Author: Audrey O'Shea
Publisher: John Wiley & Sons
ISBN: 1394186797
Category : Computers
Languages : en
Pages : 587
Book Description
Pass the LPI Web Development Essentials exam and set yourself up for success at a new web development job In LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100, accomplished IT educator and systems engineer, Audrey O’Shea delivers an easy-to-follow and hands-on roadmap to passing the LPI Web Development Essentials exam and hitting the ground running at a new job as a web developer. In the book, you’ll explore the software development skills, web technologies, HTML, CSS, Node.js, and JavaScript info you need to implement modern applications and solutions in a web environment. You will find: Introductory coverage of SQL, HTML, JavaScript, CSS, and MongoDB A heavy emphasis on real-world job skills, as well as the technologies used every day by web developers in the field Complimentary access to the Sybex interactive online learning environment and test bank, complete with hundreds of practice questions, electronic flashcards, and a searchable glossary of important terms An essential and practical resource for anyone preparing for the Web Development Essentials certification exam, LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100 is also the ideal book for entry-level software developers seeking knowledge of web development tools and principles.
LPI Web Development Essentials Study Guide
Author: Audrey O'Shea
Publisher: John Wiley & Sons
ISBN: 1394186797
Category : Computers
Languages : en
Pages : 587
Book Description
Pass the LPI Web Development Essentials exam and set yourself up for success at a new web development job In LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100, accomplished IT educator and systems engineer, Audrey O’Shea delivers an easy-to-follow and hands-on roadmap to passing the LPI Web Development Essentials exam and hitting the ground running at a new job as a web developer. In the book, you’ll explore the software development skills, web technologies, HTML, CSS, Node.js, and JavaScript info you need to implement modern applications and solutions in a web environment. You will find: Introductory coverage of SQL, HTML, JavaScript, CSS, and MongoDB A heavy emphasis on real-world job skills, as well as the technologies used every day by web developers in the field Complimentary access to the Sybex interactive online learning environment and test bank, complete with hundreds of practice questions, electronic flashcards, and a searchable glossary of important terms An essential and practical resource for anyone preparing for the Web Development Essentials certification exam, LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100 is also the ideal book for entry-level software developers seeking knowledge of web development tools and principles.
Publisher: John Wiley & Sons
ISBN: 1394186797
Category : Computers
Languages : en
Pages : 587
Book Description
Pass the LPI Web Development Essentials exam and set yourself up for success at a new web development job In LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100, accomplished IT educator and systems engineer, Audrey O’Shea delivers an easy-to-follow and hands-on roadmap to passing the LPI Web Development Essentials exam and hitting the ground running at a new job as a web developer. In the book, you’ll explore the software development skills, web technologies, HTML, CSS, Node.js, and JavaScript info you need to implement modern applications and solutions in a web environment. You will find: Introductory coverage of SQL, HTML, JavaScript, CSS, and MongoDB A heavy emphasis on real-world job skills, as well as the technologies used every day by web developers in the field Complimentary access to the Sybex interactive online learning environment and test bank, complete with hundreds of practice questions, electronic flashcards, and a searchable glossary of important terms An essential and practical resource for anyone preparing for the Web Development Essentials certification exam, LPI Linux Professional Institute Web Development Essentials Study Guide: Exam 030-100 is also the ideal book for entry-level software developers seeking knowledge of web development tools and principles.
