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Author:
Publisher: Running Press Kids
ISBN: 0762446978
Category : Young Adult Fiction
Languages : en
Pages : 410
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Book Description
No classic work lends itself better to Steampunk illustrations than The Time Machine, The War of the Worlds, and "The Country of the Blind," written by H.G. Wells, who many consider to be the father of Steampunk itself. Wells's tales of time travel and scientific romance is the perfect collection to the Steampunk series. Fans old and new will be delighted by Basic and Sumberac's four-color illustrations spiked with Steampunk machinery, gadgets, and fashion.
Author:
Publisher: Running Press Kids
ISBN: 0762446978
Category : Young Adult Fiction
Languages : en
Pages : 410
Get Book Here
Book Description
No classic work lends itself better to Steampunk illustrations than The Time Machine, The War of the Worlds, and "The Country of the Blind," written by H.G. Wells, who many consider to be the father of Steampunk itself. Wells's tales of time travel and scientific romance is the perfect collection to the Steampunk series. Fans old and new will be delighted by Basic and Sumberac's four-color illustrations spiked with Steampunk machinery, gadgets, and fashion.
Author: Herbert George Wells
Publisher: Running Press Kids
ISBN: 0762444444
Category : Juvenile Fiction
Languages : en
Pages : 410
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Book Description
Presents a collection of H.G. Wells' classic science fiction tales, including "The Time Machine," "The War of the Worlds," and "The Country of the Blind."
Author: Mike Perschon
Publisher: Backbeat Books
ISBN: 9781617136641
Category : Fiction
Languages : en
Pages : 0
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Book Description
(FAQ). "What is steampunk?" Going beyond the standard default definitions of "Victorian science fiction," "yesterday's tomorrow today," or some other equally vague or limited description, Steampunk FAQ provides a historical exploration of its literary and cinematic origins. The journey begins with a look at steampunk's genesis in the novels and short stories of three Californians who hung out a lot with Philip K. Dick, before moving on to the inspirations and antecedents of steampunk. Contrary to what many articles and books say, steampunk's direct inspiration is arguably far more cinematic than literary, a likely reaction to the many film adaptations, pastiches, and knockoffs of the scientific romances of Jules Verne and H. G. Wells. While Verne, Wells, and a host of other Victorian and Edwardian writers have influenced steampunk fiction, cinematic elements from films such as Disney's 20,000 Leagues Under the Sea (1954) and George Pal's Time Machine (1960) show up more often as immediate influences on the style we call steampunk. In offering a celebration of steampunk's style and cultural aesthetic, Steampunk FAQ also explores its connection to cyberpunk, the world of fashion, comics, and culture around the world.
Author: Brian J. Robb
Publisher: Voyageur Press
ISBN: 9780760348918
Category : Social Science
Languages : en
Pages : 0
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Book Description
A gorgeously illustrated history of the literary, film, and arts counterculture--now in paperback! Simultaneously a literary movement, ultra-hip subculture, and burgeoning cottage industry, steampunk is the most influential new genre to emerge from the late twentieth century. Spinning tales populated with clockwork leviathans, cannon shots to the moon, and coal-fired robots, it charts alternative histories in which the British Empire never fell and the atom remained unsplit. Spectacularly illustrated and international in scope, this comprehensive history explores steampunk's many intricate expressions in fiction, cinema, television, comics, and video games, and traces its evolution into a truly global aesthetic that has made its mark on art, architecture, fashion, and music. From the classic science-fiction of Jules Verne, H. G. Wells, and Mary Shelley, through the dystopian futurescapes of Cyberpunk, to the otherworldly imaginings of Hayao Miyazaki, Alan Moore, and China Miéville, author Brian J. Robb sets the key works of steampunk squarely under the lens of his brass monocle and ventures into a world where airships still rule the skies.
Author:
Publisher: Running Press Kids
ISBN: 0762445149
Category : Young Adult Fiction
Languages : en
Pages : 290
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Book Description
Everyone is familiar with Mary Shelley's classic novel, but no one has read it like this! Frankenstein is the long celebrated gothic tale of a science experiment gone awry. But in this brand-new edition, Shelley's haunting horror story is transformed with the addition of steampunk-inspired art. With elaborate full-color illustrations throughout, this is a truly unique interpretation of Frankenstein. It's a fresh look at a classic story, spiked with gadgets, fashion, and steam-powered machinery inspired by the hottest trend in science-fiction. Releasing just in time for summer reading, teens will enjoy this classic novel with an awesome steampunk twist!
