Author: Kristen Whissel
Publisher: Duke University Press
ISBN: 0822377144
Category : Performing Arts
Languages : en
Pages : 224
Book Description
By developing the concept of the "digital effects emblem," Kristen Whissel contributes a new analytic rubric to cinema studies. An "effects emblem" is a spectacular, computer-generated visual effect that gives stunning expression to a film's key themes. Although they elicit feelings of astonishment and wonder, effects emblems do not interrupt narrative, but are continuous with story and characterization and highlight the narrative stakes of a film. Focusing on spectacular digital visual effects in live-action films made between 1989 and 2011, Whissel identifies and examines four effects emblems: the illusion of gravity-defying vertical movement, massive digital multitudes or "swarms," photorealistic digital creatures, and morphing "plasmatic" figures. Across films such as Avatar, The Matrix, the Lord of the Rings trilogy, Jurassic Park, Titanic, and Crouching Tiger, Hidden Dragon, these effects emblems heighten the narrative drama by contrasting power with powerlessness, life with death, freedom with constraint, and the individual with the collective.
Spectacular Digital Effects
Author: Kristen Whissel
Publisher: Duke University Press
ISBN: 0822377144
Category : Performing Arts
Languages : en
Pages : 224
Book Description
By developing the concept of the "digital effects emblem," Kristen Whissel contributes a new analytic rubric to cinema studies. An "effects emblem" is a spectacular, computer-generated visual effect that gives stunning expression to a film's key themes. Although they elicit feelings of astonishment and wonder, effects emblems do not interrupt narrative, but are continuous with story and characterization and highlight the narrative stakes of a film. Focusing on spectacular digital visual effects in live-action films made between 1989 and 2011, Whissel identifies and examines four effects emblems: the illusion of gravity-defying vertical movement, massive digital multitudes or "swarms," photorealistic digital creatures, and morphing "plasmatic" figures. Across films such as Avatar, The Matrix, the Lord of the Rings trilogy, Jurassic Park, Titanic, and Crouching Tiger, Hidden Dragon, these effects emblems heighten the narrative drama by contrasting power with powerlessness, life with death, freedom with constraint, and the individual with the collective.
Publisher: Duke University Press
ISBN: 0822377144
Category : Performing Arts
Languages : en
Pages : 224
Book Description
By developing the concept of the "digital effects emblem," Kristen Whissel contributes a new analytic rubric to cinema studies. An "effects emblem" is a spectacular, computer-generated visual effect that gives stunning expression to a film's key themes. Although they elicit feelings of astonishment and wonder, effects emblems do not interrupt narrative, but are continuous with story and characterization and highlight the narrative stakes of a film. Focusing on spectacular digital visual effects in live-action films made between 1989 and 2011, Whissel identifies and examines four effects emblems: the illusion of gravity-defying vertical movement, massive digital multitudes or "swarms," photorealistic digital creatures, and morphing "plasmatic" figures. Across films such as Avatar, The Matrix, the Lord of the Rings trilogy, Jurassic Park, Titanic, and Crouching Tiger, Hidden Dragon, these effects emblems heighten the narrative drama by contrasting power with powerlessness, life with death, freedom with constraint, and the individual with the collective.
Digital Visual Effects and Compositing
Author: Jon Gress
Publisher: Pearson Education
ISBN: 0321984382
Category : Computers
Languages : en
Pages : 553
Book Description
Annotation Everything you need to know to become a professional VFX whizz in one thorough and comprehensive guide.
Publisher: Pearson Education
ISBN: 0321984382
Category : Computers
Languages : en
Pages : 553
Book Description
Annotation Everything you need to know to become a professional VFX whizz in one thorough and comprehensive guide.
Performing Illusions
Author: Dan R. North
Publisher:
ISBN:
Category : Performing Arts
Languages : en
Pages : 250
Book Description
The camera supposedly never lies, yet film's ability to frame, cut and reconstruct all that passed before its lens made cinema the pre-eminent medium of visual illusion and revelation from the early twentieth century onwards. This volume examines film's creative history of special effects and trickery, encompassing everything from George Méliès' first trick films to the modern CGI era. Evaluating movements towards the use of computer-generated 'synthespians' in films such as Final Fantasy: the Spirits Within (2001), this title suggests that cinematic effects should be understood not as attempts to perfectly mimic real life, but as constructions of substitute realities, situating them in the cultural lineage of the stage performers and illusionists and of the nineteenth century. With analyses of films such as Destination Moon (1950), Spider-Man (2002) and the King Kong films (1933 and 2006), this new volume provides an insight into cinema's capacity to perform illusions.
