STEAM Stories: Robot Repairs (Technology)

STEAM Stories: Robot Repairs (Technology) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032805
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: Robot Repairs (Technology)

STEAM Stories: Robot Repairs (Technology) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032805
Category :
Languages : en
Pages : 27

Get Book Here

Book Description
Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: Robot Repairs (Technology)

STEAM Stories: Robot Repairs (Technology) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 1786032791
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
Max and Suzy discover an old robot and set out to try and bring it back to life. Can they use their technological know-how to put it back together again? Help them work out how to fix sections together, insert batteries and make the robot break out some dance moves in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Back Garden Build (Engineering)

STEAM Stories: The Back Garden Build (Engineering) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032821
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy are bored and wish they had a playground in the garden. Can the dynamic duo use their engineering know-how to build a swing, slide, and see-saw? Help them with challenges such as choosing the best material to use, measuring things, and testing their designs in this fun, interactive engineering story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Cookie Stall (Art)

STEAM Stories: The Cookie Stall (Art) PDF Author: Jonathan Litton
Publisher:
ISBN: 1786032848
Category :
Languages : en
Pages : 27

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Book Description
Max and Suzy have baked some delicious cookies to sell but no one is coming to their stall to buy any! Can the dynamic duo use their creativity to make their cookies more attractive and encourage people to visit their stall? Help them be creative with a range of materials, use your imagination and experiment with different techniques and colours in this fun, interactive art story. STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Picnic Problem (Math)

STEAM Stories: The Picnic Problem (Math) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 071123986X
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures. Each story introduces one of the STEAM topics so children will be introduced to key concepts while enjoying a gripping story. Max and Suzy receive an invitation to a mathematical treasure hunt in the park. Can the dynamic duo use their math skills to solve mind-bending puzzles in order to enjoy the perfect picnic? Challenges include: identifying shapes, counting, multiplying, and dividing. Next steps at the end of the book features further information on the STEAM topic covered, with hands-on activities so children can experiment with concepts that have been explained in the story, and find out for themselves how things work.

STEAM Stories: The Great Go-Kart Race (Science)

STEAM Stories: The Great Go-Kart Race (Science) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 1786032775
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
Max and Suzy are entered in the Great Go-kart Race and all is going well until… they get stuck in the mud! Help them overcome several obstacles en route, such as fixing a puncture and a flat battery in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art and Maths. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story.

STEAM Stories: The Backyard Build (Engineering)

STEAM Stories: The Backyard Build (Engineering) PDF Author: Jonathan Litton
Publisher: QEB Publishing
ISBN: 1786032813
Category : Juvenile Fiction
Languages : en
Pages : 27

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Book Description
STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures. Each story introduces one of the STEAM topics so children will be introduced to key concepts while enjoying a gripping story. Max and Suzy are bored and wish they had a playground in the garden, can the dynamic duo use their engineering know-how to build a swing, slide, and see-saw? Challenges include: choosing the best material to use, how to measure things, and work out how to test their designs. Next steps at the end of the book features further information on the STEAM topic covered, with hands-on activities so children can experiment with concepts that have been explained in the story, and find out for themselves how things work.

The Falling Machine

The Falling Machine PDF Author: Andrew Mayer
Publisher: Pyr
ISBN: 1616143762
Category : Fiction
Languages : en
Pages : 356

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Book Description
This new steampunk series opens in 1880, when women aren't allowed to vote, much less dress up in a costume and fight crime. But twenty year-old socialite Sarah Stanton still dreams of becoming a hero. Her opportunity arrives in tragedy when the leader of the Society of Paragons, New York's greatest team of gentlemen adventurers, is murdered right before her eyes. To uncover the truth behind the assassination, Sarah joins forces with the amazing mechanical man known as The Automaton. Together they unmask a conspiracy at the heart of the Paragons that reveals the world of heroes and high-society is built on a crumbling foundation of greed and lies. When Sarah comes face to face with the megalomaniacal villain behind the murder, she must discover if she has the courage to sacrifice her life of privilege and save her clockwork friend. From the Trade Paperback edition.

STEAM Stories: The Great Go-Kart Race (Science)

STEAM Stories: The Great Go-Kart Race (Science) PDF Author: Jonathan Litton
Publisher: QED Publishing
ISBN: 0711240604
Category : Juvenile Fiction
Languages : en
Pages : 24

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Book Description
Max and Suzy are entered in the Great Go-kart Race and all is going well until…they get stuck in the mud! Help them overcome several obstacles en route, such as a punctured tire and a dead battery, in this fun, interactive science story! Will the dynamic duo find the solutions to all the problems and win the race? STEAM Stories is a series of interactive picture books, each introducing a different STEAM topic: Science, Technology, Engineering, Art, and Math. Join dynamic duo Max and Suzy in these action-packed problem-solving adventures which introduce children to key STEAM concepts through a gripping, interactive story. A review section at the back of each book highlights the key topics, invites children to relate the story to their own experiences, and improves reading comprehension. This STEAM story introduces the concepts of pushes and pulls, sources of energy, and different materials. Together with Max and Suzy, young learners will explore the wonders of science.

Flesh and Machines

Flesh and Machines PDF Author: Rodney Brooks
Publisher: Vintage
ISBN: 037572527X
Category : Technology & Engineering
Languages : en
Pages : 274

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Book Description
Are we really on the brink of having robots to mop our floors, do our dishes, mow our lawns, and clean our windows? And are researchers that close to creating robots that can think, feel, repair themselves, and even reproduce? Rodney A. Brooks, director of the MIT Artificial Intelligence Laboratory believes we are. In this lucid and accessible book, Brooks vividly depicts the history of robots and explores the ever-changing relationships between humans and their technological brethren, speculating on the growing role that robots will play in our existence. Knowing the moral battle likely to ensue, he posits a clear philosophical argument as to why we should not fear that change. What results is a fascinating book that offers a deeper understanding of who we are and how we can control what we will become.