The Story Game

The Story Game PDF Author: Shze-Hui Tjoa
Publisher: Tin House Books
ISBN: 1959030760
Category : Biography & Autobiography
Languages : en
Pages : 212

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Book Description
"Hypnotic, wise, and thunderously innovative."— T Kira Madden, author of Long Live the Tribe of Fatherless Girls A transcendent, profoundly imaginative memoir that explores the complexities of sisterhood, the cost of expectation, and the power of storytelling to shape—and ultimately repair—a life. In the humid dark of a eucalyptus-scented room, a woman named Hui lies on a mattress telling stories about herself to her listener, a little girl. She talks about her identity as the child of an immigrant, her feelings about being in a mixed-race marriage, her opinions on mental health. But as her stories progress, it becomes clear a volatile secret lurks beneath their surface. There are events in Hui’s past that have great significance for the person she’s become, but that have gone missing from her memory. What is it, exactly, that is haunting Hui? Who is the little girl she talks to? And who is Hui herself? As the conversation continues, what unfolds is a breathtaking, unexpected journey through layers of story toward truth and recovered identity; a memoir that reenacts, in tautly novelistic fashion, the process of healing that author Shze-Hui Tjoa moved through to recover memories lost to complex PTSD and, eventually, reconstruct her sense of self. Stunning in its originality and intimacy, The Story Game is a piercing tribute to selfhood and sisterhood, a genre-shattering testament to the power of imagination, and a one-of-a-kind work of art.

The Story Game

The Story Game PDF Author: Shze-Hui Tjoa
Publisher: Tin House Books
ISBN: 1959030760
Category : Biography & Autobiography
Languages : en
Pages : 212

Get Book Here

Book Description
"Hypnotic, wise, and thunderously innovative."— T Kira Madden, author of Long Live the Tribe of Fatherless Girls A transcendent, profoundly imaginative memoir that explores the complexities of sisterhood, the cost of expectation, and the power of storytelling to shape—and ultimately repair—a life. In the humid dark of a eucalyptus-scented room, a woman named Hui lies on a mattress telling stories about herself to her listener, a little girl. She talks about her identity as the child of an immigrant, her feelings about being in a mixed-race marriage, her opinions on mental health. But as her stories progress, it becomes clear a volatile secret lurks beneath their surface. There are events in Hui’s past that have great significance for the person she’s become, but that have gone missing from her memory. What is it, exactly, that is haunting Hui? Who is the little girl she talks to? And who is Hui herself? As the conversation continues, what unfolds is a breathtaking, unexpected journey through layers of story toward truth and recovered identity; a memoir that reenacts, in tautly novelistic fashion, the process of healing that author Shze-Hui Tjoa moved through to recover memories lost to complex PTSD and, eventually, reconstruct her sense of self. Stunning in its originality and intimacy, The Story Game is a piercing tribute to selfhood and sisterhood, a genre-shattering testament to the power of imagination, and a one-of-a-kind work of art.

Being, Man, and Death

Being, Man, and Death PDF Author: James M. Demske
Publisher: University Press of Kentucky
ISBN: 0813162785
Category : Philosophy
Languages : en
Pages : 241

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Book Description
Death, a perennial problem for philosophers and theologians, is especially crucial in the thought of Martin Heidegger. This penetrating commentary presents the concept of death as a unifying motif that illuminates many of the difficulties and obscurities of Heidegger's philosophy. Heidegger comes to see death as revealing the ultimate meaning not only of human existence, but of being itself. He thus confers upon the concept a force and sharpness, an ontological depth which is found in perhaps no other philosopher. This study corroborates the much-debated "turning" in Heidegger's philosophy. Demslce finds death to be the key not only to Heidegger's treatment of man and being, but also the key to his shift of focus from man to being. All Heidegger's various approaches to the theme of death are considered—his existential-phenomenological analysis of Dasein, his discussions of art, poetry, history, and language, and his new phenomenological approach to the ordinary things of life. The author approaches Heidegger on his own terms, allowing the philosopher to speak for himself. The present reading of Heidegger grows smoothly out of Heidegger's own intentions. The result is a revealing study of Heidegger's philosophy in its entirety, which answers some persistently perplexing questions about this difficult modern philosopher.

Games and Learning Alliance

Games and Learning Alliance PDF Author: Alessandro De Gloria
Publisher: Springer
ISBN: 3319229605
Category : Computers
Languages : en
Pages : 196

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Book Description
This book constitutes the refereed proceedings of the Third International Conference on Games and Learning Alliance, GALA 2014, held in Bucharest, Romania, in July 2014. The 15 revised papers presented were carefully reviewed and selected from 26 submissions. The papers presented cover a variety of aspects and knowledge fields. They are grouped into four sessions: pedagogy, technology, design, and applications.

GameAxis Unwired

GameAxis Unwired PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 92

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Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

GameAxis Unwired

GameAxis Unwired PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 128

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Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

The Post-9/11 Video Game

The Post-9/11 Video Game PDF Author: Marc A. Ouellette
Publisher: McFarland
ISBN: 1476627002
Category : Social Science
Languages : en
Pages : 201

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Book Description
This critical study of video games since 9/11 shows how a distinct genre emerged following the terrorist attacks and their aftermath. Comparisons of pre and post-9/11 titles of popular game franchises--Call of Duty, Battlefield, Medal of Honor, Grand Theft Auto and Syphon Filter--reveal reshaped notions of identity, urban and suburban spaces and the citizen's role as both a producer and consumer of culture: New York represents America; the mall embodies American values; zombies symbolize foreign invasion. By revisiting a national trauma, these games offer a therapeutic solution to the geopolitical upheaval of 9/11 and, along with film and television, help redefine American identity and masculinity in a time of conflict.

GameAxis Unwired

GameAxis Unwired PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 84

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Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

GameAxis Unwired

GameAxis Unwired PDF Author:
Publisher:
ISBN:
Category :
Languages : en
Pages : 80

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Book Description
GameAxis Unwired is a magazine dedicated to bring you the latest news, previews, reviews and events around the world and close to you. Every month rain or shine, our team of dedicated editors (and hardcore gamers!) put themselves in the line of fire to bring you news, previews and other things you will want to know.

Death Games

Death Games PDF Author: Dinah Brooke
Publisher: Houghton Mifflin Harcourt P
ISBN:
Category : Vietnam War, 1961-1975
Languages : en
Pages : 166

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Book Description


Game Wizards

Game Wizards PDF Author: Jon Peterson
Publisher: MIT Press
ISBN: 0262542951
Category : Games & Activities
Languages : en
Pages : 401

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Book Description
The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.