StarCraft Field Manual

StarCraft Field Manual PDF Author: Rick Barba
Publisher: Insight Editions
ISBN: 9781608874507
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
Blizzard Entertainment’s StarCraft saga has captivated millions of players worldwide since its release in 1998. A genre-defying military strategy and sci-fi adventure, StarCraft has enthralled gamers with its immersive gameplay and thrilling storyline chronicling the battle between the scrappy terrans, the mystifying protoss, and the terrifying zerg Swarm. The StarCraft II: Field Manual draws on more than a decade’s worth of lore to create an all-encompassing collector’s item for fans. Presented as an official Dominion Marine Corps–issued combat handbook that has been misplaced by its owner, the book pairs stunning original illustrations and propaganda posters with an engaging narrative that showcases the vital statistics, origins, and history of each unit, vehicle, and building. From an analysis of zerg infestation to the Dominion’s tactical recommendations for what to do upon encountering a colossus (Run!), the StarCraft II: Field Manual covers everything a grunt in the embattled Koprulu sector needs to know. Copyright © 2015 Blizzard Entertainment, Inc. All rights reserved. Blizzard Entertainment and Starcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries

StarCraft Field Manual

StarCraft Field Manual PDF Author: Rick Barba
Publisher: Insight Editions
ISBN: 9781608874507
Category : Games & Activities
Languages : en
Pages : 0

Get Book Here

Book Description
Blizzard Entertainment’s StarCraft saga has captivated millions of players worldwide since its release in 1998. A genre-defying military strategy and sci-fi adventure, StarCraft has enthralled gamers with its immersive gameplay and thrilling storyline chronicling the battle between the scrappy terrans, the mystifying protoss, and the terrifying zerg Swarm. The StarCraft II: Field Manual draws on more than a decade’s worth of lore to create an all-encompassing collector’s item for fans. Presented as an official Dominion Marine Corps–issued combat handbook that has been misplaced by its owner, the book pairs stunning original illustrations and propaganda posters with an engaging narrative that showcases the vital statistics, origins, and history of each unit, vehicle, and building. From an analysis of zerg infestation to the Dominion’s tactical recommendations for what to do upon encountering a colossus (Run!), the StarCraft II: Field Manual covers everything a grunt in the embattled Koprulu sector needs to know. Copyright © 2015 Blizzard Entertainment, Inc. All rights reserved. Blizzard Entertainment and Starcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries

StarCraft Field Manual

StarCraft Field Manual PDF Author:
Publisher:
ISBN: 9781405281829
Category :
Languages : en
Pages : 224

Get Book Here

Book Description
Blizzard Entertainment’s StarCraft saga has captivated millions of players worldwide since its initial release in 1998. A genre-defining military strategy and sci-fi adventure, gamers are drawn to StarCraft’s iconic central characters, Sarah Kerrigan and Jim Raynor, and its thrilling storyline chronicling the battle between the scrappy Terrans, mystifying Protoss and terrifying Zerg swarm. Published in anticipation of the latest expansion, Legacy of the Void, StarCraft Field Manual draws on more than a decade’s worth of lore to create an all-encompassing collector’s item for fans, filling in every detail of the game’s extensive tech, races and units. A visually distinctive, in-world overview of the entire StarCraft franchise, this unique book unveils new details about the wide range of combat forces and technology employed by each of the three primary races within the game universe. A definitive field-guide, original illustrations pair with an engaging narrative that showcases all of the vital statistics, origins, lore and other interesting facts that have emerged in each expansion. This beautiful hardback edition is an ideal gift for StarCraft fans.

Cinematic Art of StarCraft

Cinematic Art of StarCraft PDF Author: Robert Brooks
Publisher: Satrcraft: Cinimatic Art of
ISBN: 9781945683213
Category : Art
Languages : en
Pages : 288

Get Book Here

Book Description
For more than two decades, players have led the zerg, protoss, and terrans into battle for galactic dominance in StarCraft, StarCraft II, and multiple campaign expansions. The Cinematic Art of StarCraft offers a detailed view into the history and philosophy of Blizzard's revolutionary cinematics team. Focusing on the craft and storytelling of cinematics and filled with anecdotes from the creators, The Cinematic Art of StarCraft gives fans a unique peek into the cinematics that have wowed millions of fans across the Koprulu sector.

Special Operations Forces FM 3-18

Special Operations Forces FM 3-18 PDF Author: United States United States Army Special Operations Command
Publisher: CreateSpace
ISBN: 9781512095531
Category :
Languages : en
Pages : 158

Get Book Here

Book Description
There has always been a romantic fascination with special operations forces (SOF). The idea of secret commandos or Rangers striking from the shadows surprising the enemy with overwhelming speed, violence of action, and cutting-edge technology appeals to America's image of highly trained, elite Soldiers. There is, however, another Soldier who fights from the shadows. This one is perhaps less known and far less understood. His real weapons are a deep understanding of terrain, the relationships built, and the influence developed to motivate and train others to take up the fight. These Soldiers are the U.S. Army SF, the "quiet professionals" whom history and popular culture often overlook. Designed to organize, train, and support indigenous personnel in behind-the-lines resistance activities, SF belongs to an organization unique in the Army's history. Founded at the Psychological Warfare Center at Fort Bragg in 1952 and based upon lessons learned and formation used in guerrilla warfare during World War II, its sole purpose was UW. The experience in Vietnam gave SF a second purpose: countering a subversive insurgency. This brief history identifies the precursors and major developments that created modern U.S. Army SF. FM 3-18 is the principal manual for Special Forces (SF) doctrine. It describes SF roles, missions, capabilities, organization, mission command, employment, and sustainment operations across the range of military operations. Topics include: The History of Special Forces-World War II, The Cold War, and Modern Special Forces The Role of Special Forces Special Forces Guidance and Principal Tasks The Organization of Special Forces-US Special Operations Command and the John F. Kennedy Special Warfare Center and School Employment of Special Forces-County Teams, Theater of Operations, and Training Programs Unconventional Warfare and Foreign Internal Defense

Artificial Intelligence and Games

Artificial Intelligence and Games PDF Author: Georgios N. Yannakakis
Publisher: Springer
ISBN: 3319635190
Category : Computers
Languages : en
Pages : 350

Get Book Here

Book Description
This is the first textbook dedicated to explaining how artificial intelligence (AI) techniques can be used in and for games. After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. The authors have developed a website (http://www.gameaibook.org) that complements the material covered in the book with up-to-date exercises, lecture slides and reading.

