Author: Frank van der Linden
Publisher: Springer
ISBN: 3540445420
Category : Computers
Languages : en
Pages : 263
Book Description
This book contains the proceedings of a third workshop on the theme of Software Arc- tecture for Product Families. The first two workshops were organised by the ESPRIT project ARES, and were called “Development and Evolution of Software Architectures for Product Families”. Proceedings of the first workshop, held in November 1996, were only published electronically at: “http://www.dit.upm.es/~ares/”. Proceedings of the second workshop, held in February 1998, were published as Springer LNCS 1429. The ARES project was finished in February 1999. Several partners continued - operation in a larger consortium, ITEA project 99005, ESAPS. As such it is part of the European Eureka ! 2023 programme. The third workshop was organised as part of the ESAPS project. In order to make the theme of the workshop more generic we decided to rename it “International Workshop on Software Architectures for Product Families”. As with the earlier two workshops we managed to bring together people working in the so- ware architecture of product families and in software product-line engineering. Submitted papers were grouped in five sessions. Moreover, we introduced two s- sions, one on configuration management and one on evolution, because we felt that d- cussion was needed on these topics, but there were no submitted papers for these subjects. Finally, we introduced a surveys session, giving an overview of the present situation in Europe, focussed on ESAPS, and in the USA, focussed on the SEI Product Line Systems Program.
Software Architectures for Product Families
Author: Frank van der Linden
Publisher: Springer
ISBN: 3540445420
Category : Computers
Languages : en
Pages : 263
Book Description
This book contains the proceedings of a third workshop on the theme of Software Arc- tecture for Product Families. The first two workshops were organised by the ESPRIT project ARES, and were called “Development and Evolution of Software Architectures for Product Families”. Proceedings of the first workshop, held in November 1996, were only published electronically at: “http://www.dit.upm.es/~ares/”. Proceedings of the second workshop, held in February 1998, were published as Springer LNCS 1429. The ARES project was finished in February 1999. Several partners continued - operation in a larger consortium, ITEA project 99005, ESAPS. As such it is part of the European Eureka ! 2023 programme. The third workshop was organised as part of the ESAPS project. In order to make the theme of the workshop more generic we decided to rename it “International Workshop on Software Architectures for Product Families”. As with the earlier two workshops we managed to bring together people working in the so- ware architecture of product families and in software product-line engineering. Submitted papers were grouped in five sessions. Moreover, we introduced two s- sions, one on configuration management and one on evolution, because we felt that d- cussion was needed on these topics, but there were no submitted papers for these subjects. Finally, we introduced a surveys session, giving an overview of the present situation in Europe, focussed on ESAPS, and in the USA, focussed on the SEI Product Line Systems Program.
Publisher: Springer
ISBN: 3540445420
Category : Computers
Languages : en
Pages : 263
Book Description
This book contains the proceedings of a third workshop on the theme of Software Arc- tecture for Product Families. The first two workshops were organised by the ESPRIT project ARES, and were called “Development and Evolution of Software Architectures for Product Families”. Proceedings of the first workshop, held in November 1996, were only published electronically at: “http://www.dit.upm.es/~ares/”. Proceedings of the second workshop, held in February 1998, were published as Springer LNCS 1429. The ARES project was finished in February 1999. Several partners continued - operation in a larger consortium, ITEA project 99005, ESAPS. As such it is part of the European Eureka ! 2023 programme. The third workshop was organised as part of the ESAPS project. In order to make the theme of the workshop more generic we decided to rename it “International Workshop on Software Architectures for Product Families”. As with the earlier two workshops we managed to bring together people working in the so- ware architecture of product families and in software product-line engineering. Submitted papers were grouped in five sessions. Moreover, we introduced two s- sions, one on configuration management and one on evolution, because we felt that d- cussion was needed on these topics, but there were no submitted papers for these subjects. Finally, we introduced a surveys session, giving an overview of the present situation in Europe, focussed on ESAPS, and in the USA, focussed on the SEI Product Line Systems Program.
Software Architecture for Product Families
Author: Mehdi Jazayeri
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Software development organizations are now discovering the efficiencies that can be achieved by architecting entire software product families together. In Software Architecture for Product Families, experts from one of the world's most advanced software domain engineering projects share in-depth insights about the techniques that work -- and those that don't. The book offers a solutions-oriented, case-study approach covering the entire development lifecycle, based on advanced work done by three of Europe's leading technology companies and their academic partners. Discover the challenges that drive companies to consider architecting product families, and the new problems they encounter in doing so. Master concepts and terms that can be used to describe the architecture of a product family; then learn how to assess that architecture, and transform it into working applications. The authors also present chapter-length, real-world case studies of domain engineering projects at Nokia, Philips, and ABB.