Author:
Publisher: Running Press
ISBN: 9780762441921
Category : Juvenile Fiction
Languages : en
Pages : 0
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Book Description
If you combined clockwork gears, parasols, and air balloons with Edgar Allan Poe, what would you get? Steampunk: Poe! This is the first collection ever of Poe stories illustrated with the influence of steampunk. Running Press Teens has selected some of the most popular, thrilling, and memorable stories and poems by the classic 19th century American writer whose literary talent continues to open the mind to countless interpretations. Every Poe story and poems is fully illustrated with steampunk-inspired art—from 1920s aviation gear to elaborate musical instruments—creating a fresh perspective on his work containing bizarre characters of madmen and mystery. Just in time for Halloween, Steampunk: Poe is the perfect classic horror choice with a haunting steampunk twist!
Author: Jeff VanderMeer
Publisher: Abrams
ISBN: 1613121660
Category : Literary Criticism
Languages : en
Pages : 234
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Book Description
“Wonderful essays on everything steampunk, written by well-known names in the movement who are living steampunk every day” (Wired.com). Steampunk—a grafting of Victorian aesthetic and punk rock attitude onto various forms of science-fiction culture—is a phenomenon that has come to influence film, literature, art, music, fashion, and more. The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history. Praise for The Steampunk Bible “An informed, informative and beautifully illustrated survey of the subject.” —The Financial Times “The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written.” —The Austin Chronicle
Author: Gypsey Elaine Teague
Publisher: Weiser Books
ISBN: 1609258401
Category : Body, Mind & Spirit
Languages : en
Pages : 226
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Book Description
A glove full of Goth, a helping of Sci-Fi, and a vial of Cyberpunk all neatly wrapped inside a Victorian Satchel—the popular new genre of Steampunk is reverberating throughout our culture in art, fashion, style and music. Now you can hop aboard the airship and embark on a spiritual adventure that brings dramatic ritual and practical magic into your everyday life with Steampunk Magic. Gypsey Elaine Teague draws on her experience as a practicing High Priestess and magician and her love of Steampunk to bring readers an entirely new magical system. Steampunk Magic is a compendium of altar arrangements, spells, and magical tools—traditional Wicca and magic with a Steampunk twist. Teague shows how to craft and use a compass instead of a pentacle, use a rigging knife in place of an athame, and join an airship in lieu of a coven. Beautifully illustrated with photographs and art. From author: “This book describes the new magical system that stems from the tools and philosophies of Steampunk—the alternate Victorian history genre, and incorporates many of the tried and true methods of other crafts while applying quite a few very unique visioning and application tools specific to Steampunk. I believe that you will find this new system extremely interesting and applicable to your day to day magical and non-magical life.”
Author: James H. Carrott
Publisher: "O'Reilly Media, Inc."
ISBN: 1449337953
Category : Technology & Engineering
Languages : en
Pages : 423
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Book Description
What would today’s technology look like with Victorian-era design and materials? That’s the world steampunk envisions: a mad-inventor collection of 21st century-inspired contraptions powered by steam and driven by gears. In this book, futurist Brian David Johnson and cultural historian James Carrott explore steampunk, a cultural movement that’s captivated thousands of artists, designers, makers, hackers, and writers throughout the world. Just like today, the late 19th century was an age of rapid technological change, and writers such as Jules Verne and H.G. Wells commented on their time with fantastic stories that jumpstarted science fiction. Through interviews with experts such as William Gibson, Cory Doctorow, Bruce Sterling, James Gleick, and Margaret Atwood, this book looks into steampunk’s vision of old-world craftsmen making beautiful hand-tooled gadgets, and what it says about our age of disposable technology. Steampunk is everywhere—as gadget prototypes at Maker Faire, novels and comic books, paintings and photography, sculptures, fashion design, and music. Discover how this elaborate view of a history that never existed can help us reimagine our future.
Author: Tara Sim
Publisher: Simon and Schuster
ISBN: 1510706224
Category : Young Adult Fiction
Languages : en
Pages : 356
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Book Description
“I was in an accident. I got out. I'm safe now.” An alternate Victorian world controlled by clock towers, where a damaged clock can fracture time—and a destroyed one can stop it completely. A prodigy mechanic who can repair not only clockwork, but time itself, determined to rescue his father from a Stopped town. A series of mysterious bombings that could jeopardize all of England. A romance that will shake the very foundations of time. The first book in a dazzling new steampunk-fantasy trilogy, Timekeeper introduces a magical world of mythology and innovation that readers will never want to leave.