Author: Howexpert Press
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539314769
Category :
Languages : en
Pages : 218
Book Description
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
How to Play Sudoku
Author: Howexpert Press
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539314769
Category :
Languages : en
Pages : 218
Book Description
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Publisher: Createspace Independent Publishing Platform
ISBN: 9781539314769
Category :
Languages : en
Pages : 218
Book Description
If you want to learn the basics of playing Sudoku puzzles quickly and easily for newbies and beginners, then get this "How To Play Sudoku" guide. In this step-by-step guide, you will rep the following benefits: - Be familiar with the the game rules. - Learn the basic way of doing Sudoku. - Get useful tips in solving Sudoku puzzle. - Be able to solve Sudoku puzzle in the shortest time possible. - Learn how to appropriately choose a candidate. - Solve different levels of Sudoku puzzle. - Amaze your friends and family to your new found hobby of solving sudoku. - And much more! Click "Buy Now" to get it now!
Hello, Android
Author: Ed Burnette
Publisher: Pragmatic Bookshelf
ISBN: 1680503642
Category : Computers
Languages : en
Pages : 317
Book Description
Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
Publisher: Pragmatic Bookshelf
ISBN: 1680503642
Category : Computers
Languages : en
Pages : 317
Book Description
Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.
More Jolts! Activities to Wake up and Engage Your Participants
Author: Sivasailam Thiagarajan
Publisher: John Wiley & Sons
ISBN: 1118330390
Category : Business & Economics
Languages : en
Pages : 320
Book Description
Praise for Thiagi's first Jolts! "If you facilitate group learning or change management, you won't want to miss this one!" Elaine Biech, author of Business of Consulting and Training for Dummies "A valuable addition to any trainer's bookshelf." Jean Barbazette, president, The Training Clinic, and author of The Art of Great Training Delivery and Managing the Training Function for Bottom-Line Results "As a Charter Member of BFT (Borrow from Thiagi) Club, I've been adapting Thiagi's training activities for decades. . . . Use the jolts from this book as a way to instantly and successfully engage your participants with your topic." Steve Sugar, author of Games That Teach In his popular first collection of games, Jolts!, renowned trainer and game experts Sivasailam "Thiagi" Thiagarajan (writing with Tracy Tagliati ) handed trainers well-designed games to engage and energize participants, clarify complex ideas, and solidify concepts in participants' minds. Now Thiagi zaps us again with More Jolts!, a collection of 50 brand-new, ready-to-use jolts that share new ways to capture participants' attention; smooth transitions; keep participants alert even after a break; tap the wisdom of the group; and spice up lectures with relevant activities. The book even identifies the jolts that can be seamlessly incorporated into your next e-learning project or interactive webinar. Brief, engaging, and easily adaptable to your purpose, More Jolts! gives you everything you need to pump up the energy and effectiveness of your training programs.
Publisher: John Wiley & Sons
ISBN: 1118330390
Category : Business & Economics
Languages : en
Pages : 320
Book Description
Praise for Thiagi's first Jolts! "If you facilitate group learning or change management, you won't want to miss this one!" Elaine Biech, author of Business of Consulting and Training for Dummies "A valuable addition to any trainer's bookshelf." Jean Barbazette, president, The Training Clinic, and author of The Art of Great Training Delivery and Managing the Training Function for Bottom-Line Results "As a Charter Member of BFT (Borrow from Thiagi) Club, I've been adapting Thiagi's training activities for decades. . . . Use the jolts from this book as a way to instantly and successfully engage your participants with your topic." Steve Sugar, author of Games That Teach In his popular first collection of games, Jolts!, renowned trainer and game experts Sivasailam "Thiagi" Thiagarajan (writing with Tracy Tagliati ) handed trainers well-designed games to engage and energize participants, clarify complex ideas, and solidify concepts in participants' minds. Now Thiagi zaps us again with More Jolts!, a collection of 50 brand-new, ready-to-use jolts that share new ways to capture participants' attention; smooth transitions; keep participants alert even after a break; tap the wisdom of the group; and spice up lectures with relevant activities. The book even identifies the jolts that can be seamlessly incorporated into your next e-learning project or interactive webinar. Brief, engaging, and easily adaptable to your purpose, More Jolts! gives you everything you need to pump up the energy and effectiveness of your training programs.
