Author: E.L. Thomas
Publisher: Oni Press
ISBN: 1549308149
Category : Games & Activities
Languages : en
Pages : 307
Book Description
This collected edition of Rolled & Told contains all the adventures, mini-adventures, comics, and articles from issues zero to six along with extra content you couldn't get in the single issues! It provides hours of pick-up-and-play campaigns designed both for players new to tabletop role playing and for those who have played for years. Every page is filled with beautiful illustrations, comics coinciding with adventures, and splash art from your favorite comic artists to inspire your players! Survive the dangers of "The Thunderlock Barcrawl", save goblins in "Hoist The Jolly Gobbler", and play the adventures "Mage School Beyond The Mirror", "The Case of the Brutal Brunch" and many more! ------------------------------------------------------ Each adventure is 5E compatible and ready-to-play.7 full adventures (5-6 hours on average)6 mini adventures (2-3 hours on average)4 pre-made and ready to use character sheets based on our iconic characters in each of your favorite classesOver 18 articles full of helpful tips and insight on how to enhance the game that’s perfect for game masters, aspiring and experienced alike.
Rolled & Told Vol. 1
Author: E.L. Thomas
Publisher: Oni Press
ISBN: 1549308149
Category : Games & Activities
Languages : en
Pages : 307
Book Description
This collected edition of Rolled & Told contains all the adventures, mini-adventures, comics, and articles from issues zero to six along with extra content you couldn't get in the single issues! It provides hours of pick-up-and-play campaigns designed both for players new to tabletop role playing and for those who have played for years. Every page is filled with beautiful illustrations, comics coinciding with adventures, and splash art from your favorite comic artists to inspire your players! Survive the dangers of "The Thunderlock Barcrawl", save goblins in "Hoist The Jolly Gobbler", and play the adventures "Mage School Beyond The Mirror", "The Case of the Brutal Brunch" and many more! ------------------------------------------------------ Each adventure is 5E compatible and ready-to-play.7 full adventures (5-6 hours on average)6 mini adventures (2-3 hours on average)4 pre-made and ready to use character sheets based on our iconic characters in each of your favorite classesOver 18 articles full of helpful tips and insight on how to enhance the game that’s perfect for game masters, aspiring and experienced alike.
Publisher: Oni Press
ISBN: 1549308149
Category : Games & Activities
Languages : en
Pages : 307
Book Description
This collected edition of Rolled & Told contains all the adventures, mini-adventures, comics, and articles from issues zero to six along with extra content you couldn't get in the single issues! It provides hours of pick-up-and-play campaigns designed both for players new to tabletop role playing and for those who have played for years. Every page is filled with beautiful illustrations, comics coinciding with adventures, and splash art from your favorite comic artists to inspire your players! Survive the dangers of "The Thunderlock Barcrawl", save goblins in "Hoist The Jolly Gobbler", and play the adventures "Mage School Beyond The Mirror", "The Case of the Brutal Brunch" and many more! ------------------------------------------------------ Each adventure is 5E compatible and ready-to-play.7 full adventures (5-6 hours on average)6 mini adventures (2-3 hours on average)4 pre-made and ready to use character sheets based on our iconic characters in each of your favorite classesOver 18 articles full of helpful tips and insight on how to enhance the game that’s perfect for game masters, aspiring and experienced alike.
My Favorite Thing is Monsters
Author: Emil Ferris
Publisher: Fantagraphics Books
ISBN: 1606999591
Category : Comics & Graphic Novels
Languages : en
Pages : 418
Book Description
Set against the tumultuous political backdrop of late ’60s Chicago, My Favorite Thing Is Monsters is the fictional graphic diary of 10-year-old Karen Reyes, filled with B-movie horror and pulp monster magazines iconography. Karen Reyes tries to solve the murder of her enigmatic upstairs neighbor, Anka Silverberg, a holocaust survivor, while the interconnected stories of those around her unfold. When Karen’s investigation takes us back to Anka’s life in Nazi Germany, the reader discovers how the personal, the political, the past, and the present converge.
Publisher: Fantagraphics Books
ISBN: 1606999591
Category : Comics & Graphic Novels
Languages : en
Pages : 418
Book Description
Set against the tumultuous political backdrop of late ’60s Chicago, My Favorite Thing Is Monsters is the fictional graphic diary of 10-year-old Karen Reyes, filled with B-movie horror and pulp monster magazines iconography. Karen Reyes tries to solve the murder of her enigmatic upstairs neighbor, Anka Silverberg, a holocaust survivor, while the interconnected stories of those around her unfold. When Karen’s investigation takes us back to Anka’s life in Nazi Germany, the reader discovers how the personal, the political, the past, and the present converge.
