Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

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Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Seven Games: A Human History

Seven Games: A Human History PDF Author: Oliver Roeder
Publisher: W. W. Norton & Company
ISBN: 1324003782
Category : History
Languages : en
Pages : 326

Get Book Here

Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Seven Games

Seven Games PDF Author: Oliver Roeder
Publisher: National Geographic Books
ISBN: 1324051027
Category : History
Languages : en
Pages : 0

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Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Seven Games

Seven Games PDF Author: Oliver Roeder
Publisher: National Geographic Books
ISBN: 1324003774
Category : History
Languages : en
Pages : 0

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Book Description
A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Seven Times Smarter

Seven Times Smarter PDF Author: Laurel Schmidt
Publisher: Harmony
ISBN: 0307421589
Category : Education
Languages : en
Pages : 290

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Book Description
What Is Smart? There's evidence of so much more than "reading, writing, and 'rithmetic" in every child -- at least seven distinct intelligences, according to the theory of multiple intelligences, developed by Harvard's Dr. Howard Gardner. In Seven Times Smarter, veteran educator Laurel Schmidt offers a parent-friendly explanation of this theory and of the ways that kids are -- simply put -- word smart, picture smart, music smart, body smart, logic smart, people smart, and self-smart. These intelligences aren't fixed at birth. They can be nurtured and strengthened, meaning that in the right environment, kids get smarter. Seven Times Smarter, an invaluable resource for parents, teachers, and caregivers, provides the perfect way to create this environment. Unlike other craft or activity books that just fill time and keep kids busy, Seven Times Smarter prompts kids aged six to fourteen to work their brains and cultivate new skills using recycled or low-cost materials found in every home -- and enjoy it! It offers an exploration of what it means to be smart, checklists to recognize the seven intelligences in your child, book lists to develop and celebrate all the ways your child is smart, and fifty creative, constructive activities that are good for kids playing alone or in a group, supervised or independently, including: * Memory Tours -- If a memory book is too straightforward for your artistic child, try an un-book, a memory box, or a calendar. * Hanging Gardens -- Indoors or out, even the smallest garden plot can yield a bumper crop of mathematical, linguistic, scientific, and kinesthetic skills. * The Boredom Brigade -- Boredom is a springboard for imagination; imaginary structures, identities, occupations, and friends are just some of the ways kids develop their inter- and intra-personal intelligences. * Junk Yard Genius -- There's an education in junk; in fact, it's easy to turn your broken radio, alarm clock, fan, blow-dryer, or scale into a project that could fascinate kids for days.

Concrete

Concrete PDF Author: Reese Palley
Publisher:
ISBN: 9781593720391
Category : Concrete
Languages : en
Pages : 0

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Book Description
A historical account of our most versatile building material, beginning in ancient Egypt and ending on the moon.

Seven Wonders

Seven Wonders PDF Author: Ben Mezrich
Publisher: Running Press Adult
ISBN: 0762453834
Category : Fiction
Languages : en
Pages : 218

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Book Description
When the reclusive mathematician Jeremy Grady is murdered, it's up to his estranged brother Jack to find out why. Jack's search leads him on a far-flung journey -- from Brazil, India, Peru, and beyond -- as he unravels the mystery that links the Seven Wonders of the World, and discovers that Jeremy may have hit upon something that's been concealed for centuries. With the help of scientist Sloane Costa, they discover a conspiracy to hide a roadmap to the Garden of Eden -- and the truth behind a mythological ancient culture. With a heart-pounding pace and panoramic backdrops, Seven Wonders is an electrifying read, and will be the first in a trilogy.

The League of Seven

The League of Seven PDF Author: Alan Gratz
Publisher: Macmillan
ISBN: 076533822X
Category : Juvenile Fiction
Languages : en
Pages : 353

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Book Description
Set in an alternate 1870s America, where electricity is a dangerous and forbidden science, Native Americans and Yankees live side-by-side as a United Nations, and eldritch evil lurks in the shadows beyond the gaslights ...

A History of the World in Seven Cheap Things

A History of the World in Seven Cheap Things PDF Author: Raj Patel
Publisher: Verso Books
ISBN: 1788732154
Category : Political Science
Languages : en
Pages : 293

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Book Description
Nature, money, work, care, food, energy, and lives: these are the seven things that have made our world and will shape its future. In making these things cheap, modern commerce has transformed, governed, and devastated Earth. In A History of the World in Seven Cheap Things, Raj Patel and Jason W. Moore present a new approach to analyzing today's planetary emergencies. Bringing the latest ecological research together with histories of colonialism, indigenous struggles, slave revolts, and other rebellions and uprisings, Patel and Moore demonstrate that throughout history, crises have always prompted fresh strategies to make the world cheap and safe for capitalism. At a time of crisis in all seven cheap things, innovative and systemic thinking is urgently required. This book proposes a radical new way of understanding-and reclaiming-the planet in the turbulent twenty-first century.

A Brief History of Seven Killings

A Brief History of Seven Killings PDF Author: Marlon James
Publisher: Riverhead Books
ISBN: 1594633940
Category : Fiction
Languages : en
Pages : 706

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Book Description
A tale inspired by the 1976 attempted assassination of Bob Marley spans decades and continents to explore the experiences of journalists, drug dealers, killers, and ghosts against a backdrop of social and political turmoil.

Rome

Rome PDF Author: Matthew Kneale
Publisher: Simon & Schuster
ISBN: 150119111X
Category : History
Languages : en
Pages : 432

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Book Description
“This magnificent love letter to Rome” (Stephen Greenblatt) tells the story of the Eternal City through pivotal moments that defined its history—from the early Roman Republic through the Renaissance and the Reformation to the German occupation in World War Two—“an erudite history that reads like a page-turner” (Maria Semple). Rome, the Eternal City. It is a hugely popular tourist destination with a rich history, famed for such sites as the Colosseum, the Forum, the Pantheon, St. Peter’s, and the Vatican. In no other city is history as present as it is in Rome. Today visitors can stand on bridges that Julius Caesar and Cicero crossed; walk around temples in the footsteps of emperors; visit churches from the earliest days of Christianity. This is all the more remarkable considering what the city has endured over the centuries. It has been ravaged by fires, floods, earthquakes, and—most of all—by roving armies. These have invaded repeatedly, from ancient times to as recently as 1943. Many times Romans have shrugged off catastrophe and remade their city anew. “Matthew Kneale [is] one step ahead of most other Roman chroniclers” (The New York Times Book Review). He paints portraits of the city before seven pivotal assaults, describing what it looked like, felt like, smelled like and how Romans, both rich and poor, lived their everyday lives. He shows how the attacks transformed Rome—sometimes for the better. With drama and humor he brings to life the city of Augustus, of Michelangelo and Bernini, of Garibaldi and Mussolini, and of popes both saintly and very worldly. Rome is “exciting…gripping…a slow roller-coaster ride through the fortunes of a place deeply entangled in its past” (The Wall Street Journal).