Developer's Guide to Computer Game Design
Author: John Scott Lewinski
Publisher: Wordware Publishing
ISBN:
Category : Computers
Languages : en
Pages : 332
Book Description
A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR
Publisher: Wordware Publishing
ISBN:
Category : Computers
Languages : en
Pages : 332
Book Description
A book/CD-ROM package on computer game design, featuring interviews with 13 designers, writers, and other experts in the industry. Walks through steps needed to get ideas on paper, and offers an insider's view on how games come together. Overviews different interactive writing and design software programs, and discusses the newest game technology and what the future holds for both console and computer gaming systems. The author is a computer game designer. The CD-ROM contains demo versions of games and software. Annotation copyrighted by Book News, Inc., Portland, OR
Study Guide for Wong's Essentials of Pediatric Nursing - E-Book
Author: Marilyn J. Hockenberry
Publisher: Elsevier Health Sciences
ISBN: 0323776671
Category : Medical
Languages : en
Pages : 289
Book Description
- NEW! Next Generation NCLEX®-style case studies and questions - UPDATED! Extensively updated content and revised organization matches the format and newly added information housed in the 11th edition textbook to provide a seamless comprehensive review of essential pediatric nursing concepts and skills. - NEW! Expanded coverage of pediatric cancer corresponds to a new chapter on pediatric cancer that's featured in the main text.
Publisher: Elsevier Health Sciences
ISBN: 0323776671
Category : Medical
Languages : en
Pages : 289
Book Description
- NEW! Next Generation NCLEX®-style case studies and questions - UPDATED! Extensively updated content and revised organization matches the format and newly added information housed in the 11th edition textbook to provide a seamless comprehensive review of essential pediatric nursing concepts and skills. - NEW! Expanded coverage of pediatric cancer corresponds to a new chapter on pediatric cancer that's featured in the main text.
The Book of Esports
Author: William Collis
Publisher: Rosetta Books
ISBN: 1948122588
Category : Games & Activities
Languages : en
Pages : 199
Book Description
The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.
Publisher: Rosetta Books
ISBN: 1948122588
Category : Games & Activities
Languages : en
Pages : 199
Book Description
The definitive guide to the modern world of competitive gaming and the official history of Esports™. Almost overnight, esports—or competitive video games—have exploded into the largest entertainment and sporting phenomenon in human history. The Book of Esports answers: What exactly are esports, and how did they become so popular so quickly? Why did blockbuster video games like League of Legends, Fortnite and Starcraft succeed? Where exactly is all this video gaming headed? What do gamers and college students need to know to position themselves for success in the industry? How do you create a billion-dollar esports business? What strategic choices drive success in the modern gaming industry? Can video games really get your kid into college? (All expenses paid, of course...) Whether you are a lifelong gamer, a curious Fortnite parent, or a businessperson seeking to understand the marketing opportunities of this multibillion-dollar phenomenon, The Book of Esports charts the rise of this exciting new industry, for the first time ever crafting a comprehensive overview of esports and its implications for human competition—and even the future of humanity itself. Gaming luminary and Harvard MBA William Collis has painstakingly translated esports’ mysteries into a detailed and accessible testament for today. Featuring select interviews from the biggest names in the industry, The Book of Esportsweaves tales of trust, betrayal, and superhuman reflexes into predictive frameworks, explaining exactly why our industry looks the way it does, and how all this growth—and more—is inevitable as the divide between man and machine blurs into oblivion.
The Gamer's Guide to Coding
Author: Gordon McComb
Publisher: Sterling
ISBN: 9781454922346
Category : Computers
Languages : en
Pages : 0
Book Description
INCLUDES 12 FREE, FULLY FUNCTIONAL GAME DOWNLOADS! Learn one of today's most important skills--while creating your own games! With this illustrated, interactive guide, readers can create, test, and play fun 2D computer games. Just follow the easy step-by-step examples to program and share games on an Apple or Windows PC, Android device, or Apple iOS tablet. With code instruction in JavaScript, this book is the perfect springboard for mastering any coding skill.
Publisher: Sterling
ISBN: 9781454922346
Category : Computers
Languages : en
Pages : 0
Book Description
INCLUDES 12 FREE, FULLY FUNCTIONAL GAME DOWNLOADS! Learn one of today's most important skills--while creating your own games! With this illustrated, interactive guide, readers can create, test, and play fun 2D computer games. Just follow the easy step-by-step examples to program and share games on an Apple or Windows PC, Android device, or Apple iOS tablet. With code instruction in JavaScript, this book is the perfect springboard for mastering any coding skill.