Mastering Sudoku Week by Week
Author: Paul Stephens
Publisher: Sterling Publishing Company
ISBN: 9781844834051
Category : Games & Activities
Languages : en
Pages : 186
Book Description
Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Publisher: Sterling Publishing Company
ISBN: 9781844834051
Category : Games & Activities
Languages : en
Pages : 186
Book Description
Sudoku has become an addiction for millions--and that’s great, because mind games help keep our brains in good working order. But even though the rules are simple, many solvers need some help when cracking the more complicated grids. That support is here in abundance...enough to take to you into the realm of the Very Difficult and even the Fiendish. Using this attractive guide, solvers will smoothly progress through 52 stages, each with a self-testing and timed puzzle to monitor progress. Chock-full of tactics and tips, and drawing on strategies evolved by Sudoku experts from Japan, Europe, and the United States, this little book takes you to the top.
Ai Escargot
Author: Arto Inkala
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Way Beyond Black Belt Sudoku®
Author: Frank Longo
Publisher: Puzzlewright
ISBN: 9781454933571
Category :
Languages : en
Pages : 0
Book Description
With every puzzle requiring upper-level strategies, this collection packs even more of a punch than Beyond Black Belt Sudoku. You'll encounter common advanced techniques with curious-sounding names like Sashimi X-Wing, Swordfish, and Gordonian Polygon, as well as some tricky new things, including Grouped X-Cycle and 3D Medusa. The puzzles grow increasingly difficult as the book goes along, from "pretty darn hard" to "excruciating."
Publisher: Puzzlewright
ISBN: 9781454933571
Category :
Languages : en
Pages : 0
Book Description
With every puzzle requiring upper-level strategies, this collection packs even more of a punch than Beyond Black Belt Sudoku. You'll encounter common advanced techniques with curious-sounding names like Sashimi X-Wing, Swordfish, and Gordonian Polygon, as well as some tricky new things, including Grouped X-Cycle and 3D Medusa. The puzzles grow increasingly difficult as the book goes along, from "pretty darn hard" to "excruciating."
The Nature of Code
Author: Daniel Shiffman
Publisher: No Starch Press
ISBN: 1718503717
Category : Computers
Languages : en
Pages : 642
Book Description
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Publisher: No Starch Press
ISBN: 1718503717
Category : Computers
Languages : en
Pages : 642
Book Description
All aboard The Coding Train! This beginner-friendly creative coding tutorial is designed to grow your skills in a fun, hands-on way as you build simulations of real-world phenomena with “The Coding Train” YouTube star Daniel Shiffman. What if you could re-create the awe-inspiring flocking patterns of birds or the hypnotic dance of fireflies—with code? For over a decade, The Nature of Code has empowered countless readers to do just that, bridging the gap between creative expression and programming. This innovative guide by Daniel Shiffman, creator of the beloved Coding Train, welcomes budding and seasoned programmers alike into a world where code meets playful creativity. This JavaScript-based edition of Shiffman’s groundbreaking work gently unfolds the mysteries of the natural world, turning complex topics like genetic algorithms, physics-based simulations, and neural networks into accessible and visually stunning creations. Embark on this extraordinary adventure with projects involving: A physics engine: Simulate the push and pull of gravitational attraction. Flocking birds: Choreograph the mesmerizing dance of a flock. Branching trees: Grow lifelike and organic tree structures. Neural networks: Craft intelligent systems that learn and adapt. Cellular automata: Uncover the magic of self-organizing patterns. Evolutionary algorithms: Play witness to natural selection in your code. Shiffman’s work has transformed thousands of curious minds into creators, breaking down barriers between science, art, and technology, and inviting readers to see code not just as a tool for tasks but as a canvas for boundless creativity. Whether you’re deciphering the elegant patterns of natural phenomena or crafting your own digital ecosystems, Shiffman’s guidance is sure to inform and inspire. The Nature of Code is not just about coding; it’s about looking at the natural world in a new way and letting its wonders inspire your next creation. Dive in and discover the joy of turning code into art—all while mastering coding fundamentals along the way. NOTE: All examples are written with p5.js, a JavaScript library for creative coding, and are available on the book's website.
