Author: Lorraine Underwood
Publisher: McGraw-Hill Education TAB
ISBN: 9781260457599
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. This fun project book engages kids with coding and making This easy-to-follow guide offers a fun, hands-on introduction to coding for kids and anyone looking for a whimsical, light-hearted approach to making. The book contains 20 cool projects that use Raspberry Pi, micro:bit, and kid-friendly Circuit Playground Express along with a few inexpensive, easy-to-find parts like LEDs and tin foil. Save the World with Code: 20 Fun Projects Using Raspberry Pi, micro:bit, and Circuit Playground Express for Kids features projects ranging from easy to advanced. You will get a fun blend of environmentally friendly projects, like a thermometer to monitor home temperature and a moisture sensor for keeping your plants watered, with more wacky projects, like a light up sword, cookie theft detector, and a touch sensor to check if someone is a zombie! •Teaches kids coding basics using Raspberry Pi, micro:bit, and Circuit Playground Express•Each project includes a parts list, illustrations, and easy-to-follow assembly instructions•Written by a maker and educator whose goal is to make coding fun for everyone
Save the World with Code: 20 Fun Projects for All Ages Using Raspberry Pi, micro:bit, and Circuit Playground Express
Author: Lorraine Underwood
Publisher: McGraw-Hill Education TAB
ISBN: 9781260457599
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. This fun project book engages kids with coding and making This easy-to-follow guide offers a fun, hands-on introduction to coding for kids and anyone looking for a whimsical, light-hearted approach to making. The book contains 20 cool projects that use Raspberry Pi, micro:bit, and kid-friendly Circuit Playground Express along with a few inexpensive, easy-to-find parts like LEDs and tin foil. Save the World with Code: 20 Fun Projects Using Raspberry Pi, micro:bit, and Circuit Playground Express for Kids features projects ranging from easy to advanced. You will get a fun blend of environmentally friendly projects, like a thermometer to monitor home temperature and a moisture sensor for keeping your plants watered, with more wacky projects, like a light up sword, cookie theft detector, and a touch sensor to check if someone is a zombie! •Teaches kids coding basics using Raspberry Pi, micro:bit, and Circuit Playground Express•Each project includes a parts list, illustrations, and easy-to-follow assembly instructions•Written by a maker and educator whose goal is to make coding fun for everyone
Publisher: McGraw-Hill Education TAB
ISBN: 9781260457599
Category : Technology & Engineering
Languages : en
Pages : 0
Book Description
Publisher's Note: Products purchased from Third Party sellers are not guaranteed by the publisher for quality, authenticity, or access to any online entitlements included with the product. This fun project book engages kids with coding and making This easy-to-follow guide offers a fun, hands-on introduction to coding for kids and anyone looking for a whimsical, light-hearted approach to making. The book contains 20 cool projects that use Raspberry Pi, micro:bit, and kid-friendly Circuit Playground Express along with a few inexpensive, easy-to-find parts like LEDs and tin foil. Save the World with Code: 20 Fun Projects Using Raspberry Pi, micro:bit, and Circuit Playground Express for Kids features projects ranging from easy to advanced. You will get a fun blend of environmentally friendly projects, like a thermometer to monitor home temperature and a moisture sensor for keeping your plants watered, with more wacky projects, like a light up sword, cookie theft detector, and a touch sensor to check if someone is a zombie! •Teaches kids coding basics using Raspberry Pi, micro:bit, and Circuit Playground Express•Each project includes a parts list, illustrations, and easy-to-follow assembly instructions•Written by a maker and educator whose goal is to make coding fun for everyone
Programming with MicroPython
Author: Nicholas H. Tollervey
Publisher: "O'Reilly Media, Inc."
ISBN: 1491972718
Category : Computers
Languages : en
Pages : 210
Book Description
It’s an exciting time to get involved with MicroPython, the re-implementation of Python 3 for microcontrollers and embedded systems. This practical guide delivers the knowledge you need to roll up your sleeves and create exceptional embedded projects with this lean and efficient programming language. If you’re familiar with Python as a programmer, educator, or maker, you’re ready to learn—and have fun along the way. Author Nicholas Tollervey takes you on a journey from first steps to advanced projects. You’ll explore the types of devices that run MicroPython, and examine how the language uses and interacts with hardware to process input, connect to the outside world, communicate wirelessly, make sounds and music, and drive robotics projects. Work with MicroPython on four typical devices: PyBoard, the micro:bit, Adafruit’s Circuit Playground Express, and ESP8266/ESP32 boards Explore a framework that helps you generate, evaluate, and evolve embedded projects that solve real problems Dive into practical MicroPython examples: visual feedback, input and sensing, GPIO, networking, sound and music, and robotics Learn how idiomatic MicroPython helps you express a lot with the minimum of resources Take the next step by getting involved with the Python community
Publisher: "O'Reilly Media, Inc."
