Author: Dart Veider
Publisher: Createspace Independent Publishing Platform
ISBN: 9781729549759
Category :
Languages : en
Pages : 136
Book Description
Heyawake (from Japanese, "divided rooms") is played on a rectangular grid. The grid is divided into rectangular "rooms". Some rooms may contain a single number. These rooms must have the designated number of cells painted black. Other rooms may have zero or more cells painted black. Black cells must not be orthogonally connected. All white cells must be interconnected. A line of connected white cells must not connect more than two rooms together.
Sudoku Heyawake - 200 Master Puzzles 14x14
Author: Dart Veider
Publisher: Createspace Independent Publishing Platform
ISBN: 9781729549759
Category :
Languages : en
Pages : 136
Book Description
Heyawake (from Japanese, "divided rooms") is played on a rectangular grid. The grid is divided into rectangular "rooms". Some rooms may contain a single number. These rooms must have the designated number of cells painted black. Other rooms may have zero or more cells painted black. Black cells must not be orthogonally connected. All white cells must be interconnected. A line of connected white cells must not connect more than two rooms together.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781729549759
Category :
Languages : en
Pages : 136
Book Description
Heyawake (from Japanese, "divided rooms") is played on a rectangular grid. The grid is divided into rectangular "rooms". Some rooms may contain a single number. These rooms must have the designated number of cells painted black. Other rooms may have zero or more cells painted black. Black cells must not be orthogonally connected. All white cells must be interconnected. A line of connected white cells must not connect more than two rooms together.
The Big Book of Small Python Projects
Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433
Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!
Windows 10 For Dummies
Author: Andy Rathbone
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432
Book Description
Illustrates the new features of Windows 10.
Games, Puzzles, and Computation
Author: Robert A. Hearn
Publisher: CRC Press
ISBN: 1439865051
Category : Mathematics
Languages : en
Pages : 250
Book Description
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
Publisher: CRC Press
ISBN: 1439865051
Category : Mathematics
Languages : en
Pages : 250
Book Description
The authors show that there are underlying mathematical reasons for why games and puzzles are challenging (and perhaps why they are so much fun). They also show that games and puzzles can serve as powerful models of computation-quite different from the usual models of automata and circuits-offering a new way of thinking about computation. The appen
Puzzle Books for Adults
Author: Callisto Media
Publisher:
ISBN: 9781646114085
Category :
Languages : en
Pages :
Book Description
Publisher:
ISBN: 9781646114085
Category :
Languages : en
Pages :
Book Description
Absolutely Nasty® Kakuro Level Three
Author: Conceptis Conceptis Puzzles
Publisher: Puzzlewright
ISBN: 9781402799914
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Kakuro is a puzzle type in which sums are given and solvers must deduce the numbers in the individual boxes. This title is suitable for hardcore kakuro devotees.
Publisher: Puzzlewright
ISBN: 9781402799914
Category : Games & Activities
Languages : en
Pages : 0
Book Description
Kakuro is a puzzle type in which sums are given and solvers must deduce the numbers in the individual boxes. This title is suitable for hardcore kakuro devotees.
Ai Escargot
Author: Arto Inkala
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108
Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.
Pi - Unleashed
Author: Jörg Arndt
Publisher: Springer Science & Business Media
ISBN: 3642567355
Category : Computers
Languages : en
Pages : 275
Book Description
In the 4,000-year history of research into Pi, results have never been as prolific as present. This book describes, in easy-to-understand language, the latest and most fascinating findings of mathematicians and computer scientists in the field of Pi. Attention is focused on new methods of high-speed computation.
Publisher: Springer Science & Business Media
ISBN: 3642567355
Category : Computers
Languages : en
Pages : 275
Book Description
In the 4,000-year history of research into Pi, results have never been as prolific as present. This book describes, in easy-to-understand language, the latest and most fascinating findings of mathematicians and computer scientists in the field of Pi. Attention is focused on new methods of high-speed computation.
The Big Book of Sudoku Red
Author: Parragon Books
Publisher: Parragon Books
ISBN: 9781680524758
Category : Games & Activities
Languages : en
Pages : 0
Book Description
You don't need to be a math whiz to enjoy a great sudoku puzzle! Sharpen your mind and have some fun with this great collection of sudokus, including over 540 challenges across four difficulty levels (Warm-Up, Challenging, Tough, and the ultimate Samurai Sudoku!) A must-have for all Sudoku enthusiasts. OVER 500 PUZZLES & SOLUTIONS: Hours of fun and entertainment to enjoy! VARIETY OF LEVELS: From levels 1 to 3 increasing levels of difficulty including Warm Up, Challenging and Tough. When you are done, test your skills on the ultimate Samurai Sudoku Puzzle - 5 puzzles linked together by a central puzzle! Can you become a master samurai? LAY FLAT: Spiral-bound lays flat for ease of use at home or on the go. Whether your drinking your morning coffee, riding on the train or relaxing on vacation this sudoku book can go with you. MAKES A GREAT GIFT: For the sudoku puzzle lover, this books makes a great gift for any occasion! Birthday, stocking suffers, road trip or more, everyone will love it! BRAIN BUSTERS(TM) Part of the Brain Busters Puzzle Collection from Parragon & Cottage Door Press. Look for other books including word finds, crosswords, picture puzzles, and more.