Heart Takes the Stage
Author: Steenz
Publisher: Andrews McMeel Publishing
ISBN: 1524877980
Category : Juvenile Fiction
Languages : en
Pages : 204
Book Description
"Warm, funny, and a visual delight, Steenz's take on Heart of the City is next-level." –Dana Simpson, Phoebe and Her Unicorn This first book collection of Heart of the City comics by the strip’s new creator, Steenz, is packed with outstanding art, a diverse cast of characters, and engaging, positive storylines about friendship, pop culture, ghost stories, and a wide range of real-world issues. Heart Lamarr is a girl with big dreams who lives in Philadelphia with her single mom. She has her sights set on a life of theater, but she runs into plenty of drama off-stage, too. Luckily, her best friends Dean, Kat, and Charlotte form a stellar supporting cast to help Heart navigate the challenging world of school plays, cliques, rumors, and everything else middle school throws at them.
Publisher: Andrews McMeel Publishing
ISBN: 1524877980
Category : Juvenile Fiction
Languages : en
Pages : 204
Book Description
"Warm, funny, and a visual delight, Steenz's take on Heart of the City is next-level." –Dana Simpson, Phoebe and Her Unicorn This first book collection of Heart of the City comics by the strip’s new creator, Steenz, is packed with outstanding art, a diverse cast of characters, and engaging, positive storylines about friendship, pop culture, ghost stories, and a wide range of real-world issues. Heart Lamarr is a girl with big dreams who lives in Philadelphia with her single mom. She has her sights set on a life of theater, but she runs into plenty of drama off-stage, too. Luckily, her best friends Dean, Kat, and Charlotte form a stellar supporting cast to help Heart navigate the challenging world of school plays, cliques, rumors, and everything else middle school throws at them.
The Night Has Teeth
Author: Kat Kruger
Publisher: Steampunk Unicorn Studio
ISBN: 1732465002
Category : Young Adult Fiction
Languages : en
Pages : 174
Book Description
Geeky loner Connor Lewis arrives in Paris on a scholarship for his last year of high school. It seems everyone he meets in the city has secrets — the military brats who befriend him on the first day of class, the young tattoo artist and her menacing dog who make up his host family, and an enigmatic redhead who shows up in unexpected places. One night, things take a turn for the supernatural, forcing Connor to stop running and confront his own dark secret. “A superb series from start to finish that, like the best musical mashups, takes something old (werewolf mythology) and makes something completely fresh out of its source material.” — Charles de Lint, Fantasy & Science Fiction Magazine
Publisher: Steampunk Unicorn Studio
ISBN: 1732465002
Category : Young Adult Fiction
Languages : en
Pages : 174
Book Description
Geeky loner Connor Lewis arrives in Paris on a scholarship for his last year of high school. It seems everyone he meets in the city has secrets — the military brats who befriend him on the first day of class, the young tattoo artist and her menacing dog who make up his host family, and an enigmatic redhead who shows up in unexpected places. One night, things take a turn for the supernatural, forcing Connor to stop running and confront his own dark secret. “A superb series from start to finish that, like the best musical mashups, takes something old (werewolf mythology) and makes something completely fresh out of its source material.” — Charles de Lint, Fantasy & Science Fiction Magazine
Pulp Empire
Author: Paul S. Hirsch
Publisher: University of Chicago Press
ISBN: 0226829464
Category : Comics & Graphic Novels
Languages : en
Pages : 346
Book Description
Winner of the Popular Culture Association's Ray and Pat Browne Award for Best Book in Popular or American Culture In the 1940s and ’50s, comic books were some of the most popular—and most unfiltered—entertainment in the United States. Publishers sold hundreds of millions of copies a year of violent, racist, and luridly sexual comics to Americans of all ages until a 1954 Senate investigation led to a censorship code that nearly destroyed the industry. But this was far from the first time the US government actively involved itself with comics—it was simply the most dramatic manifestation of a long, strange relationship between high-level policy makers and a medium that even artists and writers often dismissed as a creative sewer. In Pulp Empire, Paul S. Hirsch uncovers the gripping untold story of how the US government both attacked and appropriated comic books to help wage World War II and the Cold War, promote official—and clandestine—foreign policy and deflect global critiques of American racism. As Hirsch details, during World War II—and the concurrent golden age of comic books—government agencies worked directly with comic book publishers to stoke hatred for the Axis powers while simultaneously attempting to dispel racial tensions at home. Later, as the Cold War defense industry ballooned—and as comic book sales reached historic heights—the government again turned to the medium, this time trying to win hearts and minds in the decolonizing world through cartoon propaganda. Hirsch’s groundbreaking research weaves together a wealth of previously classified material, including secret wartime records, official legislative documents, and caches of personal papers. His book explores the uneasy contradiction of how comics were both vital expressions of American freedom and unsettling glimpses into the national id—scourged and repressed on the one hand and deployed as official propaganda on the other. Pulp Empire is a riveting illumination of underexplored chapters in the histories of comic books, foreign policy, and race.