Ludopolitics

Ludopolitics PDF Author: Liam Mitchell
Publisher: John Hunt Publishing
ISBN: 1785354892
Category : Computers
Languages : en
Pages : 265

Get Book Here

Book Description
What can videogames tell us about the politics of contemporary technoculture, and how are designers and players responding to its impositions? To what extent do the technical features of videogames index our assumptions about what exists and what is denied that status? And how can we use games to identify and shift those assumptions without ever putting down the controller? Ludopolitics responds to these questions with a critique of one of the defining features of modern technology: the fantasy of control. Videogames promise players the opportunity to map and master worlds, offering closed systems that are perfect in principle if not in practice. In their numerical, rule-bound, and goal-oriented form, they express assumptions about both the technological world and the world as such. More importantly, they can help us identify these assumptions and challenge them. Games like Spec Ops: The Line, Braid, Undertale, and Bastion, as well as play practices like speedrunning, theorycrafting, and myth-making provide an aesthetic means of mounting a political critique of the pursuit and valorization of technological control.

What Video Games Have to Teach Us About Learning and Literacy. Second Edition

What Video Games Have to Teach Us About Learning and Literacy. Second Edition PDF Author: James Paul Gee
Publisher: Macmillan
ISBN: 1466886420
Category : Education
Languages : en
Pages : 233

Get Book Here

Book Description
Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.

Starcraft II: Flashpoint

Starcraft II: Flashpoint PDF Author: Christie Golden
Publisher: Simon and Schuster
ISBN: 1416560041
Category : Fiction
Languages : en
Pages : 288

Get Book Here

Book Description
The explosive novel based on the eagerly anticipated StarCraft II video game expansion, Heart of the Swarm! The sinister zerg leader no longer commands her legions of bloodthirsty aliens against the humans of the Koprulu sector, all thanks to the combined courage and tenacity of Jim Raynor, General Horace Warfield, and a mismatched team of Dominion soldiers and outlaw rebels. Although the queen is no more, Sarah Kerrigan is very much alive. The woman who once controlled countless alien minds in a rampage across the stars has been spirited away by the man who dethroned her. Now Arcturus Mengsk’s Dominion armada is on her heels, roaring for blood. Jim Raynor will need to test his strength, his wit, and his loyalties against impossible odds to protect the woman he loves. StarCraft II: Flashpoint bridges the events that take place in StarCraft II: Wings of Liberty and the upcoming StarCraft II: Heart of the Swarm. Featuring never-before-seen glimpses into Jim Raynor and Sarah Kerrigan’s past, this novel opens a window into a world of passion, action, and adventure.

StarCraft: Evolution

StarCraft: Evolution PDF Author: Timothy Zahn
Publisher: Random House Worlds
ISBN: 0425284743
Category : Fiction
Languages : en
Pages : 370

Get Book Here

Book Description
An action-packed novel that ushers in a new age of adventure in the critically acclaimed StarCraft series from Blizzard Entertainment The #1 New York Times bestselling author of Thrawn pens the latest chapter in the stunning StarCraft saga, building on the game’s rich legacy to create an unforgettable new story. After nearly a decade of brutal warfare, three mighty factions—the enigmatic protoss, the savage zerg, and the terrans, humanity’s descendants in the sector—have entered a cease-fire, but the peace is tenuous at best. When the sudden restoration of an incinerated planet is brought to light, tensions erupt. Neutrality swings back to hostility, and old enemies are accused of developing biological weapons to reignite the bitter conflict. An expedition of terran and protoss soldiers and researchers is deployed to investigate the mysterious zerg planet and its inhabitants’ intentions. But the lush alien landscape is host to other denizens, creatures shrouded in shadow, and should they be unleashed, they will change the fate of the entire galaxy.

Liberty's Crusade

Liberty's Crusade PDF Author: Jeff Grubb
Publisher: Simon and Schuster
ISBN: 0743423178
Category : Fiction
Languages : en
Pages : 273

Get Book Here

Book Description
Far in the future, 60,000 light-years from Earth, a loose confederacy of Terran exiles is locked in battle with the enigmatic Protoss and the ruthless Zerg Swarm. Each species struggles to ensure its own survival among the stars in a war that will herald the beginning of mankind's greatest chapter -- or foretell its violent, bloody end. Danny Liberty was a good reporter...too good. When his investigations struck too close to the heart of the corrupt Terran Confederacy, he faced a simple choice: continue his current series of exposés, or take a hazardous new assignment covering the Marines on the front lines of the Koprulu Sector. It didn't take him long to decide.... Behind the attacks of the Zerg and the Protoss lies the story of a lifetime, but every piece of information blurs the mystery further. Thrown into the middle of a war where the outcome will determine mankind's very survival, the only thing that Danny Liberty knows for sure is that the only person he can trust to keep him alive is himself. Liberty's Crusade The first in an epic new series of space warfare novels set in the world of the bestselling computer game!