Author: Myra Mounds
Publisher: Xlibris Corporation
ISBN: 1456859218
Category : Biography & Autobiography
Languages : en
Pages : 121
Book Description
In life we dont always get second chances. Some of us go through life never coming into the knowledge of Christ. This book is a real life story about a young teen girl who kept Rolling the Dice and crapping out. Then she finally realized that the way to win in life is with God. A lot of people believe in luck there is no such thing. Faith, and Gods Love is all you need. We have to believe and trust him every day. It is a lifestyle not something short term. This book is for teens, but Im sure adults will gain from it as well. All of us can relate to something in it. You will read about love, hurt, dating, rejection from a parent, having a child as a teenager, and matrimony at an early age. You will find out about courage, self-motivation, achieving goals, and having faith as small as a mustard seed believing that a child after being diagnosed with cancer would survive. You will read testimonies about different people lives, and prayers that they have for teens to encourage them to follow God.
Rolling the Dice!
Rolling Dice
Author: Beth Reekles
Publisher: Delacorte Press
ISBN: 0385378726
Category : Young Adult Fiction
Languages : en
Pages : 355
Book Description
Rolling Dice is the second cool, sexy YA romance from seventeen-year-old Wattpad sensation and author of The Kissing Booth, Beth Reekles. They say that the higher you climb, the harder you fall--and Madison Clarke will do anything to keep her new life from crumbling to pieces. Moving from a small town in Maine to Florida, Madison seizes the opportunity to reinvent herself. In Maine she was a "loser," so when the popular kids at her new school decide to take her under their wing, she jumps at the chance. A hot boyfriend, parties, friends . . . If only there wasn't the slight problem of her friendship with Dwight, a cute, funny but totally nerdy guy in Madison's physics class. She can't deny he's fun to spend time with--when no one else is looking. Running from her past and stumbling through the present, what choices lie ahead for Madison in her new life in Florida? From the author of The Kissing Booth, Beth Reekles captures how much it takes to reinvent yourself and not leave behind your own sense of integrity. Readers will laugh, empathize, and cheer on Madison as she figures out things.
Publisher: Delacorte Press
ISBN: 0385378726
Category : Young Adult Fiction
Languages : en
Pages : 355
Book Description
Rolling Dice is the second cool, sexy YA romance from seventeen-year-old Wattpad sensation and author of The Kissing Booth, Beth Reekles. They say that the higher you climb, the harder you fall--and Madison Clarke will do anything to keep her new life from crumbling to pieces. Moving from a small town in Maine to Florida, Madison seizes the opportunity to reinvent herself. In Maine she was a "loser," so when the popular kids at her new school decide to take her under their wing, she jumps at the chance. A hot boyfriend, parties, friends . . . If only there wasn't the slight problem of her friendship with Dwight, a cute, funny but totally nerdy guy in Madison's physics class. She can't deny he's fun to spend time with--when no one else is looking. Running from her past and stumbling through the present, what choices lie ahead for Madison in her new life in Florida? From the author of The Kissing Booth, Beth Reekles captures how much it takes to reinvent yourself and not leave behind your own sense of integrity. Readers will laugh, empathize, and cheer on Madison as she figures out things.
