Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
ISBN: 9781574570670
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Rifts Game Master Guide
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
ISBN: 9781574570670
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Publisher: Palladium Books Incorporated
ISBN: 9781574570670
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Rifts Adventure Guide
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
ISBN: 9781574570724
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Publisher: Palladium Books Incorporated
ISBN: 9781574570724
Category : Fantasy games
Languages : en
Pages : 0
Book Description
Rifts Role-Playing Game
Author: Kevin Siembieda
Publisher: Palladium Books
ISBN: 9781574571509
Category : Games
Languages : en
Pages : 376
Book Description
Publisher: Palladium Books
ISBN: 9781574571509
Category : Games
Languages : en
Pages : 376
Book Description
Rifts Book of Magic
Author: Kevin Siembieda
Publisher: Palladium Books
ISBN: 9781574570694
Category : Games
Languages : en
Pages : 352
Book Description
Publisher: Palladium Books
ISBN: 9781574570694
Category : Games
Languages : en
Pages : 352
Book Description
Rifts Sourcebook
Author: Kevin Siembieda
Publisher:
ISBN: 9780916211516
Category : Games & Activities
Languages : en
Pages : 124
Book Description
Publisher:
ISBN: 9780916211516
Category : Games & Activities
Languages : en
Pages : 124
Book Description
Rifts Conversion Book
Author: Kevin Siembieda
Publisher: Palladium Books Incorporated
ISBN: 9780916211530
Category : Fiction
Languages : en
Pages : 224
Book Description
Publisher: Palladium Books Incorporated
ISBN: 9780916211530
Category : Fiction
Languages : en
Pages : 224
Book Description
Rifts Mercenaries
Author: C. J. Carella
Publisher: Palladium Books Incorporated
ISBN: 9780916211707
Category : Rifts (Game)
Languages : en
Pages : 0
Book Description
Publisher: Palladium Books Incorporated
ISBN: 9780916211707
Category : Rifts (Game)
Languages : en
Pages : 0
Book Description
Dungeon Master's Guide II
Author: Jesse Decker
Publisher:
ISBN: 9780786936878
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
Publisher:
ISBN: 9780786936878
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 0
Book Description
Building upon existing materials in the "Dungeon Master's Guide," this title was specifically designed to facilitate play, especially when the Dungeon Master has a limited amount of preparation time. Chapters include discussion on running a game, designing adventures, building and using prestige classes, and creating campaign settings.
Thunder Rift
Author: Colin McComb
Publisher: TSR
ISBN: 9781560763819
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 32
Book Description
This is the first entry-level accessory for use with the new D&D game. It provides a mini-campaign world where the Dungeon Masters can set their various adventure modules. The product also describes the player characters' village and the key people they meet, and the setting can be transferred to any world players choose. Map.
Publisher: TSR
ISBN: 9781560763819
Category : Dungeons and Dragons (Game)
Languages : en
Pages : 32
Book Description
This is the first entry-level accessory for use with the new D&D game. It provides a mini-campaign world where the Dungeon Masters can set their various adventure modules. The product also describes the player characters' village and the key people they meet, and the setting can be transferred to any world players choose. Map.
Monsters, Aliens, and Holes in the Ground, Deluxe Edition
Author: Stu Horvath
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.
Publisher: MIT Press
ISBN: 026204823X
Category : Games & Activities
Languages : en
Pages : 457
Book Description
A richly illustrated, encyclopedic deep dive into the history of roleplaying games. When Gary Gygax and Dave Arneson released Dungeons & Dragons in 1974, they created the first roleplaying game of all time. Little did they know that their humble box set of three small digest-sized booklets would spawn an entire industry practically overnight. In Monsters, Aliens, and Holes in the Ground, Stu Horvath explores how the hobby of roleplaying games, commonly known as RPGs, blossomed out of an unlikely pop culture phenomenon and became a dominant gaming form by the 2010s. Going far beyond D&D, this heavily illustrated tome covers more than three hundred different RPGs that have been published in the last five decades. Monsters, Aliens, and Holes in the Ground features (among other things) bunnies, ghostbusters, soap operas, criminal bears, space monsters, political intrigue, vampires, romance, and, of course, some dungeons and dragons. In a decade-by-decade breakdown, Horvath chronicles how RPGs have evolved in the time between their inception and the present day, offering a deep and gratifying glimpse into a hobby that has changed the way we think about games and play. The deluxe edition will include a foil-stamped cover and slipcase with a cloth binding, a ribbon, gilded edges, and an 8.5x11-inch card stock poster of the regular edition.