Publisher: Addison Wesley Longman
ISBN:
Category : Computers
Languages : en
Pages : 296
Book Description
Software development organizations are now discovering the efficiencies that can be achieved by architecting entire software product families together. In Software Architecture for Product Families, experts from one of the world's most advanced software domain engineering projects share in-depth insights about the techniques that work -- and those that don't. The book offers a solutions-oriented, case-study approach covering the entire development lifecycle, based on advanced work done by three of Europe's leading technology companies and their academic partners. Discover the challenges that drive companies to consider architecting product families, and the new problems they encounter in doing so. Master concepts and terms that can be used to describe the architecture of a product family; then learn how to assess that architecture, and transform it into working applications. The authors also present chapter-length, real-world case studies of domain engineering projects at Nokia, Philips, and ABB.
Software Product Lines in Action
Author: Frank J. van der Linden
Publisher: Springer Science & Business Media
ISBN: 3540714375
Category : Computers
Languages : en
Pages : 340
Book Description
Software product lines represent perhaps the most exciting paradigm shift in software development since the advent of high-level programming languages. Nowhere else in software engineering have we seen such breathtaking improvements in cost, quality, time to market, and developer productivity, often registering in the order-of-magnitude range. Here, the authors combine academic research results with real-world industrial experiences, thus presenting a broad view on product line engineering so that both managers and technical specialists will benefit from exposure to this work. They capture the wealth of knowledge that eight companies have gathered during the introduction of the software product line engineering approach in their daily practice.
Publisher: Springer Science & Business Media
ISBN: 3540714375
Category : Computers
Languages : en
Pages : 340
Book Description
Software product lines represent perhaps the most exciting paradigm shift in software development since the advent of high-level programming languages. Nowhere else in software engineering have we seen such breathtaking improvements in cost, quality, time to market, and developer productivity, often registering in the order-of-magnitude range. Here, the authors combine academic research results with real-world industrial experiences, thus presenting a broad view on product line engineering so that both managers and technical specialists will benefit from exposure to this work. They capture the wealth of knowledge that eight companies have gathered during the introduction of the software product line engineering approach in their daily practice.
Development and Evolution of Software Architectures for Product Families
Author: Frank van der Linden
Publisher: Springer
ISBN: 3540683836
Category : Computers
Languages : en
Pages : 267
Book Description
This book originates from a workshop organised by ESPRIT project 20 477, ARES in Las Palmas de Gran Canaria, Spain, February 1998. ARES is an acronym for Architectural Reasoning for Embedded Systems. Within this project we investigate techniques to deal with problems of software architecture of families of embedded systems. It is the second workshop organised by this project. Its predecessor was held in Las Navas de Marques, Spain, November 1996. The proceedings of the first workshop are only available in electronic format at "http://www.dit.upm.es/~ares/". The second workshop succeeded, even more than the first one, in gathering many of the most prominent people working in the area of software architecture for product families or product lines. This second workshop consisted of six sessions. The first session was meant to report the ARES results, according to the topics of the next five sessions. The remaining sessions dealt with different aspects of software architecture, focussed on applications for product families or product lines. Because there will be a separate book covering all ARES results, the first session is not included in this book. The workshop was chaired by Henk Obbink from Philips Research and Paul Clements from the Software Engineering Institute at Carnegie Mellon University. They prepared and presented an overall conclusion at the end of the workshop. This conclusion was used in the introduction to this book.
Publisher: Springer
ISBN: 3540683836
Category : Computers
Languages : en
Pages : 267
Book Description
This book originates from a workshop organised by ESPRIT project 20 477, ARES in Las Palmas de Gran Canaria, Spain, February 1998. ARES is an acronym for Architectural Reasoning for Embedded Systems. Within this project we investigate techniques to deal with problems of software architecture of families of embedded systems. It is the second workshop organised by this project. Its predecessor was held in Las Navas de Marques, Spain, November 1996. The proceedings of the first workshop are only available in electronic format at "http://www.dit.upm.es/~ares/". The second workshop succeeded, even more than the first one, in gathering many of the most prominent people working in the area of software architecture for product families or product lines. This second workshop consisted of six sessions. The first session was meant to report the ARES results, according to the topics of the next five sessions. The remaining sessions dealt with different aspects of software architecture, focussed on applications for product families or product lines. Because there will be a separate book covering all ARES results, the first session is not included in this book. The workshop was chaired by Henk Obbink from Philips Research and Paul Clements from the Software Engineering Institute at Carnegie Mellon University. They prepared and presented an overall conclusion at the end of the workshop. This conclusion was used in the introduction to this book.
