The Art and Craft of Problem Solving

The Art and Craft of Problem Solving PDF Author: Paul Zeitz
Publisher: John Wiley & Sons
ISBN: 1119239907
Category : Problem solving
Languages : en
Pages : 389

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Book Description
This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

The Art of Puzzles

The Art of Puzzles PDF Author: Thomas Snyder
Publisher:
ISBN: 9780985009434
Category :
Languages : en
Pages :

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Book Description
The Art of Puzzles is a collection of mental masterpieces from the world's most talented puzzle designers. With ten genres of logic puzzles and over 270 puzzles in total, this book has a great mix of challenges including shading puzzles (Tapa and Nurikabe), loop puzzles (Masyu and Slitherlink), number placement puzzles (Skyscrapers and TomTom), object placement puzzles (Star Battle and Battleships), and region division puzzles (Cave and Fillomino). Each section has a mix of very easy to fiendishly hard puzzles, with hints for every puzzle to help you to become a better logic puzzler.

The Art and Craft of Problem Solving

The Art and Craft of Problem Solving PDF Author: Paul Zeitz
Publisher: John Wiley & Sons
ISBN: 1119239907
Category : Problem solving
Languages : en
Pages : 389

Get Book Here

Book Description
This text on mathematical problem solving provides a comprehensive outline of "problemsolving-ology," concentrating on strategy and tactics. It discusses a number of standard mathematical subjects such as combinatorics and calculus from a problem solver's perspective.

Springer Handbook of Microscopy

Springer Handbook of Microscopy PDF Author: Peter W. Hawkes
Publisher: Springer Nature
ISBN: 3030000699
Category : Technology & Engineering
Languages : en
Pages : 1561

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Book Description
This book features reviews by leading experts on the methods and applications of modern forms of microscopy. The recent awards of Nobel Prizes awarded for super-resolution optical microscopy and cryo-electron microscopy have demonstrated the rich scientific opportunities for research in novel microscopies. Earlier Nobel Prizes for electron microscopy (the instrument itself and applications to biology), scanning probe microscopy and holography are a reminder of the central role of microscopy in modern science, from the study of nanostructures in materials science, physics and chemistry to structural biology. Separate chapters are devoted to confocal, fluorescent and related novel optical microscopies, coherent diffractive imaging, scanning probe microscopy, transmission electron microscopy in all its modes from aberration corrected and analytical to in-situ and time-resolved, low energy electron microscopy, photoelectron microscopy, cryo-electron microscopy in biology, and also ion microscopy. In addition to serving as an essential reference for researchers and teachers in the fields such as materials science, condensed matter physics, solid-state chemistry, structural biology and the molecular sciences generally, the Springer Handbook of Microscopy is a unified, coherent and pedagogically attractive text for advanced students who need an authoritative yet accessible guide to the science and practice of microscopy.

Modelling Puzzles in First Order Logic

Modelling Puzzles in First Order Logic PDF Author: Adrian Groza
Publisher: Springer Nature
ISBN: 3030625478
Category : Mathematics
Languages : en
Pages : 344

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Book Description
Keeping students involved and actively learning is challenging. Instructors in computer science are aware of the cognitive value of modelling puzzles and often use logical puzzles as an efficient pedagogical instrument to engage students and develop problem-solving skills. This unique book is a comprehensive resource that offers teachers and students fun activities to teach and learn logic. It provides new, complete, and running formalisation in Propositional and First Order Logic for over 130 logical puzzles, including Sudoku-like puzzles, zebra-like puzzles, island of truth, lady and tigers, grid puzzles, strange numbers, or self-reference puzzles. Solving puzzles with theorem provers can be an effective cognitive incentive to motivate students to learn logic. They will find a ready-to-use format which illustrates how to model each puzzle, provides running implementations, and explains each solution. This concise and easy-to-follow textbook is a much-needed support tool for students willing to explore beyond the introductory level of learning logic and lecturers looking for examples to heighten student engagement in their computer science courses.

I Don't Care If We're There Yet

I Don't Care If We're There Yet PDF Author: Joanne O'Sullivan
Publisher: Lark Books
ISBN: 1579908489
Category : Games for travelers
Languages : en
Pages : 256

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Book Description
Children love being on vacation or visiting friends and family--it’s just the boring hours traveling on the plane, train, bus, or automobile that they hate. But even long journeys will fly by with this jam-packed collection of activities. In fact, it will keep kids so busy they won’t even care when they get there! All kinds of puzzles, personality quizzes, brainteasers, writing and drawing prompts, and word and board games entertain a single kid or a large group. The fun goes way beyond the usual: do scavenger hunts for speeding cars, funny signs, and roadside animals. Fold fast-food restaurant napkins into origami creatures. Play World’s Worst and ask your fellow car captives questions like, "What’s the world’s worst way to ballroom dance?” All that’s required is a pencil, pen, or a few markers. With so many great things to do, getting there just might be the best part of the trip!

