Author: Lorelei Bell
Publisher: Next Chapter
ISBN:
Category : Fiction
Languages : en
Pages : 724
Book Description
After Zofia and her family return to their world, everything should be fine... but is not. Zofia's first assignment as a Knight is to go to Dark Castle under cover as an Ugwump - mortal - to spy on the owner, Saint Germain, who is believed to be a vampire. On her trip to Dark Castle, Zofia meets Myron; a vampire with many secrets. After they encounter the handsome Saint Germain, Zofia uncovers truths about his past... and about their attraction for each other.
Spell of the Dark Castle
Author: Lorelei Bell
Publisher: Next Chapter
ISBN:
Category : Fiction
Languages : en
Pages : 724
Book Description
After Zofia and her family return to their world, everything should be fine... but is not. Zofia's first assignment as a Knight is to go to Dark Castle under cover as an Ugwump - mortal - to spy on the owner, Saint Germain, who is believed to be a vampire. On her trip to Dark Castle, Zofia meets Myron; a vampire with many secrets. After they encounter the handsome Saint Germain, Zofia uncovers truths about his past... and about their attraction for each other.
Publisher: Next Chapter
ISBN:
Category : Fiction
Languages : en
Pages : 724
Book Description
After Zofia and her family return to their world, everything should be fine... but is not. Zofia's first assignment as a Knight is to go to Dark Castle under cover as an Ugwump - mortal - to spy on the owner, Saint Germain, who is believed to be a vampire. On her trip to Dark Castle, Zofia meets Myron; a vampire with many secrets. After they encounter the handsome Saint Germain, Zofia uncovers truths about his past... and about their attraction for each other.
Castle of Shadows
Author: Ellen Renner
Publisher: Houghton Mifflin Harcourt
ISBN: 0547744463
Category : Juvenile Fiction
Languages : en
Pages : 405
Book Description
Princess Charlie embarks on a fantastical adventure to solve the mystery of the missing Queen and save her kingdom.
Publisher: Houghton Mifflin Harcourt
ISBN: 0547744463
Category : Juvenile Fiction
Languages : en
Pages : 405
Book Description
Princess Charlie embarks on a fantastical adventure to solve the mystery of the missing Queen and save her kingdom.
The Castle of Dark
Author: Tanith Lee
Publisher: Hachette UK
ISBN: 147320626X
Category : Fiction
Languages : en
Pages : 125
Book Description
Although she leads an overprotected life with the two old hags, Lilune knows she possesses a special gift. When she 'calls' the musician, Lir, to her prison-like castle, she knows she must avail herself of the opportunity to escape and explore the world. But travelling south of the castle, Lilune and Lir realize that they aren't alone - for an ancient, infectious evil accompanies them, which instills terror in everyone they meet. Lir dislikes arrogant Lilune, but finds himself intrigued by her and the source of the evil. Is it within Lilune, or does it come from a deeper source? When the pair become separated, he carries on searching for her. Finally, Lilune returns to her castle in despair, believing that she must be imprisoned to protect the world from the evil within her. But Lir follows her, and discovers that the root of the evil lies deep beneath the castle...
Publisher: Hachette UK
ISBN: 147320626X
Category : Fiction
Languages : en
Pages : 125
Book Description
Although she leads an overprotected life with the two old hags, Lilune knows she possesses a special gift. When she 'calls' the musician, Lir, to her prison-like castle, she knows she must avail herself of the opportunity to escape and explore the world. But travelling south of the castle, Lilune and Lir realize that they aren't alone - for an ancient, infectious evil accompanies them, which instills terror in everyone they meet. Lir dislikes arrogant Lilune, but finds himself intrigued by her and the source of the evil. Is it within Lilune, or does it come from a deeper source? When the pair become separated, he carries on searching for her. Finally, Lilune returns to her castle in despair, believing that she must be imprisoned to protect the world from the evil within her. But Lir follows her, and discovers that the root of the evil lies deep beneath the castle...