ISBN: 1491972718
Category : Computers
Languages : en
Pages : 210
Book Description
It’s an exciting time to get involved with MicroPython, the re-implementation of Python 3 for microcontrollers and embedded systems. This practical guide delivers the knowledge you need to roll up your sleeves and create exceptional embedded projects with this lean and efficient programming language. If you’re familiar with Python as a programmer, educator, or maker, you’re ready to learn—and have fun along the way. Author Nicholas Tollervey takes you on a journey from first steps to advanced projects. You’ll explore the types of devices that run MicroPython, and examine how the language uses and interacts with hardware to process input, connect to the outside world, communicate wirelessly, make sounds and music, and drive robotics projects. Work with MicroPython on four typical devices: PyBoard, the micro:bit, Adafruit’s Circuit Playground Express, and ESP8266/ESP32 boards Explore a framework that helps you generate, evaluate, and evolve embedded projects that solve real problems Dive into practical MicroPython examples: visual feedback, input and sensing, GPIO, networking, sound and music, and robotics Learn how idiomatic MicroPython helps you express a lot with the minimum of resources Take the next step by getting involved with the Python community
Programming with OpenSCAD
Author: Justin Gohde
Publisher: No Starch Press
ISBN: 1593279558
Category : Technology & Engineering
Languages : en
Pages : 262
Book Description
Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
Publisher: No Starch Press
ISBN: 1593279558
Category : Technology & Engineering
Languages : en
Pages : 262
Book Description
Programming with OpenSCAD is a STEM-focused, learn-to-code book for beginners that introduces core computational thinking concepts through the design of 3D-printable objects. Develop coding skills as you build increasingly complex 3D models and print them into fun games, puzzles, and more. OpenSCAD is freely available open source software that enables nondesigners to easily create 3D designs using a text-based programming language. It’s a great language for beginners because the instant 3D visualization gives you immediate feedback on the results of your code. This book channels OpenSCAD’s visual benefits and user-friendliness into a STEAM-focused, project-based tutorial that teaches the basics of coding, 3D printing, and computational thinking while you develop your spatial reasoning by creating 3D designs with OpenSCAD. Presuming no prior experience with either programming or 3D design, each chapter builds a scaffolded understanding of core concepts. You’ll start by defining, drawing and displaying geometric primitives with text-based code, then expand your creative toolbox with transformation operations – like rotating, reflecting, scaling, and combining shapes. As the projects become more sophisticated, so will your programming skills; you’ll use loops for replicating objects, if statements for differentiating your designs, and parameterized, self-contained modules to divide longer scripts into separate files. Along the way, you'll learn 3D printing tips so that you can produce physical mementos of your progress and get physical feedback that lets you correct mistakes in real time. In addition, the book provides hands-on and accessible design exercises at the end of each chapter so that you can practice applying new concepts immediately after they are introduced. You’ll learn: Programming basics like working with variables, loops, conditional statements, and parameterized modules Transformation operations, such as rotate, reflect, and scale, to create complex shapes Extrusion techniques for turning 2D shapes into elaborate 3D designs Computational-thinking concepts, including decomposition, abstraction, and pattern recognition OpenSCAD’s Boolean, Minkowski and hull operations for combining multiple 3D shapes into one 3D design fundamentals, like navigating the xyz-axis, orthogonal vs. perspective views, and constructive solid geometry Organizing bigger designs into separate files to make code more readable and collaborative Accessibly written for a wide audience (advanced middle schoolers, high school students, college students, artists, makers and lifelong-learners alike), this is the perfect guide to becoming proficient at programming in general and 3D modeling in particular.
Computational Thinking Education
Author: Siu-Cheung Kong
Publisher: Springer
ISBN: 9811365288
Category : Education
Languages : en
Pages : 377
Book Description
This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.
Publisher: Springer
ISBN: 9811365288
Category : Education
Languages : en
Pages : 377
Book Description
This This book is open access under a CC BY 4.0 license.This book offers a comprehensive guide, covering every important aspect of computational thinking education. It provides an in-depth discussion of computational thinking, including the notion of perceiving computational thinking practices as ways of mapping models from the abstraction of data and process structures to natural phenomena. Further, it explores how computational thinking education is implemented in different regions, and how computational thinking is being integrated into subject learning in K-12 education. In closing, it discusses computational thinking from the perspective of STEM education, the use of video games to teach computational thinking, and how computational thinking is helping to transform the quality of the workforce in the textile and apparel industry.