Publisher:
ISBN:
Category : Performing Arts
Languages : en
Pages : 250
Book Description
The camera supposedly never lies, yet film's ability to frame, cut and reconstruct all that passed before its lens made cinema the pre-eminent medium of visual illusion and revelation from the early twentieth century onwards. This volume examines film's creative history of special effects and trickery, encompassing everything from George Méliès' first trick films to the modern CGI era. Evaluating movements towards the use of computer-generated 'synthespians' in films such as Final Fantasy: the Spirits Within (2001), this title suggests that cinematic effects should be understood not as attempts to perfectly mimic real life, but as constructions of substitute realities, situating them in the cultural lineage of the stage performers and illusionists and of the nineteenth century. With analyses of films such as Destination Moon (1950), Spider-Man (2002) and the King Kong films (1933 and 2006), this new volume provides an insight into cinema's capacity to perform illusions.
Digital Visual Effects in Cinema
Author: Stephen Prince
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271
Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
Publisher: Rutgers University Press
ISBN: 0813552184
Category : Performing Arts
Languages : en
Pages : 271
Book Description
Avatar. Inception. Jurassic Park. Lord of the Rings. Ratatouille. Not only are these some of the highest-grossing films of all time, they are also prime examples of how digital visual effects have transformed Hollywood filmmaking. Some critics, however, fear that this digital revolution marks a radical break with cinematic tradition, heralding the death of serious realistic movies in favor of computer-generated pure spectacle. Digital Visual Effects in Cinema counters this alarmist reading, by showing how digital effects–driven films should be understood as a continuation of the narrative and stylistic traditions that have defined American cinema for decades. Stephen Prince argues for an understanding of digital technologies as an expanded toolbox, available to enhance both realist films and cinematic fantasies. He offers a detailed exploration of each of these tools, from lighting technologies to image capture to stereoscopic 3D. Integrating aesthetic, historical, and theoretical analyses of digital visual effects, Digital Visual Effects in Cinema is an essential guide for understanding movie-making today.
Colorist's Special Effects
Author: Helen Elliston
Publisher:
ISBN: 9781546646594
Category : Color in art
Languages : en
Pages : 110
Book Description
This book is bursting with 60 STEP BY STEP guides & tutorials to items commonly found in ADULT COLORING BOOKS... such as gems, clouds, fairy wings, spotted mushrooms, skintone, waterdrops & much more! BACKGROUND tricks, ideas... and PRACTICE pages! Plus BONUS color charts to record your colors and mediums. This book is the COLOR interior version. This book is also available with a grayscale interior.
Publisher:
ISBN: 9781546646594
Category : Color in art
Languages : en
Pages : 110
Book Description
This book is bursting with 60 STEP BY STEP guides & tutorials to items commonly found in ADULT COLORING BOOKS... such as gems, clouds, fairy wings, spotted mushrooms, skintone, waterdrops & much more! BACKGROUND tricks, ideas... and PRACTICE pages! Plus BONUS color charts to record your colors and mediums. This book is the COLOR interior version. This book is also available with a grayscale interior.
Digital Domain
Author: Piers Bizony
Publisher: White Lion Publishing
ISBN:
Category : Computers
Languages : en
Pages : 266
Book Description
Piers Brizony has gained complete access to the headquarters of Digital Domain in Venice, California, in order to produce the first ever book on the company's work at the cutting edge of the special- effects industry. Covers major films of recent years: Titanic, Apollo 13, True Lies.
Publisher: White Lion Publishing
ISBN:
Category : Computers
Languages : en
Pages : 266
Book Description
Piers Brizony has gained complete access to the headquarters of Digital Domain in Venice, California, in order to produce the first ever book on the company's work at the cutting edge of the special- effects industry. Covers major films of recent years: Titanic, Apollo 13, True Lies.
