of high school, my class had a physical education class, and after a name-tearing event, I was the only one who had ever finished class... If you were abandoned by the world, there was no law, no morality, no bondage, and there was only one thing left in your world, and that was to live! If it did happen, would you stick to your conscience or go down with it?

Surviving the Fitness Game

Surviving the Fitness Game PDF Author: Joanna Ward
Publisher: Bridge Logos Foundation
ISBN: 9780882704586
Category : Health & Fitness
Languages : en
Pages : 204

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Book Description
Staying fit can be a battle-but God has destined you to win! Learn the powerful combination of faith and fitness from an expert: CBS "Survivor: Amazon" contestant JoAnna Ward. Surviving the Fitness Game delivers a strategic plan to overcome the challenges of the fitness game. This interactive, 28-day fitness devotional shows you how to meet weight loss and fitness goals successfully by conquering hindrances such as "spiritual heaviness." Part I prepares you-mind, body, and spirit-to rebuild your "temple." Part II gives you "Peaces" of Pineapple to sustain you on your journey of daily devotion to God. You'll be inspired and motivated by a true survivor with: Real life, practical solutions for spiritual and physical exercise, Daily workout plans-beginner, intermediate, and advanced level, Energizing 60-minute exercise DVD. No matter what your fitness track record has been, this book will fuel you for a fresh start. You'll learn how to remain faithful and stay fit for the fight. At the end of the day, you'll be a victorious survivor, shouting with JoAnna, "Hallelujah, Oh Glory! Hallelujah, Amen!" Book jacket.

The Survival Game

The Survival Game PDF Author: Nicky Singer
Publisher: Hodder Children's Books
ISBN: 9781444944525
Category : Juvenile Nonfiction
Languages : en
Pages : 0

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Book Description
'A wonderful, surprisingly delicate story about a teenager making her way home to Scotland in a world remade by climate change (aimed at YA readers but, like all good children's books, good for adults too)' Lucy Mangan, i Weekend In a world full of checkpoints and controls, can love and hope defy the borders? A searing, timely story, as arresting as it is beautiful. Imagine a world ... Where there are too many people on a too-hot earth and your only chance of salvation is to journey north. Where you must prove yourself worthy of existence at every turn, at every checkpoint. Where your instincts become your most powerful weapon - even more than the gun in your pocket. Where you find out what it takes to survive. An extraordinary story about survival and what it costs, about the power of small kindnesses to change everything.

FORTNITE (Official): Battle Royale Survival Guide

FORTNITE (Official): Battle Royale Survival Guide PDF Author: Epic Games
Publisher: Little, Brown Books for Young Readers
ISBN: 0316491284
Category : Juvenile Nonfiction
Languages : en
Pages : 115

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Book Description
Win it all with exclusive tips and tricks in Epic Games' ONLY official Battle Royale handbook, including sleek full-color tutorials and featuring the authentic Fortnite holographic seal. Whether you're a beginner or an experienced player sharpening your skills, get ready to dominate Battle Royale! With this essential guide, you'll master key areas of the game, dazzle your friends, and outwit your opponents with clever battle tactics. You'll learn: HOW TO FIGHT BETTER AND SMARTER: Crazy and creative ideas for using game elements to your advantage, whether playing solo or in a squad. SNEAKY SURVIVAL TACTICS: Smart ways to use the Storm to your benefit, top tips for building your way out of trouble, and the best ways to blend into the environment. THE ULTIMATE ISLAND GUIDE: Key places to land and loot and how to get around the island with ease. This book is perfect for fans of ALL ages and offers you a competitive edge straight from Epic Games!

Chasing the Light

Chasing the Light PDF Author: Oliver Stone
Publisher: Mariner Books
ISBN: 0358346231
Category : Biography & Autobiography
Languages : en
Pages : 373

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Book Description
In this powerful and evocative memoir, Oscar-winning director and screenwriter, Oliver Stone, takes us right to the heart of what it's like to make movies on the edge. In Chasing The Light he writes about his rarefied New York childhood, volunteering for combat, and his struggles and triumphs making such films as Platoon, Midnight Express, and Scarface. Before the international success of Platoon in 1986, Oliver Stone had been wounded as an infantryman in Vietnam, and spent years writing unproduced scripts while taking miscellaneous jobs and driving taxis in New York, finally venturing westward to Los Angeles and a new life. Stone, now 73, recounts those formative years with vivid details of the high and low moments: we sit at the table in meetings with Al Pacino over Stone's scripts for Scarface, Platoon, and Born on the Fourth of July; relive the harrowing demon of cocaine addiction following the failure of his first feature, The Hand (starring Michael Caine); experience his risky on-the-ground research of Miami drug cartels for Scarface; and see his stormy relationship with The Deer Hunter director Michael Cimino. We also learn of the breathless hustles to finance the acclaimed and divisive Salvador; and witness tensions behind the scenes of his first Academy Award-winning film, Midnight Express. The culmination of the book is the extraordinarily vivid recreation of filming Platoon in the depths of the Philippine jungle with Kevin Dillon, Charlie Sheen, Willem Dafoe, Johnny Depp et al, pushing himself, the crew and the young cast almost beyond breaking point. Written fearlessly, with intense detail and colour, Chasing the Light is a true insider's story of Hollywood's years of upheaval in the 1970s and '80s, and Stone brings this period alive as only someone at the centre of the action truly can.

