Author: Laughing Panda Dojo
Publisher: Bradygames
ISBN: 9780744000399
Category : Computer games
Languages : en
Pages : 0
Book Description
New Opponents are Ready to Face the World Warriors. Are You Prepared to Meet Their Challenge? BradyGAMES Street Fighter EX3 Official Strategy Guide has complete move lists with in-depth strategy for each fighter's best moves. Devastating combos for each fighter, advanced tag team tactics and a complete listing of Meteor Tag Combos. Hidden characters, game secrets and detailed coverage of the all-new Character Edit mode.
Street Fighter Ex3 Official Fighter's Guide
Author: Laughing Panda Dojo
Publisher: Bradygames
ISBN: 9780744000399
Category : Computer games
Languages : en
Pages : 0
Book Description
New Opponents are Ready to Face the World Warriors. Are You Prepared to Meet Their Challenge? BradyGAMES Street Fighter EX3 Official Strategy Guide has complete move lists with in-depth strategy for each fighter's best moves. Devastating combos for each fighter, advanced tag team tactics and a complete listing of Meteor Tag Combos. Hidden characters, game secrets and detailed coverage of the all-new Character Edit mode.
Publisher: Bradygames
ISBN: 9780744000399
Category : Computer games
Languages : en
Pages : 0
Book Description
New Opponents are Ready to Face the World Warriors. Are You Prepared to Meet Their Challenge? BradyGAMES Street Fighter EX3 Official Strategy Guide has complete move lists with in-depth strategy for each fighter's best moves. Devastating combos for each fighter, advanced tag team tactics and a complete listing of Meteor Tag Combos. Hidden characters, game secrets and detailed coverage of the all-new Character Edit mode.
Playing to Win
Author: David Sirlin
Publisher: Lulu.com
ISBN: 1411666798
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
Publisher: Lulu.com
ISBN: 1411666798
Category : Games & Activities
Languages : en
Pages : 144
Book Description
Winning at competitive games requires a results-oriented mindset that many players are simply not willing to adopt. This book walks players through the entire process: how to choose a game and learn basic proficiency, how to break through the mental barriers that hold most players back, and how to handle the issues that top players face. It also includes a complete analysis of Sun Tzu's book The Art of War and its applications to games of today. These foundational concepts apply to virtually all competitive games, and even have some application to "real life." Trade paperback. 142 pages.
The British National Bibliography
Author: Arthur James Wells
Publisher:
ISBN:
Category : Bibliography, National
Languages : en
Pages : 1926
Book Description
Publisher:
ISBN:
Category : Bibliography, National
Languages : en
Pages : 1926
Book Description
Librarian's Guide to Games and Gamers
Author: Michelle Goodridge
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 204
Book Description
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
Publisher: Bloomsbury Publishing USA
ISBN:
Category : Language Arts & Disciplines
Languages : en
Pages : 204
Book Description
Helps librarians who are not themselves seasoned gamers to better understand the plethora of gaming products available and how they might appeal to library users. As games grow ever-more ubiquitous in our culture and communities, they have become popular staples in public library collections and are increasing in prominence in academic ones. Many librarians, especially those who are not themselves gamers or are only acquainted with a handful of games, are ill-prepared to successfully advise patrons who use games. This book provides the tools to help adult and youth services librarians to better understand the gaming landscape and better serve gamers in discovery of new games—whether they are new to gaming or seasoned players—through advisory services. This book maps all types of games—board, roleplaying, digital, and virtual reality—providing all the information needed to understand and appropriately recommend games to library users. Organized by game type, hundreds of descriptions offer not only bibliographic information (title, publication date, series, and format/platform), but genre classifications, target age ranges for players, notes on gameplay and user behavior type, and short descriptions of the game's basic premise and appeals.
How to Make Capcom Fighting Characters
Author: Capcom
Publisher: Udon Entertainment
ISBN: 9781772941364
Category : Art
Languages : en
Pages : 0
Book Description
Take a deep dive into the design process behind the iconic characters of the Street Fighter franchise. This includes a detailed showcase of the raw concept art behind Street Fighter V, as well as a look back at classic Street Fighter and Final Fight games. The book is packed with in-depth interviews, creator commentary, anatomy tips, sprite illustrations, costume designs, rejected characters, and more! How To Make Capcom Fighting Characters is a must-have reference guide for all artists and fighting game fans.