Editing and Special/Visual Effects
Author: Charlie Keil
Publisher: Rutgers University Press
ISBN: 0813573572
Category : Performing Arts
Languages : en
Pages : 263
Book Description
Most moviegoers think of editing and special effects as distinct components of the filmmaking process. We might even conceive of them as polar opposites, since effective film editing is often subtle and almost invisible, whereas special effects frequently call attention to themselves. Yet, film editors and visual effects artists have worked hand-in-hand from the dawn of cinema to the present day. Editing and Special/Visual Effects brings together a diverse range of film scholars who trace how the arts of editing and effects have evolved in tandem. Collectively, the contributors demonstrate how these two crafts have been integral to cinematic history, starting with the “trick films” of the early silent era, which astounded audiences by splicing in or editing out key frames, all the way up to cutting-edge effects technologies and concealed edits used to create the illusions. Throughout, readers learn about a variety of filmmaking techniques, from classic Hollywood’s rear projection and matte shots to the fast cuts and wall-to-wall CGI of the contemporary blockbuster. In addition to providing a rich historical overview, Editing and Special/Visual Effects supplies multiple perspectives on these twinned crafts, introducing readers to the analog and digital tools used in each craft, showing the impact of changes in the film industry, and giving the reader a new appreciation for the processes of artistic collaboration they involve.
Publisher: Rutgers University Press
ISBN: 0813573572
Category : Performing Arts
Languages : en
Pages : 263
Book Description
Most moviegoers think of editing and special effects as distinct components of the filmmaking process. We might even conceive of them as polar opposites, since effective film editing is often subtle and almost invisible, whereas special effects frequently call attention to themselves. Yet, film editors and visual effects artists have worked hand-in-hand from the dawn of cinema to the present day. Editing and Special/Visual Effects brings together a diverse range of film scholars who trace how the arts of editing and effects have evolved in tandem. Collectively, the contributors demonstrate how these two crafts have been integral to cinematic history, starting with the “trick films” of the early silent era, which astounded audiences by splicing in or editing out key frames, all the way up to cutting-edge effects technologies and concealed edits used to create the illusions. Throughout, readers learn about a variety of filmmaking techniques, from classic Hollywood’s rear projection and matte shots to the fast cuts and wall-to-wall CGI of the contemporary blockbuster. In addition to providing a rich historical overview, Editing and Special/Visual Effects supplies multiple perspectives on these twinned crafts, introducing readers to the analog and digital tools used in each craft, showing the impact of changes in the film industry, and giving the reader a new appreciation for the processes of artistic collaboration they involve.
Masters of FX
Author: Ian Failes
Publisher: CRC Press
ISBN: 1317540921
Category : Art
Languages : en
Pages : 327
Book Description
It would be rare these days to find a film that did not in some way depend on the magic of visual effects, from the raging computer-generated dinosaurs in Steven Spielberg's Jurassic Park, to the fantastical worlds of Tim Burton's Alice in Wonderland, and the photoreal tiger and ocean in Ang Lee's Life of Pi. Through interviews with 16 of the leading effects pioneers from around the world (see list below), author Ian Failes explores the making of some of the most memorable film sequences ever produced, showcasing the shift from practical to digital magic with original behind-the-scenes imagery, shot breakdowns, and detailed explanations of some of the secrets behind the making of cinema's most extraordinary creations. Visual effects artists and films discussed include: Dennis Muren (Star Wars: Episodes IV–VI; Terminator 2: Judgment Day; Jurassic Park; A.I. Artificial Intelligence; War of the Worlds) Bill Westenhofer (Babe: Pig in the City; Cats & Dogs; The Lion, the Witch and the Wardrobe; The Golden Compass; Life of Pi) Joe Letteri (The Lord of the Rings trilogy; King Kong; Avatar; Planet of the Apes; The Hobbit trilogy) Rob Legato (Apollo 13; Titanic; The Aviator; Hugo) Paul Franklin (Pitch Black; Christopher Nolan’s The Dark Knight trilogy; Inception; Interstellar) Richard Edlund (Star Wars: Episodes IV–VI; Raiders of the Lost Ark; Ghostbusters; Multiplicity); Edson Williams (X-Men: The Last Stand; The Curious Case of Benjamin Button; The Social Network; Captain America films) Karen Goulekas (Godzilla; The Day After Tomorrow; 10,000 BC; Green Lantern); Chris Corbould (Golden Eye; Die Another Day; Christopher Nolan’s The Dark Knight trilogy; Inception); Ian Hunter (The X-Files; The Dark Knight; The Dark Knight Rises; Inception; Interstellar) John Rosengrant (Terminator films; Jurassic Park; Iron Man films; Real Steel)
