Author: BRENNAN CALLAGHAN McARTHUR
Publisher: Victor Raul Salazar Rodriguez
ISBN:
Category : Games & Activities
Languages : en
Pages : 194
Book Description
This activity book for adults was created and elaborated by an engineer, but with a great passion for sudoku. It is designed for all Sudoku lovers and enthusiasts, but due to its high level of complexity it is specifically geared for expert or very advanced players. It has 80 challenges that will test your logic, reasoning and patience like never before. We invite you to this challenge to test your problem-solving talent with these 80 puzzles designed by a Sudoku expert for only a small group of enthusiasts with a high IQ. Only 16 x 16 square grid puzzles are included in this Super Sudoku that we estimate will challenge even the most experienced Sudoku players. Each puzzle includes an area for annotations and calculations, a time table is also included so you can record the start and end of each challenge and keep track of the time taken to solve each sudoku to compare the speed and skill of solving the challenge with other players or experts. All solutions appear at the end of the book. 1. Contains 80 super puzzles designed by a Sudoku expert, with 16 x 16 grids, that will keep you busy for a few hours. 2. This Activity Book is recommended for expert players only, there are no warm-up puzzles, it goes straight to games with levels of complexity, difficult, very difficult or extreme. If you require to warm up before with 9 x 9 grids or low to intermediate difficulty levels, this activity book is definitely not for you. 3. Each page features a time-keeping chart, allowing you to track your progress and compete against yourself or your friends to see who can solve the puzzles the fastest. 4. Sudoku is proven to stimulate the brain by improving critical thinking, problem solving skills and memory retention. 5. This book provides countless hours of mental stimulation. Whether for commuting to work or just relaxing at home, it is the perfect way to keep the mind awake and entertained anytime, anywhere. 6. Solutions to all of the puzzles are included at the end of the book. 7. 192 pages. Size: 8 1/2 x 11 inches. 8. Puzzles printed in Large Format (One Sudoku game per page) for easy viewing. 9. Beautiful cover crafted with the help of Artificial Intelligence. 10. Age Range recommended: + 14 years to 100. Say goodbye to the ghost of Alzheimer's, say goodbye to boredom and hello to a satisfying mental escape from everyday anxieties. Grab your pencil and eraser, calculator (if you want), sharpen your mind and get ready to use the dendrites of each and every neuron in your brain to conquer each of the 80 challenges in this Super Sudoku.
ACTIVITY BOOK FOR ADULTS, SUPER SUDOKU PUZZLES - VOLUME I
Author: BRENNAN CALLAGHAN McARTHUR
Publisher: Victor Raul Salazar Rodriguez
ISBN:
Category : Games & Activities
Languages : en
Pages : 194
Book Description
This activity book for adults was created and elaborated by an engineer, but with a great passion for sudoku. It is designed for all Sudoku lovers and enthusiasts, but due to its high level of complexity it is specifically geared for expert or very advanced players. It has 80 challenges that will test your logic, reasoning and patience like never before. We invite you to this challenge to test your problem-solving talent with these 80 puzzles designed by a Sudoku expert for only a small group of enthusiasts with a high IQ. Only 16 x 16 square grid puzzles are included in this Super Sudoku that we estimate will challenge even the most experienced Sudoku players. Each puzzle includes an area for annotations and calculations, a time table is also included so you can record the start and end of each challenge and keep track of the time taken to solve each sudoku to compare the speed and skill of solving the challenge with other players or experts. All solutions appear at the end of the book. 1. Contains 80 super puzzles designed by a Sudoku expert, with 16 x 16 grids, that will keep you busy for a few hours. 2. This Activity Book is recommended for expert players only, there are no warm-up puzzles, it goes straight to games with levels of complexity, difficult, very difficult or extreme. If you require to warm up before with 9 x 9 grids or low to intermediate difficulty levels, this activity book is definitely not for you. 3. Each page features a time-keeping chart, allowing you to track your progress and compete against yourself or your friends to see who can solve the puzzles the fastest. 4. Sudoku is proven to stimulate the brain by improving critical thinking, problem solving skills and memory retention. 5. This book provides countless hours of mental stimulation. Whether for commuting to work or just relaxing at home, it is the perfect way to keep the mind awake and entertained anytime, anywhere. 6. Solutions to all of the puzzles are included at the end of the book. 7. 192 pages. Size: 8 1/2 x 11 inches. 8. Puzzles printed in Large Format (One Sudoku game per page) for easy viewing. 9. Beautiful cover crafted with the help of Artificial Intelligence. 10. Age Range recommended: + 14 years to 100. Say goodbye to the ghost of Alzheimer's, say goodbye to boredom and hello to a satisfying mental escape from everyday anxieties. Grab your pencil and eraser, calculator (if you want), sharpen your mind and get ready to use the dendrites of each and every neuron in your brain to conquer each of the 80 challenges in this Super Sudoku.