Publisher: Udon Entertainment
ISBN: 9781772941364
Category : Art
Languages : en
Pages : 0
Book Description
Take a deep dive into the design process behind the iconic characters of the Street Fighter franchise. This includes a detailed showcase of the raw concept art behind Street Fighter V, as well as a look back at classic Street Fighter and Final Fight games. The book is packed with in-depth interviews, creator commentary, anatomy tips, sprite illustrations, costume designs, rejected characters, and more! How To Make Capcom Fighting Characters is a must-have reference guide for all artists and fighting game fans.
A Parent's Guide to PlayStation Games
Author: Craig Wessel
Publisher: Mars Publishing (CA)
ISBN: 9780967512754
Category : Family & Relationships
Languages : en
Pages : 196
Book Description
A complete guide to choosing a system, "A Parents' Guide to PlayStation" analyzes the platform, genres and details of the video game industry's rating system. Parents learn how to identify the genres of which they should be wary, how to choose games of every member of the family, and how to identify the educational merits or entertainment value of the games.
Publisher: Mars Publishing (CA)
ISBN: 9780967512754
Category : Family & Relationships
Languages : en
Pages : 196
Book Description
A complete guide to choosing a system, "A Parents' Guide to PlayStation" analyzes the platform, genres and details of the video game industry's rating system. Parents learn how to identify the genres of which they should be wary, how to choose games of every member of the family, and how to identify the educational merits or entertainment value of the games.
Guinness World Records 2018 Gamer's Edition
Author: Guinness World Records
Publisher: Guinness World Records
ISBN: 1912286211
Category : Games & Activities
Languages : en
Pages : 219
Book Description
From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!
Publisher: Guinness World Records
ISBN: 1912286211
Category : Games & Activities
Languages : en
Pages : 219
Book Description
From the global authority in record-breaking comes the 11th edition of the world’s best-selling videogames annual. Packed with the latest records, coolest stars and the biggest games, the Guinness World Records Gamer’s Edition is the go-to bible for every gaming fan. Just ask the five million readers who’ve made it an international sensation! Inside you’ll find amazing stats, thrilling facts, inspirational tales, lightning-quick speed-runs and dazzling photos. Read about the records behind your favorite games including Mario, Overwatch, FIFA, WWE and Rocket League, plus recap on a year of crazy Pokémon GO stories. Go behind the scenes of the world’s longest-running eSports organizer. Spook yourself silly with real-life videogame mysteries. Check out the fastest videogame completions. And gaze in envy at the world’s largest Zelda and Tomb Raider collections! You’ll also meet gaming heroes such as the world’s oldest games YouTuber at 81, a man with a real-life cyborg arm that was inspired by Deus Ex, and the kingpin of eSports fighting games. But the videogame stars don’t get much bigger than DanTDM, whose Minecraft channel has been watched nearly 10 billion times! So we’re thrilled he’s written a special intro just for the Guinness World Records Gamer’s Edition. Speaking of heroes...grab your cape and turn to this year’s special chapter featuring superhero games. It hard to believe it’s been nearly 40 years since Superman first exploded onto our consoles! So, we’re celebrating with your favorite costumed crime-battlers. From Spider-Man’s web-crawling to Batman’s gadgetry, they’re just as powerful in pixels as they are in the movies. So, whether you want to know who scored the fastest goal in FIFA or achieved the fastest speed-run of Final Fantasy XV, or just want to see the world’s biggest Game Boy, this is the book for you!
Subject Guide to Books in Print
Author:
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3054
Book Description
Publisher:
ISBN:
Category : American literature
Languages : en
Pages : 3054
Book Description
Gief's Gym: a Guide to Street Fighter V
Author: Joe Munday
Publisher:
ISBN: 9781537114705
Category :
Languages : en
Pages : 196
Book Description
Cover Art by: Quasimodox Kindle Edition: https://www.amazon.com/dp/B01JZMN6WC Paperwhite Edition: https://www.amazon.com/dp/B01KUDHEUU Welcome to Gief's Gym! This guide has been crafted and honed by the dedicated community at r/StreetFighter to help players with absolutely no experience understand and practically improve at fighting games. This first edition includes 50 lessons covering everything from the very basics of controlling your character to the high level of thinking required to control your opponent. Numerous players have used this guide to quickly learn and execute on the core concepts having never played a fighting game. Gief's Gym will provide the workouts and encouragement you need to become fluent in fighting games.
