Author: Michael Slack
Publisher: Simon and Schuster
ISBN: 1534405704
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Power up with robots Standroid and Dandroid in this playful board book about sharing! Standroid’s battery is full and Dandroid’s charging is complete. The two robots are fueled-up and ready to play! Standroid grabs a toy car. Dandroid wants to play with it, too. But Dandroid does NOT want to share. Error! Sharing does not compute! Will the two robots figure out how to override the command and play together?
Sharing Does Not Compute
Author: Michael Slack
Publisher: Simon and Schuster
ISBN: 1534405704
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Power up with robots Standroid and Dandroid in this playful board book about sharing! Standroid’s battery is full and Dandroid’s charging is complete. The two robots are fueled-up and ready to play! Standroid grabs a toy car. Dandroid wants to play with it, too. But Dandroid does NOT want to share. Error! Sharing does not compute! Will the two robots figure out how to override the command and play together?
Publisher: Simon and Schuster
ISBN: 1534405704
Category : Juvenile Fiction
Languages : en
Pages : 36
Book Description
Power up with robots Standroid and Dandroid in this playful board book about sharing! Standroid’s battery is full and Dandroid’s charging is complete. The two robots are fueled-up and ready to play! Standroid grabs a toy car. Dandroid wants to play with it, too. But Dandroid does NOT want to share. Error! Sharing does not compute! Will the two robots figure out how to override the command and play together?
Android Application Development All-in-One For Dummies
Author: Barry Burd
Publisher: John Wiley & Sons
ISBN: 1118973801
Category : Computers
Languages : en
Pages : 768
Book Description
Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For Dummies covers the information you absolutely need to get started developing apps for Android. Inside, you'll quickly get up to speed on Android programming concepts and put your new knowledge to use to manage data, program cool phone features, refine your applications, navigate confidently around the Android native development kit, and add important finishing touches to your apps. Covering the latest features and enhancements to the Android Software Developer's Kit, this friendly, hands-on guide walks you through Android programming basics, shares techniques for developing great Android applications, reviews Android hardware, and much more. All programming examples, including the sample application, are available for download from the book's website Information is carefully organized and presented in an easy-to-follow format 800+ pages of content make this an invaluable resource at an unbeatable price Written by an expert Java educator, Barry Burd, who authors the bestselling Java For Dummies Go from Android newbie to master programmer in no time with the help of Android Application Development All-in-One For Dummies!
Publisher: John Wiley & Sons
ISBN: 1118973801
Category : Computers
Languages : en
Pages : 768
Book Description
Your all-encompassing guide to learning Android app development If you're an aspiring or beginning programmer interested in creating apps for the Android market—which grows in size and downloads every day—this is your comprehensive, one-stop guide. Android Application Development All-in-One For Dummies covers the information you absolutely need to get started developing apps for Android. Inside, you'll quickly get up to speed on Android programming concepts and put your new knowledge to use to manage data, program cool phone features, refine your applications, navigate confidently around the Android native development kit, and add important finishing touches to your apps. Covering the latest features and enhancements to the Android Software Developer's Kit, this friendly, hands-on guide walks you through Android programming basics, shares techniques for developing great Android applications, reviews Android hardware, and much more. All programming examples, including the sample application, are available for download from the book's website Information is carefully organized and presented in an easy-to-follow format 800+ pages of content make this an invaluable resource at an unbeatable price Written by an expert Java educator, Barry Burd, who authors the bestselling Java For Dummies Go from Android newbie to master programmer in no time with the help of Android Application Development All-in-One For Dummies!
The Business of Android Apps Development
Author: Mark Rollins
Publisher: Apress
ISBN: 1430239433
Category : Computers
Languages : en
Pages : 238
Book Description
The growing but still evolving success of the Android platform has ushered in a second mobile technology “gold rush” for apps developers, but with well over 100,000 apps and counting in the Google Android Market and now the Amazon Android Appstore, it has become increasingly difficult for new applications to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning. Written for today's Android apps developer or apps development shop, The Business of Android Apps Development shows how to incorporate marketing and business savvy into every aspect of the design and development process, giving your application the best possible chance of succeeding in the the various Android app stores and markets. This book takes you step-by-step through cost-effective marketing, public relations and sales techniques that have proven successful for professional Android app creators and indie shops—perfect for independent developers on shoestring budgets. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!
Publisher: Apress
ISBN: 1430239433
Category : Computers
Languages : en
Pages : 238
Book Description
The growing but still evolving success of the Android platform has ushered in a second mobile technology “gold rush” for apps developers, but with well over 100,000 apps and counting in the Google Android Market and now the Amazon Android Appstore, it has become increasingly difficult for new applications to stand out in the crowd. Achieving consumer awareness and sales longevity for your Android app requires a lot of organization and some strategic planning. Written for today's Android apps developer or apps development shop, The Business of Android Apps Development shows how to incorporate marketing and business savvy into every aspect of the design and development process, giving your application the best possible chance of succeeding in the the various Android app stores and markets. This book takes you step-by-step through cost-effective marketing, public relations and sales techniques that have proven successful for professional Android app creators and indie shops—perfect for independent developers on shoestring budgets. No prior business knowledge is required. This is the book you wish you had read before you launched your first app!
