Author: Thomas LaMarre
Publisher: U of Minnesota Press
ISBN: 081665154X
Category : Performing Arts
Languages : en
Pages : 426
Book Description
Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
The Little Book of Manga Drawing
Author: Jeannie Lee
Publisher: Walter Foster Publishing
ISBN: 9781633224735
Category : Art
Languages : en
Pages : 0
Book Description
In this new series from Walter Foster Publishing, artists and art hobbyists alike will delight in learning a variety of fun and interesting art topics in a portable format boasting a fresh, contemporary design. Filled with open practice pages, creative exercises, and art prompts, The Little Book of Manga Drawing encourages interactivity for immediate results, while also teaching beginners the fundamentals of the featured medium in an engaging and fun way. In The Little Book of Manga Drawing, beginning manga artists and aspiring illustrators will discover a variety of basic manga drawing techniques through step-by-step projects, creative prompts, and engaging ideas to ignite creativity. From learning how to master the proportions and shape of heads and bodies, to understanding how to create personally relevant manga characters, this fun guidebook covers all the basics. After an introduction to the tools you'll use when creating manga, you'll dive into how to draw and colorize your own manga artwork with the help of dozens of techniques and helpful instructions. You'll also learn to draw props, costumes, and color, as well as how to draw manga chibis, to round out this comprehensive book.
Publisher: Walter Foster Publishing
ISBN: 9781633224735
Category : Art
Languages : en
Pages : 0
Book Description
In this new series from Walter Foster Publishing, artists and art hobbyists alike will delight in learning a variety of fun and interesting art topics in a portable format boasting a fresh, contemporary design. Filled with open practice pages, creative exercises, and art prompts, The Little Book of Manga Drawing encourages interactivity for immediate results, while also teaching beginners the fundamentals of the featured medium in an engaging and fun way. In The Little Book of Manga Drawing, beginning manga artists and aspiring illustrators will discover a variety of basic manga drawing techniques through step-by-step projects, creative prompts, and engaging ideas to ignite creativity. From learning how to master the proportions and shape of heads and bodies, to understanding how to create personally relevant manga characters, this fun guidebook covers all the basics. After an introduction to the tools you'll use when creating manga, you'll dive into how to draw and colorize your own manga artwork with the help of dozens of techniques and helpful instructions. You'll also learn to draw props, costumes, and color, as well as how to draw manga chibis, to round out this comprehensive book.
The Anime Machine
Author: Thomas LaMarre
Publisher: U of Minnesota Press
ISBN: 081665154X
Category : Performing Arts
Languages : en
Pages : 426
Book Description
Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
Publisher: U of Minnesota Press
ISBN: 081665154X
Category : Performing Arts
Languages : en
Pages : 426
Book Description
Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the 'animetic machine' encourages a specific approach to thinking about technology.
Robert Kirkman
Author: Terrence R. Wandtke
Publisher: Univ. Press of Mississippi
ISBN: 1496834836
Category : Biography & Autobiography
Languages : en
Pages : 235
Book Description
Robert Kirkman (b. 1978) is probably best known as the creator of The Walking Dead. The comic book and its television adaptation have reinvented the zombie horror story, transforming it from cult curiosity and parody to mainstream popularity and critical acclaim. In some ways, this would be enough to justify this career-spanning collection of interviews. Yet Kirkman represents much more than this single comic book title. Kirkman’s story is a fanboy’s dream that begins with him financing his irreverent, independent comic book Battle Pope with credit cards. After writing major titles with Marvel comics (Spider-Man, Captain America, and X-Men), Kirkman rejected companies like DC and Marvel and publicly advocated for creator ownership as the future of the comics industry. As a partner at Image, Kirkman wrote not only The Walking Dead but also Invincible, a radical reinvention of the superhero genre. Robert Kirkman: Conversations gives insight to his journey and explores technique, creativity, collaboration, and the business of comics as a multimedia phenomenon. For instance, while continuing to write genre-based comics in titles like Outcast and Oblivion Song, Kirkman explains his writerly bias for complex characters over traditional plot development. As a fan-turned-creator, Kirkman reveals a creator’s complex relationship with fans in a comic-con era that breaks down the consumer/producer dichotomy. And after rejecting company-ownership practices, Kirkman articulates a vision of the creator-ownership model and his goal of organic creativity at Skybound, his multimedia company. While Stan Lee was the most prominent comic book everyman of the previous era of comics production, Kirkman is the most prominent comic book everyman of this dynamic, evolving new era.