The Dice Man
Author: Luke Rhinehart
Publisher: Abrams
ISBN: 1590207041
Category : Fiction
Languages : en
Pages : 347
Book Description
“One of the fifty most influential books of the last half of the twentieth century,” a comic novel about a therapist making life choices by rolling dice. (BBC) The cult classic that can still change your life . . . Let the dice decide! This is the philosophy that changes the life of bored psychiatrist Luke Rhinehart―and in some ways changes the world as well. Because once you hand over your life to the dice, anything can happen. Entertaining, humorous, scary, shocking, subversive, The Dice Man is one of the cult bestsellers of our time. “A fine piece of fiction . . . touching, ingenious and beautifully comic.” —Anthony Burgess, author of A Clockwork Orange “Luke Rhinehart and THE DICE MAN have launched a psychiatric revolution.” —London Sunday Telegraph “A blackly comic amusement park of a book.” —TIME Magazine “Weird, hilarious . . . an outlandishly enjoyable book.” —St. Louis Post-Dispatch “Witty reckless clever . . . . a caper at the edge of nihilism.” —LIFE Magazine “Brilliant . . . much like CATCH-22 . . . the sex extra-juicy.” —The Houston Post “Outrageously funny.” —Fort Worth Star-Telegram “Hilarious and well-written . . . A brilliant summary of modern nihilism. Dice living will be popular, no doubt of that.” —Time Out (London)
Publisher: Abrams
ISBN: 1590207041
Category : Fiction
Languages : en
Pages : 347
Book Description
“One of the fifty most influential books of the last half of the twentieth century,” a comic novel about a therapist making life choices by rolling dice. (BBC) The cult classic that can still change your life . . . Let the dice decide! This is the philosophy that changes the life of bored psychiatrist Luke Rhinehart―and in some ways changes the world as well. Because once you hand over your life to the dice, anything can happen. Entertaining, humorous, scary, shocking, subversive, The Dice Man is one of the cult bestsellers of our time. “A fine piece of fiction . . . touching, ingenious and beautifully comic.” —Anthony Burgess, author of A Clockwork Orange “Luke Rhinehart and THE DICE MAN have launched a psychiatric revolution.” —London Sunday Telegraph “A blackly comic amusement park of a book.” —TIME Magazine “Weird, hilarious . . . an outlandishly enjoyable book.” —St. Louis Post-Dispatch “Witty reckless clever . . . . a caper at the edge of nihilism.” —LIFE Magazine “Brilliant . . . much like CATCH-22 . . . the sex extra-juicy.” —The Houston Post “Outrageously funny.” —Fort Worth Star-Telegram “Hilarious and well-written . . . A brilliant summary of modern nihilism. Dice living will be popular, no doubt of that.” —Time Out (London)
Don't Just Roll the Dice
Author: Neil Davidson
Publisher: Red Gate Books
ISBN: 9781906434380
Category : Business & Economics
Languages : en
Pages : 84
Book Description
How do you price your software? Is it art, science or magic? How much attention should you pay to your competitors? This short handbook will provide you with the theory, practical advice and case studies you need to stop yourself from reaching for the dice. Table of Contents Chapter 01: Some - but not too much - Economics Chapter 02: Pricing Psychology: What is your product worth? Chapter 03: Pricing Pitfalls Chapter 04: Advanced Pricing Chapter 05: What your price says about you (and how to change it) Why read this book? "At Business of Software 2007 Michael Pryor held an impromptu session on how to price your software. So many people turned up, and so many people kept on arriving, that by the time they d introduced themselves there was no time left to talk about software pricing. I ve had similar experiences; in fact, How do I price my software? is probably the most common question I m asked by software entrepreneurs and product managers. This handbook is an attempt to answer that question." Neil Davidson, Author. About the Author Neil Davidson is co-founder and joint CEO of Red Gate Software. Red Gate was founded in 1999 and now employs some 150 people. It was Cambridge News business of the year in 2006 and has been in the Sunday Times top 100 companies to work for three years running. It was founded with no VC money and little debt. Neil is also founder of the annual Business of Software conference and runs the Business of Software social network.