Publisher: Parragon Books
ISBN: 9781680524758
Category : Games & Activities
Languages : en
Pages : 0
Book Description
You don't need to be a math whiz to enjoy a great sudoku puzzle! Sharpen your mind and have some fun with this great collection of sudokus, including over 540 challenges across four difficulty levels (Warm-Up, Challenging, Tough, and the ultimate Samurai Sudoku!) A must-have for all Sudoku enthusiasts. OVER 500 PUZZLES & SOLUTIONS: Hours of fun and entertainment to enjoy! VARIETY OF LEVELS: From levels 1 to 3 increasing levels of difficulty including Warm Up, Challenging and Tough. When you are done, test your skills on the ultimate Samurai Sudoku Puzzle - 5 puzzles linked together by a central puzzle! Can you become a master samurai? LAY FLAT: Spiral-bound lays flat for ease of use at home or on the go. Whether your drinking your morning coffee, riding on the train or relaxing on vacation this sudoku book can go with you. MAKES A GREAT GIFT: For the sudoku puzzle lover, this books makes a great gift for any occasion! Birthday, stocking suffers, road trip or more, everyone will love it! BRAIN BUSTERS(TM) Part of the Brain Busters Puzzle Collection from Parragon & Cottage Door Press. Look for other books including word finds, crosswords, picture puzzles, and more.
Competitive Programming 4 - Book 1
Author: Steven Halim
Publisher:
ISBN: 9781716745522
Category :
Languages : en
Pages : 330
Book Description
This Competitive Programming book, 4th edition (CP4) is a must have for every competitive programmer. Mastering the contents of this book is a necessary (but admittedly not sufficient) condition if one wishes to take a leap forward from being just another ordinary coder to being among one of the world's finest competitive programmers. Typical readers of Book 1 (only) of CP4 would include: (1). Secondary or High School Students who are competing in the annual International Olympiad in Informatics (IOI) (including the National or Provincial Olympiads) as Book 1 covers most of the current IOI Syllabus, (2). Casual University students who are using this book as supplementary material for typical Data Structures and Algorithms courses, (3). Anyone who wants to prepare for typical fundamental data structure/algorithm part of a job interview at top IT companies. Typical readers of both Book 1 + Book 2 of CP4 would include: (1). University students who are competing in the annual International Collegiate Programming Contest (ICPC) Regional Contests (including the World Finals) as Book 2 covers much more Computer Science topics that have appeared in the ICPCs, (2). Teachers or Coaches who are looking for comprehensive training materials, (3). Anyone who loves solving problems through computer programs. There are numerous programming contests for those who are no longer eligible for ICPC, including Google CodeJam, Facebook Hacker Cup, TopCoder Open, CodeForces contest, Internet Problem Solving Contest (IPSC), etc.
Publisher:
ISBN: 9781716745522
Category :
Languages : en
Pages : 330
Book Description
This Competitive Programming book, 4th edition (CP4) is a must have for every competitive programmer. Mastering the contents of this book is a necessary (but admittedly not sufficient) condition if one wishes to take a leap forward from being just another ordinary coder to being among one of the world's finest competitive programmers. Typical readers of Book 1 (only) of CP4 would include: (1). Secondary or High School Students who are competing in the annual International Olympiad in Informatics (IOI) (including the National or Provincial Olympiads) as Book 1 covers most of the current IOI Syllabus, (2). Casual University students who are using this book as supplementary material for typical Data Structures and Algorithms courses, (3). Anyone who wants to prepare for typical fundamental data structure/algorithm part of a job interview at top IT companies. Typical readers of both Book 1 + Book 2 of CP4 would include: (1). University students who are competing in the annual International Collegiate Programming Contest (ICPC) Regional Contests (including the World Finals) as Book 2 covers much more Computer Science topics that have appeared in the ICPCs, (2). Teachers or Coaches who are looking for comprehensive training materials, (3). Anyone who loves solving problems through computer programs. There are numerous programming contests for those who are no longer eligible for ICPC, including Google CodeJam, Facebook Hacker Cup, TopCoder Open, CodeForces contest, Internet Problem Solving Contest (IPSC), etc.