Unity Certified Programmer: Exam Guide
Author: Philip Walker
Publisher: Packt Publishing Ltd
ISBN: 1838823174
Category : Computers
Languages : en
Pages : 752
Book Description
A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the exam and become a pro in Unity programming Key FeaturesDiscover the essentials of game scripting with Unity and C# to customize every aspect of your gameOvercome challenges in Unity game development using effective techniques and easy solutionsPass the Unity certification exam with the help of mock tests, exam tips, and self-assessment questionsBook Description Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You'll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you'll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you'll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset. What you will learnDiscover techniques for writing modular, readable, and reusable scripts in UnityImplement and configure objects, physics, controls, and movements for your game projectsUnderstand 2D and 3D animation and write scripts that interact with Unity's Rendering APIExplore Unity APIs for adding lighting, materials, and texture to your appsWrite Unity scripts for building interfaces for menu systems, UI navigation, application settings, and much moreDelve into SOLID principles for writing clean and maintainable Unity applicationsWho this book is for The book is for game developers, software developers, mobile app developers, and Unity developers who want to advance in the game or related industry. Basic knowledge of C# programming and Unity engine is required.
Publisher: Packt Publishing Ltd
ISBN: 1838823174
Category : Computers
Languages : en
Pages : 752
Book Description
A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the exam and become a pro in Unity programming Key FeaturesDiscover the essentials of game scripting with Unity and C# to customize every aspect of your gameOvercome challenges in Unity game development using effective techniques and easy solutionsPass the Unity certification exam with the help of mock tests, exam tips, and self-assessment questionsBook Description Unity Certified Programmer is a global certification program by Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but also enable you to be part of the Unity community. This study guide will start by building on your understanding of C# programming and take you through the process of downloading and installing Unity. You'll understand how Unity works and get to grips with the core objectives of the Unity exam. As you advance, you'll enhance your skills by creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any recent Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level by working with Unity tools such as the Animator, Particle Effects, Lighting, UI/UX, Scriptable Objects, and debugging. By the end of this book, you'll have developed a solid understanding of the different tools in Unity and understand how to create impressive Unity applications by making the most of its toolset. What you will learnDiscover techniques for writing modular, readable, and reusable scripts in UnityImplement and configure objects, physics, controls, and movements for your game projectsUnderstand 2D and 3D animation and write scripts that interact with Unity's Rendering APIExplore Unity APIs for adding lighting, materials, and texture to your appsWrite Unity scripts for building interfaces for menu systems, UI navigation, application settings, and much moreDelve into SOLID principles for writing clean and maintainable Unity applicationsWho this book is for The book is for game developers, software developers, mobile app developers, and Unity developers who want to advance in the game or related industry. Basic knowledge of C# programming and Unity engine is required.
Study Guide for Essentials of Managerial Finance and Managerial Finance
Author: John Fred Weston
Publisher:
ISBN: 9780030189869
Category : Business & Economics
Languages : en
Pages : 292
Book Description
Publisher:
ISBN: 9780030189869
Category : Business & Economics
Languages : en
Pages : 292
Book Description
Study Guide for Essentials of Managerial Finance, 3d Ed., and Managerial Finance, 4th Ed
Author: John Fred Weston
Publisher:
ISBN:
Category : Corporations
Languages : en
Pages : 276
Book Description
Publisher:
ISBN:
Category : Corporations
Languages : en
Pages : 276
Book Description
Core HTML5 Canvas
Author: David Geary
Publisher: Pearson Education
ISBN: 0132761661
Category : Computers
Languages : en
Pages : 752
Book Description
One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.
