Self-Taught Genius

Self-Taught Genius PDF Author: American Folk Art Museum
Publisher:
ISBN: 9780912161235
Category : Folk art
Languages : en
Pages : 296

Get Book Here

Book Description

Self-Taught Genius

Self-Taught Genius PDF Author: American Folk Art Museum
Publisher:
ISBN: 9780912161235
Category : Folk art
Languages : en
Pages : 296

Get Book Here

Book Description


Everyday Genius

Everyday Genius PDF Author: Gary Alan Fine
Publisher: University of Chicago Press
ISBN: 0226249603
Category : Social Science
Languages : en
Pages : 343

Get Book Here

Book Description
From Henry Darger's elaborate paintings of young girls caught in a vicious war to the sacred art of the Reverend Howard Finster, the work of outsider artists has achieved unique status in the art world. Celebrated for their lack of traditional training and their position on the fringes of society, outsider artists nonetheless participate in a traditional network of value, status, and money. After spending years immersed in the world of self-taught artists, Gary Alan Fine presents Everyday Genius, one of the most insightful and comprehensive examinations of this network and how it confers artistic value. Fine considers the differences among folk art, outsider art, and self-taught art, explaining the economics of this distinctive art market and exploring the dimensions of its artistic production and distribution. Interviewing dealers, collectors, curators, and critics and venturing into the backwoods and inner-city homes of numerous self-taught artists, Fine describes how authenticity is central to the system in which artists—often poor, elderly, members of a minority group, or mentally ill—are seen as having an unfettered form of expression highly valued in the art world. Respected dealers, he shows, have a hand in burnishing biographies of the artists, and both dealers and collectors trade in identities as much as objects. Revealing the inner workings of an elaborate and prestigious world in which money, personalities, and values affect one another, Fine speaks eloquently to both experts and general readers, and provides rare access to a world of creative invention-both by self-taught artists and by those who profit from their work. “Indispensable for an understanding of this world and its workings. . . . Fine’s book is not an attack on the Outsider Art phenomenon. But it is masterful in its anatomization of some of its contradictions, conflicts, pressures, and absurdities.”—Eric Gibson, Washington Times

Classic Computer Science Problems in Java

Classic Computer Science Problems in Java PDF Author: David Kopec
Publisher: Simon and Schuster
ISBN: 1638356548
Category : Computers
Languages : en
Pages : 262

Get Book Here

Book Description
Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. Summary Sharpen your coding skills by exploring established computer science problems! Classic Computer Science Problems in Java challenges you with time-tested scenarios and algorithms. You’ll work through a series of exercises based in computer science fundamentals that are designed to improve your software development abilities, improve your understanding of artificial intelligence, and even prepare you to ace an interview. As you work through examples in search, clustering, graphs, and more, you'll remember important things you've forgotten and discover classic solutions to your "new" problems! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology Whatever software development problem you’re facing, odds are someone has already uncovered a solution. This book collects the most useful solutions devised, guiding you through a variety of challenges and tried-and-true problem-solving techniques. The principles and algorithms presented here are guaranteed to save you countless hours in project after project. About the book Classic Computer Science Problems in Java is a master class in computer programming designed around 55 exercises that have been used in computer science classrooms for years. You’ll work through hands-on examples as you explore core algorithms, constraint problems, AI applications, and much more. What's inside Recursion, memoization, and bit manipulation Search, graph, and genetic algorithms Constraint-satisfaction problems K-means clustering, neural networks, and adversarial search About the reader For intermediate Java programmers. About the author David Kopec is an assistant professor of Computer Science and Innovation at Champlain College in Burlington, Vermont. Table of Contents 1 Small problems 2 Search problems 3 Constraint-satisfaction problems 4 Graph problems 5 Genetic algorithms 6 K-means clustering 7 Fairly simple neural networks 8 Adversarial search 9 Miscellaneous problems 10 Interview with Brian Goetz

Self-Taught

Self-Taught PDF Author: Chris Edwards
Publisher: Rowman & Littlefield
ISBN: 1475868197
Category : Education
Languages : en
Pages : 135

Get Book Here

Book Description
The American educational structure is a feudal system designed around an inefficient seat time model. This structure sets students against each other in competition, creates zip-code inequalities, and empowers an expensive and often damaging bureaucratic class of administrators. Due to shortages of teachers and staff, and to needless problems with curricula and testing, this system is about to fall. Historically, when feudal systems collapse, they create opportunities for new structures to emerge. Technology has made it possible to develop a new educational model that connects students to their community and reduces pressure on students and teachers. This new model makes it possible to deliver high quality education for all students, regardless of zip code, while turning students into active learners. Self Taught: Moving from a Seat Time Model to a Mastery Learning Model explains how this process can begin by asking just one question: what would you do if you needed to learn something?

SelfDesign

SelfDesign PDF Author: Brent Cameron
Publisher: Sentient Publications
ISBN: 1591810442
Category : Education
Languages : en
Pages : 258

Get Book Here

Book Description
SelfDesign, a methodology developed by Brent Cameron over the past 23 years, is much more than another take-off from traditional teaching methods. It is instead a philosophy and a practice based in the belief that children are natural learners. Cameron uses individualized strategies, specific language tools, and a focus on the positive to shift the very premise on which education is built. Through his stories of learners and families he takes the reader on a tour of a new paradigm for learning-the art and science of SelfDesign.

