Author: Ursula K. Le Guin
Publisher: Houghton Mifflin Harcourt
ISBN: 0547722044
Category : Juvenile Fiction
Languages : en
Pages : 417
Book Description
The tales of this book explore and extend the world established by the Earthsea novels--yet each stands on its own. It contains the novella "The Finder," and the short stories "The Bones of the Earth," "Darkrose and Diamond," "On the High Marsh," and "Dragonfly." Concluding with with an account of Earthsea's history, people, languages, literature, and magic, this collection also features two new maps of Earthsea.
Tales from Earthsea
Author: Ursula K. Le Guin
Publisher: Houghton Mifflin Harcourt
ISBN: 0547722044
Category : Juvenile Fiction
Languages : en
Pages : 417
Book Description
The tales of this book explore and extend the world established by the Earthsea novels--yet each stands on its own. It contains the novella "The Finder," and the short stories "The Bones of the Earth," "Darkrose and Diamond," "On the High Marsh," and "Dragonfly." Concluding with with an account of Earthsea's history, people, languages, literature, and magic, this collection also features two new maps of Earthsea.
Publisher: Houghton Mifflin Harcourt
ISBN: 0547722044
Category : Juvenile Fiction
Languages : en
Pages : 417
Book Description
The tales of this book explore and extend the world established by the Earthsea novels--yet each stands on its own. It contains the novella "The Finder," and the short stories "The Bones of the Earth," "Darkrose and Diamond," "On the High Marsh," and "Dragonfly." Concluding with with an account of Earthsea's history, people, languages, literature, and magic, this collection also features two new maps of Earthsea.
Modes of Knowing
Author: John Law
Publisher:
ISBN: 9780993144981
Category :
Languages : en
Pages : 268
Book Description
How might we think differently? This book is an attempt to respond to this question. Its contributors are all interested in non-standard modes of knowing. They are all more or less uneasy with the restrictions or the agendas implied by academic modes of knowing, and they have chosen to do this by working with, through, or against one important Western alternative - that of the baroque. Why the baroque? One answer is that the baroque made space for and fostered many forms of otherness. It involved knowing things differently, extravagantly, excessively, and in materially heterogeneous ways, and it apprehended that which is other and could not be caught in a cognitive or symbolic net. It also involved knowing in ways that did not gather into a single point and knew itself to be performative. As part of a great Western division between rationalist and non-rationalist modes of knowing, the baroque is therefore a possible resource for creating ways of knowing differently - a storehouse of possible alternative techniques. To say this is not to say that it is the right mode of knowing. The book's authors do not seek to create a 'baroque social science' whatever that might be, but instead work in a range of ways to explore how drawing on the 'resources of the baroque' can help us to think differently.
Publisher:
ISBN: 9780993144981
Category :
Languages : en
Pages : 268
Book Description
How might we think differently? This book is an attempt to respond to this question. Its contributors are all interested in non-standard modes of knowing. They are all more or less uneasy with the restrictions or the agendas implied by academic modes of knowing, and they have chosen to do this by working with, through, or against one important Western alternative - that of the baroque. Why the baroque? One answer is that the baroque made space for and fostered many forms of otherness. It involved knowing things differently, extravagantly, excessively, and in materially heterogeneous ways, and it apprehended that which is other and could not be caught in a cognitive or symbolic net. It also involved knowing in ways that did not gather into a single point and knew itself to be performative. As part of a great Western division between rationalist and non-rationalist modes of knowing, the baroque is therefore a possible resource for creating ways of knowing differently - a storehouse of possible alternative techniques. To say this is not to say that it is the right mode of knowing. The book's authors do not seek to create a 'baroque social science' whatever that might be, but instead work in a range of ways to explore how drawing on the 'resources of the baroque' can help us to think differently.