The Unofficial Hunger Games Wilderness Survival Guide

The Unofficial Hunger Games Wilderness Survival Guide PDF Author: Creek Stewart
Publisher: Penguin
ISBN: 1440328552
Category : Nature
Languages : en
Pages : 0

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Book Description
Put the Odds in Your Favor! Train like a Tribute before you enter the Arena using this wilderness survival guide--you don't have to live in Panem to put these survival skills to use. Experience the adventure of life in District 12 by learning and practicing the survival skills used by Katniss, Peeta, Gale and their friends. Some of the survival skills you'll learn: • Building temporary shelters to protect from rain, cold, wind and sun. • Finding and purifying water--even when there are no streams or lakes nearby. • Building and using fire for cooking, signaling, warmth and making tools. • Identifying and cooking wild edible plants. • Building Gale's famous twitch-up snares. • Peeta's camouflage techniques. • Katniss's hunting and stalking skills. • Making your own survival bow and arrows and other tools. • The materials you need to create a forage bag like Katniss's. • Survival first aid. • Navigation tips and tricks for travel, rescue and evasion. Detailed photos and step-by-step instructions will help you master each skill. The real-life skills found in The Unofficial Hunger Games Wilderness Survival Guide will help you in any wilderness or disaster survival situation. Start your training today.

Game After

Game After PDF Author: Raiford Guins
Publisher: MIT Press
ISBN: 0262320185
Category : Games & Activities
Languages : en
Pages : 371

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Book Description
A cultural study of video game afterlife, whether as emulation or artifact, in an archival box or at the bottom of a landfill. We purchase video games to play them, not to save them. What happens to video games when they are out of date, broken, nonfunctional, or obsolete? Should a game be considered an “ex-game” if it exists only as emulation, as an artifact in museum displays, in an archival box, or at the bottom of a landfill? In Game After, Raiford Guins focuses on video games not as hermetically sealed within time capsules of the past but on their material remains: how and where video games persist in the present. Guins meticulously investigates the complex life cycles of video games, to show how their meanings, uses, and values shift in an afterlife of disposal, ruins and remains, museums, archives, and private collections. Guins looks closely at video games as museum objects, discussing the recontextualization of the Pong and Brown Box prototypes and engaging with curatorial and archival practices across a range of cultural institutions; aging coin-op arcade cabinets; the documentation role of game cartridge artwork and packaging; the journey of a game from flawed product to trash to memorialized relic, as seen in the history of Atari's infamous E.T. The Extra-Terrestrial; and conservation, restoration, and re-creation stories told by experts including Van Burnham, Gene Lewin, and Peter Takacs. The afterlife of video games—whether behind glass in display cases or recreated as an iPad app—offers a new way to explore the diverse topography of game history.

Changing the Game

Changing the Game PDF Author: John O'Sullivan
Publisher: Morgan James Publishing
ISBN: 1614486468
Category : Sports & Recreation
Languages : en
Pages : 224

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Book Description
The modern day youth sports environment has taken the enjoyment out of athletics for our children. Currently, 70% of kids drop out of organized sports by the age of 13, which has given rise to a generation of overweight, unhealthy young adults. There is a solution. John O’Sullivan shares the secrets of the coaches and parents who have not only raised elite athletes, but have done so by creating an environment that promotes positive core values and teaches life lessons instead of focusing on wins and losses, scholarships, and professional aspirations. Changing the Game gives adults a new paradigm and a game plan for raising happy, high performing children, and provides a national call to action to return youth sports to our kids.

The Philosophers' Game

The Philosophers' Game PDF Author: Ann Elizabeth Moyer
Publisher: University of Michigan Press
ISBN: 9780472112289
Category : Games & Activities
Languages : en
Pages : 222

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Book Description
An exploration of the history of a mathematical board game played in medieval and Renaissance Europe