Designing Software Product Lines with UML
Author: Hassan Gomaa
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 760
Book Description
"Designing Software Product Lines with UML is well-written, informative, and addresses a very important topic. It is a valuable contribution to the literature in this area, and offers practical guidance for software architects and engineers." --Alan Brown Distinguished Engineer, Rational Software, IBM Software Group "Gomaa''s process and UML extensions allow development teams to focus on feature-oriented development and provide a basis for improving the level of reuse across multiple software development efforts. This book will be valuable to any software development professional who needs to manage across projects and wants to focus on creating software that is consistent, reusable, and modular in nature." --Jeffrey S Hammond Group Marketing Manager, Rational Software, IBM Software Group "This book brings together a good range of concepts for understanding software product lines and provides an organized method for developing product lines using object-oriented techniques with the UML. Once again, Hassan has done an excellent job in balancing the needs of both experienced and novice software engineers." --Robert G. Pettit IV, Ph.D. Adjunct Professor of Software Engineering, George Mason University "This breakthrough book provides a comprehensive step-by-step approach on how to develop software product lines, which is of great strategic benefit to industry. The development of software product lines enables significant reuse of software architectures. Practitioners will benefit from the well-defined PLUS process and rich case studies." --Hurley V. Blankenship II Program Manager, Justice and Public Safety, Science Applications International Corporation "The Product Line UML based Software engineering (PLUS) is leading edge. With the author''s wide experience and deep knowledge, PLUS is well harmonized with architectural and design pattern technologies." --Michael Shin Assistant Professor, Texas Tech University Long a standard practice in traditional manufacturing, the concept of product lines is quickly earning recognition in the software industry. A software product line is a family of systems that shares a common set of core technical assets with preplanned extensions and variations to address the needs of specific customers or market segments. When skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Studies indicate that if three or more systems with a degree of common functionality are to be developed, a product-line approach is significantly more cost-effective. To model and design families of systems, the analysis and design concepts for single product systems need to be extended to support product lines. Designing Software Product Lines with UML shows how to employ the latest version of the industry-standard Unified Modeling Language (UML 2.0) to reuse software requirements and architectures rather than starting the development of each new system from scratch. Through real-world case studies, the book illustrates the fundamental concepts and technologies used in the design and implementation of software product lines. This book describes a new UML-based software design method for product lines called PLUS (Product Line UML-based Software engineering). PLUS provides a set of concepts and techniques to extend UML-based design methods and processes for single systems in a new dimension to address software product lines. Using PLUS, the objective is to explicitly model the commonality and variability in a software product line. Hassan Gomaa explores how each of the UML modeling views--use case, static, state machine, and interaction modeling--can be extended to address software product families. He also discusses how software architectural patterns can be used to develop a reusable component-based architecture for a product line and how to express this architecture as a UML platform-independent model that can then be mapped to a platform-specific model. Key topics include: Software product line engineering process, which extends the Unified Development Software Process to address software product lines Use case modeling, including modeling the common and variable functionality of a product line Incorporating feature modeling into UML for modeling common, optional, and alternative product line features Static modeling, including modeling the boundary of the product line and information-intensive entity classes Dynamic modeling, including using interaction modeling to address use-case variability State machines for modeling state-dependent variability Modeling class variability using inheritance and parameterization Software architectural patterns for product lines Component-based distributed design using the new UML 2.0 capability for modeling components, connectors, ports, and provided and required interfaces Detailed case studies giving a step-by-step solution to real-world product line problems Designing Software Product Lines with UML is an invaluable resource for all designers and developers in this growing field. The information, technology, and case studies presented here show how to harness the promise of software product lines and the practicality of the UML to take software design, quality, and efficiency to the next level. An enhanced online index allows readers to quickly and easily search the entire text for specific topics.
