Games of Go

Games of Go PDF Author: Neil Moffatt
Publisher:
ISBN: 9780956156211
Category : Games
Languages : en
Pages : 224

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Book Description
Games of Go provides commentary on a dozen games of Go, the ancient Oriental board game. Unlike most game reviews, each and every move is commented upon. This is simply because beginning and intermediate Go players simply do not know why most stronger players make their moves. Unlike the majority of Go books, there is only one move per board diagram. The games cover games by players from 20 kyu right up to 8 dan. The book is suitable for beginners and intermediate players up to about 8-10 kyu. The book is A4 in format, with 3 columns per page, and well over 3,000 board diagrams.

Games of Go

Games of Go PDF Author: Neil Moffatt
Publisher:
ISBN: 9780956156211
Category : Games
Languages : en
Pages : 224

Get Book Here

Book Description
Games of Go provides commentary on a dozen games of Go, the ancient Oriental board game. Unlike most game reviews, each and every move is commented upon. This is simply because beginning and intermediate Go players simply do not know why most stronger players make their moves. Unlike the majority of Go books, there is only one move per board diagram. The games cover games by players from 20 kyu right up to 8 dan. The book is suitable for beginners and intermediate players up to about 8-10 kyu. The book is A4 in format, with 3 columns per page, and well over 3,000 board diagrams.

The Big Book of Small Python Projects

The Big Book of Small Python Projects PDF Author: Al Sweigart
Publisher: No Starch Press
ISBN: 1718501242
Category : Computers
Languages : en
Pages : 433

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Book Description
Best-selling author Al Sweigart shows you how to easily build over 80 fun programs with minimal code and maximum creativity. If you’ve mastered basic Python syntax and you’re ready to start writing programs, you’ll find The Big Book of Small Python Projects both enlightening and fun. This collection of 81 Python projects will have you making digital art, games, animations, counting pro- grams, and more right away. Once you see how the code works, you’ll practice re-creating the programs and experiment by adding your own custom touches. These simple, text-based programs are 256 lines of code or less. And whether it’s a vintage screensaver, a snail-racing game, a clickbait headline generator, or animated strands of DNA, each project is designed to be self-contained so you can easily share it online. You’ll create: • Hangman, Blackjack, and other games to play against your friends or the computer • Simulations of a forest fire, a million dice rolls, and a Japanese abacus • Animations like a virtual fish tank, a rotating cube, and a bouncing DVD logo screensaver • A first-person 3D maze game • Encryption programs that use ciphers like ROT13 and Vigenère to conceal text If you’re tired of standard step-by-step tutorials, you’ll love the learn-by-doing approach of The Big Book of Small Python Projects. It’s proof that good things come in small programs!

The Chess Mysteries of Sherlock Holmes

The Chess Mysteries of Sherlock Holmes PDF Author: Raymond M. Smullyan
Publisher: Courier Corporation
ISBN: 0486482014
Category : Mathematics
Languages : en
Pages : 194

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Book Description
Join Holmes and Watson as they examine interrupted games to deduce prior moves. A series of increasingly complex chess mysteries culminates in a double murder perpetrated by Professor Moriarty. The master sleuth instructs his companion (and us) in the intricacies of retrograde analysis; readers need only a knowledge of how the pieces move.

Floret Farm's Discovering Dahlias

Floret Farm's Discovering Dahlias PDF Author: Erin Benzakein
Publisher: Chronicle Books
ISBN: 1452181853
Category : Gardening
Languages : en
Pages : 229

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Book Description
A stunning guide to growing, harvesting, and arranging gorgeous dahlia blooms from celebrated farmer-florist and New York Times bestselling author Erin Benzakein, founder of Floret Flower Farm. World-renowned flower farmer and floral designer Erin Benzakein reveals all the secrets to growing, cultivating, and arranging gorgeous dahlias. These coveted floral treasures come in a dazzling range of colors, sizes, and forms, with enough variety for virtually every garden space and personal preference, making them one of the most beloved flowers for arrangements. In these pages, readers will discover: • Expert advice for planting, harvesting, and arranging garden-fresh dahlias • A simple-to-follow overview of the dahlia classification system • An A–Z guide with photos and descriptions of more than 350 varieties • Step-by-step how-to's for designing show-stopping dahlia bouquets that elevate any occasion Expert Author: Erin Benzakein's gorgeous flowers are celebrated throughout the world. Her book Floret Farm's A Year in Flowers was a New York Times bestseller and her first book, Floret Farm's Cut Flower Garden, won the American Horticultural Society Book Award. Filled with Wisdom: Overflowing with hundreds of lush photographs and invaluable advice, DISCOVERING DAHLIAS is an essential resource for gardeners and a must-have for anyone who loves flowers, including flower lovers, avid and novice gardeners, floral designers, florists, small farmers, stylists, and designers.