Expert Sudoku
Author: Nikoli Publishing
Publisher: Workman Publishing Company
ISBN: 9780761158356
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Publisher: Workman Publishing Company
ISBN: 9780761158356
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Expert Sudoku is an all-new collection of handcrafted puzzles for the expert puzzle-solver. This is the book that challenges skilled solvers and Sudoku-lovers at the top level—every one of the 320 puzzles is rated "difficult." Good luck!
Taking Sudoku Seriously
Author: Jason Rosenhouse
Publisher: Oxford University Press
ISBN: 0199913153
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Publisher: Oxford University Press
ISBN: 0199913153
Category : Mathematics
Languages : en
Pages : 227
Book Description
Packed with more than a hundred color illustrations and a wide variety of puzzles and brainteasers, Taking Sudoku Seriously uses this popular craze as the starting point for a fun-filled introduction to higher mathematics. How many Sudoku solution squares are there? What shapes other than three-by-three blocks can serve as acceptable Sudoku regions? What is the fewest number of starting clues a sound Sudoku puzzle can have? Does solving Sudoku require mathematics? Jason Rosenhouse and Laura Taalman show that answering these questions opens the door to a wealth of interesting mathematics. Indeed, they show that Sudoku puzzles and their variants are a gateway into mathematical thinking generally. Among many topics, the authors look at the notion of a Latin square--an object of long-standing interest to mathematicians--of which Sudoku squares are a special case; discuss how one finds interesting Sudoku puzzles; explore the connections between Sudoku, graph theory, and polynomials; and consider Sudoku extremes, including puzzles with the maximal number of vacant regions, with the minimal number of starting clues, and numerous others. The book concludes with a gallery of novel Sudoku variations--just pure solving fun! Most of the puzzles are original to this volume, and all solutions to the puzzles appear in the back of the book or in the text itself. A math book and a puzzle book, Taking Sudoku Seriously will change the way readers look at Sudoku and mathematics, serving both as an introduction to mathematics for puzzle fans and as an exploration of the intricacies of Sudoku for mathematics buffs.
Taming the Sudoku Dragon
Author: David Peru
Publisher: Dxsudoku(tm) Productions and Publications
ISBN: 9781736452608
Category :
Languages : en
Pages : 190
Book Description
With this comprehensive beginner's guide, you will learn how to solve Sudoku puzzles. This no-nonsense approach will not only teach you the basics but also essential Sudoku game theory along with basic puzzle solving strategies. You will learn the seven most used puzzle solving techniques needed for solving all Sudoku puzzles. A step-by-step example is presented with each step precisely detailed. Focused practice exercises will help you achieve puzzle solving mastery. User guides for free Sudoku software used on iPhones, Android devices, and PC platforms are included. A section giving details on using Snyder notation along with a software only approach is discussed. An additional how-to guide for solving advanced puzzles and a list of Internet tutorials is included for reference. As a bonus, this book also includes a total of 62 easy, medium, and hard puzzles with solutions.
Publisher: Dxsudoku(tm) Productions and Publications
ISBN: 9781736452608
Category :
Languages : en
Pages : 190
Book Description
With this comprehensive beginner's guide, you will learn how to solve Sudoku puzzles. This no-nonsense approach will not only teach you the basics but also essential Sudoku game theory along with basic puzzle solving strategies. You will learn the seven most used puzzle solving techniques needed for solving all Sudoku puzzles. A step-by-step example is presented with each step precisely detailed. Focused practice exercises will help you achieve puzzle solving mastery. User guides for free Sudoku software used on iPhones, Android devices, and PC platforms are included. A section giving details on using Snyder notation along with a software only approach is discussed. An additional how-to guide for solving advanced puzzles and a list of Internet tutorials is included for reference. As a bonus, this book also includes a total of 62 easy, medium, and hard puzzles with solutions.