Innovate Bristol
Author: Sven Boermeester
Publisher:
ISBN: 9781949677072
Category :
Languages : en
Pages :
Book Description
Innovate Bristol highlights and celebrates those companies and individuals that are actively working at building a better tomorrow for all. Innovation Ecosystems thrive through the involvement and support of companies and individuals from all industries, which is why the Innovate series not only focuses on the innovators but also those people whom the Innovation Ecosystem, would not be able to thrive without.
Publisher:
ISBN: 9781949677072
Category :
Languages : en
Pages :
Book Description
Innovate Bristol highlights and celebrates those companies and individuals that are actively working at building a better tomorrow for all. Innovation Ecosystems thrive through the involvement and support of companies and individuals from all industries, which is why the Innovate series not only focuses on the innovators but also those people whom the Innovation Ecosystem, would not be able to thrive without.
Meaningful Making
Author: Paulo Blikstein
Publisher:
ISBN: 9780989151191
Category : Activity programs in education
Languages : en
Pages : 158
Book Description
The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.
Publisher:
ISBN: 9780989151191
Category : Activity programs in education
Languages : en
Pages : 158
Book Description
The FabLearn Fellows share inspirational ideas from their learning spaces, assessment strategies and recommended projects across a broad range of age levels. Illustrated with color photos of real student work, the Fellows take you on a tour of the future of learning, where children make sense of the world by making things that matter.
Getting Started with Adafruit Circuit Playground Express
Author: Anne Barela
Publisher: Maker Media, Inc.
ISBN: 1680454870
Category : Computers
Languages : en
Pages : 256
Book Description
From Adafruit Industries, a leader in products to Makers, designers, students young and old, comes the Circuit Playground Express. Connect it to your PC, Mac or Linux computer, and you can be programming interactive projects in minutes. You have a choice of programming environments to choose from: Python, the Microsoft MakeCode graphical building block environment, C/C++ via the Arduino development environment and JavaScript. Whether you are learning interactive programming, have an Internet of Things project in mind, or are looking to design on-the-go wearable electronics, the versatile Circuit Playground Express is the device to start with. In Getting Started with the Adafruit Circuit Playground Express, you'll learn how to: Get up and running quickly with programmable boards Understand the basics of coding in multiple programming languages Use the built-in sensors for a variety of projects Make colorful interactive displays Design programs for the Internet of Things (IoT)
Publisher: Maker Media, Inc.
ISBN: 1680454870
Category : Computers
Languages : en
Pages : 256
Book Description
From Adafruit Industries, a leader in products to Makers, designers, students young and old, comes the Circuit Playground Express. Connect it to your PC, Mac or Linux computer, and you can be programming interactive projects in minutes. You have a choice of programming environments to choose from: Python, the Microsoft MakeCode graphical building block environment, C/C++ via the Arduino development environment and JavaScript. Whether you are learning interactive programming, have an Internet of Things project in mind, or are looking to design on-the-go wearable electronics, the versatile Circuit Playground Express is the device to start with. In Getting Started with the Adafruit Circuit Playground Express, you'll learn how to: Get up and running quickly with programmable boards Understand the basics of coding in multiple programming languages Use the built-in sensors for a variety of projects Make colorful interactive displays Design programs for the Internet of Things (IoT)
Micro:bit for Mad Scientists
Author: Simon Monk
Publisher: No Starch Press
ISBN: 1593279752
Category : Computers
Languages : en
Pages : 281
Book Description
Build your own secret laboratory with 30 coding and electronic projects! The BBC micro:bit is a tiny, cheap, yet surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book will show you how to use the micro:bit to build a secret science lab complete with robots, door alarms, lie detectors, and more--as you learn basic coding and electronics skills. Here are just some of the projects you'll build: A "light guitar" you can play just by moving your fingers A working lie detector A self-watering plant care system A two-wheeled robot A talking robotic head with moving eyes A door alarm made with magnets Learn to code like a Mad Scientist!
Publisher: No Starch Press
ISBN: 1593279752
Category : Computers
Languages : en
Pages : 281
Book Description
Build your own secret laboratory with 30 coding and electronic projects! The BBC micro:bit is a tiny, cheap, yet surprisingly powerful computer that you can use to build cool things and experiment with code. The 30 simple projects and experiments in this book will show you how to use the micro:bit to build a secret science lab complete with robots, door alarms, lie detectors, and more--as you learn basic coding and electronics skills. Here are just some of the projects you'll build: A "light guitar" you can play just by moving your fingers A working lie detector A self-watering plant care system A two-wheeled robot A talking robotic head with moving eyes A door alarm made with magnets Learn to code like a Mad Scientist!