Publisher: Victor Raul Salazar Rodriguez
ISBN:
Category : Games & Activities
Languages : en
Pages : 194
Book Description
This activity book for adults was created and elaborated by an engineer, but with a great passion for sudoku. It is designed for all Sudoku lovers and enthusiasts, but due to its high level of complexity it is specifically geared for expert or very advanced players. It has 80 challenges that will test your logic, reasoning and patience like never before. We invite you to this challenge to test your problem-solving talent with these 80 puzzles designed by a Sudoku expert for only a small group of enthusiasts with a high IQ. Only 16 x 16 square grid puzzles are included in this Super Sudoku that we estimate will challenge even the most experienced Sudoku players. Each puzzle includes an area for annotations and calculations, a time table is also included so you can record the start and end of each challenge and keep track of the time taken to solve each sudoku to compare the speed and skill of solving the challenge with other players or experts. All solutions appear at the end of the book. 1. Contains 80 super puzzles designed by a Sudoku expert, with 16 x 16 grids, that will keep you busy for a few hours. 2. This Activity Book is recommended for expert players only, there are no warm-up puzzles, it goes straight to games with levels of complexity, difficult, very difficult or extreme. If you require to warm up before with 9 x 9 grids or low to intermediate difficulty levels, this activity book is definitely not for you. 3. Each page features a time-keeping chart, allowing you to track your progress and compete against yourself or your friends to see who can solve the puzzles the fastest. 4. Sudoku is proven to stimulate the brain by improving critical thinking, problem solving skills and memory retention. 5. This book provides countless hours of mental stimulation. Whether for commuting to work or just relaxing at home, it is the perfect way to keep the mind awake and entertained anytime, anywhere. 6. Solutions to all of the puzzles are included at the end of the book. 7. 192 pages. Size: 8 1/2 x 11 inches. 8. Puzzles printed in Large Format (One Sudoku game per page) for easy viewing. 9. Beautiful cover crafted with the help of Artificial Intelligence. 10. Age Range recommended: + 14 years to 100. Say goodbye to the ghost of Alzheimer's, say goodbye to boredom and hello to a satisfying mental escape from everyday anxieties. Grab your pencil and eraser, calculator (if you want), sharpen your mind and get ready to use the dendrites of each and every neuron in your brain to conquer each of the 80 challenges in this Super Sudoku.
The Winter Olympics (Volume 1 of 2) (EasyRead Super Large 18pt Edition)
Author:
Publisher: ReadHowYouWant.com
ISBN: 1442955376
Category :
Languages : en
Pages : 346
Book Description
Publisher: ReadHowYouWant.com
ISBN: 1442955376
Category :
Languages : en
Pages : 346
Book Description
Extreme Sudoku
Author: Carol Vorderman
Publisher: Crown
ISBN: 0307346463
Category : Games & Activities
Languages : en
Pages : 450
Book Description
Do you know and love Sudoku, the number-placing logic puzzle? Can you breeze through easy puzzles in a matter of minutes, and zip through the harder puzzles, as well? Are you looking for harder and more complex puzzles to keep your attention and take your skill to the next level? Then Extreme Sudoku is the book for you. Inside, international Sudoku expert Carol Vorderman presents 175 tricky puzzles in the classic Sudoku style, and also introduces some fun and challenging new varieties such as Squiffy Sudoku, Sudoku 16, and Killer Sudoku. Each new Sudoku game is even more involved and exciting than the last, but never fear! With Carol's easy-to-understand instructions and step-by-step explanations of each new puzzle format, you'll always succeed, even with the toughest Sudoku puzzles. Includes more than 300 puzzles.
Publisher: Crown
ISBN: 0307346463
Category : Games & Activities
Languages : en
Pages : 450
Book Description
Do you know and love Sudoku, the number-placing logic puzzle? Can you breeze through easy puzzles in a matter of minutes, and zip through the harder puzzles, as well? Are you looking for harder and more complex puzzles to keep your attention and take your skill to the next level? Then Extreme Sudoku is the book for you. Inside, international Sudoku expert Carol Vorderman presents 175 tricky puzzles in the classic Sudoku style, and also introduces some fun and challenging new varieties such as Squiffy Sudoku, Sudoku 16, and Killer Sudoku. Each new Sudoku game is even more involved and exciting than the last, but never fear! With Carol's easy-to-understand instructions and step-by-step explanations of each new puzzle format, you'll always succeed, even with the toughest Sudoku puzzles. Includes more than 300 puzzles.
