Super Strategies for Puzzles and Games

Super Strategies for Puzzles and Games PDF Author: Saul X. Levmore
Publisher: Doubleday Books
ISBN:
Category : Games & Activities
Languages : en
Pages : 176

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Book Description
Includes a variety of games and puzzles and analyzes logical and thematic approaches to them which will increase one's enjoyment of them.

Super Strategies for Puzzles and Games

Super Strategies for Puzzles and Games PDF Author: Saul X. Levmore
Publisher: Gramercy
ISBN: 9780517222430
Category : Education
Languages : en
Pages : 166

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Book Description
For those who want to become better problem solvers--or those who just enjoy games and puzzles that are challenging--this fascinating volume teaches you how to examine each of its many teasers, twisters and tactical challenges and to identify the most winning approach to every one. How can you tell what's a red herring and what's important? How can you figure the odds on Indian poker? How can you flip coins against an opponent and win consistently--without cheating? Here are the clear, easily grasped explanations of how and why some solutions to puzzles work and others don't, and how to tell the difference.

Super Strategies for Puzzles and Games

Super Strategies for Puzzles and Games PDF Author: Saul X. Levmore
Publisher: Doubleday Books
ISBN:
Category : Games & Activities
Languages : en
Pages : 176

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Book Description
Includes a variety of games and puzzles and analyzes logical and thematic approaches to them which will increase one's enjoyment of them.

Algorithmic Puzzles

Algorithmic Puzzles PDF Author: Anany Levitin
Publisher: Oxford University Press
ISBN: 0199876541
Category : Mathematics
Languages : en
Pages : 280

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Book Description
While many think of algorithms as specific to computer science, at its core algorithmic thinking is defined by the use of analytical logic to solve problems. This logic extends far beyond the realm of computer science and into the wide and entertaining world of puzzles. In Algorithmic Puzzles, Anany and Maria Levitin use many classic brainteasers as well as newer examples from job interviews with major corporations to show readers how to apply analytical thinking to solve puzzles requiring well-defined procedures. The book's unique collection of puzzles is supplemented with carefully developed tutorials on algorithm design strategies and analysis techniques intended to walk the reader step-by-step through the various approaches to algorithmic problem solving. Mastery of these strategies--exhaustive search, backtracking, and divide-and-conquer, among others--will aid the reader in solving not only the puzzles contained in this book, but also others encountered in interviews, puzzle collections, and throughout everyday life. Each of the 150 puzzles contains hints and solutions, along with commentary on the puzzle's origins and solution methods. The only book of its kind, Algorithmic Puzzles houses puzzles for all skill levels. Readers with only middle school mathematics will develop their algorithmic problem-solving skills through puzzles at the elementary level, while seasoned puzzle solvers will enjoy the challenge of thinking through more difficult puzzles.

Mathematical and Algorithmic Puzzles

Mathematical and Algorithmic Puzzles PDF Author: Pramod Ganapathi
Publisher:
ISBN:
Category : Computers
Languages : en
Pages : 560

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Book Description
This book presents serious mathematical and algorithmic puzzles that are mostly counterintuitive. The presented puzzles are simultaneously entertaining, challenging, intriguing, and haunting. This book introduces its readers to counterintuitive mathematical ideas and revolutionary algorithmic insights from a wide variety of topics. The presented solutions that are discovered by many mathematicians and computer scientists are highly counterintuitive and show supreme mathematical beauty. These counterintuitive solutions are intriguing to the degree that they shatter our preconceived notions, shake our long-held belief systems, debunk our fundamental intuitions, and finally rob us of sleep and haunt us for a lifetime. Multiple ways of attacking the same puzzle are presented which teach the application of elegant problem-solving strategies.

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times

Krazydad Two Not Touch Volume 1: 360 Star Battle Puzzles to Preserve Your Sanity in These Trying Times PDF Author: Jim Bumgardner
Publisher: Krazydad Two Not Touch
ISBN: 9781946855367
Category : Games & Activities
Languages : en
Pages : 92

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Book Description
From krazydad, constructor of the wildly popular and addictive puzzles published in The New York Times as Two Not Touch, here are 360 of your favorite Star Battle puzzles. These puzzles will provide a healthy diversion for you in these challenging times, and help you make it to the other side with your sanity intact! Includes an instructive and pithy tutorial.

Grammar Puzzles & Games Kids Can't Resist!

Grammar Puzzles & Games Kids Can't Resist! PDF Author: Karen Kellaher
Publisher: Scholastic
ISBN: 9780439077569
Category : Education
Languages : en
Pages : 68

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Book Description
Students will love these cool crosswords, codes, mazes, and more that teach punctuation, capitalization, parts of speech, agreement, sentence structure, and all of the fundamentals.

