Author: Martin Williams
Publisher:
ISBN:
Category :
Languages : en
Pages : 136
Book Description
During this global pandemic there are many unknowns for teachers. However, one thing is clear - social distancing, at least in some form, is here to stay for the foreseeable future. Attempting social distancing with young children raises many questions: how is it possible? How can we incorporate it into games and activities? How do we help and support children with this lack of human connection? Written by an early education expert and consultant, '101 Games To Play Whilst Socially Distancing' provides a simple, and step-by-step description of games covering the entire curriculum that take place within the context of social distancing. Resources have been stripped back, to leave a collection of activities where storytelling, role-play, drama, song, and movement come to the fore. Wellbeing is at the heart of this book. Children's mental health has been tested recently in ways never experienced by earlier generations, and wellbeing and happiness are central to all the games. This book teaches: * A wide range of outdoor games, and all the activities can be played in the outdoor environment if required * Many games that develop memory and listening skills * Multiple maths games, that develop skills in number, shape and calculating * A wide selection of early phonics and literacy games * Activities ideal for Kindergarten, Reception, Preschool, Key Stage 1, Pre-K, Nursery - all children between the ages of 3-7 * Inspiration that is ideal for teachers, junior sports coaches, preschool workers, childminders - anyone that works with young children * A mixture of old classics tweaked to fit with social distancing, combined with numerous games that have been invented afresh for this book '101 Games To Play Whilst Socially Distancing' is the ultimate handbook for teachers and educators seeking ideas and structure at this historic moment, and a source of inspiration providing fun, laughter and learning in these difficult times.
101 Games to Play Whilst Socially Distancing
Author: Martin Williams
Publisher:
ISBN:
Category :
Languages : en
Pages : 136
Book Description
During this global pandemic there are many unknowns for teachers. However, one thing is clear - social distancing, at least in some form, is here to stay for the foreseeable future. Attempting social distancing with young children raises many questions: how is it possible? How can we incorporate it into games and activities? How do we help and support children with this lack of human connection? Written by an early education expert and consultant, '101 Games To Play Whilst Socially Distancing' provides a simple, and step-by-step description of games covering the entire curriculum that take place within the context of social distancing. Resources have been stripped back, to leave a collection of activities where storytelling, role-play, drama, song, and movement come to the fore. Wellbeing is at the heart of this book. Children's mental health has been tested recently in ways never experienced by earlier generations, and wellbeing and happiness are central to all the games. This book teaches: * A wide range of outdoor games, and all the activities can be played in the outdoor environment if required * Many games that develop memory and listening skills * Multiple maths games, that develop skills in number, shape and calculating * A wide selection of early phonics and literacy games * Activities ideal for Kindergarten, Reception, Preschool, Key Stage 1, Pre-K, Nursery - all children between the ages of 3-7 * Inspiration that is ideal for teachers, junior sports coaches, preschool workers, childminders - anyone that works with young children * A mixture of old classics tweaked to fit with social distancing, combined with numerous games that have been invented afresh for this book '101 Games To Play Whilst Socially Distancing' is the ultimate handbook for teachers and educators seeking ideas and structure at this historic moment, and a source of inspiration providing fun, laughter and learning in these difficult times.
Publisher:
ISBN:
Category :
Languages : en
Pages : 136
Book Description
During this global pandemic there are many unknowns for teachers. However, one thing is clear - social distancing, at least in some form, is here to stay for the foreseeable future. Attempting social distancing with young children raises many questions: how is it possible? How can we incorporate it into games and activities? How do we help and support children with this lack of human connection? Written by an early education expert and consultant, '101 Games To Play Whilst Socially Distancing' provides a simple, and step-by-step description of games covering the entire curriculum that take place within the context of social distancing. Resources have been stripped back, to leave a collection of activities where storytelling, role-play, drama, song, and movement come to the fore. Wellbeing is at the heart of this book. Children's mental health has been tested recently in ways never experienced by earlier generations, and wellbeing and happiness are central to all the games. This book teaches: * A wide range of outdoor games, and all the activities can be played in the outdoor environment if required * Many games that develop memory and listening skills * Multiple maths games, that develop skills in number, shape and calculating * A wide selection of early phonics and literacy games * Activities ideal for Kindergarten, Reception, Preschool, Key Stage 1, Pre-K, Nursery - all children between the ages of 3-7 * Inspiration that is ideal for teachers, junior sports coaches, preschool workers, childminders - anyone that works with young children * A mixture of old classics tweaked to fit with social distancing, combined with numerous games that have been invented afresh for this book '101 Games To Play Whilst Socially Distancing' is the ultimate handbook for teachers and educators seeking ideas and structure at this historic moment, and a source of inspiration providing fun, laughter and learning in these difficult times.