Third-Degree Black Belt Sudoku®
Author: Frank Longo
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402746499
Category : Games & Activities
Languages : en
Pages : 196
Book Description
Watch out--these sudoku might crush even the most stalwart of solvers!
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402746499
Category : Games & Activities
Languages : en
Pages : 196
Book Description
Watch out--these sudoku might crush even the most stalwart of solvers!
ThompsonCourierRakeRegister_2018-09-13
Author:
Publisher: Thompson Courier & Rake Register, L.L.C.
ISBN:
Category :
Languages : en
Pages : 14
Book Description
ThompsonCourierRakeRegister_2018-09-13
Publisher: Thompson Courier & Rake Register, L.L.C.
ISBN:
Category :
Languages : en
Pages : 14
Book Description
ThompsonCourierRakeRegister_2018-09-13
Soft Computing: Theories and Applications
Author: Millie Pant
Publisher: Springer
ISBN: 9811056870
Category : Technology & Engineering
Languages : en
Pages : 850
Book Description
This book focuses on soft computing and its applications to solve real-life problems occurring in different domains ranging from medical and health care, supply chain management and image processing to cryptanalysis. It presents the proceedings of International Conference on Soft Computing: Theories and Applications (SoCTA 2016), offering significant insights into soft computing for teachers and researchers and inspiring more and more researchers to work in the field of soft computing. The term soft computing represents an umbrella term for computational techniques like fuzzy logic, neural networks, and nature inspired algorithms. In the past few decades, there has been an exponential rise in the application of soft computing techniques for solving complex and intricate problems arising in different spheres of life. The versatility of these techniques has made them a favorite among scientists and researchers working in diverse areas. SoCTA is the first international conference being organized at Amity University Rajasthan (AUR), Jaipur. The objective of SoCTA 2016 is to provide a common platform to researchers, academicians, scientists, and industrialists working in the area of soft computing to share and exchange their views and ideas on the theory and application of soft computing techniques in multi-disciplinary areas. The aim of the conference is to bring together young and experienced researchers, academicians, scientists, and industrialists for the exchange of knowledge. SoCTA especially encourages the young researchers at the beginning of their career to participate in this conference and present their work on this platform.
Publisher: Springer
ISBN: 9811056870
Category : Technology & Engineering
Languages : en
Pages : 850
Book Description
This book focuses on soft computing and its applications to solve real-life problems occurring in different domains ranging from medical and health care, supply chain management and image processing to cryptanalysis. It presents the proceedings of International Conference on Soft Computing: Theories and Applications (SoCTA 2016), offering significant insights into soft computing for teachers and researchers and inspiring more and more researchers to work in the field of soft computing. The term soft computing represents an umbrella term for computational techniques like fuzzy logic, neural networks, and nature inspired algorithms. In the past few decades, there has been an exponential rise in the application of soft computing techniques for solving complex and intricate problems arising in different spheres of life. The versatility of these techniques has made them a favorite among scientists and researchers working in diverse areas. SoCTA is the first international conference being organized at Amity University Rajasthan (AUR), Jaipur. The objective of SoCTA 2016 is to provide a common platform to researchers, academicians, scientists, and industrialists working in the area of soft computing to share and exchange their views and ideas on the theory and application of soft computing techniques in multi-disciplinary areas. The aim of the conference is to bring together young and experienced researchers, academicians, scientists, and industrialists for the exchange of knowledge. SoCTA especially encourages the young researchers at the beginning of their career to participate in this conference and present their work on this platform.
Microtrends
Author: Mark Penn
Publisher: Twelve
ISBN: 0446402060
Category : Business & Economics
Languages : en
Pages : 259
Book Description
The adviser to Senator Hillary Clinton, Bill Gates, and President Bill Clinton proves that small is big by identifying 75 hidden-in-plain-sight trends that are moving America, revealing that the nation is no longer a melting pot but a collection of communities with many individual tastes and lifestyles. "The ideas in his book will help you see the world in a new way." —Bill Clinton "Mark Penn has a keen mind and a fascinating sense of what makes America tick, and you see it on every page of Microtrends." —Bill Gates In 1982, readers discovered Megatrends. In 2000, The Tipping Point entered the lexicon. Now, in Microtrends, one of the most respected and sought-after analysts in the world articulates a new way of understanding how we live. Mark Penn, the man who identified "Soccer Moms" as a crucial constituency in President Clinton's 1996 reelection campaign, is known for his ability to detect relatively small patterns of behavior in our culture-microtrends that are wielding great influence on business, politics, and our personal lives. Only one percent of the public, or three million people, is enough to launch a business or social movement. Relying on some of the best data available, Penn identifies more than 70 microtrends in religion, leisure, politics, and family life that are changing the way we live. Among them: People are retiring but continuing to work. Teens are turning to knitting. Geeks are becoming the most sociable people around. Women are driving technology. Dads are older than ever and spending more time with their kids than in the past. You have to look at and interpret data to know what's going on, and that conventional wisdom is almost always wrong and outdated. The nation is no longer a melting pot. We are a collection of communities with many individual tastes and lifestyles. Those who recognize these emerging groups will prosper. Penn shows readers how to identify the microtrends that can transform a business enterprise, tip an election, spark a movement, or change your life. In today's world, small groups can have the biggest impact.