Publisher: Univ. Press of Mississippi
ISBN: 1496834836
Category : Biography & Autobiography
Languages : en
Pages : 235
Book Description
Robert Kirkman (b. 1978) is probably best known as the creator of The Walking Dead. The comic book and its television adaptation have reinvented the zombie horror story, transforming it from cult curiosity and parody to mainstream popularity and critical acclaim. In some ways, this would be enough to justify this career-spanning collection of interviews. Yet Kirkman represents much more than this single comic book title. Kirkman’s story is a fanboy’s dream that begins with him financing his irreverent, independent comic book Battle Pope with credit cards. After writing major titles with Marvel comics (Spider-Man, Captain America, and X-Men), Kirkman rejected companies like DC and Marvel and publicly advocated for creator ownership as the future of the comics industry. As a partner at Image, Kirkman wrote not only The Walking Dead but also Invincible, a radical reinvention of the superhero genre. Robert Kirkman: Conversations gives insight to his journey and explores technique, creativity, collaboration, and the business of comics as a multimedia phenomenon. For instance, while continuing to write genre-based comics in titles like Outcast and Oblivion Song, Kirkman explains his writerly bias for complex characters over traditional plot development. As a fan-turned-creator, Kirkman reveals a creator’s complex relationship with fans in a comic-con era that breaks down the consumer/producer dichotomy. And after rejecting company-ownership practices, Kirkman articulates a vision of the creator-ownership model and his goal of organic creativity at Skybound, his multimedia company. While Stan Lee was the most prominent comic book everyman of the previous era of comics production, Kirkman is the most prominent comic book everyman of this dynamic, evolving new era.
Technology Guide
Author: Hans-Jörg Bullinger
Publisher: Springer Science & Business Media
ISBN: 3540885463
Category : Technology & Engineering
Languages : en
Pages : 560
Book Description
Use this technology guide to find descriptions of today’s most essential global technologies. Clearly structured and simply explained, the book’s reference format invites even the casual reader to explore the stimulating innovative ideas it contains.
Publisher: Springer Science & Business Media
ISBN: 3540885463
Category : Technology & Engineering
Languages : en
Pages : 560
Book Description
Use this technology guide to find descriptions of today’s most essential global technologies. Clearly structured and simply explained, the book’s reference format invites even the casual reader to explore the stimulating innovative ideas it contains.
Drawing on Tradition
Author: Jolyon Baraka Thomas
Publisher: University of Hawaii Press
ISBN: 0824835891
Category : Literary Criticism
Languages : en
Pages : 218
Book Description
Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.
Publisher: University of Hawaii Press
ISBN: 0824835891
Category : Literary Criticism
Languages : en
Pages : 218
Book Description
Manga and anime (illustrated serial novels and animated films) are highly influential Japanese entertainment media that boast tremendous domestic consumption as well as worldwide distribution and an international audience. Drawing on Tradition examines religious aspects of the culture of manga and anime production and consumption through a methodological synthesis of narrative and visual analysis, history, and ethnography. Rather than merely describing the incidence of religions such as Buddhism or Shinto in these media, Jolyon Baraka Thomas shows that authors and audiences create and re-create “religious frames of mind” through their imaginative and ritualized interactions with illustrated worlds. Manga and anime therefore not only contribute to familiarity with traditional religious doctrines and imagery, but also allow authors, directors, and audiences to modify and elaborate upon such traditional tropes, sometimes creating hitherto unforeseen religious ideas and practices. The book takes play seriously by highlighting these recursive relationships between recreation and religion, emphasizing throughout the double sense of play as entertainment and play as adulteration (i.e., the whimsical or parodic representation of religious figures, doctrines, and imagery). Building on recent developments in academic studies of manga and anime—as well as on recent advances in the study of religion as related to art and film—Thomas demonstrates that the specific aesthetic qualities and industrial dispositions of manga and anime invite practices of rendition and reception that can and do influence the ways that religious institutions and lay authors have attempted to captivate new audiences. Drawing on Tradition will appeal to both the dilettante and the specialist: Fans and self-professed otaku will find an engaging academic perspective on often overlooked facets of the media and culture of manga and anime, while scholars and students of religion will discover a fresh approach to the complicated relationships between religion and visual media, religion and quotidian practice, and the putative differences between “traditional” and “new” religions.