Dark Castle, White Horse
Author: Tanith Lee
Publisher: Astra Publishing House
ISBN: 0698404637
Category : Fiction
Languages : en
Pages : 288
Book Description
For the first time in e-book, an omnibus of novels about two different but equally unlikely heroes, juxtaposing a somber tone with the absurdist comedy. IN DARKNESS SHE WAKES--a beautiful young woman, forever imprisoned in the Castle of Dark. Guarded and bespelled by two old hags, can she master the secret magic to summon the champion who will set her free? INTO DARKNESS HE RIDES--a handsome prince in an unknown realm. Who has conjured him here, and for what desperate deeds? Hailed as the Looked-for-Deliverer, with a changeling horse for companion, only he can challenge all magic's perils--from the Dragon of Brass to the Mad Witch of the kingdom-destroying horror, the evil, enigmatic Nulgrave!
Publisher: Astra Publishing House
ISBN: 0698404637
Category : Fiction
Languages : en
Pages : 288
Book Description
For the first time in e-book, an omnibus of novels about two different but equally unlikely heroes, juxtaposing a somber tone with the absurdist comedy. IN DARKNESS SHE WAKES--a beautiful young woman, forever imprisoned in the Castle of Dark. Guarded and bespelled by two old hags, can she master the secret magic to summon the champion who will set her free? INTO DARKNESS HE RIDES--a handsome prince in an unknown realm. Who has conjured him here, and for what desperate deeds? Hailed as the Looked-for-Deliverer, with a changeling horse for companion, only he can challenge all magic's perils--from the Dragon of Brass to the Mad Witch of the kingdom-destroying horror, the evil, enigmatic Nulgrave!
The IOS Game Programming Collection (Collection)
Author: Michael Daley
Publisher: Addison-Wesley Professional
ISBN: 0132928620
Category : Computers
Languages : en
Pages : 1068
Book Description
The iOS Game Programming Collection consists of two bestselling eBooks: Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Learning Cocos2D: A Hands-on Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad "Gold Rush" is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they actually can be quite easy, and this collection is your perfect beginner's guide. Learning iOS Game Programming walks you through every step as you build a 2D tile map game, Sir Lamorak's Quest: The Spell of Release (which is free in the App Store). You can download and play the game you're going to build while you learn about the code. You learn the key characteristics of a successful iPhone game and important terminology and tools you will use. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you'll learn everything you need to know about Cocos2D so you can create the next killer iOS game. This collection helps you Plan high-level game design, components, and difficulty levels Use game loops to make sure the right events happen at the right time Render images, create sprite sheets, and build animations Use tile maps to build large game worlds from small reusable images Create fire, explosions, smoke, sparks, and other organic effects Deliver great sound via OpenAL and the iPhone's media player Provide game control via iPhone's touch and accelerometer features Craft an effective, intuitive game interface Build game objects and entities and making them work properly Detect collisions and ensuring the right response to them Polish, test, debug, and performance-tune your game Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Build your game's main menu screen for accessing levels Use Cocos2D's Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion--Cocos2D's sound engine Add gravity, realistic collisions, and ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games
Publisher: Addison-Wesley Professional
ISBN: 0132928620
Category : Computers
Languages : en
Pages : 1068
Book Description
The iOS Game Programming Collection consists of two bestselling eBooks: Learning iOS Game Programming: A Hands-On Guide to Building Your First iPhone Game Learning Cocos2D: A Hands-on Guide to Building iOS Games with Cocos2D, Box2D, and Chipmunk Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad "Gold Rush" is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they actually can be quite easy, and this collection is your perfect beginner's guide. Learning iOS Game Programming walks you through every step as you build a 2D tile map game, Sir Lamorak's Quest: The Spell of Release (which is free in the App Store). You can download and play the game you're going to build while you learn about the code. You learn the key characteristics of a successful iPhone game and important terminology and tools you will use. Learning Cocos2D walks you through the process of building Space Viking (which is free on the App Store), a 