Publisher: Twelve
ISBN: 0446402060
Category : Business & Economics
Languages : en
Pages : 259
Book Description
The adviser to Senator Hillary Clinton, Bill Gates, and President Bill Clinton proves that small is big by identifying 75 hidden-in-plain-sight trends that are moving America, revealing that the nation is no longer a melting pot but a collection of communities with many individual tastes and lifestyles. "The ideas in his book will help you see the world in a new way." —Bill Clinton "Mark Penn has a keen mind and a fascinating sense of what makes America tick, and you see it on every page of Microtrends." —Bill Gates In 1982, readers discovered Megatrends. In 2000, The Tipping Point entered the lexicon. Now, in Microtrends, one of the most respected and sought-after analysts in the world articulates a new way of understanding how we live. Mark Penn, the man who identified "Soccer Moms" as a crucial constituency in President Clinton's 1996 reelection campaign, is known for his ability to detect relatively small patterns of behavior in our culture-microtrends that are wielding great influence on business, politics, and our personal lives. Only one percent of the public, or three million people, is enough to launch a business or social movement. Relying on some of the best data available, Penn identifies more than 70 microtrends in religion, leisure, politics, and family life that are changing the way we live. Among them: People are retiring but continuing to work. Teens are turning to knitting. Geeks are becoming the most sociable people around. Women are driving technology. Dads are older than ever and spending more time with their kids than in the past. You have to look at and interpret data to know what's going on, and that conventional wisdom is almost always wrong and outdated. The nation is no longer a melting pot. We are a collection of communities with many individual tastes and lifestyles. Those who recognize these emerging groups will prosper. Penn shows readers how to identify the microtrends that can transform a business enterprise, tip an election, spark a movement, or change your life. In today's world, small groups can have the biggest impact.
Five Design-Sheets: Creative Design and Sketching for Computing and Visualisation
Author: Jonathan C. Roberts
Publisher: Springer
ISBN: 3319556274
Category : Computers
Languages : en
Pages : 339
Book Description
This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.
Publisher: Springer
ISBN: 3319556274
Category : Computers
Languages : en
Pages : 339
Book Description
This book describes a structured sketching methodology to help you create alternative design ideas and sketch them on paper. The Five Design-Sheet method acts as a check-list of tasks, to help you think through the problem, create new ideas and to reflect upon the suitability of each idea. To complement the FdS method, we present practical sketching techniques, discuss problem solving, consider professional and ethical issues of designing interfaces, and work through many examples. Five Design-Sheets: Creative Design and Sketching for Computing and Visualization is useful for designers of computer interfaces, or researchers needing to explore alternative solutions in any field. It is written for anyone who is studying on a computing course and needs to design a computing-interface or create a well-structured design chapter for their dissertation, for example. We do acknowledge that throughout this book we focus on the creation of interactive software tools, and use the case study of building data-visualization tools. We have however, tried to keep the techniques general enough such that it is beneficial for a wide range of people, with different challenges and different situations, and for different applications.
Nintendo Power
Author:
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 328
Book Description
Publisher:
ISBN:
Category : Computer games
Languages : en
Pages : 328
Book Description
Martial Arts Kakuro Green Belt Not So Ea
Author: Conceptis Puzzles
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402739347
Category : Games & Activities
Languages : en
Pages : 196
Book Description
Kakuro are language-free number puzzles that use logic and require just simple arithmetic to solve. This book contains 150 kakuros. It takes cue from the belt colors in martial arts: white is for novices, green for intermediates, brown for very accomplished players, and black for those consummate experts who crave a challenge.
Publisher: Sterling Publishing Company, Inc.
ISBN: 9781402739347
Category : Games & Activities
Languages : en
Pages : 196
Book Description
Kakuro are language-free number puzzles that use logic and require just simple arithmetic to solve. This book contains 150 kakuros. It takes cue from the belt colors in martial arts: white is for novices, green for intermediates, brown for very accomplished players, and black for those consummate experts who crave a challenge.