SMITHSONIAN BK OF COMIC BK CO

SMITHSONIAN BK OF COMIC BK CO PDF Author: J. Michael Barrier
Publisher: Smithsonian Books (DC)
ISBN:
Category : Architecture
Languages : en
Pages : 336

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Book Description
Reproductions from their first comic-book printings for such characters as Superman, Batman, Scribbly, Plastic Man, Captain Marvel, Little Lulu, Donald Duck, Pogo, and The Spirit.

SMITHSONIAN BK OF COMIC BK CO

SMITHSONIAN BK OF COMIC BK CO PDF Author: J. Michael Barrier
Publisher: Smithsonian Books (DC)
ISBN:
Category : Architecture
Languages : en
Pages : 336

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Book Description
Reproductions from their first comic-book printings for such characters as Superman, Batman, Scribbly, Plastic Man, Captain Marvel, Little Lulu, Donald Duck, Pogo, and The Spirit.

The Smithsonian Collection of Newspaper Comics

The Smithsonian Collection of Newspaper Comics PDF Author: Smithsonian Institution
Publisher: ABRAMS
ISBN:
Category : Antiques & Collectibles
Languages : en
Pages : 342

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Book Description
Examples from the Yellow Kid of 1896 to Peanuts, B.C., and Doonesbury.

Masters of American Comics

Masters of American Comics PDF Author: John Carlin
Publisher: Yale University Press
ISBN: 030011317X
Category : Art
Languages : en
Pages : 341

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Book Description
Presents the work of America's most popular and influential comic artists, and includes critical essays accompanying each artist's drawings.

The Manga Guide to Physics

The Manga Guide to Physics PDF Author: Hideo Nitta
Publisher: No Starch Press
ISBN: 1593271964
Category : Science
Languages : en
Pages : 251

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Book Description
Megumi is an all-star athlete, but she's a failure when it comes to physics class. And she can't concentrate on her tennis matches when she's worried about the questions she missed on the big test! Luckily for her, she befriends Ryota, a patient physics geek who uses real-world examples to help her understand classical mechanics—and improve her tennis game in the process! In The Manga Guide to Physics, you'll follow alongside Megumi as she learns about the physics of everyday objects like roller skates, slingshots, braking cars, and tennis serves. In no time, you'll master tough concepts like momentum and impulse, parabolic motion, and the relationship between force, mass, and acceleration. You'll also learn how to: –Apply Newton's three laws of motion to real-life problems –Determine how objects will move after a collision –Draw vector diagrams and simplify complex problems using trigonometry –Calculate how an object's kinetic energy changes as its potential energy increases If you're mystified by the basics of physics or you just need a refresher, The Manga Guide to Physics will get you up to speed in a lively, quirky, and practical way.

Comics

Comics PDF Author: Rogério de Campos
Publisher: Edições Sesc SP
ISBN: 6586111099
Category : History
Languages : en
Pages : 89

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Book Description
In the first book of the Movements series, journalist Rogério de Campos reconstructs the history of this centuries-old art of narrating myths, fables, exploits, social conflicts, existential chasms or even everyday scenes: comic books. Starting out from 5th-century BC storytellers of illustrated sagas, Campos retraces the course of the language he encountered in the 1827 book Les Amours de Mr. Vieux Bois, by Switzerland's Rodolphe Töpffer, the birth of modern comics. Panel by panel the book parades Sun Wukong, Popeye, Angelo Agostini, Krazy Kat, Wonder Woman, Mad magazine, Hugo Pratt, linus magazine, H.G. Oesterheld, Guido Crepax, Crumb, Alan Moore, Art Spiegelman, Garo magazine, Moebius, Zap magazine, Gilbert and Jaime Hernandez, Marjane Satrapi, Frigidaire magazine, Akira, Taiyo Matsumoto, Marcelo D'Salete... As the author states about the early days of modern comics: "When we start looking into the 19th century, we find talents all around the world. Caran D'Ache hailed from Russia but found in Paris an ideal environment, so great was the number of magazines and artists. London also had its magazines and artists, such as George Cruikshank and George du Maurier. Portugal boasted the talent of Bordalo Pinheiro. And Spain had Mecachis. Anywhere in the world where there were magazines and newspapers, somebody was drawing cartoons and comics. One might even call the 19th century the 'golden age' of comics, so numerous were the talents and innovations". And further ahead, about the place of comics: "They [comics] play a key role in public health by narrating the country's life, by helping to link dreams to the real lives of people." Published in Portuguese and English, the Movements series is edited by the writer Tiago Ferro.

Smithsonian Extreme Animals Activity Book

Smithsonian Extreme Animals Activity Book PDF Author: Steve Behling
Publisher: Silver Dolphin Books
ISBN: 168412669X
Category : Juvenile Nonfiction
Languages : en
Pages : 99

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Book Description
From wolverines to piranhas, learn about extreme animals with the Smithsonian! Get ready to learn about the strangest, most impressive animals in the world in Smithsonian Extreme Animals Activity Book! This book is chock full of activities covering the most extreme animals from all over the world. Inside, children will find tons of fascinating facts paired with activities to reinforce learning. Complete the mazes, word searches, quizzes, doodling activities, and brainteasers, then use the stickers and giant poster for even more activity fun!