Publisher: Red Gate Books
ISBN: 9781906434380
Category : Business & Economics
Languages : en
Pages : 84
Book Description
How do you price your software? Is it art, science or magic? How much attention should you pay to your competitors? This short handbook will provide you with the theory, practical advice and case studies you need to stop yourself from reaching for the dice. Table of Contents Chapter 01: Some - but not too much - Economics Chapter 02: Pricing Psychology: What is your product worth? Chapter 03: Pricing Pitfalls Chapter 04: Advanced Pricing Chapter 05: What your price says about you (and how to change it) Why read this book? "At Business of Software 2007 Michael Pryor held an impromptu session on how to price your software. So many people turned up, and so many people kept on arriving, that by the time they d introduced themselves there was no time left to talk about software pricing. I ve had similar experiences; in fact, How do I price my software? is probably the most common question I m asked by software entrepreneurs and product managers. This handbook is an attempt to answer that question." Neil Davidson, Author. About the Author Neil Davidson is co-founder and joint CEO of Red Gate Software. Red Gate was founded in 1999 and now employs some 150 people. It was Cambridge News business of the year in 2006 and has been in the Sunday Times top 100 companies to work for three years running. It was founded with no VC money and little debt. Neil is also founder of the annual Business of Software conference and runs the Business of Software social network.
A Roll of the Dice
Author: Stéphane Mallarmé
Publisher:
ISBN: 9781950268948
Category : Design
Languages : en
Pages : 0
Book Description
A contemporary and authentically designed translation of one of Stéphane Mallarmé's most famous poems.
Publisher:
ISBN: 9781950268948
Category : Design
Languages : en
Pages : 0
Book Description
A contemporary and authentically designed translation of one of Stéphane Mallarmé's most famous poems.
Dice Games Properly Explained
Author: Reiner Knizia
Publisher: Blue Terrier Press
ISBN: 9780973105216
Category : Games & Activities
Languages : en
Pages : 226
Book Description
World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.
Publisher: Blue Terrier Press
ISBN: 9780973105216
Category : Games & Activities
Languages : en
Pages : 226
Book Description
World-renowned game designer Reiner Knizia has written the absolute classic on dice games and strategies. Straightforward and easy-to-read, this little gem gives detailed instructions, comprehensive odds, and insightful strategies on nearly 150 dice games and variations-several of which appear only within these pages.
Extreme Horror
Author: Matt Shaw
Publisher:
ISBN: 9781387772353
Category :
Languages : en
Pages : 0
Book Description
They said I could not become a filmmaker. They said my screenplays were dull and clumsy with thin characterisation. My plots were predictable and endings lame. They said my directing was uninspired and ideas translated poorly to screen. They said my acting was laughable; scenes that were supposed to be tragic caused ripples of laughter. They said I would never make it and that - even if I did - no one wants horror anymore. They want fantasy. They want drama. Comedy, even has its place in the market. Not horror. It's stale. It is stagnant and done to death. Well, whatever they say, I am bringing horror back to the mainstream. It will be shown on every television station and shared across millions of social networking profiles. I am bringing horror back whether the audience wants it or not and it's going to be extreme...
Publisher:
ISBN: 9781387772353
Category :
Languages : en
Pages : 0
Book Description
They said I could not become a filmmaker. They said my screenplays were dull and clumsy with thin characterisation. My plots were predictable and endings lame. They said my directing was uninspired and ideas translated poorly to screen. They said my acting was laughable; scenes that were supposed to be tragic caused ripples of laughter. They said I would never make it and that - even if I did - no one wants horror anymore. They want fantasy. They want drama. Comedy, even has its place in the market. Not horror. It's stale. It is stagnant and done to death. Well, whatever they say, I am bringing horror back to the mainstream. It will be shown on every television station and shared across millions of social networking profiles. I am bringing horror back whether the audience wants it or not and it's going to be extreme...
Fundamentals of Deep Learning
Author: Nithin Buduma
Publisher: "O'Reilly Media, Inc."
ISBN: 1492082139
Category : Computers
Languages : en
Pages : 390
Book Description
We're in the midst of an AI research explosion. Deep learning has unlocked superhuman perception to power our push toward creating self-driving vehicles, defeating human experts at a variety of difficult games including Go, and even generating essays with shockingly coherent prose. But deciphering these breakthroughs often takes a PhD in machine learning and mathematics. The updated second edition of this book describes the intuition behind these innovations without jargon or complexity. Python-proficient programmers, software engineering professionals, and computer science majors will be able to reimplement these breakthroughs on their own and reason about them with a level of sophistication that rivals some of the best developers in the field. Learn the mathematics behind machine learning jargon Examine the foundations of machine learning and neural networks Manage problems that arise as you begin to make networks deeper Build neural networks that analyze complex images Perform effective dimensionality reduction using autoencoders Dive deep into sequence analysis to examine language Explore methods in interpreting complex machine learning models Gain theoretical and practical knowledge on generative modeling Understand the fundamentals of reinforcement learning
Publisher: "O'Reilly Media, Inc."