2D scrolling game that leverages Cocos2D, Box2D, and Chipmunk. As you build Space Viking, you'll learn everything you need to know about Cocos2D so you can create the next killer iOS game. This collection helps you Plan high-level game design, components, and difficulty levels Use game loops to make sure the right events happen at the right time Render images, create sprite sheets, and build animations Use tile maps to build large game worlds from small reusable images Create fire, explosions, smoke, sparks, and other organic effects Deliver great sound via OpenAL and the iPhone's media player Provide game control via iPhone's touch and accelerometer features Craft an effective, intuitive game interface Build game objects and entities and making them work properly Detect collisions and ensuring the right response to them Polish, test, debug, and performance-tune your game Install and configure Cocos2D so it works with Xcode 4 Build a complete 2D action adventure game with Cocos2D Build your game's main menu screen for accessing levels Use Cocos2D's Scheduler to make sure the right events happen at the right times Use tile maps to build scrolling game levels from reusable images Add audio and sound effects with CocosDenshion--Cocos2D's sound engine Add gravity, realistic collisions, and ragdoll effects with Box2D and Chipmunk physics engines Add amazing effects to your games with particle systems Leverage Game Center in your game for achievements and leader boards Squeeze the most performance from your games
Learning iOS Game Programming
Author: Michael Daley
Publisher: Pearson Education
ISBN: 0321699521
Category : Computers
Languages : en
Pages : 586
Book Description
Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you’ll learn how to build a 2D tile map game, Sir Lamorak’s Quest: The Spell of Release (which is free in the App Store). You can download and play the game you’re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak’s Quest from the App Store today, while you learn how to build the game in this book. Coverage includes Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhone’s media player Providing game control via iPhone’s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your game Learning iOS Game Programming focuses on the features, concepts, and techniques you’ll use most often—and helps you master them in a real-world context. This book is 100% useful and 100% practical; there’s never been an iPhone game development book like it!
Publisher: Pearson Education
ISBN: 0321699521
Category : Computers
Languages : en
Pages : 586
Book Description
Since the launch of the App Store, games have been the hottest category of apps for the iPhone, iPod touch, and iPad. That means your best chance of tapping into the iPhone/iPad “Gold Rush” is to put out a killer game that everyone wants to play (and talk about). While many people think games are hard to build, they can actually be quite easy, and Learning iOS Game Programming is your perfect beginner’s guide. Michael Daley walks you through every step as you build a killer 2D game for the iPhone. In Learning iOS Game Programming, you’ll learn how to build a 2D tile map game, Sir Lamorak’s Quest: The Spell of Release (which is free in the App Store). You can download and play the game you’re going to build while you learn about the code and everything behind the scenes. Daley identifies the key characteristics of a successful iPhone game and introduces the technologies, terminology, and tools you will use. Then, he carefully guides you through the whole development process: from planning storylines and game play all the way through testing and tuning. Download the free version of Sir Lamorak’s Quest from the App Store today, while you learn how to build the game in this book. Coverage includes Planning high-level game design, components, and difficulty levels Using game loops to make sure the right events happen at the right time Rendering images, creating sprite sheets, and building basic animations Using tile maps to build large game worlds from small reusable images Creating fire, explosions, smoke, sparks, and other organic effects Delivering great sound via OpenAL and the iPhone’s media player Providing game control via iPhone’s touch and accelerometer features Crafting an effective, intuitive game interface Building game objects and entities and making them work properly Detecting collisions and ensuring the right response to them Polishing, testing, debugging, and performance-tuning your game Learning iOS Game Programming focuses on the features, concepts, and techniques you’ll use most often—and helps you master them in a real-world context. This book is 100% useful and 100% practical; there’s never been an iPhone game development book like it!