Brotherman: Dictator of Discipline

Brotherman: Dictator of Discipline PDF Author: Guy A. Sims
Publisher: Book One
ISBN: 9780989281942
Category : Art
Languages : en
Pages : 0

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Book Description
Antonio Valor's world...once commonplace and unsure...becomes clear and focused as he rises from the darkening depths of fear and doubt to the blinding illumination of understanding and strength.

Run

Run PDF Author: John Lewis
Publisher: Abrams
ISBN: 168335382X
Category : Comics & Graphic Novels
Languages : en
Pages : 170

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Book Description
First you march, then you run. From the #1 bestselling, award–winning team behind March—Congressman John Lewis, Andrew Aydin, and Nate Powell—comes the first book in their new, groundbreaking graphic novel series, Run: Book One. Run, the Eisner Award–Winner for Best Graphic Memoir, is one of the most heralded books of the year including being named a: New York Times Top 5 YA Books of the Year · Top 10 Great Graphic Novels for Teens (Young Adult Library Services Association) · Washington Post Best Books of the Year · Variety Best Books of the Year · School Library Journal Best Books of the Year “In sharing my story, it is my hope that a new generation will be inspired by Run to actively participate in the democratic process and help build a more perfect Union here in America.”—Congressman John Lewis “Run recounts the lost history of what too often follows dramatic change—the pushback of those who refuse it and the resistance of those who believe change has not gone far enough. John Lewis’s story has always been a complicated narrative of bravery, loss, and redemption, and Run gives vivid, energetic voice to a chapter of transformation in his young, already extraordinary life.” —Stacey Abrams The sequel to the #1 New York Times bestselling graphic novel series March—the continuation of the life story of John Lewis and the struggles seen across the United States after the Selma voting rights campaign. To John Lewis, the civil rights movement came to an end with the signing of the Voting Rights Act in 1965. But that was after more than five years as one of the preeminent figures of the movement, leading sit-in protests and fighting segregation on interstate busways as an original Freedom Rider. It was after becoming chairman of SNCC (the Student Nonviolent Coordinating Committee) and being the youngest speaker at the March on Washington. It was after helping organize the Mississippi Freedom Summer and the ensuing delegate challenge at the 1964 Democratic National Convention. And after coleading the march from Selma to Montgomery on what became known as “Bloody Sunday.” All too often, the depiction of history ends with a great victory. But John Lewis knew that victories are just the beginning. In Run: Book One, John Lewis and longtime collaborator Andrew Aydin reteam with Nate Powell—the award–winning illustrator of the March trilogy—and are joined by L. Fury—making an astonishing graphic novel debut—to tell this often-overlooked chapter of civil rights history.

Corpse on the Imjin!

Corpse on the Imjin! PDF Author: Harvey Kurtzman
Publisher: Fantagraphics Books
ISBN: 1606995456
Category : Comics & Graphic Novels
Languages : en
Pages : 241

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Book Description
EC reprint series kicks off with war-story masterpieces from the legendary Harvey Kurtzman. The creation of MAD would have been enough to cement Harvey Kurtzman’s reputation as one of the titans of American comics, but Kurtzman also created two other comics landmarks: the scrupulously-researched and superbly-crafted war comics Two-Fisted Tales and Frontline Combat. Here were finally war comics without heroic, cigar-chomping sergeants, wisecracking privates from Brooklyn, or cartoon Nazis and “Japs” to be mowed down by the Yank heroes, but an unflinching look at the horror and madness of combat throughout history.

Adult Comics

Adult Comics PDF Author: Roger Sabin
Publisher: Routledge
ISBN: 113455799X
Category : Literary Criticism
Languages : en
Pages : 335

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Book Description
In a society where a comic equates with knockabout amusement for children, the sudden pre-eminence of adult comics, on everything from political satire to erotic fantasy, has predictably attracted an enormous amount of attention. Adult comics are part of the cultural landscape in a way that would have been unimaginable a decade ago. In this first survey of its kind, Roger Sabin traces the history of comics for older readers from the end of the nineteenth century to the present. He takes in the pioneering titles pre-First World War, the underground 'comix' of the 1960s and 1970s, 'fandom' in the 1970s and 1980s, and the boom of the 1980s and 1990s (including 'graphic novels' and Viz.). Covering comics from the United States, Europe and Japan, Adult Comics addresses such issues as the graphic novel in context, cultural overspill and the role of women. By taking a broad sweep, Sabin demonstrates that the widely-held notion that comics 'grew up' in the late 1980s is a mistaken one, largely invented by the media. Adult Comics: An Introduction is intended primarily for student use, but is written with the comic enthusiast very much in mind.