Social Distancing Games
Author: Beate Baylie
Publisher: bel Verlag
ISBN: 3947159129
Category : Foreign Language Study
Languages : en
Pages : 83
Book Description
Welcome to bel's book of social distancing games! Let's be honest – coronavirus and its consequences have had a huge impact on everybody and all aspects of our lives. It has not been easy, but teachers everywhere have risen to the challenge. Classes have been taking place online, via telephone conferences, and slowly but surely, back in the classroom. bel always tries to meet the needs of both students and teachers. On this occasion – particularly mindful that fun is more important than ever – we have put together a compendium of games that can be played by classes whilst keeping to the social distancing guidelines and rules. Teachers and students alike can have fun, play with the English language, socialise, learn, and not be defeated by something that is 400 times smaller than the thickness of a single human hair. The games generally require little in the way of preparation. Some need a board or flipchart, some need pen and paper, and some need nothing at all. None of the games are reliant on the students interacting closely with each other. Everybody can keep their distance. It only remains for us to say: have fun, be safe, and stay healthy!
Publisher: bel Verlag
ISBN: 3947159129
Category : Foreign Language Study
Languages : en
Pages : 83
Book Description
Welcome to bel's book of social distancing games! Let's be honest – coronavirus and its consequences have had a huge impact on everybody and all aspects of our lives. It has not been easy, but teachers everywhere have risen to the challenge. Classes have been taking place online, via telephone conferences, and slowly but surely, back in the classroom. bel always tries to meet the needs of both students and teachers. On this occasion – particularly mindful that fun is more important than ever – we have put together a compendium of games that can be played by classes whilst keeping to the social distancing guidelines and rules. Teachers and students alike can have fun, play with the English language, socialise, learn, and not be defeated by something that is 400 times smaller than the thickness of a single human hair. The games generally require little in the way of preparation. Some need a board or flipchart, some need pen and paper, and some need nothing at all. None of the games are reliant on the students interacting closely with each other. Everybody can keep their distance. It only remains for us to say: have fun, be safe, and stay healthy!
Teaching Number in the Classroom with 4-8 year olds
Author: Robert J Wright
Publisher: SAGE
ISBN: 1446203832
Category : Education
Languages : en
Pages : 225
Book Description
`At last a book is written by teachers for teachers based on sound research that will generate enquiry based learning. It is essential for every classroom with lots of mathematical activities. These will purposefully engage children and allow for differentiation for those who require additional support to understand the number system and the more able children who require to be challenged. Mathematical standards in our schools will improve tremendously following these instructional activities' - Carole Cannon, Development Officer for Mathematics Recovery 'This book ‘Teaching Number in the Classroom with 4-8 year olds’ is an absolute "must have" for all educators involved in early number. Based on sound theoretical foundations, it offers a wealth of down-to-earth, tried and tested, effective approaches to teaching early number concepts and skills. It is a clearly a book written by teachers for teachers. Every single activity in the book is a nugget. Engaging with these activities will change your whole approach to teaching early number' - Noreen O’Loughlin, Associate Vice-President/Lecturer in Maths Education, Mary Immaculate College, University of Limerick, Ireland. 