Publisher: Addison-Wesley Professional
ISBN:
Category : Computers
Languages : en
Pages : 760
Book Description
"Designing Software Product Lines with UML is well-written, informative, and addresses a very important topic. It is a valuable contribution to the literature in this area, and offers practical guidance for software architects and engineers." --Alan Brown Distinguished Engineer, Rational Software, IBM Software Group "Gomaa''s process and UML extensions allow development teams to focus on feature-oriented development and provide a basis for improving the level of reuse across multiple software development efforts. This book will be valuable to any software development professional who needs to manage across projects and wants to focus on creating software that is consistent, reusable, and modular in nature." --Jeffrey S Hammond Group Marketing Manager, Rational Software, IBM Software Group "This book brings together a good range of concepts for understanding software product lines and provides an organized method for developing product lines using object-oriented techniques with the UML. Once again, Hassan has done an excellent job in balancing the needs of both experienced and novice software engineers." --Robert G. Pettit IV, Ph.D. Adjunct Professor of Software Engineering, George Mason University "This breakthrough book provides a comprehensive step-by-step approach on how to develop software product lines, which is of great strategic benefit to industry. The development of software product lines enables significant reuse of software architectures. Practitioners will benefit from the well-defined PLUS process and rich case studies." --Hurley V. Blankenship II Program Manager, Justice and Public Safety, Science Applications International Corporation "The Product Line UML based Software engineering (PLUS) is leading edge. With the author''s wide experience and deep knowledge, PLUS is well harmonized with architectural and design pattern technologies." --Michael Shin Assistant Professor, Texas Tech University Long a standard practice in traditional manufacturing, the concept of product lines is quickly earning recognition in the software industry. A software product line is a family of systems that shares a common set of core technical assets with preplanned extensions and variations to address the needs of specific customers or market segments. When skillfully implemented, a product line strategy can yield enormous gains in productivity, quality, and time-to-market. Studies indicate that if three or more systems with a degree of common functionality are to be developed, a product-line approach is significantly more cost-effective. To model and design families of systems, the analysis and design concepts for single product systems need to be extended to support product lines. Designing Software Product Lines with UML shows how to employ the latest version of the industry-standard Unified Modeling Language (UML 2.0) to reuse software requirements and architectures rather than starting the development of each new system from scratch. Through real-world case studies, the book illustrates the fundamental concepts and technologies used in the design and implementation of software product lines. This book describes a new UML-based software design method for product lines called PLUS (Product Line UML-based Software engineering). PLUS provides a set of concepts and techniques to extend UML-based design methods and processes for single systems in a new dimension to address software product lines. Using PLUS, the objective is to explicitly model the commonality and variability in a software product line. Hassan Gomaa explores how each of the UML modeling views--use case, static, state machine, and interaction modeling--can be extended to address software product families. He also discusses how software architectural patterns can be used to develop a reusable component-based architecture for a product line and how to express this architecture as a UML platform-independent model that can then be mapped to a platform-specific model. Key topics include: Software product line engineering process, which extends the Unified Development Software Process to address software product lines Use case modeling, including modeling the common and variable functionality of a product line Incorporating feature modeling into UML for modeling common, optional, and alternative product line features Static modeling, including modeling the boundary of the product line and information-intensive entity classes Dynamic modeling, including using interaction modeling to address use-case variability State machines for modeling state-dependent variability Modeling class variability using inheritance and parameterization Software architectural patterns for product lines Component-based distributed design using the new UML 2.0 capability for modeling components, connectors, ports, and provided and required interfaces Detailed case studies giving a step-by-step solution to real-world product line problems Designing Software Product Lines with UML is an invaluable resource for all designers and developers in this growing field. The information, technology, and case studies presented here show how to harness the promise of software product lines and the practicality of the UML to take software design, quality, and efficiency to the next level. An enhanced online index allows readers to quickly and easily search the entire text for specific topics.
Software Product Lines
Author: Timo Käkölä
Publisher: Springer Science & Business Media
ISBN: 3540332537
Category : Computers
Languages : en
Pages : 658
Book Description
This book covers research into the most important practices in product line organization. Contributors offer experience-based knowledge on the domain and application engineering, the modeling and management of variability, and the design and use of tools to support the management of product line-related knowledge.
Publisher: Springer Science & Business Media
ISBN: 3540332537
Category : Computers
Languages : en
Pages : 658
Book Description
This book covers research into the most important practices in product line organization. Contributors offer experience-based knowledge on the domain and application engineering, the modeling and management of variability, and the design and use of tools to support the management of product line-related knowledge.
Software Product-Family Engineering
Author: Frank van der Linden
Publisher: Springer Science & Business Media
ISBN: 3540219412
Category : Business & Economics
Languages : en
Pages : 495
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Product-Family Engineering, PFE 2003, held in Siena, Italy in November 2003. The 36 revised full papers presented together with an introductory overview and 3 keynote presentations were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on variation mechanisms, requirements analysis and management, product derivation, transition to family development, industrial experience, evolution, and decision and derivation.