Publisher: University of Chicago Press
ISBN: 0226829464
Category : Comics & Graphic Novels
Languages : en
Pages : 346
Book Description
Winner of the Popular Culture Association's Ray and Pat Browne Award for Best Book in Popular or American Culture In the 1940s and ’50s, comic books were some of the most popular—and most unfiltered—entertainment in the United States. Publishers sold hundreds of millions of copies a year of violent, racist, and luridly sexual comics to Americans of all ages until a 1954 Senate investigation led to a censorship code that nearly destroyed the industry. But this was far from the first time the US government actively involved itself with comics—it was simply the most dramatic manifestation of a long, strange relationship between high-level policy makers and a medium that even artists and writers often dismissed as a creative sewer. In Pulp Empire, Paul S. Hirsch uncovers the gripping untold story of how the US government both attacked and appropriated comic books to help wage World War II and the Cold War, promote official—and clandestine—foreign policy and deflect global critiques of American racism. As Hirsch details, during World War II—and the concurrent golden age of comic books—government agencies worked directly with comic book publishers to stoke hatred for the Axis powers while simultaneously attempting to dispel racial tensions at home. Later, as the Cold War defense industry ballooned—and as comic book sales reached historic heights—the government again turned to the medium, this time trying to win hearts and minds in the decolonizing world through cartoon propaganda. Hirsch’s groundbreaking research weaves together a wealth of previously classified material, including secret wartime records, official legislative documents, and caches of personal papers. His book explores the uneasy contradiction of how comics were both vital expressions of American freedom and unsettling glimpses into the national id—scourged and repressed on the one hand and deployed as official propaganda on the other. Pulp Empire is a riveting illumination of underexplored chapters in the histories of comic books, foreign policy, and race.
Percy Jackson and the Olympians, Book One: The Lightning Thief
Author: Rick Riordan
Publisher: Disney Electronic Content
ISBN: 1423131894
Category : Juvenile Fiction
Languages : en
Pages : 379
Book Description
The #1 New York Times Bestseller | Now a series on Disney+ 12-year-old Percy Jackson discovers he is the son of Poseidon in the opener to the hilarious, fast-paced adventure fantasy series for young readers ages 10 and up The eBook edition of the first book in Rick Riordan’s thrilling series, filled with magic, mythology, and plenty of monsters Percy Jackson is about to be kicked out of boarding school again—he can't seem to stay out of trouble. Is he supposed to stand by while a bully picks on his scrawny best friend? Or not defend himself when his teacher turns into a monster and tries to kill him? Mythical creatures seem to be walking straight out of the pages of Percy's Greek mythology textbook and into his life. What’s worse, he's angered a few of them: Zeus's master lightning bolt has been stolen, and Percy is the prime suspect. Percy and his friends Grover the satyr, and Annabeth, the demigod daughter of Athena, must find and return Zeus's stolen property and bring peace to a warring Mount Olympus. They travel cross country to the gates of the Underworld in Los Angeles, facing a host of enemies determined to stop them. Withmillions of copies and over 10 years spent on the New York Times bestseller list, Percy has also become a movie, a Broadway musical, and now a Disney+ series. He continues to find fans in classrooms and libraries across the world.
Publisher: Disney Electronic Content
ISBN: 1423131894
Category : Juvenile Fiction
Languages : en
Pages : 379
Book Description
The #1 New York Times Bestseller | Now a series on Disney+ 12-year-old Percy Jackson discovers he is the son of Poseidon in the opener to the hilarious, fast-paced adventure fantasy series for young readers ages 10 and up The eBook edition of the first book in Rick Riordan’s thrilling series, filled with magic, mythology, and plenty of monsters Percy Jackson is about to be kicked out of boarding school again—he can't seem to stay out of trouble. Is he supposed to stand by while a bully picks on his scrawny best friend? Or not defend himself when his teacher turns into a monster and tries to kill him? Mythical creatures seem to be walking straight out of the pages of Percy's Greek mythology textbook and into his life. What’s worse, he's angered a few of them: Zeus's master lightning bolt has been stolen, and Percy is the prime suspect. Percy and his friends Grover the satyr, and Annabeth, the demigod daughter of Athena, must find and return Zeus's stolen property and bring peace to a warring Mount Olympus. They travel cross country to the gates of the Underworld in Los Angeles, facing a host of enemies determined to stop them. Withmillions of copies and over 10 years spent on the New York Times bestseller list, Percy has also become a movie, a Broadway musical, and now a Disney+ series. He continues to find fans in classrooms and libraries across the world.