'The authors prove it is possible to write a teacher friendly/teacher useful mathematics book that connects theory and practice. This book may become the primary teacher's "Math Bible"' - Angela Giglio Andrews, Primary Intervention Specialist and Coordinator, and Assistant Professor of Mathematics Education, National Louis University 'Teaching Number in the Classroom translates years of research into a very understandable and comprehensive approach for teaching children how the number system is structured and how to think like a mathematician. For too many years there has been the perception that children who are struggling with mathematics don't know the basic facts. The reality is that these children lack number knowledge and skills. Teaching Number in the Classroom will guide the educational professional through the steps of understanding the development of "number sense", identifying the current levels of knowledge and providing instruction that helps children use the "framework of mathematics" to solve number problems. Teaching Number in the Classroom is a thinking skills approach to mathematics. Children are taught a variety of strategies for solving mathematical problems. The teacher using this book will be able to help all children develop a strong foundation of mathematical understanding' - Carol Meland, K-3rd Grade Principal for the School District of Milton Wisconsin, USA Teaching Number in the Classroom with 4-8 year olds is an absolute "must-have" for all educators involved in early number. Based on sound theoretical foundations, it offers a wealth of down-to-earth, tried and tested, effective approaches to teaching early number concepts and skills. It is a clearly a book written by teachers for teachers. Every single activity in the book is a nugget. Engaging with these activities will change your whole approach to teaching early number' - Noreen O'Loughlin, Associate Vice-President/Lecturer in Maths Education, Mary Immaculate College, University of Limerick Following the success of their previous bestselling titles, Early Numeracy and Teaching Number, the authors of this brand-new text now bring the principles and practice of their acclaimed Mathematics Recovery Programme to whole-class teaching. Central to the book is the concept of an inquiry-based approach to classroom instruction, and topics covered range from beginning number and early counting strategies to multi-digit addition and subtraction right through to multiplication and division. As world leaders in the field of Mathematics Recovery, this book's authors have drawn on their vast experience to create a user-friendly, practical guide focusing on classroom teaching. With its step-by-step approach, the text can be used as a training manual and course reference by teachers everywhere. Key features which make the book such a valuable tool include: - Real-life examples from classroom work - Teaching activities - Assessment tasks - Guidance on classroom organization and teaching specific topics - Activities for parents to do with children An invaluable resource for experienced mathematics recovery teachers, as well as all primary classroom teachers, from kindergarten level to Year three, this text will also be of use to classroom assistants and learning support personnel. Primary mathematics advisors, numeracy consultants and educational psychologists will also find it helpful.
Publisher: SAGE
ISBN: 1446203832
Category : Education
Languages : en
Pages : 225
Book Description
`At last a book is written by teachers for teachers based on sound research that will generate enquiry based learning. It is essential for every classroom with lots of mathematical activities. These will purposefully engage children and allow for differentiation for those who require additional support to understand the number system and the more able children who require to be challenged. Mathematical standards in our schools will improve tremendously following these instructional activities' - Carole Cannon, Development Officer for Mathematics Recovery 'This book ‘Teaching Number in the Classroom with 4-8 year olds’ is an absolute "must have" for all educators involved in early number. Based on sound theoretical foundations, it offers a wealth of down-to-earth, tried and tested, effective approaches to teaching early number concepts and skills. It is a clearly a book written by teachers for teachers. Every single activity in the book is a nugget. Engaging with these activities will change your whole approach to teaching early number' - Noreen O’Loughlin, Associate Vice-President/Lecturer in Maths Education, Mary Immaculate College, University of Limerick, Ireland. 