How to Play Video Games
Author: Matthew Thomas Payne
Publisher: NYU Press
ISBN: 1479805920
Category : Games & Activities
Languages : en
Pages : 376
Book Description
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
Publisher: NYU Press
ISBN: 1479805920
Category : Games & Activities
Languages : en
Pages : 376
Book Description
Forty original contributions on games and gaming culture What does Pokémon Go tell us about globalization? What does Tetris teach us about rules? Is feminism boosted or bashed by Kim Kardashian: Hollywood? How does BioShock Infinite help us navigate world-building? From arcades to Atari, and phone apps to virtual reality headsets, video games have been at the epicenter of our ever-evolving technological reality. Unlike other media technologies, video games demand engagement like no other, which begs the question—what is the role that video games play in our lives, from our homes, to our phones, and on global culture writ large? How to Play Video Games brings together forty original essays from today’s leading scholars on video game culture, writing about the games they know best and what they mean in broader social and cultural contexts. Read about avatars in Grand Theft Auto V, or music in The Legend of Zelda: Ocarina of Time. See how Age of Empires taught a generation about postcolonialism, and how Borderlands exposes the seedy underbelly of capitalism. These essays suggest that understanding video games in a critical context provides a new way to engage in contemporary culture. They are a must read for fans and students of the medium.
128 Beats Per Minute
Author: Diplo (Musician)
Publisher: Universe Publishing(NY)
ISBN: 9780789324283
Category : Culture
Languages : en
Pages : 0
Book Description
Contains photo essays on the music and cultural scenes of many different places including Philadelphia, Israel, Trinidad, and Asia.
Publisher: Universe Publishing(NY)
ISBN: 9780789324283
Category : Culture
Languages : en
Pages : 0
Book Description
Contains photo essays on the music and cultural scenes of many different places including Philadelphia, Israel, Trinidad, and Asia.
Pictures of Travel
Author: Heinrich Heine
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 486
Book Description
Publisher:
ISBN:
Category : Great Britain
Languages : en
Pages : 486
Book Description
Tehanu
Author: Ursula K. Le Guin
Publisher: Simon and Schuster
ISBN: 1442459956
Category : Juvenile Fiction
Languages : en
Pages : 288
Book Description
When Sparrowhawk, the Archmage of Earthsea, returns from the dark land stripped of his magic powers, he finds refuge with the aging widow Tenar and a crippled girl child who carries an unknown destiny.
Publisher: Simon and Schuster
ISBN: 1442459956
Category : Juvenile Fiction
Languages : en
Pages : 288
Book Description
When Sparrowhawk, the Archmage of Earthsea, returns from the dark land stripped of his magic powers, he finds refuge with the aging widow Tenar and a crippled girl child who carries an unknown destiny.
The Zombie Survival Guide
Author: Max Brooks
Publisher: Del Rey
ISBN: 1400050804
Category : Humor
Languages : en
Pages : 274
Book Description
From the author of the #1 New York Times bestseller, World War Z, The Zombie Survival Guide is your key to survival against the hordes of undead who may be stalking you right now. Fully illustrated and exhaustively comprehensive, this book covers everything you need to know, including how to understand zombie physiology and behavior, the most effective defense tactics and weaponry, ways to outfit your home for a long siege, and how to survive and adapt in any territory or terrain. Top 10 Lessons for Surviving a Zombie Attack 1. Organize before they rise! 2. They feel no fear, why should you? 3. Use your head: cut off theirs. 4. Blades don’t need reloading. 5. Ideal protection = tight clothes, short hair. 6. Get up the staircase, then destroy it. 7. Get out of the car, get onto the bike. 8. Keep moving, keep low, keep quiet, keep alert! 9. No place is safe, only safer. 10. The zombie may be gone, but the threat lives on. Don’t be carefree and foolish with your most precious asset—life. This book is your key to survival against the hordes of undead who may be stalking you right now without your even knowing it. The Zombie Survival Guide offers complete protection through trusted, proven tips for safeguarding yourself and your loved ones against the living dead. It is a book that can save your life.