Publisher: Pearson Education
ISBN: 0132761661
Category : Computers
Languages : en
Pages : 752
Book Description
One of HTML5’s most exciting features, Canvas provides a powerful 2D graphics API that lets you implement everything from word processors to video games. In Core HTML5 Canvas, best-selling author David Geary presents a code-fueled, no-nonsense deep dive into that API, covering everything you need to know to implement rich and consistent web applications that run on a wide variety of operating systems and devices. Succinctly and clearly written, this book examines dozens of real-world uses of the Canvas API, such as interactively drawing and manipulating shapes, saving and restoring the drawing surface to temporarily draw shapes and text, and implementing text controls. You’ll see how to keep your applications responsive with web workers when you filter images, how to implement smooth animations, and how to create layered, 3D scrolling backgrounds with parallax. In addition, you’ll see how to implement video games with extensive coverage of sprites, physics, collision detection, and the implementation of a game engine and an industrial-strength pinball game. The book concludes by showing you how to implement Canvas-based controls that you can use in any HTML5 application and how to use Canvas on mobile devices, including iOS5. This authoritative Canvas reference covers The canvas element—using it with other HTML elements, handling events, printing a canvas, and using offscreen canvases Shapes—drawing, dragging, erasing, and editing lines, arcs, circles, curves, and polygons; using shadows, gradients, and patterns Text—drawing, positioning, setting font properties; building text controls Images—drawing, scaling, clipping, processing, and animating Animations—creating smooth, efficient, and portable animations Sprites—implementing animated objects that have painters and behaviors Physics—modeling physical systems (falling bodies, pendulums, and projectiles), and implementing tweening for nonlinear motion and animation Collision detection—advanced techniques, clearly explained Game development—all aspects of game development, such as time-based motion and high score support, implemented in a game engine Custom controls—infrastructure for implementing custom controls; implementing progress bars, sliders, and an image panner Mobile applications—fitting Canvas apps on a mobile screen, using media queries, handling touch events, and specifying iOS5 artifacts, such as app icons Throughout the book, Geary discusses high-quality, reusable code to help professional developers learn everything they really need to know, with no unnecessary verbiage. All of the book’s code and live demonstrations of key techniques are available at corehtml5canvas.com.
Java SE 7 Programming Essentials
Author: Michael Ernest
Publisher: Sybex
ISBN: 9781118359105
Category : Computers
Languages : en
Pages : 336
Book Description
Learn core programming concepts and technologies on the leading software development language This full-color book covers fundamental Java programming concepts and skills for those new to software development and programming. Taking a straightforward and direct approach,Java SE 7 Programming Essentials provides a solid foundational knowledge of programming topics. Each chapter begins with a list of topic areas, and author Michael Ernest provides clear and concise discussion of these core areas. The chapters contain review questions and suggested labs, so the reader can measure their understanding of the chapter topics. Covers topics such as working with Java data types, using operators and decision constructs, creating and using arrays, and much more Includes additional learning tutorials and tools Puts the focus on Oracle's new Oracle Certified Associate (OCA): Java SE 7 Programmer (1Z0-803) exam This must-have resource offers new programmers a solid understanding of the Java SE 7 programming language.
Publisher: Sybex
ISBN: 9781118359105
Category : Computers
Languages : en
Pages : 336
Book Description
Learn core programming concepts and technologies on the leading software development language This full-color book covers fundamental Java programming concepts and skills for those new to software development and programming. Taking a straightforward and direct approach,Java SE 7 Programming Essentials provides a solid foundational knowledge of programming topics. Each chapter begins with a list of topic areas, and author Michael Ernest provides clear and concise discussion of these core areas. The chapters contain review questions and suggested labs, so the reader can measure their understanding of the chapter topics. Covers topics such as working with Java data types, using operators and decision constructs, creating and using arrays, and much more Includes additional learning tutorials and tools Puts the focus on Oracle's new Oracle Certified Associate (OCA): Java SE 7 Programmer (1Z0-803) exam This must-have resource offers new programmers a solid understanding of the Java SE 7 programming language.