'The authors prove it is possible to write a teacher friendly/teacher useful mathematics book that connects theory and practice. This book may become the primary teacher's "Math Bible"' - Angela Giglio Andrews, Primary Intervention Specialist and Coordinator, and Assistant Professor of Mathematics Education, National Louis University 'Teaching Number in the Classroom translates years of research into a very understandable and comprehensive approach for teaching children how the number system is structured and how to think like a mathematician. For too many years there has been the perception that children who are struggling with mathematics don't know the basic facts. The reality is that these children lack number knowledge and skills. Teaching Number in the Classroom will guide the educational professional through the steps of understanding the development of "number sense", identifying the current levels of knowledge and providing instruction that helps children use the "framework of mathematics" to solve number problems. Teaching Number in the Classroom is a thinking skills approach to mathematics. Children are taught a variety of strategies for solving mathematical problems. The teacher using this book will be able to help all children develop a strong foundation of mathematical understanding' - Carol Meland, K-3rd Grade Principal for the School District of Milton Wisconsin, USA Teaching Number in the Classroom with 4-8 year olds is an absolute "must-have" for all educators involved in early number. Based on sound theoretical foundations, it offers a wealth of down-to-earth, tried and tested, effective approaches to teaching early number concepts and skills. It is a clearly a book written by teachers for teachers. Every single activity in the book is a nugget. Engaging with these activities will change your whole approach to teaching early number' - Noreen O'Loughlin, Associate Vice-President/Lecturer in Maths Education, Mary Immaculate College, University of Limerick Following the success of their previous bestselling titles, Early Numeracy and Teaching Number, the authors of this brand-new text now bring the principles and practice of their acclaimed Mathematics Recovery Programme to whole-class teaching. Central to the book is the concept of an inquiry-based approach to classroom instruction, and topics covered range from beginning number and early counting strategies to multi-digit addition and subtraction right through to multiplication and division. As world leaders in the field of Mathematics Recovery, this book's authors have drawn on their vast experience to create a user-friendly, practical guide focusing on classroom teaching. With its step-by-step approach, the text can be used as a training manual and course reference by teachers everywhere. Key features which make the book such a valuable tool include: - Real-life examples from classroom work - Teaching activities - Assessment tasks - Guidance on classroom organization and teaching specific topics - Activities for parents to do with children An invaluable resource for experienced mathematics recovery teachers, as well as all primary classroom teachers, from kindergarten level to Year three, this text will also be of use to classroom assistants and learning support personnel. Primary mathematics advisors, numeracy consultants and educational psychologists will also find it helpful.
Ready Player Two
Author: Shira Chess
Publisher: U of Minnesota Press
ISBN: 1452954992
Category : Games & Activities
Languages : en
Pages : 245
Book Description
Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.
Publisher: U of Minnesota Press
ISBN: 1452954992
Category : Games & Activities
Languages : en
Pages : 245
Book Description
Cultural stereotypes to the contrary, approximately half of all video game players are now women. A subculture once dominated by men, video games have become a form of entertainment composed of gender binaries. Supported by games such as Diner Dash, Mystery Case Files, Wii Fit, and Kim Kardashian: Hollywood—which are all specifically marketed toward women—the gamer industry is now a major part of imagining what femininity should look like. In Ready Player Two, media critic Shira Chess uses the concept of “Player Two”—the industry idealization of the female gamer—to examine the assumptions implicit in video games designed for women and how they have impacted gaming culture and the larger society. With Player Two, the video game industry has designed specifically for the feminine ideal: she is white, middle class, heterosexual, cis-gendered, and abled. Drawing on categories from time management and caregiving to social networking, consumption, and bodies, Chess examines how games have been engineered to shape normative ideas about women and leisure. Ready Player Two presents important arguments about how gamers and game developers must change their thinking about both women and games to produce better games, better audiences, and better industry practices. Ultimately, this book offers vital prescriptions for how one of our most powerful entertainment industries must evolve its ideas of women.