Android Cookbook
Author: Ian Darwin
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388418
Category : Computers
Languages : en
Pages : 687
Book Description
Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.
Publisher: "O'Reilly Media, Inc."
ISBN: 1449388418
Category : Computers
Languages : en
Pages : 687
Book Description
Jump in and build working Android apps with the help of over 200 tested recipes contributed by more than three dozen developers.
Beginning Android Games
Author: Robert Green
Publisher: Apress
ISBN: 1430246782
Category : Computers
Languages : en
Pages : 705
Book Description
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.
Publisher: Apress
ISBN: 1430246782
Category : Computers
Languages : en
Pages : 705
Book Description
Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations. You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games. The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project. This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets: The fundamentals of game development and design suitable for Android smartphones and tablets The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management The design of 2D and 3D games and their successful implementation on the Android platform This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases. This book is backward compatible like the Android SDK.
Unity Android Game Development by Example Beginner's Guide
Author: Thomas Finnegan
Publisher: Packt Publishing Ltd
ISBN: 1849692076
Category : Computers
Languages : en
Pages : 483
Book Description
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.
Publisher: Packt Publishing Ltd
ISBN: 1849692076
Category : Computers
Languages : en
Pages : 483
Book Description
Unity Android Game Development by Example Beginner's Guide consists of different game application examples. No prior experience with programming, Android, or Unity is required. You will learn everything from scratch and will have an organized flow of information specifically designed for complete beginners to Unity.Great for developers new to Unity, Android, or both, this book will walk you through everything you need to know about game development for the Android mobile platform. No experience with programming, Android, or Unity is required. Most of the assets used in each chapter project are provided with the book, but it is assumed that you have some access to basic image and model creation software. You will also need access to an Android powered device.
Android Cookbook
Author: Ian F. Darwin
Publisher: "O'Reilly Media, Inc."
ISBN: 1449374492
Category : Computers
Languages : en
Pages : 733
Book Description
Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market. Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you: Get started with the tooling you need for developing and testing Android apps Create layouts with Android’s UI controls, graphical services, and pop-up mechanisms Build location-aware services on Google Maps and OpenStreetMap Control aspects of Android’s music, video, and other multimedia capabilities Work with accelerometers and other Android sensors Use various gaming and animation frameworks Store and retrieve persistent data in files and embedded databases Access RESTful web services with JSON and other formats Test and troubleshoot individual components and your entire application
Publisher: "O'Reilly Media, Inc."
ISBN: 1449374492
Category : Computers
Languages : en
Pages : 733
Book Description
Jump in and build working Android apps with the help of more than 230 tested recipes. The second edition of this acclaimed cookbook includes recipes for working with user interfaces, multitouch gestures, location awareness, web services, and specific device features such as the phone, camera, and accelerometer. You also get useful info on packaging your app for the Google Play Market. Ideal for developers familiar with Java, Android basics, and the Java SE API, this book features recipes contributed by more than three dozen Android developers. Each recipe provides a clear solution and sample code you can use in your project right away. Among numerous topics, this cookbook helps you: Get started with the tooling you need for developing and testing Android apps Create layouts with Android’s UI controls, graphical services, and pop-up mechanisms Build location-aware services on Google Maps and OpenStreetMap Control aspects of Android’s music, video, and other multimedia capabilities Work with accelerometers and other Android sensors Use various gaming and animation frameworks Store and retrieve persistent data in files and embedded databases Access RESTful web services with JSON and other formats Test and troubleshoot individual components and your entire application
Computer Applications for Software Engineering, Disaster Recovery, and Business Continuity
Author: Tai-hoon Kim
Publisher: Springer
ISBN: 3642352677
Category : Computers
Languages : en
Pages : 489
Book Description
This book comprises the refereed proceedings of the International Conferences, ASEA and DRBC 2012, held in conjunction with GST 2012 on Jeju Island, Korea, in November/December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of advanced software engineering and its applications, and disaster recovery and business continuity.
Publisher: Springer
ISBN: 3642352677
Category : Computers
Languages : en
Pages : 489
Book Description
This book comprises the refereed proceedings of the International Conferences, ASEA and DRBC 2012, held in conjunction with GST 2012 on Jeju Island, Korea, in November/December 2012. The papers presented were carefully reviewed and selected from numerous submissions and focus on the various aspects of advanced software engineering and its applications, and disaster recovery and business continuity.