Randolph's Challenge
Author: Chris Warren
Publisher: Strategic Book Publishing
ISBN: 1606938274
Category : Fiction
Languages : en
Pages : 394
Book Description
Randolph's Challenge Book One - The Pendulum Swings is fantasy at its best! From the mastermind of writer Chris Warren come characters that live and breathe in the land of Alusia. Randolph Kettle, a likeable wandering minstrel given to occasional flights of fancy and an easy-going attitude, learns that his "lucky breaks" stem from special powers he never knew he had. With his destiny thrust upon him, Randolph is a reluctant hero on a quest-with the fate of the Kingdom of Alusia and the entire Western Realm hanging in the balance. He journeys through Alusia and visits the worlds of Faeries and Gnomes in his bid to overthrow Thrung and Shawadarg. On the way he falls in love, learns how to fly and become invisible, how to speak with animals, and much about relationship with life. Set in medieval times with kings, queens, sorcerers, witches, and the like, and a delicious sense of humour that will leave readers clamouring for more, Tolkein and Rowling fans will gobble up this extraordinary story on the universal theme of good versus evil. You won't put this one down until its exhilarating conclusion!
Publisher: Strategic Book Publishing
ISBN: 1606938274
Category : Fiction
Languages : en
Pages : 394
Book Description
Randolph's Challenge Book One - The Pendulum Swings is fantasy at its best! From the mastermind of writer Chris Warren come characters that live and breathe in the land of Alusia. Randolph Kettle, a likeable wandering minstrel given to occasional flights of fancy and an easy-going attitude, learns that his "lucky breaks" stem from special powers he never knew he had. With his destiny thrust upon him, Randolph is a reluctant hero on a quest-with the fate of the Kingdom of Alusia and the entire Western Realm hanging in the balance. He journeys through Alusia and visits the worlds of Faeries and Gnomes in his bid to overthrow Thrung and Shawadarg. On the way he falls in love, learns how to fly and become invisible, how to speak with animals, and much about relationship with life. Set in medieval times with kings, queens, sorcerers, witches, and the like, and a delicious sense of humour that will leave readers clamouring for more, Tolkein and Rowling fans will gobble up this extraordinary story on the universal theme of good versus evil. You won't put this one down until its exhilarating conclusion!
Shadow Castle
Author: Marian Cockrell
Publisher: Open Road Media
ISBN: 1504029720
Category : Juvenile Fiction
Languages : en
Pages : 182
Book Description
In the middle of a deep forest is an enchanted valley and a castle where only shadows live, shadows of kings and queens who have waited for hundreds of years for the spell cast upon them to be broken. One day, a girl named Lucy follows a little dog through a tunnel into the valley and meets the mysterious red-haired Michael, who takes her into the shadow world to meet Prince Mika and his mortal wife Gloria, their children and their children’s children, and to learn the magic that will lift the spell. This new expanded edition contains additional chapters not published in the original 1946 edition.
Publisher: Open Road Media
ISBN: 1504029720
Category : Juvenile Fiction
Languages : en
Pages : 182
Book Description
In the middle of a deep forest is an enchanted valley and a castle where only shadows live, shadows of kings and queens who have waited for hundreds of years for the spell cast upon them to be broken. One day, a girl named Lucy follows a little dog through a tunnel into the valley and meets the mysterious red-haired Michael, who takes her into the shadow world to meet Prince Mika and his mortal wife Gloria, their children and their children’s children, and to learn the magic that will lift the spell. This new expanded edition contains additional chapters not published in the original 1946 edition.