Scout Games
Author: Thomas Mercaldo
Publisher: Createspace Independent Publishing Platform
ISBN: 9781500673864
Category :
Languages : en
Pages : 40
Book Description
There will be scouts that participate in scouting primarily because Scouting is fun, so offering an active game period at every scout meeting is critical to bringing boys back week after week. Coming up with stimulating game ideas is not always easy, though. Some units have limited space in their meeting halls, or need games for very small or very large numbers of youth. The Scout Games book is designed to help Scoutmasters deliver meeting fun regardless of the challenges any unit may face. This includes: active games; traditional games; indoor games; outdoor games; games suited for youth of varied ages; heights and weights; games for large groups; and games for small groups. There are many options to help solve the diverse problems a leader might face. Even games designed to reinforce Scouting skills like knot tying and first aid are included. Some of these games originated with Baden Powell and are time tested, while other games are more contemporary. They are all Scout tested and guaranteed to deliver fun. Games are rated with between one and five stars. Five-star games are the best and most fun, while one-star games are less fun but are still enjoyable. We hope that you enjoy this collection of scout games and that they help you deliver an outstanding program.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781500673864
Category :
Languages : en
Pages : 40
Book Description
There will be scouts that participate in scouting primarily because Scouting is fun, so offering an active game period at every scout meeting is critical to bringing boys back week after week. Coming up with stimulating game ideas is not always easy, though. Some units have limited space in their meeting halls, or need games for very small or very large numbers of youth. The Scout Games book is designed to help Scoutmasters deliver meeting fun regardless of the challenges any unit may face. This includes: active games; traditional games; indoor games; outdoor games; games suited for youth of varied ages; heights and weights; games for large groups; and games for small groups. There are many options to help solve the diverse problems a leader might face. Even games designed to reinforce Scouting skills like knot tying and first aid are included. Some of these games originated with Baden Powell and are time tested, while other games are more contemporary. They are all Scout tested and guaranteed to deliver fun. Games are rated with between one and five stars. Five-star games are the best and most fun, while one-star games are less fun but are still enjoyable. We hope that you enjoy this collection of scout games and that they help you deliver an outstanding program.
Play like a Feminist.
Author: Shira Chess
Publisher: MIT Press
ISBN: 0262360446
Category : Games & Activities
Languages : en
Pages : 182
Book Description
An important new voice provides an empowering look at why video games need feminism—and why all of us should make space for more play in our lives. You play like a girl: It’s meant to be an insult, accusing a player of subpar, un-fun playing. If you’re a girl, and you grow up, do you “play like a woman”—whatever that means? In this provocative and enlightening book, Shira Chess urges us to play like feminists. Playing like a feminist is empowering and disruptive—it exceeds the boundaries of gender yet still advocates for gender equality. Roughly half of all players identify as female, and “Gamergate” galvanized many of gaming’s disenfranchised voices. Chess argues games are in need of a creative platform-expanding, metaphysical explosion—and feminism can take us there. She reflects on the importance of play, playful protest, and how feminist video games can help us rethink the ways that we tell stories. Feminism needs video games as much as video games need feminism. Play and games can be powerful. Chess’s goal is for all of us—regardless of gender orientation, ethnicity, ability, social class, or stance toward feminism—to spend more time playing as a tool of radical disruption.
Publisher: MIT Press
ISBN: 0262360446
Category : Games & Activities
Languages : en
Pages : 182
Book Description
An important new voice provides an empowering look at why video games need feminism—and why all of us should make space for more play in our lives. You play like a girl: It’s meant to be an insult, accusing a player of subpar, un-fun playing. If you’re a girl, and you grow up, do you “play like a woman”—whatever that means? In this provocative and enlightening book, Shira Chess urges us to play like feminists. Playing like a feminist is empowering and disruptive—it exceeds the boundaries of gender yet still advocates for gender equality. Roughly half of all players identify as female, and “Gamergate” galvanized many of gaming’s disenfranchised voices. Chess argues games are in need of a creative platform-expanding, metaphysical explosion—and feminism can take us there. She reflects on the importance of play, playful protest, and how feminist video games can help us rethink the ways that we tell stories. Feminism needs video games as much as video games need feminism. Play and games can be powerful. Chess’s goal is for all of us—regardless of gender orientation, ethnicity, ability, social class, or stance toward feminism—to spend more time playing as a tool of radical disruption.