Anime
Author: Rayna Denison
Publisher: Bloomsbury Publishing
ISBN: 1472576764
Category : Performing Arts
Languages : en
Pages : 201
Book Description
Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime's local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world's animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.
Publisher: Bloomsbury Publishing
ISBN: 1472576764
Category : Performing Arts
Languages : en
Pages : 201
Book Description
Anime: A Critical Introduction maps the genres that have thrived within Japanese animation culture, and shows how a wide range of commentators have made sense of anime through discussions of its generic landscape. From the battling robots that define the mecha genre through to Studio Ghibli's dominant genre-brand of plucky shojo (young girl) characters, this book charts the rise of anime as a globally significant category of animation. It further thinks through the differences between anime's local and global genres: from the less-considered niches like nichijo-kei (everyday style anime) through to the global popularity of science fiction anime, this book tackles the tensions between the markets and audiences for anime texts. Anime is consequently understood in this book as a complex cultural phenomenon: not simply a “genre,” but as an always shifting and changing set of texts. Its inherent changeability makes anime an ideal contender for global dissemination, as it can be easily re-edited, translated and then newly understood as it moves through the world's animation markets. As such, Anime: A Critical Introduction explores anime through a range of debates that have emerged around its key film texts, through discussions of animation and violence, through debates about the cyborg and through the differences between local and global understandings of anime products. Anime: A Critical Introduction uses these debates to frame a different kind of understanding of anime, one rooted in contexts, rather than just texts. In this way, Anime: A Critical Introduction works to create a space in which we can rethink the meanings of anime as it travels around the world.
Exporting Japanese Aesthetics
Author: Tets Kimura
Publisher: Liverpool University Press
ISBN: 1782846581
Category : Art
Languages : en
Pages : 286
Book Description
Exporting Japanese Aesthetics brings together historical and contemporary case studies addressing the evolution of international impacts and influences of Japanese culture and aesthetics. The volume draws on a wide range of examples from a multidisciplinary team of scholars exploring transnational, regional and global contexts. Studies include the impact of traditional Japanese theatre and art through to the global popularity of contemporary anime and manga. Under the banner of soft power or Cool Japan, cultural commodities that originate in Japan have manifested new meanings outside Japan. By (re)mapping meanings of selected Japanese cultural forms, this volume offers an in-depth examination of how various aspects of Japanese aesthetics have evolved as exportable commodities, the motivations behind this diffusion, and the extent to which the process of diffusion has been the result of strategic planning. Each chapter presents a case study that explores perspectives that situate Japanese aesthetics within a wide-ranging field of inquiry including performance, tourism, and visual arts, as well as providing historical contexts. The importance of interrogating the export of Japanese aesthetics is validated at the highest levels of government, which formed the Office of Cool Japan in 2010, and which perhaps originated in the 19th century at governmentally endorsed cultural courts at world fairs. Increased international consumption of contemporary Japanese culture provides a much needed boost to Japans weakening economy. The case studies are timely and topical. As host of the 2020/2021 Tokyo Olympic Games and the 2025 Osaka Expo, Cool Japan will be under special scrutiny.
Publisher: Liverpool University Press
ISBN: 1782846581
Category : Art
Languages : en
Pages : 286
Book Description
Exporting Japanese Aesthetics brings together historical and contemporary case studies addressing the evolution of international impacts and influences of Japanese culture and aesthetics. The volume draws on a wide range of examples from a multidisciplinary team of scholars exploring transnational, regional and global contexts. Studies include the impact of traditional Japanese theatre and art through to the global popularity of contemporary anime and manga. Under the banner of soft power or Cool Japan, cultural commodities that originate in Japan have manifested new meanings outside Japan. By (re)mapping meanings of selected Japanese cultural forms, this volume offers an in-depth examination of how various aspects of Japanese aesthetics have evolved as exportable commodities, the motivations behind this diffusion, and the extent to which the process of diffusion has been the result of strategic planning. Each chapter presents a case study that explores perspectives that situate Japanese aesthetics within a wide-ranging field of inquiry including performance, tourism, and visual arts, as well as providing historical contexts. The importance of interrogating the export of Japanese aesthetics is validated at the highest levels of government, which formed the Office of Cool Japan in 2010, and which perhaps originated in the 19th century at governmentally endorsed cultural courts at world fairs. Increased international consumption of contemporary Japanese culture provides a much needed boost to Japans weakening economy. The case studies are timely and topical. As host of the 2020/2021 Tokyo Olympic Games and the 2025 Osaka Expo, Cool Japan will be under special scrutiny.