Publisher: Del Rey
ISBN: 1400050804
Category : Humor
Languages : en
Pages : 274
Book Description
From the author of the #1 New York Times bestseller, World War Z, The Zombie Survival Guide is your key to survival against the hordes of undead who may be stalking you right now. Fully illustrated and exhaustively comprehensive, this book covers everything you need to know, including how to understand zombie physiology and behavior, the most effective defense tactics and weaponry, ways to outfit your home for a long siege, and how to survive and adapt in any territory or terrain. Top 10 Lessons for Surviving a Zombie Attack 1. Organize before they rise! 2. They feel no fear, why should you? 3. Use your head: cut off theirs. 4. Blades don’t need reloading. 5. Ideal protection = tight clothes, short hair. 6. Get up the staircase, then destroy it. 7. Get out of the car, get onto the bike. 8. Keep moving, keep low, keep quiet, keep alert! 9. No place is safe, only safer. 10. The zombie may be gone, but the threat lives on. Don’t be carefree and foolish with your most precious asset—life. This book is your key to survival against the hordes of undead who may be stalking you right now without your even knowing it. The Zombie Survival Guide offers complete protection through trusted, proven tips for safeguarding yourself and your loved ones against the living dead. It is a book that can save your life.
American Gods
Author: Neil Gaiman
Publisher: Harper Collins
ISBN: 0380789035
Category : Fiction
Languages : en
Pages : 628
Book Description
Shadow is a man with a past. But now he wants nothing more than to live a quiet life with his wife and stay out of trouble. Until he learns that she's been killed in a terrible accident. Flying home for the funeral, as a violent storm rocks the plane, a strange man in the seat next to him introduces himself. The man calls himself Mr. Wednesday, and he knows more about Shadow than is possible. He warns Shadow that a far bigger storm is coming. And from that moment on, nothing will ever he the same...
Publisher: Harper Collins
ISBN: 0380789035
Category : Fiction
Languages : en
Pages : 628
Book Description
Shadow is a man with a past. But now he wants nothing more than to live a quiet life with his wife and stay out of trouble. Until he learns that she's been killed in a terrible accident. Flying home for the funeral, as a violent storm rocks the plane, a strange man in the seat next to him introduces himself. The man calls himself Mr. Wednesday, and he knows more about Shadow than is possible. He warns Shadow that a far bigger storm is coming. And from that moment on, nothing will ever he the same...
Planet Simpson
Author: Chris Turner
Publisher: Vintage Canada
ISBN: 030736609X
Category : Performing Arts
Languages : en
Pages : 578
Book Description
A smart, accessible and funny cultural analysis of The Simpsons, its inside stories and the world it reflects. From Bart Simpson to Monty Burns, the Internet boom to the slow drowning of Tuvalu, Planet Simpson explores how one of the most popular shows in television history has changed the way we look at our bewildering times. Award-winning journalist Chris Turner delves into the most esoteric of Simpsons fansites and on-line subcultures, the show’s inside jokes, its sharpest parodies and its ongoing love-hate relationship with celebrity to reveal a rarity of literary accomplishment and pop-cultural import — something never before achieved by a cartoon. Complementing its satirical brilliance, The Simpsons boasts a beloved cast of characters, examined here in playful and scrupulous detail: Homer, selfish, tyrannical and not too bright, but always contentedly beholden to his family; Bart, pre-teen nihilist and punk icon; Lisa, junior feminist crusader; and Marge, archetypical middle-American mother, perpetually dragging her family kicking and screaming to higher moral ground. And while the voice actors behind the regular cast have eschewed celebrity, Turner considers why a stunning host of guests — Hollywood icons and has-beens, politicians, professional athletes, poets and pop stars — have submitted themselves to the parodic whims of the Simpsons’ writers. Intelligent and rambunctious, absorbing and comic, Planet Simpson mines this modern cultural institution for its imaginative, hilarious, but always dead-on, reflections on our world. Excerpt from Planet Simpson Three Fun Facts About “D’ oh!” 1. The Oxford English Dictionary defines “d’oh” as “Expressing frustration at the realization that things have turned out badly or not as planned, or that one has just said or done something foolish.” 2. The origins of “D’oh!” A Tracey Ullman– era Simpsons script called for Homer to respond to an unfortunate turn of events thus: “[annoyed grunt].” Dan Castellaneta, the voice-actor who plays Homer, improvised the exclamation, “D’oh!” It stuck. 3. The godfather of “D’oh!” Dan Castellaneta freely admits that he lifted Homer’s famous yelp from James Finlayson, a Scottish actor who played a bald, cross-eyed villain in a number of Laurel & Hardy films in the 1930s. Finlayson’s annoyed grunt was a more drawn-out groan — Doooohhh! Castellaneta sped it up to create Homer’s trademark.