Get Started with MicroPython on Raspberry Pi Pico
Author: Gareth Halfacree
Publisher: Raspberry Pi Press
ISBN: 1912047160
Category : Computers
Languages : en
Pages : 140
Book Description
Microcontrollers, like the RP2040 at the heart of Raspberry Pi Pico, are computers stripped back to their bare essentials. You don't use monitors or keyboards with them, but program them over USB to take their input from (and send their output to) their input/output (IO) pins. Using these programmable connections, you can light lights, make noises, send text to screens, and much more. In Get Started with MicroPython on Raspberry Pi Pico, you will learn how to use the beginner-friendly language MicroPython to write programs and connect up hardware to make your Raspberry Pi Pico interact with the world around it. Using these skills, you can create your own electro-mechanical projects, whether for fun or to make your life easier. This book shows you how to: Get started with Raspberry Pi Pico Work with various electronic components Create your own programmable electronic contraptions Work with Programming Input and Output (PIO) for low level, timing-critical projects Learn the Raspberry Pi Pico pinouts for hooking up components Use the I2C and SPI protocols to connect to components By the end of the book, you'll know how to create your own programmable electronic contraptions. What you do with them is up to you.
Publisher: Raspberry Pi Press
ISBN: 1912047160
Category : Computers
Languages : en
Pages : 140
Book Description
Microcontrollers, like the RP2040 at the heart of Raspberry Pi Pico, are computers stripped back to their bare essentials. You don't use monitors or keyboards with them, but program them over USB to take their input from (and send their output to) their input/output (IO) pins. Using these programmable connections, you can light lights, make noises, send text to screens, and much more. In Get Started with MicroPython on Raspberry Pi Pico, you will learn how to use the beginner-friendly language MicroPython to write programs and connect up hardware to make your Raspberry Pi Pico interact with the world around it. Using these skills, you can create your own electro-mechanical projects, whether for fun or to make your life easier. This book shows you how to: Get started with Raspberry Pi Pico Work with various electronic components Create your own programmable electronic contraptions Work with Programming Input and Output (PIO) for low level, timing-critical projects Learn the Raspberry Pi Pico pinouts for hooking up components Use the I2C and SPI protocols to connect to components By the end of the book, you'll know how to create your own programmable electronic contraptions. What you do with them is up to you.
Microcontroller Programming
Author: Julio Sanchez
Publisher: CRC Press
ISBN: 1420006614
Category : Computers
Languages : en
Pages : 813
Book Description
From cell phones and television remote controls to automobile engines and spacecraft, microcontrollers are everywhere. Programming these prolific devices is a much more involved and integrated task than it is for general-purpose microprocessors; microcontroller programmers must be fluent in application development, systems programming, and I/O operation as well as memory management and system timing. Using the popular and pervasive mid-range 8-bit Microchip PIC® as an archetype, Microcontroller Programming offers a self-contained presentation of the multidisciplinary tools needed to design and implement modern embedded systems and microcontrollers. The authors begin with basic electronics, number systems, and data concepts followed by digital logic, arithmetic, conversions, circuits, and circuit components to build a firm background in the computer science and electronics fundamentals involved in programming microcontrollers. For the remainder of the book, they focus on PIC architecture and programming tools and work systematically through programming various functions, modules, and devices. Helpful appendices supply the full mid-range PIC instruction set as well as additional programming solutions, a guide to resistor color codes, and a concise method for building custom circuit boards. Providing just the right mix of theory and practical guidance, Microcontroller Programming: The Microchip PIC® is the ideal tool for any amateur or professional designing and implementing stand-alone systems for a wide variety of applications.
Publisher: CRC Press
ISBN: 1420006614
Category : Computers
Languages : en
Pages : 813
Book Description
From cell phones and television remote controls to automobile engines and spacecraft, microcontrollers are everywhere. Programming these prolific devices is a much more involved and integrated task than it is for general-purpose microprocessors; microcontroller programmers must be fluent in application development, systems programming, and I/O operation as well as memory management and system timing. Using the popular and pervasive mid-range 8-bit Microchip PIC® as an archetype, Microcontroller Programming offers a self-contained presentation of the multidisciplinary tools needed to design and implement modern embedded systems and microcontrollers. The authors begin with basic electronics, number systems, and data concepts followed by digital logic, arithmetic, conversions, circuits, and circuit components to build a firm background in the computer science and electronics fundamentals involved in programming microcontrollers. For the remainder of the book, they focus on PIC architecture and programming tools and work systematically through programming various functions, modules, and devices. Helpful appendices supply the full mid-range PIC instruction set as well as additional programming solutions, a guide to resistor color codes, and a concise method for building custom circuit boards. Providing just the right mix of theory and practical guidance, Microcontroller Programming: The Microchip PIC® is the ideal tool for any amateur or professional designing and implementing stand-alone systems for a wide variety of applications.