Basic Computer Games

Basic Computer Games PDF Author: David H. Ahl
Publisher:
ISBN:
Category : BASIC (Computer program language)
Languages : en
Pages : 185

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Book Description


Number, Shape, & Symmetry

Number, Shape, & Symmetry PDF Author: Diane L. Herrmann
Publisher: CRC Press
ISBN: 1466554649
Category : Mathematics
Languages : en
Pages : 446

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Book Description
Through a careful treatment of number theory and geometry, Number, Shape, & Symmetry: An Introduction to Number Theory, Geometry, and Group Theory helps readers understand serious mathematical ideas and proofs. Classroom-tested, the book draws on the authors’ successful work with undergraduate students at the University of Chicago, seventh to tenth grade mathematically talented students in the University of Chicago’s Young Scholars Program, and elementary public school teachers in the Seminars for Endorsement in Science and Mathematics Education (SESAME). The first half of the book focuses on number theory, beginning with the rules of arithmetic (axioms for the integers). The authors then present all the basic ideas and applications of divisibility, primes, and modular arithmetic. They also introduce the abstract notion of a group and include numerous examples. The final topics on number theory consist of rational numbers, real numbers, and ideas about infinity. Moving on to geometry, the text covers polygons and polyhedra, including the construction of regular polygons and regular polyhedra. It studies tessellation by looking at patterns in the plane, especially those made by regular polygons or sets of regular polygons. The text also determines the symmetry groups of these figures and patterns, demonstrating how groups arise in both geometry and number theory. The book is suitable for pre-service or in-service training for elementary school teachers, general education mathematics or math for liberal arts undergraduate-level courses, and enrichment activities for high school students or math clubs.

Ai Escargot

Ai Escargot PDF Author: Arto Inkala
Publisher:
ISBN: 9781847534514
Category : Games
Languages : en
Pages : 108

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Book Description
This book contains AI Escargot, the world famous sudoku puzzle which became the most difficult sudoku puzzle known in 2006. There are also several hints for solving AI Escargot in the shortest and most logical way. In addition, the book has 166 other sudoku puzzles in 11 categories. This makes it very convenient to find out your own level and to learn more! The author, Arto Inkala, is a puzzle creator and a doctor of science in the field of applied mathematics.

Cryptography Made Simple

Cryptography Made Simple PDF Author: Nigel Smart
Publisher: Springer
ISBN: 3319219367
Category : Computers
Languages : en
Pages : 478

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Book Description
In this introductory textbook the author explains the key topics in cryptography. He takes a modern approach, where defining what is meant by "secure" is as important as creating something that achieves that goal, and security definitions are central to the discussion throughout. The author balances a largely non-rigorous style — many proofs are sketched only — with appropriate formality and depth. For example, he uses the terminology of groups and finite fields so that the reader can understand both the latest academic research and "real-world" documents such as application programming interface descriptions and cryptographic standards. The text employs colour to distinguish between public and private information, and all chapters include summaries and suggestions for further reading. This is a suitable textbook for advanced undergraduate and graduate students in computer science, mathematics and engineering, and for self-study by professionals in information security. While the appendix summarizes most of the basic algebra and notation required, it is assumed that the reader has a basic knowledge of discrete mathematics, probability, and elementary calculus.

Windows 10 For Dummies

Windows 10 For Dummies PDF Author: Andy Rathbone
Publisher: John Wiley & Sons
ISBN: 1119049369
Category : Computers
Languages : en
Pages : 432

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Book Description
Illustrates the new features of Windows 10.

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)

Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition) PDF Author: Denis Berthier
Publisher:
ISBN: 9781326350642
Category : Games & Activities
Languages : en
Pages : 568

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Book Description
""Pattern-Based Constraint Satisfaction and Logic Puzzles (Second Edition)"" develops a pure logic, pattern-based perspective of solving the finite Constraint Satisfaction Problem (CSP), with emphasis on finding the ""simplest"" solution. Different ways of reasoning with the constraints are formalised by various families of ""resolution rules,"" each of them carrying its own notion of simplicity. A large part of the book illustrates the power of the approach by applying it to various popular logic puzzles. It provides a unified view of how to model and solve them, even though they involve very different types of constraints: obvious symmetric ones in Sudoku, non-symmetric but transitive ones in Futoshiki, topological and geometric ones in Map colouring, Numbrix and Hidato, non-binary arithmetic ones in Kakuro and both non-binary and non-local ones in Slitherlink. It also shows that the most familiar techniques for these puzzles can be understood as mere application-specific presentations of the general rules.