Publisher: Springer Science & Business Media
ISBN: 3540219412
Category : Business & Economics
Languages : en
Pages : 495
Book Description
This book constitutes the thoroughly refereed post-proceedings of the 5th International Workshop on Product-Family Engineering, PFE 2003, held in Siena, Italy in November 2003. The 36 revised full papers presented together with an introductory overview and 3 keynote presentations were carefully selected during two rounds of reviewing and improvement. The papers are organized in topical sections on variation mechanisms, requirements analysis and management, product derivation, transition to family development, industrial experience, evolution, and decision and derivation.
Software Architecture in Practice
Author: Len Bass
Publisher: Addison-Wesley Professional
ISBN: 9780321154958
Category : Computers
Languages : en
Pages : 572
Book Description
This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.
Publisher: Addison-Wesley Professional
ISBN: 9780321154958
Category : Computers
Languages : en
Pages : 572
Book Description
This is the eagerly-anticipated revision to one of the seminal books in the field of software architecture which clearly defines and explains the topic.
Software Product Lines
Author: Patrick Donohoe
Publisher: Springer Science & Business Media
ISBN: 1461543398
Category : Computers
Languages : en
Pages : 527
Book Description
Software product lines are emerging as a critical new paradigm for software development. Product lines are enabling organizations to achieve impressive time-to-market gains and cost reductions. With the increasing number of product lines and product-line researchers and practitioners, the time is right for a comprehensive examination of the issues surrounding the software product line approach. The Software Engineering Institute at Carnegie Mellon University is proud to sponsor the first conference on this important subject. This book comprises the proceedings of the First Software Product Line Conference (SPLC1), held August 28-31, 2000, in Denver, Colorado, USA. The twenty-seven papers of the conference technical program present research results and experience reports that cover all aspects of software product lines. Topics include business issues, enabling technologies, organizational issues, and life-cycle issues. Emphasis is placed on experiences in the development and fielding of product lines of complex systems, especially those that expose problems in the design, development, or evolution of software product lines. The book will be essential reading for researchers and practitioners alike.
Publisher: Springer Science & Business Media
ISBN: 1461543398
Category : Computers
Languages : en
Pages : 527
Book Description
Software product lines are emerging as a critical new paradigm for software development. Product lines are enabling organizations to achieve impressive time-to-market gains and cost reductions. With the increasing number of product lines and product-line researchers and practitioners, the time is right for a comprehensive examination of the issues surrounding the software product line approach. The Software Engineering Institute at Carnegie Mellon University is proud to sponsor the first conference on this important subject. This book comprises the proceedings of the First Software Product Line Conference (SPLC1), held August 28-31, 2000, in Denver, Colorado, USA. The twenty-seven papers of the conference technical program present research results and experience reports that cover all aspects of software product lines. Topics include business issues, enabling technologies, organizational issues, and life-cycle issues. Emphasis is placed on experiences in the development and fielding of product lines of complex systems, especially those that expose problems in the design, development, or evolution of software product lines. The book will be essential reading for researchers and practitioners alike.
Software Product Lines
Author: Henk Obbink
Publisher: Springer Science & Business Media
ISBN: 3540289364
Category : Business & Economics
Languages : en
Pages : 246
Book Description
This book constitutes the refereed proceedings of the 9th International Software Product Line Conference, SPLC 2005, held in Rennes, France in September 2005, emanating from the merger of the former events SPLC (Software Product Line Conference started 2000 in the USA) and PFE (Product Family Engineering started 1996 in Europe). The 17 revised full technical papers presented together with 3 short research papers and 2 keynote talks were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on keynotes, feature modelling, re-engineering, short papers, strategies, panels, validation, scoping and architecture, and product derivation.
Publisher: Springer Science & Business Media
ISBN: 3540289364
Category : Business & Economics
Languages : en
Pages : 246
Book Description
This book constitutes the refereed proceedings of the 9th International Software Product Line Conference, SPLC 2005, held in Rennes, France in September 2005, emanating from the merger of the former events SPLC (Software Product Line Conference started 2000 in the USA) and PFE (Product Family Engineering started 1996 in Europe). The 17 revised full technical papers presented together with 3 short research papers and 2 keynote talks were carefully reviewed and selected for inclusion in the book. The papers are organized in topical sections on keynotes, feature modelling, re-engineering, short papers, strategies, panels, validation, scoping and architecture, and product derivation.