Publisher: Vintage Canada
ISBN: 030736609X
Category : Performing Arts
Languages : en
Pages : 578
Book Description
A smart, accessible and funny cultural analysis of The Simpsons, its inside stories and the world it reflects. From Bart Simpson to Monty Burns, the Internet boom to the slow drowning of Tuvalu, Planet Simpson explores how one of the most popular shows in television history has changed the way we look at our bewildering times. Award-winning journalist Chris Turner delves into the most esoteric of Simpsons fansites and on-line subcultures, the show’s inside jokes, its sharpest parodies and its ongoing love-hate relationship with celebrity to reveal a rarity of literary accomplishment and pop-cultural import — something never before achieved by a cartoon. Complementing its satirical brilliance, The Simpsons boasts a beloved cast of characters, examined here in playful and scrupulous detail: Homer, selfish, tyrannical and not too bright, but always contentedly beholden to his family; Bart, pre-teen nihilist and punk icon; Lisa, junior feminist crusader; and Marge, archetypical middle-American mother, perpetually dragging her family kicking and screaming to higher moral ground. And while the voice actors behind the regular cast have eschewed celebrity, Turner considers why a stunning host of guests — Hollywood icons and has-beens, politicians, professional athletes, poets and pop stars — have submitted themselves to the parodic whims of the Simpsons’ writers. Intelligent and rambunctious, absorbing and comic, Planet Simpson mines this modern cultural institution for its imaginative, hilarious, but always dead-on, reflections on our world. Excerpt from Planet Simpson Three Fun Facts About “D’ oh!” 1. The Oxford English Dictionary defines “d’oh” as “Expressing frustration at the realization that things have turned out badly or not as planned, or that one has just said or done something foolish.” 2. The origins of “D’oh!” A Tracey Ullman– era Simpsons script called for Homer to respond to an unfortunate turn of events thus: “[annoyed grunt].” Dan Castellaneta, the voice-actor who plays Homer, improvised the exclamation, “D’oh!” It stuck. 3. The godfather of “D’oh!” Dan Castellaneta freely admits that he lifted Homer’s famous yelp from James Finlayson, a Scottish actor who played a bald, cross-eyed villain in a number of Laurel & Hardy films in the 1930s. Finlayson’s annoyed grunt was a more drawn-out groan — Doooohhh! Castellaneta sped it up to create Homer’s trademark.
Locksmith's Closet
Author: Paul Briggs
Publisher:
ISBN: 9781735995755
Category :
Languages : en
Pages : 0
Book Description
Lachlan Smith doesn't think of himself as a hero. His father lived a heroic life, and died an even more heroic death. Locksmith has no ambitions to do the first, and absolutely refuses to do the second. But everything changes when Lock and his friend Gary investigate a strange noise in the closet of his new bedroom... and discover a portal to another world. It is a vast, steaming jungle, full of ruins and devoid of all human habitation. It is a dangerous world with many predators, from giant feral dogs to swarms of hungry rats. It is our world, many years from now, when the human species has gone extinct. Lock and Gary experiment with the portal, and find that by making small changes in the present, they can alter the future. But can they make the biggest change of all? Can they discover what happened -- or will happen -- in time to prevent it? Lock and Gary are not heroes -- yet. But the adventure they have chosen will test them as they have never been tested before. They'll need all their intelligence, courage and will to save themselves.
Publisher:
ISBN: 9781735995755
Category :
Languages : en
Pages : 0
Book Description
Lachlan Smith doesn't think of himself as a hero. His father lived a heroic life, and died an even more heroic death. Locksmith has no ambitions to do the first, and absolutely refuses to do the second. But everything changes when Lock and his friend Gary investigate a strange noise in the closet of his new bedroom... and discover a portal to another world. It is a vast, steaming jungle, full of ruins and devoid of all human habitation. It is a dangerous world with many predators, from giant feral dogs to swarms of hungry rats. It is our world, many years from now, when the human species has gone extinct. Lock and Gary experiment with the portal, and find that by making small changes in the present, they can alter the future. But can they make the biggest change of all? Can they discover what happened -- or will happen -- in time to prevent it? Lock and Gary are not heroes -- yet. But the adventure they have chosen will test them as they have never been tested before. They'll need all their intelligence, courage and will to save themselves.