Puzzlesnacks
Author: Eric Berlin
Publisher: S&S/Simon Element
ISBN: 198213156X
Category : Games & Activities
Languages : en
Pages : 160
Book Description
From puzzlemaster Eric Berlin, a collection of more than 100 small yet satisfying puzzles that go way beyond the crossword. There are few things more satisfying than solving a tricky puzzle. Even when you don’t know the answer right away and consider giving up, you persevere, filling in letters, and then—A-HA!—your brain lights up with joy. But just as you might not want a big, heavy meal, you may also not want to spend hours on a complex puzzle. Sometimes, you just want a bite-size brainteaser. In Puzzlesnacks, you can choose from 39 different types of puzzles—from quick and easy to a bit more challenging. Featuring a stimulating collection of conundrums, including hints to get you started on solving many of them (and answers provided at the back of the book), this is the perfect book for satisfying your puzzle craving at any level. Puzzles are the pathway to clearer, more logical thinking, as well as better problem-solving skills. So find your new favorite type of puzzle with this ultimate collection that provides hours of brainteasing fun!
Publisher: S&S/Simon Element
ISBN: 198213156X
Category : Games & Activities
Languages : en
Pages : 160
Book Description
From puzzlemaster Eric Berlin, a collection of more than 100 small yet satisfying puzzles that go way beyond the crossword. There are few things more satisfying than solving a tricky puzzle. Even when you don’t know the answer right away and consider giving up, you persevere, filling in letters, and then—A-HA!—your brain lights up with joy. But just as you might not want a big, heavy meal, you may also not want to spend hours on a complex puzzle. Sometimes, you just want a bite-size brainteaser. In Puzzlesnacks, you can choose from 39 different types of puzzles—from quick and easy to a bit more challenging. Featuring a stimulating collection of conundrums, including hints to get you started on solving many of them (and answers provided at the back of the book), this is the perfect book for satisfying your puzzle craving at any level. Puzzles are the pathway to clearer, more logical thinking, as well as better problem-solving skills. So find your new favorite type of puzzle with this ultimate collection that provides hours of brainteasing fun!
The Kazdin Method for Parenting the Defiant Child
Author: Alan E. Kazdin
Publisher: Houghton Mifflin Harcourt
ISBN: 0547085826
Category : Family & Relationships
Languages : en
Pages : 305
Book Description
Features a step-by-step method for parents that experience problems with their children; discusses seven myths of parenting; and offers advice for solving common issues with children in different age groups, from toddlers to adolescents.
Publisher: Houghton Mifflin Harcourt
ISBN: 0547085826
Category : Family & Relationships
Languages : en
Pages : 305
Book Description
Features a step-by-step method for parents that experience problems with their children; discusses seven myths of parenting; and offers advice for solving common issues with children in different age groups, from toddlers to adolescents.
Four Against Darkness
Author: Andrea Sfiligoi
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976371455
Category :
Languages : en
Pages : 90
Book Description
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
Publisher: Createspace Independent Publishing Platform
ISBN: 9781976371455
Category :
Languages : en
Pages : 90
Book Description
Four Against Darkness is a solitaire dungeon-delving game that may also be played cooperatively. No miniatures are needed. All you need is this book, a pencil, two dice, and grid paper. Choose four characters from a list of classic types (warrior, wizard, rogue, halfling, dwarf, barbarian, cleric, elf), equip them, and venture into dungeons created by dice rolls and your own choices. You will fight monsters, manage resources, grab treasure, dodge traps, find clues, and even accept quests from the monsters themselves. Your characters will level up, becoming more powerful with each game... IF THEY SURVIVE.
Circle Time
Author: Jenny Mosley
Publisher:
ISBN: 9780439965118
Category : Citizenship
Languages : en
Pages : 95
Book Description
Bright Ideas is crammed with lively easy-to-use ideas to brighten up your day. * Very simple to use - slot into your existing teahing. * Ideal for busy teachers - one page per activity. * Fresh, ready-to-use teaching ideas and resources. * Addresses the rea day-to-day needs of the classroom teacher.
Publisher:
ISBN: 9780439965118
Category : Citizenship
Languages : en
Pages : 95
Book Description
Bright Ideas is crammed with lively easy-to-use ideas to brighten up your day. * Very simple to use - slot into your existing teahing. * Ideal for busy teachers - one page per activity. * Fresh, ready-to-use teaching ideas and resources. * Addresses the rea day-to-day needs of the classroom teacher.