Android: Game Programming
Author: John Horton
Publisher: Packt Publishing Ltd
ISBN: 1787125785
Category : Computers
Languages : en
Pages : 1089
Book Description
Extend your game development skills by harnessing the power of Android SDK About This Book Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects Understand the internals of a game engine by building one and seeing the reasoning behind each of the components Who This Book Is For If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start. What You Will Learn Set up an efficient, professional game development environment in Android Studio Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds Implement basic and advanced collision detection mechanics Process multitouch screen input effectively and efficiently Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates Use animations and particle systems to provide a rich experience Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game. The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library. By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Java by Building Android Games by John Horton Android Game Programming by Example by John Horton Mastering Android Game Development by Raul Portales Style and approach This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.
Publisher: Packt Publishing Ltd
ISBN: 1787125785
Category : Computers
Languages : en
Pages : 1089
Book Description
Extend your game development skills by harnessing the power of Android SDK About This Book Gain the knowledge to design and build highly interactive and amazing games for your phone and tablet from scratch Create games that run at super-smooth 60 frames per second with the help of these easy-to-follow projects Understand the internals of a game engine by building one and seeing the reasoning behind each of the components Who This Book Is For If you are completely new to Java, Android, or game programming, this book is for you. If you want to publish Android games for fun or for business and are not sure where to start, then this book will show you what to do, step by step, from the start. What You Will Learn Set up an efficient, professional game development environment in Android Studio Explore object-oriented programming (OOP) and design scalable, reliable, and well-written Java games or apps on almost any Android device Build simple to advanced game engines for different types of game, with cool features such as sprite sheet character animation and scrolling parallax backgrounds Implement basic and advanced collision detection mechanics Process multitouch screen input effectively and efficiently Implement a flexible and advanced game engine that uses OpenGL ES 2 to ensure fast, smooth frame rates Use animations and particle systems to provide a rich experience Create beautiful, responsive, and reusable UIs by taking advantage of the Android SDK Integrate Google Play Services to provide achievements and leaderboards to the players In Detail Gaming has historically been a strong driver of technology, whether we're talking about hardware or software performance, the variety of input methods, or graphics support, and the Android game platform is no different. Android is a mature, yet still growing, platform that many game developers have embraced as it provides tools, APIs, and services to help bootstrap Android projects and ensure their success, many of which are specially designed to help game developers. Since Android uses one of the most popular programming languages, Java, as the primary language to build apps of all types, you will start this course by first obtaining a solid grasp of the Java language and its foundation APIs. This will improve your chances of succeeding as an Android app developer. We will show you how to get your Android development environment set up and you will soon have your first working game. The course covers all the aspects of game development through various engrossing and insightful game projects. You will learn all about frame-by-frame animations and resource animations using a space shooter game, create beautiful and responsive menus and dialogs, and explore the different options to play sound effects and music in Android. You will also learn the basics of creating a particle system and will see how to use the Leonids library. By the end of the course, you will be able to configure and use Google Play Services on the developer console and port your game to the big screen. This Learning Path combines some of the best that Packt has to offer in one complete, curated package. It includes content from the following Packt products: Learning Java by Building Android Games by John Horton Android Game Programming by Example by John Horton Mastering Android Game Development by Raul Portales Style and approach This course is a step-by-step guide where you will learn to build Android games from scratch. It takes a practical approach where each project is a game. It starts off with simple arcade games, and then gradually the complexity of the games keep on increasing as you uncover the new and advanced tools that Android offers.
Oops! I Broke the Wizard's Android!
Author: Royce Roeswood
Publisher: Ragamancers Press
ISBN: 1737388227
Category : Young Adult Fiction
Languages : en
Pages : 291
Book Description
She has the worst wizard’s apprenticeship ever. And that was before the android showed up. On a moon in the middle of nowhere, in a damp and crumbling tower, with a befuddled Master Wizard who forgets she exists, there’s no way that Ninienne Lightcaster’s year could get any worse. But when an android arrives to take her place, Ninienne’s plans for the future are shattered. If she can’t be a magical creature healer, then who is she? Not to mention the other mysteries hiding in the shadows. What happened to the previous apprentice? Does the delivery boy have a crush on her? What did her familiar eat this time? And what’s that lurking in the woods? Hilarious and heartfelt, this genre-bending debut novel will delight and surprise you with its imaginative world and memorable characters.
Publisher: Ragamancers Press
ISBN: 1737388227
Category : Young Adult Fiction
Languages : en
Pages : 291
Book Description
She has the worst wizard’s apprenticeship ever. And that was before the android showed up. On a moon in the middle of nowhere, in a damp and crumbling tower, with a befuddled Master Wizard who forgets she exists, there’s no way that Ninienne Lightcaster’s year could get any worse. But when an android arrives to take her place, Ninienne’s plans for the future are shattered. If she can’t be a magical creature healer, then who is she? Not to mention the other mysteries hiding in the shadows. What happened to the previous apprentice? Does the delivery boy have a crush on her? What did her familiar eat this time? And what’s that lurking in the woods? Hilarious and heartfelt, this genre-bending debut novel will delight and surprise you with its imaginative world and memorable characters.