The Comics Journal
Author:
Publisher:
ISBN:
Category : Comic books, strips, etc
Languages : en
Pages : 884
Book Description
Publisher:
ISBN:
Category : Comic books, strips, etc
Languages : en
Pages : 884
Book Description
L. Ron Hubbard Presents Writers of the Future Volume 35
Author: L. Ron Hubbard
Publisher: Galaxy Press LLC
ISBN: 1619866013
Category : Fiction
Languages : en
Pages : 322
Book Description
Internationally acclaimed bestselling anthology of award-winning science fiction and fantasy short stories. 24 Award-Winning Sci-Fi and Fantasy Authors and Illustrators Accompanied by Dean Wesley Smith, Rebecca Moesta, Mike Resnick, Rob Prior and Echo Chernik and Edited by David Farland The 35th collection of winners of the Writers and Illustrators of the Future competition features expertly crafted stories and art, spanning the gamut from hard core sci-fi to epic fantasy. Stories so fresh and new, they're 5–10 years ahead of the curve—the future is literally here and now. Each year, the Writers and Illustrators of the Future Contests’ blue-ribbon judges search the world to discover and introduce to you the very best new talent in sci-fi and fantasy. Created by L. Ron Hubbard, whose commitment to help new writers and artists gave rise to the annual Writers of the Future anthologies—a launching pad for writers and artists who are sure to command our attention for decades to come. Wondrous and powerful tales from some of the world’s best new writers and illustrators. Learn how to write or improve your craft with tips from award-winning and bestselling author and editor Mike Resnick and New York Times bestselling author L. Ron Hubbard. Internationally renown artist, Rob Prior, shares tips of the trade for aspiring illustrators.
Publisher: Galaxy Press LLC
ISBN: 1619866013
Category : Fiction
Languages : en
Pages : 322
Book Description
Internationally acclaimed bestselling anthology of award-winning science fiction and fantasy short stories. 24 Award-Winning Sci-Fi and Fantasy Authors and Illustrators Accompanied by Dean Wesley Smith, Rebecca Moesta, Mike Resnick, Rob Prior and Echo Chernik and Edited by David Farland The 35th collection of winners of the Writers and Illustrators of the Future competition features expertly crafted stories and art, spanning the gamut from hard core sci-fi to epic fantasy. Stories so fresh and new, they're 5–10 years ahead of the curve—the future is literally here and now. Each year, the Writers and Illustrators of the Future Contests’ blue-ribbon judges search the world to discover and introduce to you the very best new talent in sci-fi and fantasy. Created by L. Ron Hubbard, whose commitment to help new writers and artists gave rise to the annual Writers of the Future anthologies—a launching pad for writers and artists who are sure to command our attention for decades to come. Wondrous and powerful tales from some of the world’s best new writers and illustrators. Learn how to write or improve your craft with tips from award-winning and bestselling author and editor Mike Resnick and New York Times bestselling author L. Ron Hubbard. Internationally renown artist, Rob Prior, shares tips of the trade for aspiring illustrators.
Handbook of Research on Integrating Technology Into Contemporary Language Learning and Teaching
Author: Zou, Bin
Publisher: IGI Global
ISBN: 1522551417
Category : Education
Languages : en
Pages : 660
Book Description
Technology has become an integral part of our everyday lives. As today’s teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but “how?” The Handbook of Research on Integrating Technology Into Contemporary Language Learning and Teaching is a critical scholarly publication that examines the relationship between language education and technology and the ability to improve language education through technological advances. Featuring coverage on a wide range of topics, such as computer-assisted language learning, flipped instruction, and teacher education, this publication is geared toward researchers, practitioners, and education professionals seeking relevant research on the improvement of language education through the use of technology.
Publisher: IGI Global
ISBN: 1522551417
Category : Education
Languages : en
Pages : 660
Book Description
Technology has become an integral part of our everyday lives. As today’s teachers prepare to instruct a new generation of students, the question is no longer whether technology should be integrated into the classroom, but “how?” The Handbook of Research on Integrating Technology Into Contemporary Language Learning and Teaching is a critical scholarly publication that examines the relationship between language education and technology and the ability to improve language education through technological advances. Featuring coverage on a wide range of topics, such as computer-assisted language learning, flipped instruction, and teacher education, this publication is geared toward researchers, practitioners, and education professionals seeking relevant research on the improvement of language education through the use of technology.