Publisher:
ISBN: 9781537114705
Category :
Languages : en
Pages : 196
Book Description
Cover Art by: Quasimodox Kindle Edition: https://www.amazon.com/dp/B01JZMN6WC Paperwhite Edition: https://www.amazon.com/dp/B01KUDHEUU Welcome to Gief's Gym! This guide has been crafted and honed by the dedicated community at r/StreetFighter to help players with absolutely no experience understand and practically improve at fighting games. This first edition includes 50 lessons covering everything from the very basics of controlling your character to the high level of thinking required to control your opponent. Numerous players have used this guide to quickly learn and execute on the core concepts having never played a fighting game. Gief's Gym will provide the workouts and encouragement you need to become fluent in fighting games.
Before We Were Strangers
Author: Renée Carlino
Publisher: Simon and Schuster
ISBN: 1501105787
Category : Fiction
Languages : en
Pages : 320
Book Description
From the USA TODAY bestselling author of Sweet Thing and Nowhere But Here comes a love story about a Craigslist “missed connection” post that gives two people a second chance at love fifteen years after they were separated in New York City. To the Green-eyed Lovebird: We met fifteen years ago, almost to the day, when I moved my stuff into the NYU dorm room next to yours at Senior House. You called us fast friends. I like to think it was more. We lived on nothing but the excitement of finding ourselves through music (you were obsessed with Jeff Buckley), photography (I couldn’t stop taking pictures of you), hanging out in Washington Square Park, and all the weird things we did to make money. I learned more about myself that year than any other. Yet, somehow, it all fell apart. We lost touch the summer after graduation when I went to South America to work for National Geographic. When I came back, you were gone. A part of me still wonders if I pushed you too hard after the wedding… I didn’t see you again until a month ago. It was a Wednesday. You were rocking back on your heels, balancing on that thick yellow line that runs along the subway platform, waiting for the F train. I didn’t know it was you until it was too late, and then you were gone. Again. You said my name; I saw it on your lips. I tried to will the train to stop, just so I could say hello. After seeing you, all of the youthful feelings and memories came flooding back to me, and now I’ve spent the better part of a month wondering what your life is like. I might be totally out of my mind, but would you like to get a drink with me and catch up on the last decade and a half? M
Publisher: Simon and Schuster
ISBN: 1501105787
Category : Fiction
Languages : en
Pages : 320
Book Description
From the USA TODAY bestselling author of Sweet Thing and Nowhere But Here comes a love story about a Craigslist “missed connection” post that gives two people a second chance at love fifteen years after they were separated in New York City. To the Green-eyed Lovebird: We met fifteen years ago, almost to the day, when I moved my stuff into the NYU dorm room next to yours at Senior House. You called us fast friends. I like to think it was more. We lived on nothing but the excitement of finding ourselves through music (you were obsessed with Jeff Buckley), photography (I couldn’t stop taking pictures of you), hanging out in Washington Square Park, and all the weird things we did to make money. I learned more about myself that year than any other. Yet, somehow, it all fell apart. We lost touch the summer after graduation when I went to South America to work for National Geographic. When I came back, you were gone. A part of me still wonders if I pushed you too hard after the wedding… I didn’t see you again until a month ago. It was a Wednesday. You were rocking back on your heels, balancing on that thick yellow line that runs along the subway platform, waiting for the F train. I didn’t know it was you until it was too late, and then you were gone. Again. You said my name; I saw it on your lips. I tried to will the train to stop, just so I could say hello. After seeing you, all of the youthful feelings and memories came flooding back to me, and now I’ve spent the better part of a month wondering what your life is like. I might be totally out of my mind, but would you like to get a drink with me and catch up on the last decade and a half? M