Learning to Play

Learning to Play PDF Author: Aske Plaat
Publisher: Springer Nature
ISBN: 3030592383
Category : Computers
Languages : en
Pages : 330

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Book Description
In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he shows why two-person games of tactics and strategy fascinate scientists, programmers, and game enthusiasts and unite them in a common goal: to create artificial intelligence (AI). After an introduction to the core concepts, environment, and communities of intelligence and games, the book is organized into chapters on reinforcement learning, heuristic planning, adaptive sampling, function approximation, and self-play. The author takes a hands-on approach throughout, with Python code examples and exercises that help the reader understand how AI learns to play. He also supports the main text with detailed pointers to online machine learning frameworks, technical details for AlphaGo, notes on how to play and program Go and chess, and a comprehensive bibliography. The content is class-tested and suitable for advanced undergraduate and graduate courses on artificial intelligence and games. It's also appropriate for self-study by professionals engaged with applications of machine learning and with games development. Finally it's valuable for any reader engaged with the philosophical implications of artificial and general intelligence, games represent a modern Turing test of the power and limitations of AI.

Lessons in Enumerative Combinatorics

Lessons in Enumerative Combinatorics PDF Author: Ömer Eğecioğlu
Publisher: Springer Nature
ISBN: 3030712508
Category : Mathematics
Languages : en
Pages : 479

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Book Description
This textbook introduces enumerative combinatorics through the framework of formal languages and bijections. By starting with elementary operations on words and languages, the authors paint an insightful, unified picture for readers entering the field. Numerous concrete examples and illustrative metaphors motivate the theory throughout, while the overall approach illuminates the important connections between discrete mathematics and theoretical computer science. Beginning with the basics of formal languages, the first chapter quickly establishes a common setting for modeling and counting classical combinatorial objects and constructing bijective proofs. From here, topics are modular and offer substantial flexibility when designing a course. Chapters on generating functions and partitions build further fundamental tools for enumeration and include applications such as a combinatorial proof of the Lagrange inversion formula. Connections to linear algebra emerge in chapters studying Cayley trees, determinantal formulas, and the combinatorics that lie behind the classical Cayley–Hamilton theorem. The remaining chapters range across the Inclusion-Exclusion Principle, graph theory and coloring, exponential structures, matching and distinct representatives, with each topic opening many doors to further study. Generous exercise sets complement all chapters, and miscellaneous sections explore additional applications. Lessons in Enumerative Combinatorics captures the authors' distinctive style and flair for introducing newcomers to combinatorics. The conversational yet rigorous presentation suits students in mathematics and computer science at the graduate, or advanced undergraduate level. Knowledge of single-variable calculus and the basics of discrete mathematics is assumed; familiarity with linear algebra will enhance the study of certain chapters.

Data Structures and Algorithms with Python

Data Structures and Algorithms with Python PDF Author: Kent D. Lee
Publisher: Springer
ISBN: 3319130722
Category : Computers
Languages : en
Pages : 369

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Book Description
This textbook explains the concepts and techniques required to write programs that can handle large amounts of data efficiently. Project-oriented and classroom-tested, the book presents a number of important algorithms supported by examples that bring meaning to the problems faced by computer programmers. The idea of computational complexity is also introduced, demonstrating what can and cannot be computed efficiently so that the programmer can make informed judgements about the algorithms they use. Features: includes both introductory and advanced data structures and algorithms topics, with suggested chapter sequences for those respective courses provided in the preface; provides learning goals, review questions and programming exercises in each chapter, as well as numerous illustrative examples; offers downloadable programs and supplementary files at an associated website, with instructor materials available from the author; presents a primer on Python for those from a different language background.

Battleship Sudoku

Battleship Sudoku PDF Author: Thomas Snyder
Publisher: Sterling Publishing Company, Inc.
ISBN: 1402749384
Category :
Languages : en
Pages : 148

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Book Description
Battleship - the classic HASBRO board game - has been popular for years. Sudoku, of course, is the craze that's won millions of converts. This title brings two games together to create a novel hybrid that's a real brain-buster. It includes boats that have numbers and aims to place the ships and complete the sudoku at the same time.

Introduction to Programming Using Python

Introduction to Programming Using Python PDF Author: Y. Daniel Liang
Publisher:
ISBN: 9780132747189
Category : Computer programming
Languages : en
Pages : 0

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Book Description
Introduction to Programming Using Python is intended for use in the introduction to programming course. Daniel Liang is known for his “fundamentals-first” approach to teaching programming concepts and techniques.