Fair Division

Fair Division PDF Author: Steven J. Brams
Publisher: Cambridge University Press
ISBN: 9780521556446
Category : Business & Economics
Languages : en
Pages : 292

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Book Description
Cutting a cake, dividing up the property in an estate, determining the borders in an international dispute - such problems of fair division are ubiquitous. Fair Division treats all these problems and many more through a rigorous analysis of a variety of procedures for allocating goods (or 'bads' like chores), or deciding who wins on what issues, when there are disputes. Starting with an analysis of the well-known cake-cutting procedure, 'I cut, you choose', the authors show how it has been adapted in a number of fields and then analyze fair-division procedures applicable to situations in which there are more than two parties, or there is more than one good to be divided. In particular they focus on procedures which provide 'envy-free' allocations, in which everybody thinks he or she has received the largest portion and hence does not envy anybody else. They also discuss the fairness of different auction and election procedures.

Game Frame

Game Frame PDF Author: Aaron Dignan
Publisher: Simon and Schuster
ISBN: 1451611072
Category : Business & Economics
Languages : en
Pages : 226

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Book Description
Ever wonder why teens can spend entire weekends playing video games but struggle with just one hour of homework? Why we’re addicted to certain websites and steal glances at our smartphones under the dinner table? Or why some people are able to find joy in difficult or repetitive jobs while others burn out? It’s not the experiences themselves but the way they’re structured that matters. All our lives we’ve been told that games are distractions—playful pastimes, but unrelated to success. In Game Frame, Aaron Dignan shows us that the opposite is true: games produce peak learning conditions and accelerated achievement. Here, the crucial connection between the games we love to play and the everyday tasks, goals, and dreams we have trouble realizing is illuminated. Aaron Dignan is the thirty-something founder of a successful digital strategy firm that studies the transformative power of technology in culture. He and his peers were raised on a steady diet of games and gadgets, ultimately priming them to challenge the status quo of the modern workplace. What they learned from games goes deeper than hand-eye coordination; instead, this generation intrinsically understands the value of adding the elements of games into everyday life. Game Frame is the first prescriptive explanation of what games mean to us, the human psychology behind their magnetic pull, and how we can use the lessons they teach as a framework to achieve our potential in business and beyond. Games are a powerful way to influence and change behavior in any setting. Here, Dignan outlines why games and play are such important trends in culture today, and how our technology, from our iPhones to our hybrid cars, primes us to be instinctive players. Game Frame tackles the challenging task of defining games and the mechanics that make games work from several perspectives, then explores these ideas through the lens of neuroscience. Finally, Dignan provides practical tips for using basic game mechanics in a variety of settings, such as motivating employees at work or encouraging children at home, giving readers the tools to develop their own games to solve problems in their everyday lives. Illuminated throughout with a series of real-world examples and hypothetical scenarios, Game Frame promises a crash course in game design and behavioral psychology that will leave the reader—and, by extension, the world itself—more productive. Revolutionary, visionary, practical, and time-tested, Game Frame will change the way you approach life.

Distributed Computing and Artificial Intelligence, 12th International Conference

Distributed Computing and Artificial Intelligence, 12th International Conference PDF Author: Sigeru Omatu
Publisher: Springer
ISBN: 3319196383
Category : Technology & Engineering
Languages : en
Pages : 418

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Book Description
The 12th International Symposium on Distributed Computing and Artificial Intelligence 2015 (DCAI 2015) is a forum to present applications of innovative techniques for studying and solving complex problems. The exchange of ideas between scientists and technicians from both the academic and industrial sector is essential to facilitate the development of systems that can meet the ever-increasing demands of today’s society. The present edition brings together past experience, current work and promising future trends associated with distributed computing, artificial intelligence and their application in order to provide efficient solutions to real problems. This symposium is organized by the Osaka Institute of Technology, Qatar University and the University of Salamanca.

Super Tricky Brain Teasers

Super Tricky Brain Teasers PDF Author: Richard Malena-Webber
Publisher: Sourcebooks, Inc.
ISBN: 163878017X
Category : Games & Activities
Languages : en
Pages : 179

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Book Description
Give your brain a workout with perplexing puzzles and games Solving brain teasers is a fun and effective way to exercise your mental acuity at any age. This book is filled with 120 mind-bending puzzles and riddles that boost your brainpower and provide hours of stimulating entertainment. What sets this book apart from other puzzle books for adults: It's not just for adults—Explore challenging brain games that adults, teens, and preteens will enjoy solving. Progressive difficulty—Warm up with some easier exercises, and then dive into brain puzzles that grow more complex as you progress. A variety of challenges—Solve an engaging mix of logic puzzles, ciphers, sequences, anagrams, crosswords, word chains, train puzzles, and more. Fascinating trivia—Discover intriguing factoids sprinkled throughout the book. For example, did you know that the longest palindromic word in English comes from the author James Joyce? Flex your mind muscles and have a blast with Super Tricky Brain Teasers.