Publisher: CRC Press
ISBN: 1317540921
Category : Art
Languages : en
Pages : 327
Book Description
It would be rare these days to find a film that did not in some way depend on the magic of visual effects, from the raging computer-generated dinosaurs in Steven Spielberg's Jurassic Park, to the fantastical worlds of Tim Burton's Alice in Wonderland, and the photoreal tiger and ocean in Ang Lee's Life of Pi. Through interviews with 16 of the leading effects pioneers from around the world (see list below), author Ian Failes explores the making of some of the most memorable film sequences ever produced, showcasing the shift from practical to digital magic with original behind-the-scenes imagery, shot breakdowns, and detailed explanations of some of the secrets behind the making of cinema's most extraordinary creations. Visual effects artists and films discussed include: Dennis Muren (Star Wars: Episodes IV–VI; Terminator 2: Judgment Day; Jurassic Park; A.I. Artificial Intelligence; War of the Worlds) Bill Westenhofer (Babe: Pig in the City; Cats & Dogs; The Lion, the Witch and the Wardrobe; The Golden Compass; Life of Pi) Joe Letteri (The Lord of the Rings trilogy; King Kong; Avatar; Planet of the Apes; The Hobbit trilogy) Rob Legato (Apollo 13; Titanic; The Aviator; Hugo) Paul Franklin (Pitch Black; Christopher Nolan’s The Dark Knight trilogy; Inception; Interstellar) Richard Edlund (Star Wars: Episodes IV–VI; Raiders of the Lost Ark; Ghostbusters; Multiplicity); Edson Williams (X-Men: The Last Stand; The Curious Case of Benjamin Button; The Social Network; Captain America films) Karen Goulekas (Godzilla; The Day After Tomorrow; 10,000 BC; Green Lantern); Chris Corbould (Golden Eye; Die Another Day; Christopher Nolan’s The Dark Knight trilogy; Inception); Ian Hunter (The X-Files; The Dark Knight; The Dark Knight Rises; Inception; Interstellar) John Rosengrant (Terminator films; Jurassic Park; Iron Man films; Real Steel)
Spectacular Suffering
Author: Ramesh Mallipeddi
Publisher: University of Virginia Press
ISBN: 0813938430
Category : History
Languages : en
Pages : 343
Book Description
Spectacular Suffering focuses on commodification and discipline, two key dimensions of Atlantic slavery through which black bodies were turned into things in the marketplace and persons into property on plantations. Mallipeddi approaches the problem of slavery as a problem of embodiment in this nuanced account of how melancholy sentiment mediated colonial relations between English citizens and Caribbean slaves. The book’s first chapters consider how slave distress emerged as a topic of emotional concern and political intervention in the writings of Aphra Behn, Richard Steele, and Laurence Sterne. As Mallipeddi shows, sentimentalism allowed metropolitan authors to fashion themselves as melancholy witnesses to racial slavery by counterposing the singular body to the abstract commodity and by taking affective property in slaves against the legal proprietorship of slaveholders. Spectacular Suffering then turns to the practices of the enslaved, tracing how they contended with the effects of chattel slavery. The author attends not only to the work of African British writers and archival textual materials but also to economic and social activities, including slaves’ petty production, recreational forms, and commemorative rituals. In examining the slaves’ embodied agency, the book moves away from spectacular images of suffering to concentrate on slow, incremental acts of regeneration by the enslaved. One of the foremost contributions of this study is its exploration of the ways in which the ostensible objects of sentimental compassion—African slaves—negotiated the forces of capitalist abstraction and produced a melancholic counterdiscourse on slavery. Throughout, Mallipeddi’s keen reading of primary texts alongside historical and critical work produce fresh and persuasive insights. Spectacular Suffering is an important book that will alter conceptions of slave agency and of sentimentalism across the long eighteenth century.