The Seven Basic Plots
Author: Christopher Booker
Publisher: Bloomsbury Publishing
ISBN: 1441116516
Category : Literary Criticism
Languages : en
Pages : 737
Book Description
This remarkable and monumental book at last provides a comprehensive answer to the age-old riddle of whether there are only a small number of 'basic stories' in the world. Using a wealth of examples, from ancient myths and folk tales via the plays and novels of great literature to the popular movies and TV soap operas of today, it shows that there are seven archetypal themes which recur throughout every kind of storytelling. But this is only the prelude to an investigation into how and why we are 'programmed' to imagine stories in these ways, and how they relate to the inmost patterns of human psychology. Drawing on a vast array of examples, from Proust to detective stories, from the Marquis de Sade to E.T., Christopher Booker then leads us through the extraordinary changes in the nature of storytelling over the past 200 years, and why so many stories have 'lost the plot' by losing touch with their underlying archetypal purpose. Booker analyses why evolution has given us the need to tell stories and illustrates how storytelling has provided a uniquely revealing mirror to mankind's psychological development over the past 5000 years. This seminal book opens up in an entirely new way our understanding of the real purpose storytelling plays in our lives, and will be a talking point for years to come.
Publisher: Bloomsbury Publishing
ISBN: 1441116516
Category : Literary Criticism
Languages : en
Pages : 737
Book Description
This remarkable and monumental book at last provides a comprehensive answer to the age-old riddle of whether there are only a small number of 'basic stories' in the world. Using a wealth of examples, from ancient myths and folk tales via the plays and novels of great literature to the popular movies and TV soap operas of today, it shows that there are seven archetypal themes which recur throughout every kind of storytelling. But this is only the prelude to an investigation into how and why we are 'programmed' to imagine stories in these ways, and how they relate to the inmost patterns of human psychology. Drawing on a vast array of examples, from Proust to detective stories, from the Marquis de Sade to E.T., Christopher Booker then leads us through the extraordinary changes in the nature of storytelling over the past 200 years, and why so many stories have 'lost the plot' by losing touch with their underlying archetypal purpose. Booker analyses why evolution has given us the need to tell stories and illustrates how storytelling has provided a uniquely revealing mirror to mankind's psychological development over the past 5000 years. This seminal book opens up in an entirely new way our understanding of the real purpose storytelling plays in our lives, and will be a talking point for years to come.
Everyday Blessings
Author: Myla Kabat-Zinn
Publisher: Hachette+ORM
ISBN: 1401394647
Category : Self-Help
Languages : en
Pages : 380
Book Description
The bestselling author of the million-copy bestseller Wherever You Go, There You Are and Full Catastrophe Living joins forces with his wife, Myla, in this revised edition of their groundbreaking book about mindfulness in parenting children of all ages. Updated with new material -- including an all new introduction and expanded practices in the epilogue -- Everyday Blessings remains one of the few books on parenting that embraces the emotional, intuitive, and deeply personal experience of being a parent, applying the groundbreaking "mind/body connection" expertise from global mindfulness leader, Jon Kabat-Zinn and his wife, Myla Kabat-Zinn. Mindfulness is a way of living and there is increasing scientific evidence of its value for optimal health and well-being. A new field in psychology is devoted to mindful parenting, and mindfulness is being increasingly integrated into K-12 education. There has never been a better time for cultivating greater mindfulness in parenting and in family life.
Publisher: Hachette+ORM
ISBN: 1401394647
Category : Self-Help
Languages : en
Pages : 380
Book Description
The bestselling author of the million-copy bestseller Wherever You Go, There You Are and Full Catastrophe Living joins forces with his wife, Myla, in this revised edition of their groundbreaking book about mindfulness in parenting children of all ages. Updated with new material -- including an all new introduction and expanded practices in the epilogue -- Everyday Blessings remains one of the few books on parenting that embraces the emotional, intuitive, and deeply personal experience of being a parent, applying the groundbreaking "mind/body connection" expertise from global mindfulness leader, Jon Kabat-Zinn and his wife, Myla Kabat-Zinn. Mindfulness is a way of living and there is increasing scientific evidence of its value for optimal health and well-being. A new field in psychology is devoted to mindful parenting, and mindfulness is being increasingly integrated into K-12 education. There has never been a better time for cultivating greater mindfulness in parenting and in family life.