A History of the Ozarks, Volume 1
Author: Brooks Blevins
Publisher: University of Illinois Press
ISBN: 0252050606
Category : History
Languages : en
Pages : 475
Book Description
Winner of the Missouri History Book Award, from the State Historical Society of Missouri Winner of the Arkansiana Award, from the Arkansas Library Association Geologic forces raised the Ozarks. Myth enshrouds these hills. Human beings shaped them and were shaped by them. The Ozarks reflect the epic tableau of the American people—the native Osage and would-be colonial conquerors, the determined settlers and on-the-make speculators, the endless labors of hardscrabble farmers and capitalism of visionary entrepreneurs. The Old Ozarks is the first volume of a monumental three-part history of the region and its inhabitants. Brooks Blevins begins in deep prehistory, charting how these highlands of granite, dolomite, and limestone came to exist. From there he turns to the political and economic motivations behind the eagerness of many peoples to possess the Ozarks. Blevins places these early proto-Ozarkers within the context of larger American history and the economic, social, and political forces that drove it forward. But he also tells the varied and colorful human stories that fill the region's storied past—and contribute to the powerful myths and misunderstandings that even today distort our views of the Ozarks' places and people. A sweeping history in the grand tradition, A History of the Ozarks, Volume 1: The Old Ozarks is essential reading for anyone who cares about the highland heart of America.
Publisher: University of Illinois Press
ISBN: 0252050606
Category : History
Languages : en
Pages : 475
Book Description
Winner of the Missouri History Book Award, from the State Historical Society of Missouri Winner of the Arkansiana Award, from the Arkansas Library Association Geologic forces raised the Ozarks. Myth enshrouds these hills. Human beings shaped them and were shaped by them. The Ozarks reflect the epic tableau of the American people—the native Osage and would-be colonial conquerors, the determined settlers and on-the-make speculators, the endless labors of hardscrabble farmers and capitalism of visionary entrepreneurs. The Old Ozarks is the first volume of a monumental three-part history of the region and its inhabitants. Brooks Blevins begins in deep prehistory, charting how these highlands of granite, dolomite, and limestone came to exist. From there he turns to the political and economic motivations behind the eagerness of many peoples to possess the Ozarks. Blevins places these early proto-Ozarkers within the context of larger American history and the economic, social, and political forces that drove it forward. But he also tells the varied and colorful human stories that fill the region's storied past—and contribute to the powerful myths and misunderstandings that even today distort our views of the Ozarks' places and people. A sweeping history in the grand tradition, A History of the Ozarks, Volume 1: The Old Ozarks is essential reading for anyone who cares about the highland heart of America.
Comics and Videogames
Author: Andreas Rauscher
Publisher: Routledge
ISBN: 100022421X
Category : Comics & Graphic Novels
Languages : en
Pages : 361
Book Description
This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics "between" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan. Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.
Publisher: Routledge
ISBN: 100022421X
Category : Comics & Graphic Novels
Languages : en
Pages : 361
Book Description
This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics "between" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan. Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.
Comic Book Tattoo
Author: Pia Guerra
Publisher:
ISBN: 9781582409665
Category : Graphic novels
Languages : en
Pages : 0
Book Description
Over 80 of the best creators from every style and genre have contributed over 50 stories to this anthology featuring tales inspired by the songs of multi-platinum recording artist, Tori Amos! Featuring an introduction by Neil Gaiman, with stories by creators such as Carla Speed McNeil, Mark Buckingham, C.B. Cebulski, Nikki Cook, Hope Larson, John Ney Reiber, Ryan Kelly, and many, many others, Comic Book Tattoo encapsulates the breadth, depth, and beauty of modern comics in this coffee table format book.
Publisher:
ISBN: 9781582409665
Category : Graphic novels
Languages : en
Pages : 0
Book Description
Over 80 of the best creators from every style and genre have contributed over 50 stories to this anthology featuring tales inspired by the songs of multi-platinum recording artist, Tori Amos! Featuring an introduction by Neil Gaiman, with stories by creators such as Carla Speed McNeil, Mark Buckingham, C.B. Cebulski, Nikki Cook, Hope Larson, John Ney Reiber, Ryan Kelly, and many, many others, Comic Book Tattoo encapsulates the breadth, depth, and beauty of modern comics in this coffee table format book.
Dragon Drive Volume 1, Book 5
Author: Wayne Dwight Richards
Publisher: iUniverse
ISBN: 0595524591
Category : Fiction
Languages : en
Pages : 495
Book Description
The people of Diablo Keep prepare for a visit from the Governor of New California and Rich Ransdell.
Publisher: iUniverse
ISBN: 0595524591
Category : Fiction
Languages : en
Pages : 495
Book Description
The people of Diablo Keep prepare for a visit from the Governor of New California and Rich Ransdell.