Publisher: University of Virginia Press
ISBN: 0813938430
Category : History
Languages : en
Pages : 343
Book Description
Spectacular Suffering focuses on commodification and discipline, two key dimensions of Atlantic slavery through which black bodies were turned into things in the marketplace and persons into property on plantations. Mallipeddi approaches the problem of slavery as a problem of embodiment in this nuanced account of how melancholy sentiment mediated colonial relations between English citizens and Caribbean slaves. The book’s first chapters consider how slave distress emerged as a topic of emotional concern and political intervention in the writings of Aphra Behn, Richard Steele, and Laurence Sterne. As Mallipeddi shows, sentimentalism allowed metropolitan authors to fashion themselves as melancholy witnesses to racial slavery by counterposing the singular body to the abstract commodity and by taking affective property in slaves against the legal proprietorship of slaveholders. Spectacular Suffering then turns to the practices of the enslaved, tracing how they contended with the effects of chattel slavery. The author attends not only to the work of African British writers and archival textual materials but also to economic and social activities, including slaves’ petty production, recreational forms, and commemorative rituals. In examining the slaves’ embodied agency, the book moves away from spectacular images of suffering to concentrate on slow, incremental acts of regeneration by the enslaved. One of the foremost contributions of this study is its exploration of the ways in which the ostensible objects of sentimental compassion—African slaves—negotiated the forces of capitalist abstraction and produced a melancholic counterdiscourse on slavery. Throughout, Mallipeddi’s keen reading of primary texts alongside historical and critical work produce fresh and persuasive insights. Spectacular Suffering is an important book that will alter conceptions of slave agency and of sentimentalism across the long eighteenth century.
Digital Storytelling
Author: Shilo T. McClean
Publisher: MIT Press
ISBN: 0262633698
Category : Performing Arts
Languages : en
Pages : 318
Book Description
How digital visual effects in film can be used to support storytelling: a guide for scriptwriters and students. Computer-generated effects are often blamed for bad Hollywood movies. Yet when a critic complains that "technology swamps storytelling" (in a review of Van Helsing, calling it "an example of everything that is wrong with Hollywood computer-generated effects movies"), it says more about the weakness of the story than the strength of the technology. In Digital Storytelling, Shilo McClean shows how digital visual effects can be a tool of storytelling in film, adding narrative power as do sound, color, and "experimental" camera angles—other innovative film technologies that were once criticized for being distractions from the story. It is time, she says, to rethink the function of digital visual effects. Effects artists say—contrary to the critics—that effects always derive from story. Digital effects are a part of production, not post-production; they are becoming part of the story development process. Digital Storytelling is grounded in filmmaking, the scriptwriting process in particular. McClean considers crucial questions about digital visual effects—whether they undermine classical storytelling structure, if they always call attention to themselves, whether their use is limited to certain genres—and looks at contemporary films (including a chapter-long analysis of Steven Spielberg's use of computer-generated effects) and contemporary film theory to find the answers. McClean argues that to consider digital visual effects as simply contributing the "wow" factor underestimates them. They are, she writes, the legitimate inheritors of film storycraft.
Publisher: MIT Press
ISBN: 0262633698
Category : Performing Arts
Languages : en
Pages : 318
Book Description
How digital visual effects in film can be used to support storytelling: a guide for scriptwriters and students. Computer-generated effects are often blamed for bad Hollywood movies. Yet when a critic complains that "technology swamps storytelling" (in a review of Van Helsing, calling it "an example of everything that is wrong with Hollywood computer-generated effects movies"), it says more about the weakness of the story than the strength of the technology. In Digital Storytelling, Shilo McClean shows how digital visual effects can be a tool of storytelling in film, adding narrative power as do sound, color, and "experimental" camera angles—other innovative film technologies that were once criticized for being distractions from the story. It is time, she says, to rethink the function of digital visual effects. Effects artists say—contrary to the critics—that effects always derive from story. Digital effects are a part of production, not post-production; they are becoming part of the story development process. Digital Storytelling is grounded in filmmaking, the scriptwriting process in particular. McClean considers crucial questions about digital visual effects—whether they undermine classical storytelling structure, if they always call attention to themselves, whether their use is limited to certain genres—and looks at contemporary films (including a chapter-long analysis of Steven Spielberg's use of computer-generated effects) and contemporary film theory to find the answers. McClean argues that to consider digital visual effects as simply contributing the "wow" factor underestimates them. They are, she writes, the legitimate inheritors of film storycraft.