ISBN: 1492082139
Category : Computers
Languages : en
Pages : 390
Book Description
We're in the midst of an AI research explosion. Deep learning has unlocked superhuman perception to power our push toward creating self-driving vehicles, defeating human experts at a variety of difficult games including Go, and even generating essays with shockingly coherent prose. But deciphering these breakthroughs often takes a PhD in machine learning and mathematics. The updated second edition of this book describes the intuition behind these innovations without jargon or complexity. Python-proficient programmers, software engineering professionals, and computer science majors will be able to reimplement these breakthroughs on their own and reason about them with a level of sophistication that rivals some of the best developers in the field. Learn the mathematics behind machine learning jargon Examine the foundations of machine learning and neural networks Manage problems that arise as you begin to make networks deeper Build neural networks that analyze complex images Perform effective dimensionality reduction using autoencoders Dive deep into sequence analysis to examine language Explore methods in interpreting complex machine learning models Gain theoretical and practical knowledge on generative modeling Understand the fundamentals of reinforcement learning
Land of Lisp
Author: Conrad Barski
Publisher: No Starch Press
ISBN: 1593273495
Category : Computers
Languages : en
Pages : 508
Book Description
Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people! With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you’ll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: –Master the quirks of Lisp’s syntax and semantics –Write concise and elegant functional programs –Use macros, create domain-specific languages, and learn other advanced Lisp techniques –Create your own web server, and use it to play browser-based games –Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp, the power of functional programming is yours to wield.
Publisher: No Starch Press
ISBN: 1593273495
Category : Computers
Languages : en
Pages : 508
Book Description
Lisp has been hailed as the world’s most powerful programming language, but its cryptic syntax and academic reputation can be enough to scare off even experienced programmers. Those dark days are finally over—Land of Lisp brings the power of functional programming to the people! With his brilliantly quirky comics and out-of-this-world games, longtime Lisper Conrad Barski teaches you the mysteries of Common Lisp. You’ll start with the basics, like list manipulation, I/O, and recursion, then move on to more complex topics like macros, higher order programming, and domain-specific languages. Then, when your brain overheats, you can kick back with an action-packed comic book interlude! Along the way you’ll create (and play) games like Wizard Adventure, a text adventure with a whiskey-soaked twist, and Grand Theft Wumpus, the most violent version of Hunt the Wumpus the world has ever seen. You'll learn to: –Master the quirks of Lisp’s syntax and semantics –Write concise and elegant functional programs –Use macros, create domain-specific languages, and learn other advanced Lisp techniques –Create your own web server, and use it to play browser-based games –Put your Lisp skills to the test by writing brain-melting games like Dice of Doom and Orc Battle With Land of Lisp, the power of functional programming is yours to wield.
Six Sigma for Project Managers
Author: Steve Neuendorf
Publisher: Berrett-Koehler Publishers
ISBN: 1567263879
Category : Business & Economics
Languages : en
Pages : 106
Book Description
Six Sigma is a collection of ideas and tools that many organizations are using as part of their efforts to improve the quality of their products and services. Six Sigma for Project Managers explores the concepts that project managers need to know to make six sigma work for their organizations.
Publisher: Berrett-Koehler Publishers
ISBN: 1567263879
Category : Business & Economics
Languages : en
Pages : 106
Book Description
Six Sigma is a collection of ideas and tools that many organizations are using as part of their efforts to improve the quality of their products and services. Six Sigma for Project Managers explores the concepts that project managers need to know to make six sigma work for their organizations.