The Poetry of the Self-taught

The Poetry of the Self-taught PDF Author: Julie D. Prandi
Publisher: Peter Lang
ISBN: 9781433102516
Category : Literary Criticism
Languages : en
Pages : 216

Get Book Here

Book Description
The Poetry of the Self-Taught demonstrates the characteristic strengths of self-taught poetry and analyzes the factors that have caused most selftaught poets to disappear from anthologies and from literary history. Raising the question of whether or not their work should be read today and taken seriously - instead of being relegated to separate and unequal categories like women's or «peasant» poetry - the book highlights interesting contrasts between the poetry of eighteenth-century autodidacts such as Robert Burns, Mary Leapor, C.D.F. Schubart, and Anna Louise Karsch and the work of their contemporaries, mainstream poets like Alexander Pope, James Thomson, C.F. Gellert, and Barthold Heinrich Brockes. Self-taught poetry is often treated as an index to the lives and times of the poets, but this book explores it with a different purpose: to understand and illustrate the commonalities in autodidactic poetics, imagery, rhetorical strategies, and themes. Concurrent with a recent upturn of interest in «laboring» or self-taught poets both in England and in Germany, The Poetry of the Self-Taught will be useful for courses focusing on such poets or those dealing with eighteenth-century literature.

Gatecrashers

Gatecrashers PDF Author: Katherine Jentleson
Publisher: University of California Press
ISBN: 0520303423
Category : Art
Languages : en
Pages : 264

Get Book Here

Book Description
After World War I, artists without formal training “crashed the gates” of major museums in the United States, diversifying the art world across lines of race, ethnicity, class, ability, and gender. At the center of this fundamental reevaluation of who could be an artist in America were John Kane, Horace Pippin, and Anna Mary Robertson “Grandma” Moses. The stories of these three artists not only intertwine with the major critical debates of their period but also prefigure the call for inclusion in representations of American art today. In Gatecrashers, Katherine Jentleson offers a valuable corrective to the history of twentieth-century art by expanding narratives of interwar American modernism and providing an origin story for contemporary fascination with self-taught artists.

Genius

Genius PDF Author: Leopoldo Gout
Publisher: Macmillan
ISBN: 1250045819
Category : Juvenile Fiction
Languages : en
Pages : 305

Get Book Here

Book Description
Three teen geniuses from around the world must win a Game witht he highest of stakes in this action-packed novel.

Hip-Hop Genius 2.0

Hip-Hop Genius 2.0 PDF Author: Sam Seidel
Publisher: Rowman & Littlefield
ISBN: 1475864310
Category : Education
Languages : en
Pages : 245

Get Book Here

Book Description
Many educators already know that hip-hop can be a powerful tool for engaging students. But can hip-hop save our schools—and our society? Hip-Hop Genius 2.0 introduces an iteration of hip-hop education that goes far beyond studying rap music as classroom content. Through stories about the professional rapper who founded the first hip-hop high school and the aspiring artists currently enrolled there, Sam Seidel lays out a vision for how hip-hop’s genius—the resourceful creativity and swagger that took it from a local phenomenon to a global force—can lead to a fundamental remix of the way we think of teaching, school design, and leadership. This 10-year anniversary edition welcomes two new contributing authors, Tony Simmons and Michael Lipset, who bring direct experience running the High School for Recording Arts. The new edition includes new forewords from some of the most prominent names in education and hip-hop, reflections on ten more years of running a hip-hop high school, updates to every chapter from the first edition, details of how the school navigated the unprecedented complexities brought about by the COVID-19 pandemic and uprising in response to the murder of George Floyd, and an inspiring new concluding chapter that is a call to action for the field.

The First 20 Hours

The First 20 Hours PDF Author: Josh Kaufman
Publisher: Penguin
ISBN: 1101623047
Category : Self-Help
Languages : en
Pages : 290

Get Book Here

Book Description
Forget the 10,000 hour rule— what if it’s possible to learn the basics of any new skill in 20 hours or less? Take a moment to consider how many things you want to learn to do. What’s on your list? What’s holding you back from getting started? Are you worried about the time and effort it takes to acquire new skills—time you don’t have and effort you can’t spare? Research suggests it takes 10,000 hours to develop a new skill. In this nonstop world when will you ever find that much time and energy? To make matters worse, the early hours of prac­ticing something new are always the most frustrating. That’s why it’s difficult to learn how to speak a new language, play an instrument, hit a golf ball, or shoot great photos. It’s so much easier to watch TV or surf the web . . . In The First 20 Hours, Josh Kaufman offers a systematic approach to rapid skill acquisition— how to learn any new skill as quickly as possible. His method shows you how to deconstruct com­plex skills, maximize productive practice, and remove common learning barriers. By complet­ing just 20 hours of focused, deliberate practice you’ll go from knowing absolutely nothing to performing noticeably well. Kaufman personally field-tested the meth­ods in this book. You’ll have a front row seat as he develops a personal yoga practice, writes his own web-based computer programs, teaches himself to touch type on a nonstandard key­board, explores the oldest and most complex board game in history, picks up the ukulele, and learns how to windsurf. Here are a few of the sim­ple techniques he teaches: Define your target performance level: Fig­ure out what your desired level of skill looks like, what you’re trying to achieve, and what you’ll be able to do when you’re done. The more specific, the better. Deconstruct the skill: Most of the things we think of as skills are actually bundles of smaller subskills. If you break down the subcompo­nents, it’s easier to figure out which ones are most important and practice those first. Eliminate barriers to practice: Removing common distractions and unnecessary effort makes it much easier to sit down and focus on deliberate practice. Create fast feedback loops: Getting accu­rate, real-time information about how well you’re performing during practice makes it much easier to improve. Whether you want to paint a portrait, launch a start-up, fly an airplane, or juggle flaming chain­saws, The First 20 Hours will help you pick up the basics of any skill in record time . . . and have more fun along the way.